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Design
A design is a plan or specification for the construction of an object or system or for the implementation of an activity or process or the result of that plan or specification in the form of a prototype, product, or process. The verb ''to design'' expresses the process of developing a design. In some cases, the direct construction of an object without an explicit prior plan (such as in craftwork, some engineering, coding, and graphic design) may also be considered to be a design activity. The design usually has to satisfy certain goals and constraints; may take into account aesthetic, functional, economic, or socio-political considerations; and is expected to interact with a certain Environment (systems), environment. Typical examples of designs include architectural drawing, architectural and engineering drawing, engineering drawings, circuit diagrams, Pattern (sewing), sewing patterns and less tangible artefacts such as business process models. Designing People who produce designs ...
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Interior Design
Interior design is the art and science of enhancing the interior of a building to achieve a healthier and more aesthetically pleasing environment for the people using the space. An interior designer is someone who plans, researches, coordinates, and manages such enhancement projects. Interior design is a multifaceted profession that includes conceptual development, space planning, site inspections, programming, research, communicating with the stakeholders of a project, construction management, and execution of the design. History and current terms In the past, interiors were put together instinctively as a part of the process of building.Pile, J., 2003, Interior Design, 3rd edn, Pearson, New Jersey, USA The profession of interior design has been a consequence of the development of society and the complex architecture that has resulted from the development of industrial processes. The pursuit of effective use of space, user well-being and functional design has contributed ...
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Design Thinking
Design thinking refers to the set of Cognition, cognitive, strategic and practical procedures used by designers in the process of Design, designing, and to the body of knowledge that has been developed about how people reason when engaging with design problems. Design thinking is also associated with prescriptions for the innovation of products and services within business and social contexts. Background Design thinking has a history extending from the 1950s and '60s, with roots in the study of design cognition and design methods. It has also been referred to as "designerly ways of knowing, thinking and acting" and as "designerly thinking". Many of the key concepts and aspects of design thinking have been identified through studies, across different design domains, of design cognition and design activity in both laboratory and natural contexts. The term design thinking has been used to refer to a specific cognitive style (thinking like a designer), a general theory of design (a wa ...
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Web Design
Web design encompasses many different skills and disciplines in the production and maintenance of websites. The different areas of web design include web graphic design; user interface design (UI design); authoring, including standardised code and proprietary software; user experience design (UX design); and search engine optimization. Often many individuals will work in teams covering different aspects of the design process, although some designers will cover them all. The term "web design" is normally used to describe the design process relating to the front-end (client side) design of a website including writing markup. Web design partially overlaps web engineering in the broader scope of web development. Web designers are expected to have an awareness of usability and be up to date with web accessibility guidelines. History 1988–2001 Although web design has a fairly recent history, it can be linked to other areas such as graphic design, user experience, and multimedia ar ...
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Fashion Design
Fashion design is the Art (skill), art of applying design, aesthetics, clothing construction and natural beauty to clothing and its Fashion accessory, accessories. It is influenced by culture and different trends, and has varied over time and place. "A fashion designer creates clothing, including dresses, suits, pants, and skirts, and accessories like shoes and handbags, for consumers. He or she can specialize in clothing, accessory, or Jewellery, jewelry design, or may work in more than one of these areas." Fashion designers Fashion designers work in a variety of different ways when designing their pieces and accessories such as rings, bracelets, necklaces and earrings. Due to the time required to put a garment out in market, designers must Fashion forecasting, anticipate changes to consumer desires. Fashion designers are responsible for creating looks for individual garments, involving shape, color, fabric, trimming, and more. Designers conduct research on fashion trends and in ...
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Design Methods
Design methods are procedures, techniques, aids, or tools for designing. They offer a number of different kinds of activities that a designer might use within an overall design process. Conventional procedures of design, such as drawing, can be regarded as design methods, but since the 1950s new procedures have been developed that are more usually grouped together under the name of "design methods". What design methods have in common is that they "are attempts to make public the hitherto private thinking of designers; to ''externalise'' the design process". ''Design methodology'' is the broader study of method in design: the study of the principles, practices and procedures of designing. Background Design methods originated in new approaches to problem solving developed in the mid-20th Century, and also in response to industrialisation and mass-production, which changed the nature of designing. A "Conference on Systematic and Intuitive Methods in Engineering, Industrial Design, Arc ...
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Product Design
Product design as a verb is to create a new product to be sold by a business to its customers. A very broad coefficient and effective generation and development of ideas through a process that leads to new products. Thus, it is a major aspect of new product development. Product design process: the set of strategic and tactical activities, from idea generation to commercialization, used to create a product design. In a systematic approach, product designers conceptualize and evaluate ideas, turning them into tangible inventions and products. The product designer's role is to combine art, science, and technology to create new products that people can use. Their evolving role has been facilitated by digital tools that now allow designers to do things that include communicate, visualize, analyze, 3D modeling and actually produce tangible ideas in a way that would have taken greater human resources in the past. Product design is sometimes confused with (and certainly overlaps with) ...
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Bauhaus
The Staatliches Bauhaus (), commonly known as the Bauhaus (), was a German art school operational from 1919 to 1933 that combined crafts and the fine arts.Oxford Dictionary of Art and Artists (Oxford: Oxford University Press, 4th edn., 2009), , pp. 64–66 The school became famous for its approach to design, which attempted to unify individual artistic vision with the principles of mass production and emphasis on function. The Bauhaus was founded by architect Walter Gropius in Weimar. It was grounded in the idea of creating a Gesamtkunstwerk ("comprehensive artwork") in which all the arts would eventually be brought together. The Bauhaus style later became one of the most influential currents in modern design, modernist architecture, and architectural education. The Bauhaus movement had a profound influence upon subsequent developments in art, architecture, graphic design, interior design, industrial design, and typography. Staff at the Bauhaus included prominent artists ...
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Designer
A designer is a person who plans the form or structure of something before it is made, by preparing drawings or plans. In practice, anyone who creates tangible or intangible objects, products, processes, laws, games, graphics, services, or experiences can be referred to as a designer. Overview Historically, the main area of design was regarded as only architecture, which was understood as the major art. The design of clothing, furniture, and other common artifacts were left mostly to tradition or artisans specializing in hand making them. With the increasing complexity in industrial design of today's society, and due to the needs of mass production where more time is usually associated with more cost, the production methods became more complex and with them, the way designs and their production are created. The classical areas are now subdivided into smaller and more specialized domains of design (landscape design, urban design, interior design, industrial design, furniture d ...
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Prototype
A prototype is an early sample, model, or release of a product built to test a concept or process. It is a term used in a variety of contexts, including semantics, design, electronics, and Software prototyping, software programming. A prototype is generally used to evaluate a new design to enhance precision by system analysts and users. Prototyping serves to provide specifications for a real, working system rather than a theoretical one. In some design workflow models, creating a prototype (a process sometimes called materialization) is the step between the Formal specification, formalization and the evaluation of an idea. A prototype can also mean a typical example of something such as in the use of the derivation 'prototypical'. This is a useful term in identifying objects, behaviours and concepts which are considered the accepted norm and is analogous with terms such as stereotypes and archetypes. The word ''wikt:prototype, prototype'' derives from the Greek language, Greek ...
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Nigel Cross
Nigel Cross (born 1942) is a British academic, a design researcher and educator, Emeritus Professor of Design Studies at The Open University, United Kingdom, where he was responsible for developing the first distance-learning courses in design in the early 1970s. He was an editor of the journal ''Design Studies'' since its inception in 1979 and is now Emeritus Editor in Chief. Cross helped clarify and develop the concept of design thinking (or "designerly ways of knowing") related to the development of design as an academic discipline. He is one of the key people of the Design Research Society. Education Nigel Cross studied architecture at the University of Bath 1961-1966. He then took a MSc course in Industrial Design Technology, run by the leading design methodologist John Christopher Jones, at the University of Manchester Institute of Science of Technology (1967). In 1974 he also completed a PhD at UMIST in computer aided design. Research Nigel Cross began his design research ...
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Rhode Island School Of Design
The Rhode Island School of Design (RISD , pronounced "Riz-D") is a private art and design school in Providence, Rhode Island. The school was founded as a coeducational institution in 1877 by Helen Adelia Rowe Metcalf, who sought to increase the accessibility of design education to women. Today, RISD offers bachelor's and master's degree programs across 19 majors and enrolls approximately 2,000 undergraduate and 500 graduate students. The Rhode Island School of Design Museum—which houses the school's art and design collections—is one of the largest college art museums in the United States. The Rhode Island School of Design is affiliated with Brown University, whose campus sits immediately adjacent to RISD's on Providence's College Hill. The two institutions share social and community resources and since 1900 have permitted cross-registration. Together, RISD and Brown offer dual degree programs at the graduate and undergraduate levels. As of 2022, RISD alumni have received ...
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Royal College Of Art
The Royal College of Art (RCA) is a public research university in London, United Kingdom, with campuses in South Kensington, Battersea and White City. It is the only entirely postgraduate art and design university in the United Kingdom. It offers postgraduate degrees in art and design to students from over 60 countries. History The RCA was founded in Somerset House in 1837 as the Government School of Design or Metropolitan School of Design. Richard Burchett became head of the school in 1852. In 1853 it was expanded and moved to Marlborough House, and then, in 1853 or 1857, to South Kensington, on the same site as the South Kensington Museum. It was renamed the Normal Training School of Art in 1857 and the National Art Training School in 1863. During the later 19th century it was primarily a teacher training college; pupils during this period included George Clausen, Christopher Dresser, Luke Fildes, Kate Greenaway and Gertrude Jekyll. In September 1896 the school receive ...
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