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Digimon
, short for "Digital Monsters" ( ''Dejitaru Monsutā''), is a Japanese media franchise encompassing virtual pet toys, anime, manga, video games, films and a trading card game. The franchise focuses on the eponymous creatures, who inhabit a "Digital World", a parallel universe that originated from Earth's various communication networks. The franchise was created in 1997 as a series of virtual pets, intended as the masculine counterpart to Tamagotchi. The creatures were first designed to look cute and iconic even on the devices' small screens; later developments had them created with a harder-edged style influenced by American comics. The franchise gained momentum with an early video game, ''Digimon World'', released only in Japan in January 1999. Several anime series and films including its first anime incarnation, ''Digimon Adventure'', which based on both video game and digital pet have been released, and the video game series has expanded into genres such as role-playing, ...
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List Of Digimon Video Games
This is a list of video games that are part of the '' Digimon'' franchise by Bandai Namco Entertainment (formerly Bandai). Most of the games have been developed by Namco Bandai Games and have been released for a variety of home and handheld game consoles, such as Bandai's own WonderSwan. Common elements include battles between Digimon, with human "Tamers" present or otherwise, and the ability to " Digivolve" back and forth between several evolutionary forms. Due to similar features and mechanics, several games have drawn comparisons to that of the ''Pokémon'' franchise. Role-playing games ''Digimon World'' series ''Digimon Story'' series Other RPG games Despite being marketed as part of the ''Digimon World'' series in North America, '' Digimon World Championship'' and ''Digimon World Data Squad'' are standalone games. Fighting games Spin-offs Others Mobile See also *Digital Monster (virtual pet) References External links''Digimon'' (video game franchise)at G ...
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Digimon Mini
, short for "Digital Monsters" ( ''Dejitaru Monsutā''), is a Japanese media franchise encompassing virtual pet toys, anime, manga, video games, films and a trading card game. The franchise focuses on the eponymous creatures, who inhabit a " Digital World", a parallel universe that originated from Earth's various communication networks. The franchise was created in 1997 as a series of virtual pets, intended as the masculine counterpart to Tamagotchi. The creatures were first designed to look cute and iconic even on the devices' small screens; later developments had them created with a harder-edged style influenced by American comics. The franchise gained momentum with an early video game, ''Digimon World'', released only in Japan in January 1999. Several anime series and films including its first anime incarnation, ''Digimon Adventure'', which based on both video game and digital pet have been released, and the video game series has expanded into genres such as role-playing, r ...
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Digimon Adventure
, known as ''Digimon: Digital Monsters'' in English-speaking territories, is a 1999 Japanese anime television series produced by Toei Animation in cooperation with WiZ, Bandai and Fuji Television. It is the first anime series in the ''Digimon'' media franchise, based on the Digital Monster virtual pet released in 1997. A 1999 short film titled ''Digimon Adventure'' was released in theaters on March 6, 1999. This was followed by a television series, which aired in Japan from March 1999 to March 2000 for 54 episodes. A film sequel titled '' Digimon Adventure: Our War Game!'' was released in theaters in March 2000. Both ''Digimon Adventure'' films were compiled and released as '' Digimon: The Movie'' in North America in October 2000. Since the release of ''Digimon Adventure'', several sequels and adaptations have been produced. A succeeding television series, ''Digimon Adventure 02'', was broadcast from 2000 to 2001. A video game adaptation of the series was released for ...
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Digital Monster
The Digital Monster is a digital pet created by WiZ and Bandai that spawned the ''Digimon'' franchise. It was released by Bandai on June 26, 1997 in Japan and on December 5, 1997 in North America. This pet was a masculine counterpart to the Tamagotchi, which was deemed more appropriate for girls. It was similar to earlier virtual pets with the distinctions of being a fighting pet that could connect with others like it. The original Digital Monster model that was released in 1997 sold units worldwide, including in Japan and overseas, up until March 2004. By 2005, more than Digital Monster units had been sold worldwide. In 2017, a 20th anniversary edition was released in Japan which allows the owner to choose from any of the eggs from the first five versions of the original toy, as well as several new ones unlocked through various methods. This edition was released worldwide in 2019, the anniversary of the franchise outside of its home country. History Key figures involved in ...
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Digital Monster (virtual Pet)
The Digital Monster is a digital pet created by WiZ and Bandai that spawned the ''Digimon'' franchise. It was released by Bandai on June 26, 1997 in Japan and on December 5, 1997 in North America. This pet was a masculine counterpart to the Tamagotchi, which was deemed more appropriate for girls. It was similar to earlier virtual pets with the distinctions of being a fighting pet that could connect with others like it. The original Digital Monster model that was released in 1997 sold units worldwide, including in Japan and overseas, up until March 2004. By 2005, more than Digital Monster units had been sold worldwide. In 2017, a 20th anniversary edition was released in Japan which allows the owner to choose from any of the eggs from the first five versions of the original toy, as well as several new ones unlocked through various methods. This edition was released worldwide in 2019, the anniversary of the franchise outside of its home country. History Key figures involved in ...
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Digimon World
is a video game by Bandai on the PlayStation, released in 1999, about the Digimon virtual pets. It was followed by various sequels released for the PlayStation and other platforms. The story focuses on a human brought to File City on File Island by Jijimon to save the island. Digimon have been losing their memories and becoming feral and the city has fallen into disarray. The goal of the player, who is represented by an unnamed young boy, is to save the island by helping Digimon recover their memory and return to the city. Gameplay The gameplay revolves around raising a single Digimon from its egg form, hatching into a Fresh, up through In-Training, Rookie, Champion, and with work, Ultimate. A Digimon partner will "fade away" with age, and return to an egg eventually, so the player has to raise it again. To raise a Digimon partner, the player must train it, feed it, let it rest, and take it to bathrooms. Training is done to increase the Digimon's stats to make it stronger in b ...
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Toei Animation
() is a Japanese animation studio primarily controlled by its namesake Toei Company. It has produced numerous series, including ''Sally the Witch,'' ''GeGeGe no Kitarō,'' ''Mazinger Z'', ''Galaxy Express 999'', ''Cutie Honey'', ''Dr. Slump'', ''Dragon Ball (TV series), Dragon Ball'', ''Saint Seiya'', ''Sailor Moon (TV series), Sailor Moon'', ''Slam Dunk (manga), Slam Dunk'', ''Digimon'', ''One Piece (TV series), One Piece'', ''Toriko'', ''World Trigger'', ''The Transformers (TV series), The Transformers'' (between 1984–1990, including several Japanese exclusive productions) and the ''Pretty Cure'' series. History The studio was founded by animators Kenzō Masaoka and Zenjirō Yamamoto in 1948 as . In 1956, Toei purchased the studio and it was renamed , doing business as Toei Animation Co., Ltd. outside Japan. In 1998, the Japanese name was renamed to Toei Animation. It has created a number of TV series and movies and adapted Japanese comics as animated series, many popular w ...
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Trading Card Game
A collectible card game (CCG), also called a trading card game (TCG) among other names, is a type of card game that mixes strategy game, strategic deck building elements with features of trading cards, introduced with ''Magic: The Gathering'' in 1993. Generally a Player (game), player may begin playing a CCG with a pre-made Booster pack#Starter deck, starter deck, and then customize their deck with a random assortment of cards acquired through booster packs, or from trading with other players, building up their own library of cards. As a player obtains more cards, they may create new decks from scratch from their library. Players are challenged to construct a deck within limits set by the CCG's rules that will allow them to outlast decks constructed by other players. Games are commonly played between two players, though Multiplayer game, multiplayer formats are also common. Gameplay in CCG is typically turn-based, with each player starting with a shuffled deck and on their turn, ...
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Tamagotchi
The is a handheld digital pet that was created in Japan by Akihiro Yokoi of WiZ and Aki Maita of Bandai. It was released by Bandai on November 23, 1996 in Japan and in the USA on May 1, 1997, quickly becoming one of the biggest toy fads of the late 1990s and the early 2000s. , over units have been sold worldwide. Most Tamagotchi are housed in a small egg-shaped handheld video game with an interface consisting of three buttons, with the Tamagotchi Pix adding a shutter on the top to activate the camera. According to Bandai, the name is a portmanteau combining the two Japanese words , which means "egg", and "watch". After the original English spelling of ''watch'', the name is sometimes romanized as ''Tamagotch'' without the "i" in Japan. Most Tamagotchi characters' names end in in Japanese, with few exceptions. History Tamagotchi was invented by Aki Maita and Akihiro Yokoi in 1996. They both won the 1997 Ig Nobel Prize for economics, dubbing them the father and mother ...
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Virtual Pet
A virtual pet (also known as a digital pet, artificial pet, or pet-raising simulation) is a type of artificial human companion. They are usually kept for companionship or enjoyment. People may keep a digital pet in lieu of a real pet. Digital pets have no concrete physical form other than the hardware they run on. Interaction with virtual pets may or may not be goal oriented. If it is, then the user must keep it alive as long as possible and often help it to grow into higher forms. Keeping the pet alive and growing often requires feeding, grooming and playing with the pet. Some digital pets require more than just food to keep them alive. Daily interaction is required in the form of playing games, virtual petting, providing love and acknowledgment can help keep your virtual pet happy and growing healthy. Digital pets can be simulations of real animals, as in the Petz series, or fantasy ones, like the Tamagotchi or Digimon series. Unlike biological simulations, the pet does no ...
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Virtual World
A virtual world (also called a virtual space) is a computer-simulated environment which may be populated by many users who can create a personal avatar, and simultaneously and independently explore the virtual world, participate in its activities and communicate with others. These avatars can be textual, graphical representations, or live video avatars with auditory and touch sensations. Virtual worlds are closely related to mirror worlds. In a virtual world, the user accesses a computer-simulated world which presents perceptual stimuli to the user, who in turn can manipulate elements of the modeled world and thus experience a degree of presence. Such modeled worlds and their rules may draw from reality or fantasy worlds. Example rules are gravity, topography, locomotion, real-time actions, and communication. Communication between users can range from text, graphical icons, visual gesture, sound, and rarely, forms using touch, voice command, and balance senses. Massively multi ...
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Parallel Universes In Fiction
A parallel universe, also known as a parallel dimension, alternate universe, or alternate reality, is a hypothetical self-contained plane of existence, co-existing with one's own. The sum of all potential parallel universes that constitute reality is often called a " multiverse". While the four terms are generally synonymous and can be used interchangeably in most cases, there is sometimes an additional connotation implied with the term "alternate universe/reality" that implies that the reality is a variant of our own, with some overlap with the similarly named alternate history. Fiction has long borrowed an idea of "another world" from myth, legend and religion. Heaven, Hell, Olympus, and Valhalla are all "alternative universes" different from the familiar material realm. Plato reflected deeply on the parallel realities, resulting in Platonism, in which the upper reality is perfect while the lower earthly reality is an imperfect shadow of the heavenly. The concept is also ...
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