Deathwing (board Game)
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Deathwing (board Game)
''Deathwing'' is an expansion set published by Games Workshop (GW) in 1990 for the board game ''Space Hulk''. Description In the 1989 two-player board game ''Space Hulk'', one player takes the role of Space Marine Terminators, superhuman elite soldiers who have been sent to investigate a wrecked spaceship drifting in interstellar space; the other player takes the role of Tyranid Genestealers, an aggressive alien species that have made their home aboard the wreck. An expansion set, ''Deathwing'', introduces the Deathwing Company (First Company) of the Dark Angels Space Marines Chapter, including the Captain and the Librarian. The expansion includes: * New rules and additional Terminator weapons, greatly expanding the tactical possibilities for the Terminator player. * New rules allowing the Space Marine player to play the game solo. * Additional board sections that could be added to the original ''Space Hulk'' board. * Several new missions. ''Deathwing'' is not a complete game ...
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Cover Of Deathwing Board Game
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Expansion Set
An expansion pack, expansion set, supplement, or simply expansion is an addition to an existing role-playing game, tabletop game, video game or collectible card game. These add-ons usually add new game areas, weapons, objects, characters, or an extended storyline to an already-released game. While board game expansions are typically designed by the original creator, video game developers sometimes contract out development of the expansion pack to a third-party company, it may choose to develop the expansion itself, or it may do both. Board games and tabletop RPGs may have been marketing expansions since the 1970s, and video games have been releasing expansion packs since the 1980s, early examples being the ''Dragon Slayer'' games '' Xanadu Scenario II'' and ''Sorcerian''. Other terms for the concept are module and, in certain games' marketing, adventure. Characteristics The price of an expansion pack is usually much less than that of the original game. As expansion packs co ...
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Games Workshop
Games Workshop Group (often abbreviated as GW) is a British manufacturer of miniature wargames, based in Nottingham, England. Its best-known products are ''Warhammer Age of Sigmar'' and ''Warhammer 40,000''. Founded in 1975 by John Peake (game designer), John Peake, Ian Livingstone and Steve Jackson (UK), Steve Jackson, Games Workshop was originally a manufacturer of wooden boards for games including backgammon, mancala, nine men's morris and Go (board game), Go. It later became an importer of the U.S. role-playing game ''Dungeons & Dragons'', and then a publisher of wargames and role-playing games in its own right, expanding from a bedroom mail-order company in the process. It expanded into Europe, the US, Canada, and Australia in the early 1990s. All UK-based operations were relocated to the current headquarters in Lenton, Nottingham in 1997. It started promoting games associated with The Lord of the Rings (film series), ''The Lord of the Rings'' film trilogy in 2001. It al ...
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Space Hulk
''Space Hulk'' is a board game for two players by Games Workshop. It was released in 1989. The game is set in the fictional universe of ''Warhammer 40,000''. In the game, a "space hulk" is a mass of ancient, derelict space ships, asteroids, and other assorted space debris. One player takes the role of Space Marine Terminators, superhuman elite soldiers who have been sent to investigate such a space hulk. The other player takes the role of Tyranid Genestealers, an aggressive alien species which have made their home aboard such masses. Background In ''Warhammer 40,000'', a "space hulk" is any massive derelict space ship. Space hulks are often agglomerations of multiple ships, fused together by the magical influence of the Warp, a kind of hyperspace. Space hulks may house many threats: genestealers; human followers of the dark gods of Chaos; daemons; and Orks, who use space hulks as their standard method of interstellar travel. Genestealers were described in the first edition o ...
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Origins Award
The Origins Awards are American awards for outstanding work in the game industry. They are presented by the Academy of Adventure Gaming Arts and Design at the Origins Game Fair on an annual basis for the previous year, so (for example) the 1979 awards were given at the 1980 Origins. The Origins Award is commonly referred to as a Calliope, as the statuette is in the likeness of the muse of the same name. Academy members frequently shorten this name to "Callie". History Originally, the ''Charles S. Roberts Awards'' and the Origins Awards were one and the same. Starting with the 1987 awards, the Charles S. Roberts were given separately, and they moved away from Origins entirely in 2000, leaving the Origins Awards as a completely separate system. In 1978, the awards also hosted the 1977 ''H. G. Wells awards'' for role-playing games and miniature wargaming. Categories The Origins Awards were originally presented at the Origins Game Fair in five categories: ''Best Professional Gam ...
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White Dwarf (magazine)
''White Dwarf'' is a magazine published by British games manufacturer Games Workshop, which has long served as a promotions and advertising platform for Games Workshop and Citadel Miniatures products. During the first ten years of its publication, it covered a wide variety of fantasy and science-fiction role-playing games (RPGs) and board games, particularly the role playing games ''Advanced Dungeons & Dragons'' (''AD&D''), '' Call of Cthulhu'', ''RuneQuest'' and '' Traveller''. These games were all published by other games companies and distributed in the United Kingdom by Games Workshop stores. The magazine underwent a major change in style and content in the late 1980s. It is now dedicated exclusively to the miniature wargames produced by Games Workshop. History 1975: ''Owl and Weasel'' to ''White Dwarf'' Steve Jackson and Ian Livingstone initially produced a newsletter called ''Owl and Weasel'', which ran for twenty-five issues from February 1975 before it evolved into '' ...
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Genestealer (board Game)
''Genestealer'' is an expansion set published by Games Workshop in 1990 for the science fiction board game ''Space Hulk''. Description ''Genestealer'' introduces psychic combat to ''Space Hulk''., as well as Genestealer Hybrids armed with various ranged weaponry. Reception In the April 1991 edition of ''Dragon'' (Issue #168), Ken Rolston thought the "charming 'space magic,' card-driven, psychic-powers system ..adds lots of flavor while completely altering the balance of game elements — a good thing if you’ve played the ''Space Hulk'' game to death and worked out all the basic tactics." Awards In 1991, ''Genestealer'' won the Origins Award The Origins Awards are American awards for outstanding work in the game industry. They are presented by the Academy of Adventure Gaming Arts and Design at the Origins Game Fair on an annual basis for the previous year, so (for example) the 1979 aw ... for ''Best Fantasy or Science Fiction Boardgame of 1990''. References {{reflist Board ...
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Richard Halliwell (game Designer)
Richard Fretson Halliwell (29 March 1959 – 1 May 2021) was a British game designer who worked at Games Workshop (GW) during their seminal period in the 1980s, creating many of the games that would become central to GW's success. Career Early games As teenagers living in Lincoln, England in the 1970s, Richard Halliwell and his school friend Rick Priestley liked to play tabletop miniatures wargames. In 1979, while still in school, they decided to create a set of rules for a fantasy miniatures wargame they called ''Reaper''. Halliwell and Priestley found a small company, Tabletop Games, that was willing to publish their small booklet but had no sales outlet. They contacted Bryan Ansell of Asgard Miniatures in Nottingham; he put them in touch with the Nottingham Model Soldier Shop, who agreed to sell ''Reaper''. With one rulebook for sale, Halliwell and Priestley collaborated on a second effort, a science fiction miniatures wargame titled ''Combat 3000'', also published by Tabl ...
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Wayne England
Wayne England (d. 9 February 2016) was an English artist whose work regularly appeared in role-playing games, wargaming rulebooks and magazines and was used on cards for collectible card games such as ''Magic: The Gathering''. He died on 9 February 2016. Fellow ''Magic: The Gathering'' artist Christopher Rush died a day later. Works England produced interior illustrations for '' Games Workshop'' since Realms of Chaos books, many ''Dungeons & Dragons'' books, and did the cover for '' Lords of Madness'' (2005). He also produced artwork for other games such as '' The Wheel of Time Roleplaying Game'' (Wizards of the Coast) and ''Warhammer Fantasy Roleplay'' (Hogshead Publishing and Black Industries), as well as for ''White Dwarf'' magazine. He illustrated at least 108 different cards for the ''Magic: The Gathering ''Magic: The Gathering'' (colloquially known as ''Magic'' or ''MTG'') is a Tabletop game, tabletop and Digital collectible card game, digital Collectible card gam ...
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Chris Baker (artist)
Christopher Baker (usually known as Chris Baker but also professionally as Fangorn), (born 17 August 1960 in Birmingham, England) is a cover artist for British and German versions of the ''Redwall'' books, as well as a storyboard and film conceptual artist, most notably with filmmakers Stanley Kubrick and Tim Burton. Baker's pseudonym "Fangorn" is derived from the name of a forest in J. R. R. Tolkien's ''The Lord of the Rings'' novel. Biography Baker received his education at the Bournville School of Art. In the early 1990s, Fangorn provided art for Games Workshop, including the covers art of boxed games Advanced Space Crusade, the Space Hulk supplements '' Deathwing'' and ''Genestealer'', and Battle for Armageddon, as well as the covers of several issues of ''White Dwarf'' magazine. He also worked alongside Stan Nicholls creating the art for the David Gemmell graphic novels ''Legend'' and ''Waylander''. In addition to his many covers in the Redwall series, Fangorn also contr ...
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Dragon (magazine)
''Dragon'' is one of the two official magazines for source material for the ''Dungeons & Dragons'' role-playing game and associated products, along with ''Dungeon (magazine), Dungeon''. TSR, Inc. originally launched the monthly printed magazine in 1976 to succeed the company's earlier publication, ''The Strategic Review''. The final printed issue was #359 in September 2007. Shortly after the last print issue shipped in mid-August 2007, Wizards of the Coast (part of Hasbro, Inc.), the publication's current copyright holder, relaunched ''Dragon'' as an online magazine, continuing on the numbering of the print edition. The last published issue was No. 430 in December 2013. A digital publication called ''Dragon+'', which replaces the ''Dragon'' magazine, launched in 2015. It is created by Dialect in collaboration with Wizards of the Coast, and its numbering system for issues started at No. 1. History TSR In 1975, TSR, Inc. began publishing ''The Strategic Review''. At the time ...
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