Devil's Third
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Devil's Third
is an action-adventure hack and slash shooter video game developed by Valhalla Game Studios and published by Nintendo for the Wii U. The Wii U version was released in most regions in August 2015, and later in North America in December 2015. An online multiplayer-only version for Windows, titled ''Devil's Third Online'', was released in collaboration with Korean publisher Nexon in Japan in June 2016. The Windows version also supports voice-chat, which the Wii U version lacks. Despite receiving positive reviews in Japan, the Wii U version received negative reviews internationally upon release. Gameplay While the camera is usually set to follow Ivan, the player character, the camera shifts into a first person perspective when aiming. Unlike many modern third-person shooters, it does not adopt an over-the-shoulder approach, instead opting for a more traditional camera that is directly behind the character, save for when ducking behind cover. Melee combat consists of chaining togethe ...
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Valhalla Game Studios
was a video game development, entertainment and holding company. It was founded in 2008 as in Tokyo, Japan. An international division was later founded in British Columbia, Canada, which acquired all intellectual property and shares of the original Valhalla Game Studios and other affiliates, effectively making them subsidiaries of the Canadian company. To differentiate, the original Valhalla Game Studios is alternatively referred to as VGS Japan. VGS Japan is best known for '' Devil's Third'', their flagship title which went through a long development cycle. Valhalla's parent, Wake Up Interactive, merged the staff and operations of Valhalla Game Studios into another subsidiary, Soleil Ltd., in December 2021, effectively closing down Valhalla. Staff The studio is run by former Tecmo staff: Satoshi Kanematsu, who worked on ''Monster Rancher'' and ''Rygar'', and Tomonobu Itagaki, a game designer known for his work on the '' Dead or Alive'' and ''Ninja Gaiden'' series. List o ...
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Video Game
Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This feedback mostly commonly is shown on a video display device, such as a TV set, monitor, touchscreen, or virtual reality headset. Some computer games do not always depend on a graphics display, for example text adventure games and computer chess can be played through teletype printers. Video games are often augmented with audio feedback delivered through speakers or headphones, and sometimes with other types of feedback, including haptic technology. Video games are defined based on their platform, which include arcade video games, console games, and personal computer (PC) games. More recently, the industry has expanded onto mobile gaming through smartphones and tablet computers, virtual and augmented reality systems, and remote c ...
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Satoru Iwata
was a Japanese businessman, video game programmer, video game designer, and producer. He was the fourth President (corporate title), president and chief executive officer (CEO) of Nintendo from 2002 until his death in 2015. He was a major contributor in broadening the appeal of video games by focusing on novel and entertaining games rather than top-of-the-line hardware. Born in Sapporo, Iwata expressed interest in video games from an early age and created his first simple game while in high school. He majored in computer science at the Tokyo Institute of Technology. In 1980, he joined the game developer HAL Laboratory while attending the university. At HAL, he worked as a programmer and closely collaborated with Nintendo, producing his first commercial game in 1983. Games to which he contributed include ''EarthBound'' and many games in the ''Kirby (series), Kirby'' series. Following a downturn and near-bankruptcy, Iwata became the president of HAL in 1993 at the insistence of Ni ...
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Development Hell
Development hell, development purgatory, and development limbo are media and software industry jargon for a project, concept, or idea that remains in development for an especially long time, often moving between different crews, scripts, game engines, or studios before it progresses to production, if it ever does. Projects in development hell generally have very ambitious goals, which may or may not be underestimated in the design phase, and are delayed in an attempt to meet those goals in a high degree. Production hell refers to when a film has entered production but remains in that state for a long time without progressing to post. The term can also apply generally to any project that has languished unexpectedly in its planning or construction phases, rather than being completed in a realistic amount of time, or otherwise having diverted from its original timely expected date of completion. Overview Film Film industry companies often buy the film rights to many popular nove ...
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Intellectual Property
Intellectual property (IP) is a category of property that includes intangible creations of the human intellect. There are many types of intellectual property, and some countries recognize more than others. The best-known types are patents, copyrights, trademarks, and trade secrets. The modern concept of intellectual property developed in England in the 17th and 18th centuries. The term "intellectual property" began to be used in the 19th century, though it was not until the late 20th century that intellectual property became commonplace in the majority of the world's legal systems."property as a common descriptor of the field probably traces to the foundation of the World Intellectual Property Organization (WIPO) by the United Nations." in Mark A. Lemley''Property, Intellectual Property, and Free Riding'', Texas Law Review, 2005, Vol. 83:1031, page 1033, footnote 4. The main purpose of intellectual property law is to encourage the creation of a wide variety of intellectual goo ...
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Personal Computer
A personal computer (PC) is a multi-purpose microcomputer whose size, capabilities, and price make it feasible for individual use. Personal computers are intended to be operated directly by an end user, rather than by a computer expert or technician. Unlike large, costly minicomputers and mainframes, time-sharing by many people at the same time is not used with personal computers. Primarily in the late 1970s and 1980s, the term home computer was also used. Institutional or corporate computer owners in the 1960s had to write their own programs to do any useful work with the machines. While personal computer users may develop their own applications, usually these systems run commercial software, free-of-charge software ("freeware"), which is most often proprietary, or free and open-source software, which is provided in "ready-to-run", or binary, form. Software for personal computers is typically developed and distributed independently from the hardware or operating system ma ...
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PlayStation 3
The PlayStation 3 (PS3) is a home video game console developed by Sony Interactive Entertainment, Sony Computer Entertainment. The successor to the PlayStation 2, it is part of the PlayStation brand of consoles. It was first released on November 11, 2006, in Japan, November 17, 2006, in North America, and March 23, 2007, in Europe and Australia. The PlayStation 3 competed primarily against Microsoft's Xbox 360 and Nintendo's Wii as part of the seventh generation of video game consoles. The console was first officially announced at E3 2005, and was released at the end of 2006. It was the first console to use Blu-ray Disk technology as its primary storage medium. The console was the first PlayStation to integrate social gaming services, including the PlayStation Network, as well as the first to be controllable from a handheld console, through its remote connectivity with PlayStation Portable and PlayStation Vita. In September 2009, the ''Slim'' model of the PlayStation 3 was rele ...
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Danny Bilson
Daniel Bilson (born July 26, 1956) is an American writer, director, and producer of movies, television, video games, and comic books. Together with his frequent collaborator, Paul De Meo, he is best known as the writer for the film ''The Rocketeer'' (1991) and creator, writer, producer and director for the television series ''Viper'' (1994, 1996)'', The Sentinel'' (1996) and ''The Flash'' (1990). He has written multiple issues of the comic book ''The Flash'', as well as scripts for multiple video games, including '' James Bond 007: Everything or Nothing'' (2003). ''Da 5 Bloods'' (2020), based on a screenplay written by Bilson & De Meo, was released following De Meo's death. While actively working as a writer and producer, Bilson is also a tenured faculty member at the University of Southern California (USC), where he holds the positions of Director of USC Games and the Chair of USC's School of Cinema's Interactive Media and Games Division. Personal life Bilson was born in ...
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Microsoft Studios
Xbox Game Studios (previously known as Microsoft Studios, Microsoft Game Studios, and Microsoft Games) is an American video game publisher and part of the Microsoft Gaming division based in Redmond, Washington. It was established in March 2000, spun out from an internal Games Group, for the development and publishing of video games for Microsoft Windows. It has since expanded to include games and other interactive entertainment for the namesake Xbox platforms, Windows Mobile and other mobile platforms, and web-based portals. History As Microsoft Games and Microsoft Game Studios (2000–2011) In the early 1990s, Microsoft published a few video games. It published subLOGIC's ''Microsoft Flight Simulator'' and several Microsoft Entertainment Pack compilations of minigames, but was best known for MS-DOS and Microsoft Windows. In 1992, the company began increasing its focus on games. It announced '' Microsoft Golf'' for Windows, based on Access Software's '' Links'', and expan ...
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Xbox 360
The Xbox 360 is a home video game console developed by Microsoft. As the successor to the original Xbox, it is the second console in the Xbox series. It competed with Sony's PlayStation 3 and Nintendo's Wii as part of the seventh generation of video game consoles. It was officially unveiled on MTV on May 12, 2005, with detailed launch and game information announced later that month at the 2005 Electronic Entertainment Expo (E3). The Xbox 360 features an online service, Xbox Live, which was expanded from its previous iteration on the original Xbox and received regular updates during the console's lifetime. Available in free and subscription-based varieties, Xbox Live allows users to: play games online; download games (through Xbox Live Arcade) and game demos; purchase and stream music, television programs, and films through the Xbox Music and Xbox Video portals; and access third-party content services through media streaming applications. In addition to online multimedia ...
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Tecmo
, was a Japanese video game corporation founded in 1967. It had its headquarters in Kudankita, Chiyoda, Tokyo, Chiyoda, Tokyo. Its subsidiary, Tecmo Inc, was located in Torrance, California. Tecmo was formerly known as Tehkan. Tecmo is known for the ''Captain Tsubasa'', ''Dead or Alive (series), Dead or Alive'', ''Deception (video game series), Deception'', ''Fatal Frame'', ''Gallop Racer'', ''Monster Rancher (series), Monster Rancher'', ''Ninja Gaiden'', ''Rygar (arcade game), Rygar'', ''Star Force'' and ''Tecmo Bowl'' video game series. When it was still called Tehkan, the company released arcade games such as ''Bomb Jack'', ''Gridiron Fight'' and ''Tehkan World Cup''. The company was founded on July 31, 1967 as a supplier of cleaning equipment. By 1969, it started to sell amusement equipment. In 2009, Tecmo merged with Koei to form the holding company Koei Tecmo, Tecmo Koei Holdings and was operated as a subsidiary until its disbandment in early 2010. In April 2010, Tecmo was ...
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Kessler Syndrome
The Kessler syndrome (also called the Kessler effect, collisional cascading, or ablation cascade), proposed by NASA scientist Donald J. Kessler in 1978, is a scenario in which the density of objects in low Earth orbit (LEO) due to space pollution is high enough that collisions between objects could cause a cascade in which each collision generates space debris that increases the likelihood of further collisions. In 2009 Kessler wrote that modeling results had concluded that the debris environment was already unstable, "such that any attempt to achieve a growth-free small debris environment by eliminating sources of past debris will likely fail because fragments from future collisions will be generated faster than atmospheric drag will remove them". One implication is that the distribution of debris in orbit could render space activities and the use of satellites in specific orbital ranges difficult for many generations. History NORAD, Gabbard and Kessler Willy Ley predict ...
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