Derby Stallion
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Derby Stallion
also known in Japan by the portmanteau abbreviation is a series of genre-merging horse-racing and business simulation games originally created by ASCII. The series sold 6 million copies in Japan by 1999. Gameplay The ultimate goal of the player in the ''Derby Stallion'' games is to win the title of GI (Group I) Racer. To do this, the player must attempt to develop the greatest stock of horses that he can in order to have the greatest chance at each of the weekday and holiday races that compose the 1-year racing schedule of the fictitious "SRA" (an abbreviation of Sonobe Racing Association) group. Between races, the player engages in numerous business simulation, farm simulation, and role-playing activities. ''Derby Stallion'' games have evolved as newer members of the series have been added, allowing players greater and greater control over every aspect of the horse-raising business. As such, the player must now race horses and place racing bets, manage the working of a stables ...
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ASCII (company)
was a Japanese publishing company based in Chiyoda, Tokyo. It became a subsidiary of Kadokawa Group Holdings in 2004, and merged with another Kadokawa subsidiary MediaWorks on April 1, 2008, becoming ASCII Media Works. The company published '' Monthly ASCII'' as the main publication. ASCII is best known for creating the ''Derby Stallion'' video game series, the MSX computer, and the ''RPG Maker'' line of programming software. History 1977–1990: Founding and first projects ASCII was founded in 1977 by Kazuhiko Nishi and Keiichiro Tsukamoto. Originally the publisher of a magazine with the same name, ''ASCII'', talks between Bill Gates and Nishi led to the creation of Microsoft's first overseas sales office, ASCII Microsoft, in 1978.Quote from Bill Gates' ''The Road Ahead'', found in In 1980, ASCII made 1.2 billion yen of sales from licensing Microsoft BASIC. It was 40 percent of Microsoft's sales, and Nishi became Microsoft's Vice President of Sales for Far East. In 1983, AS ...
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Horse Training
Horse training refers to a variety of practices that teach horses to perform certain behaviors when commanded to do so by humans. Horses are trained to be manageable by humans for everyday care as well as for equestrian activities from horse racing to therapeutic horseback riding for people with disabilities. Historically, horses were trained for warfare, farm work, sport and transport. Today, most horse training is geared toward making horses useful for a variety of recreational and sporting equestrian pursuits. Horses are also trained for specialized jobs from movie stunt work to police and crowd control activities, circus entertainment, and equine-assisted psychotherapy. There is tremendous controversy over various methods of horse training and even some of the words used to describe these methods. Some techniques are considered cruel; other methods are considered gentler and more humane. However, it is beyond the scope of this article to go into the details of various tr ...
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Nintendo Power (cartridge)
was a video game distribution service for Super Famicom or Game Boy operated by Nintendo that ran from late 1996 until February 2007. The service allowed users to download Super Famicom or Game Boy titles onto a special flash memory cartridge for a lower price than that of a pre-written ROM cartridge. At its 1996 launch, the service initially offered only Super Famicom titles. Game Boy titles began being offered on March 1, 2000. The service was ultimately discontinued on February 28, 2007. History Background During the market lifespan of the Famicom, Nintendo developed the Disk System, a floppy disk drive peripheral with expanded RAM which allowed players to use re-writable disk media called "disk cards" at Disk Writer kiosks. The system was relatively popular but suffered from issues of limited capacity. However, Nintendo did see a market for an economical re-writable medium due to the popularity of the Disk System. Nintendo's first dynamic flash storage subsystem for the ...
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PlayStation (console)
The (abbreviated as PS, commonly known as the PS1/PS one or its codename PSX) is a home video game console developed and marketed by Sony Computer Entertainment. It was released in Japan on 3 December 1994, in North America on 9 September 1995, in Europe on 29 September 1995, and in Australia on 15 November 1995. As a fifth-generation console, the PlayStation primarily competed with the Nintendo 64 and the Sega Saturn. Sony began developing the PlayStation after a failed venture with Nintendo to create a CD-ROM peripheral for the Super Nintendo Entertainment System in the early 1990s. The console was primarily designed by Ken Kutaragi and Sony Computer Entertainment in Japan, while additional development was outsourced in the United Kingdom. An emphasis on 3D polygon graphics was placed at the forefront of the console's design. PlayStation game production was designed to be streamlined and inclusive, enticing the support of many third-party developers. The console proved ...
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GameSpot
''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition to the information produced by ''GameSpot'' staff, the site also allows users to write their own reviews, blogs, and post on the site's forums. It has been owned by Fandom, Inc. since October 2022. In 2004, ''GameSpot'' won "Best Gaming Website" as chosen by the viewers in Spike TV's second ''Video Game Award Show'', and has won Webby Awards several times. The domain ''gamespot.com'' attracted at least 60 million visitors annually by October 2008 according to a Compete.com study. History In January 1996, Pete Deemer, Vince Broady and Jon Epstein quit their positions at IDG and founded SpotMedia Communications. SpotMedia then launched ''GameSpot'' on May 1, 1996. Originally, ''GameSpot'' focused solely on personal computer games, so a sis ...
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Macintosh
The Mac (known as Macintosh until 1999) is a family of personal computers designed and marketed by Apple Inc., Apple Inc. Macs are known for their ease of use and minimalist designs, and are popular among students, creative professionals, and software engineers. The current lineup includes the MacBook Air and MacBook Pro laptops, as well as the iMac, Mac Mini, Mac Studio and Mac Pro desktops. Macs run the macOS operating system. The Macintosh 128K, first Mac was released in 1984, and was advertised with the highly-acclaimed 1984 (advertisement), "1984" ad. After a period of initial success, the Mac languished in the 1990s, until co-founder Steve Jobs returned to Apple in 1997. Jobs oversaw the release of many successful products, unveiled the modern Mac OS X, completed the Mac transition to Intel processors, 2005-06 Intel transition, and brought features from the iPhone back to the Mac. During Tim Cook's tenure as CEO, the Mac underwent a period of neglect, but was later reinv ...
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FM Towns
The is a Japanese personal computer, built by Fujitsu from February 1989 to the summer of 1997. It started as a proprietary PC variant intended for multimedia applications and PC games, but later became more compatible with IBM PC compatibles. In 1993, the FM Towns Marty was released, a game console compatible with existing FM Towns games. The "FM" part of the name means "Fujitsu Micro" like their earlier products, while the "Towns" part is derived from the code name the system was assigned while in development, "Townes". This refers to Charles Townes, one of the winners of the 1964 Nobel Prize in Physics, following a custom of Fujitsu at the time to code name PC products after Nobel Prize winners. The e in "Townes" was dropped when the system went into production to make it clearer that the term was to be pronounced like the word "towns" rather than the potential "tow-nes". History Fujitsu decided to release a new home computer after the FM-7 was technologically overcome ...
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Super Famicom
The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in Europe and Oceania, and 1993 in South America. In Japan, it is called the In South Korea, it is called the Super Comboy and was distributed by Hyundai Electronics. The system was released in Brazil on August 30, 1993, by Playtronic. Although each version is essentially the same, several forms of regional lockout prevent cartridges for one version from being used in other versions. The Super NES is Nintendo's second programmable home console, following the Nintendo Entertainment System (NES). The console introduced advanced graphics and sound capabilities compared with other systems at the time. It was designed to accommodate the ongoing development of a variety of enhancement chips integrated into game cartridges to be competitive into the n ...
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DOS/V
DOS/V is a Japanese computing initiative starting in 1990 to allow DOS on IBM PC compatibles with VGA cards to handle double-byte (DBCS) Japanese text via software alone. It was initially developed from PC DOS by IBM for its PS/55 machines (a localized version of the PS/2), but IBM gave the driver source code to Microsoft, who then licensed a DOS/V-compatible version of MS-DOS to other companies. Kanji fonts and other locale information are stored on the hard disk rather than on special chips as in the preceding AX architecture. As with AX, its great value for the Japanese computing industry is in allowing compatibility with foreign software. This had not been possible under NEC's proprietary PC-98 system, which was the market leader before DOS/V emerged. DOS/V stands for "Disk Operating System/VGA" (not "version 5"; DOS/V came out at approximately the same time as DOS 5). In Japan, IBM compatible PCs became popular along with DOS/V, so they are often referred to as "DOS/V mac ...
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PC-9800 Series
The , commonly shortened to PC-98 or , is a lineup of Japanese 16-bit and 32-bit personal computers manufactured by NEC from 1982 to 2000. The platform established NEC's dominance in the Japanese personal computer market, and, by 1999, more than 18 million units had been sold. While NEC did not market these specific machines in the West, it sold the NEC APC series, which had similar hardware to early PC-98 models. The PC-98 was initially released as a business-oriented personal computer which had backward compatibility with the successful PC-8800 series. The range of the series has expanded, and in the 1990s it was used in a variety of industry fields including education and hobbies. NEC succeeded in attracting third-party suppliers and a wide range of users, and the PC-98 dominated the Japanese PC market with more than 60% market share by 1991. IBM clones lacked sufficient graphics capabilities to easily handle Japan's multiple writing systems, in particular kanji with its tho ...
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Famicom
The Nintendo Entertainment System (NES) is an 8-bit third-generation home video game console produced by Nintendo. It was first released in Japan in 1983 as the commonly known as the The NES, a redesigned version, was released in American test markets on October 18, 1985, before becoming widely available in North America and other countries. After developing a series of successful arcade games in the early 1980s, Nintendo planned to create a home video game console. Rejecting more complex proposals, the Nintendo president Hiroshi Yamauchi called for a simple, cheap console that ran games stored on cartridges. The controller design was reused from Nintendo's portable Game & Watch games. Nintendo released several add-ons, such as a light gun for shooting games. The NES was one of the best-selling consoles of its time and helped revitalize the US game industry following the video game crash of 1983. It introduced a now-standard business model of licensing third-party devel ...
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Randnet
The is a magnetic floppy disk drive peripheral for the Nintendo 64 game console developed by Nintendo. It was announced in 1995, prior to the Nintendo 64's 1996 launch, and after numerous delays was released in Japan on December 13, 1999. The "64" references both the Nintendo 64 console and the 64MB storage capacity of the disks, and "DD" is short for "disk drive" or "dynamic drive". Plugging into the extension port on the underside of the console, the 64DD allows the Nintendo 64 to use proprietary 64MB magnetic disks for expanded and rewritable data storage, a real-time clock for persistent game world design, and a standard font and audio library for further storage efficiency. Its games and hardware accessories let the user create movies, characters, and animations to use within various other games and shared online. The system could connect to the Internet through a dedicated online service, Randnet, for e-commerce, online gaming, and media sharing. Describing it as "the fir ...
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