Diner (pinball)
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Diner (pinball)
Diner is a pinball machine produced by Williams in 1990. The objective of the game is to serve all customers in a diner. The table was marketed with the slogan ''"It's fresh! It's fast! It's hot!"'' Gameplay One to four players can play. Each player gets 3 balls per game. Serving all 5 customers (Haji, Babs, Boris, Pepe, and Buck) lights the "Dine Time" jackpot. It starts at 1 million points, and can be advanced up to 12 million points. Playfield The playfield includes 2 yellow flippers, a plunger, and 2 signature cross ramps, which is common in early 1990s pinball machines designed by Mark Ritchie. Both ramps can be used to obtain many points, as well as unlock extra balls (once five of those are earned, a bonus score is added per one earned thereafter). Multi-ball A player can easily obtain a multi-ball. To do this, they must unlock the Lock Mode on the cash register ramp, and shoot a target to unlock a second ball. Digital Versions ''Diner'' pinball is available as a licen ...
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Williams (gaming Company)
WMS Industries, Inc. was an American electronic gaming and amusement manufacturer in Enterprise, Nevada. It was merged into Scientific Games in 2016. WMS's predecessor was the Williams Manufacturing Company, founded in 1943 by Harry E. Williams. However, the company that became WMS Industries was formally founded in 1974 as Williams Electronics, Inc. Williams initially was a manufacturer of pinball machines. In 1964, Williams was acquired by jukebox manufacturer Seeburg Corp. and reorganized as Williams Electronics Manufacturing Division. In 1973, the company branched out into the coin-operated arcade video game market with its ''Pong'' clone ''Paddle Ball'', eventually creating a number of video game classics, including '' Defender'' and '' Robotron: 2084.'' In 1974, Williams Electronics, Inc. was incorporated as a wholly owned subsidiary of Seeburg. Williams Electronics was sold off as an independent company during the bankruptcy of Seeburg in 1980. In 1987, the company went ...
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Mark Ritchie (pinball Designer)
Mark Ritchie (born August 20, 1958) is an American pinball designer and video game producer. He is best known for his successful pinball designs from 1982-1996. He has continued to work in the coin-operated amusement industry, currently serving as production coordinator for Raw Thrills, Inc. / Play Mechanix, Inc. Mark is the younger brother of fellow pinball designer Steve Ritchie. Career Atari, Inc. (1976 - 1979) Ritchie's first job in the pinball industry was with Atari, Inc. in 1976. While at Atari, he held many jobs. His first position was as an assembler at Atari's Santa Clara, California video game production facility. A few months later, Ritchie was part of a group selected to help start Atari's pinball production facility in Sunnyvale. He served there as a production line lead and in 1978 was promoted to prototype specialist within Atari's pinball engineering group. There, he was responsible for building, cabling and testing prototype pinball machines. It was during th ...
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Chris Granner
Christopher P. Granner (born 1957 in Mt. Kisco, New York) is a freelance music composer, best known for composing music for video games and pinball games. Career and biography Granner's father is organist/pianist, so he was interested in music since his childhood. He studied composition and computer sound/music at University of Illinois at Urbana–Champaign under prolific musicians Ben Johnston, Herbert Brün, Salvatore Martirano and Scott Wyatt. After finishing university with a Bachelor of Music and a Master of Fine Arts in music composition he moved to Evanston-located Northwestern University's music lab. There Granner heard that Williams Electronics (which evolved in Midway Games) was looking for composer, and he took the job and became leading composer in coin-op and pinball industry. After leaving Midway Granner set up his own sound production studio CGMusic and produced music and sound for many video games, advertisements and pinball games. From 2006 to 2011, Granner ha ...
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Steven Ritchie
Steven Scott Ritchie (born February 13, 1950) is an American pinball and video game designer. His career began in the 1970s, Ritchie holds the record for best-selling pinball designer in history. He has been called "The Master of Flow" due to the emphasis in his designs on ball speed, loops, and long smooth shots. Ritchie was also the original voice of Shao Kahn in the ''Mortal Kombat'' fighting game series, serving as the announcer of ''Mortal Kombat II'' (1993), ''Mortal Kombat 3'' (1995), and the updates to ''Mortal Kombat 3''. He is the older brother of fellow pinball designer Mark Ritchie. The Atari years After serving a stint in Vietnam and Alaska in the United States Coast Guard from 1968-1972, Ritchie joined Atari Inc. in 1974 and was employee number fifty and first worked on the assembly line as an electro-mechanical technician. Two years later, he was promoted to work at their fledgling pinball division, where he worked on his first game, ''Airborne Avenger''. Ritchie ...
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Brian Eddy
Brian R. Eddy is an American game designer and programmer, best known for designing '' Attack From Mars'' pinball for Midway and programming ''FunHouse'' and, with Larry DeMar, '' The Machine: Bride of Pin*Bot''. While at Williams Electronics / Midway Games, he also designed ''Medieval Madness'', and programmed '' Indiana Jones: The Pinball Adventure''. After the closure of Midway's pinball division in 1999, Eddy moved to Midway's video game division, where he worked on '' Psi-Ops: The Mindgate Conspiracy'', and several games in the ''Mortal Kombat'' franchise. Currently, Eddy is the President and Chief Creative Officer of Spooky Cool Labs, a game design firm founded by former Williams programmer Larry DeMar. When pinball designer Steve Ritchie was asked about the design similarities between his ''Spider-Man'' pinball machine and Eddy's '' Attack From Mars'', Ritchie admitted that he had designed ''Spider-Mans playfield as an homage to Eddy, and specifically to ''Attack From M ...
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Pinball
Pinball games are a family of games in which a ball is propelled into a specially designed table where it bounces off various obstacles, scoring points either en route or when it comes to rest. Historically the board was studded with nails called 'pins' and had hollows or pockets which scored points if the ball came to rest in them. Today, pinball is most commonly an arcade game in which the ball is fired into a specially designed Arcade cabinet, cabinet known as a pinball machine, hitting various lights, bumpers, ramps, and other targets depending on its design. The game's object is generally to score as many points as possible by hitting these targets and making various shots with #Flippers, flippers before the ball is lost. Most pinball machines use one ball per turn (except during special multi-ball phases), and the game ends when the ball(s) from the last turn are lost. The biggest pinball machine manufacturers historically include Bally Manufacturing, Gottlieb, Williams Ele ...
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Diner
A diner is a small, inexpensive restaurant found across the United States, as well as in Canada and parts of Western Europe. Diners offer a wide range of foods, mostly American cuisine, a casual atmosphere, and, characteristically, a combination of booths served by a waitstaff and a long sit-down counter with direct service, in the smallest simply by a cook. Many diners have extended hours, and some along highways and areas with significant shift work stay open for 24 hours. Considered quintessentially American, many diners share an archetypal exterior form. Some of the earliest were converted rail cars, retaining their streamlined structure and interior fittings. From the 1920s to the 1940s, diners, by then commonly known as "lunch cars", were usually prefabricated in factories, like modern mobile homes, and delivered on site with only the utilities needing to be connected. As a result, many early diners were typically small and narrow to fit onto a rail car or truck. ...
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The Pinball Arcade
''The Pinball Arcade'' is a pinball video game developed by FarSight Studios. The game is a simulated collection of real pinball tables licensed by Gottlieb, Alvin G. and Company, and Stern Pinball, a company which also owns the rights of machines from Data East and Sega Pinball. Williams and Bally games are no longer available since June 30, 2018, as FarSight had lost the license to WMS properties, which has since passed to Zen Studios. The game is available for download on a number of devices through their respective online stores, including Android (along with derivatives such as Kindle Fire and Ouya), iOS, Windows (through Steam), macOS (through the Mac App Store and Steam), PlayStation Vita, PlayStation 3, PlayStation 4 (through PlayStation Store), Xbox 360, Xbox One, Wii U in North America only, and Nintendo Switch. Tables are available for free limited demo play on Android, iOS, and other platforms. Every month, along with the release of downloadable content (DLC), four se ...
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