DikuMUD
   HOME
*





DikuMUD
DikuMUD is a multiplayer text-based role-playing game, which is a type of multi-user domain (MUD). It was written in 1990 and 1991 by Sebastian Hammer, Tom Madsen, Katja Nyboe, Michael Seifert, and Hans Henrik Stærfeldt at DIKU (''Datalogisk Institut Københavns Universitet'')—the department of computer science at the University of Copenhagen in Copenhagen, Denmark. Commonly referred to as simply "Diku", the game was greatly inspired by AberMUD, though Diku became one of the first multi-user games to become popular as a freely-available program for its gameplay and similarity to ''Dungeons & Dragons''. The gameplay style of the great preponderance of DikuMUDs is hack and slash, which is seen proudly as emblematic of what DikuMUD stands for. Diku's source code was first released in 1990. Development and history DikuMUD was created by the University of Copenhagen's Department of Computer Science among a group of student friends: Katja Nyboe, Tom Madsen, Hans Henrik Staerfe ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Sequent (MUD)
Sequent was a DikuMUD derivative codebase developed by Raja Kushalnagar ("Duke of Sequent"). It was a text-based online role-playing game that was an accessible DikuMUD based MUD. It added several new playing areas with shorter text descriptions that was designed to be accessible to users with sensory disabilities. It also supported more players online at the same time by being hosted on a Sequent multi-processor machine at the University of California, Berkeley, and was first started in March 1991. History ''The Sequent DikuMUD'' enhanced both the codebase and database of the DikuMUD Gamma version. The codebase enhancements increased the number of spells and guilds, plus supporting multiple active zones, chat channels and guilds. It added several new playing areas with shorter text descriptions that was designed to be accessible to users with sensory disabilities. DikuMUD had been a great leveler and allowed people from diverse regions to connect and play together. People with se ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Michael Seifert (programmer)
Michael Seifert (born February 1969 in Copenhagen) is a Danish computer programmer, inventor,Seifert and ChristensenUnited States Patent 8,255,526 "A method for collecting human experience analytics data", August 2012 businessman, and entrepreneur in the IT industry. He is co-developer of DikuMUD, a popular multiplayer text-based role-playing game codebase, and former chief executive officer of Sitecore, a global customer experience management software company, which he co-founded in Copenhagen, Denmark in 2001. In 2013 Seifert won Denmark's annual IT Prize ( IT-Prisen) for lifetime achievement in the field of information technology. Early life Seifert was born in Copenhagen, Denmark in February 1969 to Erik J. Thomsen and Kirsten Seifert, who divorced when he was two years old. His great-grandfather was Carl Seifert (d. 1935), a Danish blacksmith and manufacturer who was recorded in the Kraks Blue Book (Kraks Blå Bog) of well-known Danes in 1929. Throughout his childhood an ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Chronology Of MUDs
This is a chronological list of notable MUDs with summary information. __TOC__ Legend List References {{Chronology of role-playing video games MUDs Timelines of video games MUDs A MUD (; originally multi-user dungeon, with later variants multi-user dimension and multi-user domain) is a Multiplayer video game, multiplayer Time-keeping systems in games#Real-time, real-time virtual world, usually Text-based game, text-bas ...
...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

TinyMUD
A MUD (; originally multi-user dungeon, with later variants multi-user dimension and multi-user domain) is a Multiplayer video game, multiplayer Time-keeping systems in games#Real-time, real-time virtual world, usually Text-based game, text-based or storyboard, storyboarded. MUDs combine elements of role-playing games, hack and slash, player versus player, interactive fiction, and online chat. Players can read or view descriptions of rooms, objects, other players, non-player characters, and actions performed in the virtual world. Players typically interact with each other and the world by typing commands that resemble a natural language. Traditional MUDs implement a role-playing video game set in a fantasy world populated by List of species in fantasy fiction, fictional races and monsters, with players choosing character class, classes in order to gain specific skills or powers. The objective of this sort of game is to slay monsters, explore a fantasy world, complete quests, g ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  




Immortal (MUD)
An immortal, in MUDs and particularly DikuMUDs, is an administrator and/or developer of the game, often a player who has achieved "immortal" status by achievements within the game world. It is frequently abbreviated "imm" or "immort". Some MUDs have an option for players who have become immortals to "remort", returning to mortal status with advantages. Other commonly used terms with the same or related meanings are developer ("dev"), administrator ("admin"), wizard ("wiz"), God, and implementer ("imp"); the last two most often refer to the system's owner or owners. "Coder" is often found as a position distinct from both immortal and implementor, with responsibilities centered on development of the virtual world server software, as opposed to the content creation Content creation is the contribution of information to any Content (media), media and most especially to digital content, digital media for an end-user/audience in specific contexts. Content is "something that is to b ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


EverQuest
''EverQuest'' is a 3D fantasy-themed massively multiplayer online role-playing game (MMORPG) originally developed by Verant Interactive and 989 Studios for Windows PCs. It was released by Sony Online Entertainment in March 1999 in North America, and by Ubisoft in Europe in April 2000. A dedicated version for macOS was released in June 2003, which operated for ten years before being shut down in November 2013. In June 2000, Verant Interactive was absorbed into Sony Online Entertainment, who took over full development and publishing duties of the title. Later, in February 2015, SOE's parent corporation, Sony Computer Entertainment, sold the studio to investment company Columbus Nova and it was rebranded as Daybreak Game Company, which continues to develop and publish ''EverQuest''. It was the first commercially successful MMORPG to employ a 3D game engine, and its success was on an unprecedented scale. ''EverQuest'' has had a wide influence on subsequent releases within the marke ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


LPMud
LPMud, abbreviated LP, is a family of MUD server software. Its first instance, the original LPMud game driver, was developed in 1989 by Lars Pensjö (hence the LP in LPMud). LPMud was innovative in its separation of the MUD infrastructure into a virtual machine (known as the driver) and a development framework written in the LPC programming language (known as the mudlib). Motivation Pensjö had been an avid player of TinyMUD and AberMUD. He wanted to create a world with the flexibility of TinyMUD and the style of AberMUD. Furthermore, he did not want to have sole responsibility for creating and maintaining the game world. He once said, "I didn't think I would be able to design a good adventure. By allowing wizards coding rights, I thought others could help me with this." The result was the creation of a new, C-based, object-oriented programming language, LPC, that made it simple for people with minimal programming skills to add elements like rooms, weapons, and monsters to a v ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


LPMUD
LPMud, abbreviated LP, is a family of MUD server software. Its first instance, the original LPMud game driver, was developed in 1989 by Lars Pensjö (hence the LP in LPMud). LPMud was innovative in its separation of the MUD infrastructure into a virtual machine (known as the driver) and a development framework written in the LPC programming language (known as the mudlib). Motivation Pensjö had been an avid player of TinyMUD and AberMUD. He wanted to create a world with the flexibility of TinyMUD and the style of AberMUD. Furthermore, he did not want to have sole responsibility for creating and maintaining the game world. He once said, "I didn't think I would be able to design a good adventure. By allowing wizards coding rights, I thought others could help me with this." The result was the creation of a new, C-based, object-oriented programming language, LPC, that made it simple for people with minimal programming skills to add elements like rooms, weapons, and monsters to a v ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  




Raph Koster
Raphael "Raph" Koster (born September 7, 1971) is an American entrepreneur, game designer, and author of '' A Theory of Fun for Game Design''. Koster is widely recognized for his work as the lead designer of ''Ultima Online'' and the creative director behind ''Star Wars Galaxies''. From 2006 until 2013 he worked as the founder and president of Metaplace (previously operating as Areae and acquired by social gaming company Playdom in 2010, which was in turn acquired by Disney) producing a Facebook game platform. Biography Koster attended Washington College in Chestertown, Maryland, receiving a bachelor's degree in English (creative writing) and Spanish in 1992. The same year he became involved with MUDs as a developer of Worlds of Carnage', then in 1994 moved on to become implementor of ''LegendMUD'', where he was known as Ptah. He also played ''MUME'' for a time. On May 10, 1992, he married Kristen who would later work alongside him at Origin Systems as a game designer. In 1995 ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


AberMUD
AberMUD was the first popular open source MUD. It was named after the town Aberystwyth, in which it was written. The first version was written in B by Alan Cox, Richard Acott, Jim Finnis, and Leon Thrane based at University of Wales, Aberystwyth for an old Honeywell mainframe and opened in 1987. The gameplay was heavily influenced by ''MUD1'', created by Roy Trubshaw and Richard Bartle at the University of Essex, which Alan Cox had played. In late 1988, ''AberMUD'' was ported to C by Alan Cox so it could run on Unix at Southampton University's Maths machines. This version was named ''AberMUD2''. In early 1989, there were three instances of ''AberMUD'' running in the UK, the Southampton one, one at Leeds University and a third at the IBM PC User Group in London, run by Ian Smith. In January 1989 Michael Lawrie sent a licensed copy of ''AberMUD3'' to Vijay Subramaniam and Bill Wisner, both American '' Essex MIST'' players. Bill Wisner subsequently spread ''AberMUD'' around ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


DIKU
The UCPH Department of Computer Science ( da, Datalogisk Institut, DIKU) is a department in the Faculty of Science at the University of Copenhagen (UCPH). It is the longest established department of Computer Science in Denmark and was founded in 1970 by Turing Award winner Peter Naur. As of 2021, it employs 82 academic staff, 126 research staff and 38 support staff. It is consistently ranked the top Computer Science department in the Nordic countries, and in 2017 was placed 9th worldwide by the Academic Ranking of World Universities. History DIKU has its roots at the Institute for Mathematical Sciences, where in 1963, the first computer was bought. In 1969, Peter Naur became the first professor in Computer Science at the University of Copenhagen, and in 1970, DIKU was officially established its own department. Research As of 2021, the department is home to 82 academic staff, 126 research staff and 38 support staff. Research is organised into seven research sections: * The Alg ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


TorilMUD
''TorilMUD'' is a MUD, a text-based online role-playing game, and is one of the oldest and largest of its kind. Game characteristics ''TorilMUD'' is set in the Forgotten Realms ''Dungeons & Dragons'' campaign setting. (Toril is the name of the planet where the continent Faerûn, which "Forgotten Realms" refers to, is located.) Its technical infrastructure is based on the Sequent derivative of the DikuMUD codebase. History Kris Kortright, a developer from the MUD ''Black Knights Realm'', founded ''Sojourn'', set in the Forgotten Realms campaign setting for the ''Dungeons & Dragons'' role-playing game, in 1993, along with Tim Devlin and John Bashaw. ''Sojourn'' was based on the Sequent codebase, the ''Epic'' spell system, and areas from ''Black Knights Realm''. The City of Waterdeep was the first zone built entirely for ''Sojourn''. Brad McQuaid was an avid player of ''Sojourn''. Seeing the commercial potential of virtual worlds in the course of his MUD career, he went on to ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]