Defender II
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Defender II
''Stargate'' is a horizontally scrolling shooter released as an arcade video game in 1981 by Williams Electronics. Created by Eugene Jarvis and Larry DeMar, it is a sequel to '' Defender'' which was released earlier in the year. It was the first of only three productions from Vid Kidz, an independent development house formed by Jarvis and DeMar. Some home ports of ''Stargate'' were renamed to ''Defender II'' for legal reasons. This sequel adds new ships to the alien fleet, including Firebombers, Yllabian Space Guppies, Dynamos, Phreds, Big Reds, Munchies and Space Hums. The Defender ship is now equipped with an Inviso cloaking device, which renders the ship invulnerable when activated, but has a limited charge. A Stargate transports the ship to any humanoid in trouble. There are two special stages: the Yllabian Dogfight, first appearing at wave 5 and recurring every 10 waves; and the Firebomber Showdown, first appearing at wave 10 and also recurring every 10 waves. Gamepl ...
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Vid Kidz
Vid Kidz was a video game developer formed in 1981 by '' Defender'' programmers Eugene Jarvis and Larry DeMar, following their departure from Williams Electronics. Williams contracted with Vid Kidz to design games for them. Vid Kidz was disbanded in 1984. Games developed by Vid Kidz * '' Defender'' (1981) – developed by Jarvis and DeMar, but before the formation of Vid Kidz, while they were still at Williams. * ''Stargate'' (1981, AKA ''Defender II'') * ''Robotron: 2084 ''Robotron: 2084'' (also referred to as ''Robotron'') is a multidirectional shooter developed by Eugene Jarvis and Larry DeMar of Vid Kidz and released in arcades by Williams Electronics in 1982. The game is set in the year 2084 in a fictional wo ...'' (1982) * '' Blaster'' (1983) References Video game development companies Video game companies of the United States WMS Industries {{US-videogame-company-stub ...
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Mini-map
A mini-map or minimap is a miniature map that is often placed at a screen corner in video games to aid players in orienting themselves within the game world. They are often only a small portion of the screen and must be selective in what details they display. Elements usually included on mini-maps vary by video game genre. However, commonly included features are the position of the player character, allied units or structures, enemies, objectives, and surrounding terrain. Mini-maps have become very common in real-time strategy and MMORPG video games because they serve as an indication of where the current screen lies within the scope of the game world. Most first-person shooter games also have some version or variant of the mini-map, with the odd exception of '' Call of Duty: Modern Warfare'', often showing enemy and teammates locations in real-time. Features Many mini-maps make use of similar features. Common features are: Fog of war In many games using a mini-map, the min ...
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Computer And Video Games
''Computer and Video Games'' (also known as ''CVG'', ''Computer & Video Games'', ''C&VG'', ''Computer + Video Games'', or ''C+VG'') was a UK-based video game magazine, published in its original form between 1981 and 2004. Its offshoot website was launched in 1999 and closed in February 2015. ''CVG'' was the longest-running video game media brand in the world. History ''Computer and Video Games'' was established in 1981, being the first British games magazine. Initially published monthly between November 1981 and October 2004 and solely web-based from 2004 onwards, the magazine was one of the first publications to capitalise on the growing home computing market, although it also covered arcade games. At the time of launch it was the world's first dedicated video games magazine. The first issue featured articles on ''Space Invaders'', Chess, Othello and advice on how to learn programming. The magazine had a typical ABC of 106,000. Website Launched in August 1999, CVG was o ...
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Midway Arcade Treasures
''Midway Arcade Treasures'' is a video-game compilation of 24 arcade games, emulated from the original printed circuit board, PCBs. The overall release was developed by Digital Eclipse and issued by Midway Games for the PlayStation 2, Xbox (console), Xbox, GameCube, and Microsoft Windows. Midway followed up the ''Arcade Treasures'' with successive compilations featuring different games: ''Midway Arcade Treasures 2'' in 2004, ''Midway Arcade Treasures 3'' in 2005, the portable ''Midway Arcade Treasures: Extended Play'', and the Windows-exclusive ''Midway Arcade Treasures Deluxe Edition'' in 2006. After Midway's bankruptcy, Warner Bros. owns the rights and released another arcade compilation called ''Midway Arcade Origins'' in 2012 for the PlayStation 3 and Xbox 360, which includes 29 select games from ''MAT'' ''1'' and ''2'' plus ''Super Off Road'' from ''3''. It also contains ''Vindicators Part II'' which replaced the original ''Vindicators'' from ''Midway Arcade Treasures''. Th ...
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Punch-Out!! (NES)
originally titled is a 1987 boxing video game developed and published by Nintendo for the Nintendo Entertainment System (NES). Part of the ''Punch-Out!!'' series, it is an adaptation of the arcade video games ''Punch-Out!!'' (1984) and '' Super Punch-Out!!'' (1984). Differences from the arcades include the addition of undisputed world heavyweight champion Mike Tyson as the final boss. It received critical acclaim, and is retrospectively considered one of the greatest video games of all time. Gameplay ''Punch-Out!!'' features Little Mac, a young boxer fighting his way up through ranks of the World Video Boxing Association. After facing a series of colorful fictional opponents in three circuits and winning the championship in each, Little Mac enters a final "Dream Fight" against a highly skilled boxer. In the Gold Version, the final boss is Super Macho Man, who was also the final opponent in '' Super Punch-Out!!''. ''Mike Tyson's Punch-Out!!'' features Mike Tyson, the real-life ...
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Joust (video Game)
''Joust'' is an action game developed by Williams Electronics and released in arcades in 1982. While not the first two-player cooperative video game, ''Joust''s success and polished implementation popularized the concept. Player 1 rides an ostrich, player 2 a stork. Repeatedly pressing the ''flap'' button gains altitude, while a two-directional joystick controls direction. In a collision with enemy knights riding buzzards—or the other player—the higher rider dismounts the other. John Newcomer led the development team: Bill Pfutzenreuter, Janice Woldenberg-Miller ( Hendricks), Python Anghelo, Tim Murphy, and John Kotlarik. Newcomer aimed to create a flying game, with cooperative two-player gameplay, while avoiding the overdone space theme. The game was well-received by players and critics, and the mechanics influenced other games. ''Joust'' was ported to numerous home systems and was followed by a more complex and less popular arcade sequel in 1986: ''Joust 2: Survival of th ...
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Millipede (video Game)
''Millipede'' (stylized ''millipede'' in western releases and ''Milli-Pede'' in Japan) is a fixed shooter video game released in arcades by Atari, Inc. in 1982. The sequel to 1981's ''Centipede'', it has more gameplay variety and a wider array of insects than the original. The objective is to score as many points as possible by destroying all segments of the millipede as it moves toward the bottom of the screen, as well as eliminating or avoiding other enemies. The game is played with a trackball and a single fire button which can be held down for rapid-fire. ''Millipede'' was initially ported to the Atari 2600 and Atari 8-bit family, then later to the Atari ST and Nintendo Entertainment System. Gameplay The player no longer takes the role of the "Bug Blaster" from ''Centipede'', but instead takes the role of an elf called the "Archer". The object of the game is to destroy a millipede that advances downward from the top of the screen. The millipede travels horizontally until i ...
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Family Computer
The Nintendo Entertainment System (NES) is an 8-bit Third generation of video game consoles, third-generation home video game console produced by Nintendo. It was first released in Japan in 1983 as the commonly known as the The NES, a redesigned version, was released in American test markets on October 18, 1985, before becoming widely available in North America and other countries. After developing a series of successful arcade games in the early 1980s, Nintendo planned to create a home video game console. Rejecting more complex proposals, the Nintendo president Hiroshi Yamauchi called for a simple, cheap console that ran games stored on Game cartridges, cartridges. The Game controller, controller design was reused from Nintendo's portable Game & Watch games. Nintendo released several add-ons, such as a light gun for shooting games. The NES was one of the List of million-selling game consoles, best-selling consoles of its time and helped revitalize the US game industry foll ...
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IBM PC
The IBM Personal Computer (model 5150, commonly known as the IBM PC) is the first microcomputer released in the IBM PC model line and the basis for the IBM PC compatible de facto standard. Released on August 12, 1981, it was created by a team of engineers and designers directed by Don Estridge in Boca Raton, Florida. The machine was based on open architecture and third-party peripherals. Over time, expansion cards and software technology increased to support it. The PC had a substantial influence on the personal computer market. The specifications of the IBM PC became one of the most popular computer design standards in the world. The only significant competition it faced from a non-compatible platform throughout the 1980s was from the Apple Macintosh product line. The majority of modern personal computers are distant descendants of the IBM PC. History Prior to the 1980s, IBM had largely been known as a provider of business computer systems. As the 1980s opened, their ...
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Atari, Inc
Atari, Inc. was an American video game developer and home computer company founded in 1972 by Nolan Bushnell and Ted Dabney. Atari was a key player in the formation of the video arcade and video game industry. Based primarily around the Sunnyvale, California, area in the center of Silicon Valley, the company was initially formed to develop arcade games, launching with ''Pong'' in 1972. As computer technology matured with low-cost integrated circuits, Atari ventured into the consumer market, first with dedicated home video game console, home versions of ''Pong'' and other arcade successes around 1975, and into programmable consoles using game cartridges with the Atari Video Computer System (Atari VCS or later branded as the Atari 2600) in 1977. To bring the Atari VCS to market, Bushnell sold Atari to Warner Communications in 1976. In 1978, Warner brought in Ray Kassar to help run the company, but over the next few years, gave Kassar more of a leadership role in the company. Bushn ...
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Atari 8-bit Computers
The Atari 8-bit family is a series of 8-bit home computers introduced by Atari, Inc. in 1979 as the Atari 400 and Atari 800. The series was successively upgraded to Atari 1200XL , Atari 600XL, Atari 800XL, Atari 65XE, Atari 130XE, Atari 800XE, and Atari XEGS, the last discontinued in 1992. They differ primarily in packaging, each based on the MOS Technology 6502 CPU at and the same custom coprocessor chips. As the first home computer architecture with coprocessors, it has graphics and sound more advanced than most contemporary machines. Video games were a major draw, and first-person space combat simulator ''Star Raiders'' is considered the platform's killer app. The plug-and-play peripherals use the Atari SIO serial bus, with one developer eventually also co-patenting USB. While using the same internal technology, the Atari 800 was sold as a high-end model, while the 400 was more affordable. The 400 has a pressure-sensitive, spillproof membrane keyboard and initially shipped ...
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Atari 5200
The Atari 5200 SuperSystem or simply Atari 5200 is a home video game console introduced in 1982 by Atari, Inc. as a higher-end complement for the popular Atari Video Computer System. The VCS was renamed to the Atari 2600 at the time of the 5200's launch. Created to compete with Mattel's Intellivision, the 5200 wound up a direct competitor of ColecoVision shortly after its release. While the Coleco system shipped with the first home version of Nintendo's ''Donkey Kong'', the 5200 included the 1978 arcade game ''Super Breakout'' which had already appeared on the Atari 8-bit family and Atari VCS in 1979 and 1981 respectively. The CPU and the graphics and sound hardware are almost identical to that of the Atari 8-bit computers, although software is not directly compatible between the two systems. The 5200's controllers have an analog joystick and a numeric keypad along with start, pause, and reset buttons. The 360-degree non-centering joystick was touted as offering more control than ...
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