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Deadlands
''Deadlands'' is a genre-mixing alternate history role-playing game which combines the Western and horror genres, with some steampunk elements. The original game was written by Shane Lacy Hensley and published by Pinnacle Entertainment Group in 1996. The eight-times Origins Award-winning setting has been converted to many other systems over the years and is available in the original Classic Rules, the revised Classic Rules, d20 System and GURPS adaptations, and a ''Savage Worlds'' version called '' Deadlands: Reloaded''. Development Shane Lacy Hensley had the idea for a new game focusing on cowboys and zombies in 1994 as he was setting up his company Pinnacle Entertainment Group, when he saw a painting by Brom of a Confederate vampire on the cover of White Wolf Publishing's soon-to-be released '' Necropolis: Atlanta'' supplement; he then began writing the game that became ''Deadlands'', and after completing a first draft, Hensley flew in two game designer friends of his, Gre ...
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Savage Worlds
''Savage Worlds'' is a role-playing game written by Shane Lacy Hensley and published by Pinnacle Entertainment Group. The game emphasizes speed of play and reduced preparation over realism or detail. The game received the 2003 Origin Gamers' Choice Award for best role-playing game. Settings Although ''Savage Worlds'' is a generic rule system, Pinnacle has released "Savage Settings," campaign settings or modules designed specifically for the ''Savage Worlds'' rules. These have included ''Evernight'', ''50 Fathoms'', ''Necessary Evil'', ''Rippers'', and ''Low Life''. Pinnacle has also published setting books based on the company's earlier lines, including '' Deadlands: Reloaded'' as well as the ''Tour of Darkness,'' ''Necropolis,'' and ''Weird War II'' settings based on the ''Weird Wars'' line. Beginning with ''50 Fathoms'', the majority of settings released by Pinnacle feature a concept known as a "Plot Point Campaign." In such campaigns, a series of loosely defined adventure scen ...
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Pinnacle Entertainment Group
Pinnacle Entertainment Group is a publisher of role-playing games and wargames. History When Shane Lacy Hensley decided to create a 19th-century miniatures game he contacted Charles Ryan's company Chameleon Eclectic about publishing it. The result was '' Fields of Honor: The American War for Independence'' (1994), published in conjunction with Chameleon Eclectic, who dealt with distribution and other things that Hensley was not ready for, but ownership of the game remained with a new company that Hensley had created called Pinnacle Entertainment Group. The next year, Pinnacle and Chameleon Eclectic published ''The Last Crusade'' (1995), John Hopler's World War II CCG, the last product produced jointly between the two companies. When he completed the first draft of the game ''Deadlands'', Hensley flew in two friends and game designers, Greg Gorden and Matt Forbeck, who liked what they saw and asked to buy into the company; although Gordon later had to leave for personal reasons, For ...
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Matt Forbeck
Matt Forbeck (born August 4, 1968) is an American author and game designer from Beloit, Wisconsin. Biography Forbeck first became interested in role-playing games at age 13 when he started playing ''Dungeons & Dragons''. He earned a degree in creative writing from the Residential College at the University of Michigan and graduated in 1989. Forbeck began working full-time on games and fiction after graduating. He was the editor on an adventure by Gary Gygax for New Infinites Productions, New Infinities called ''Epic of Yarth: Necropolis''. He wrote ''Outlaw'' (1991) and ''Western Hero'' (1991) for the Iron Crown Enterprises and Hero Games. Forbeck and Shane Hensley formed Pinnacle Entertainment Group to publish ''Deadlands''. Forbeck spent four years as the president of Pinnacle and was the director of the adventure games division at Human Head Studios for two years. Forbeck left Pinnacle to move to Alderac Entertainment Group just before the two companies ended their relationship, a ...
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Shane Lacy Hensley
Shane Lacy Hensley is an author, game designer, and CEO of Pinnacle Entertainment Group and is a resident of Gilbert, Arizona. Career Shane Lacy Hensley was from Clintwood, Virginia, and began playing ''Dungeons & Dragons'' after he discovered the game through a series of comic-strip ads that were running in comic books in the 1980s. Hensley later sent West End Games an unsolicited '' Torg'' adventure he had written, which was soon published as ''The Temple of Rec Stalek'' (1992). Hensley did more work for FASA, TSR, and West End over the next few years. Hensley created the game company Pinnacle Entertainment Group in 1994. Hensley wanted to create a 19th-century miniatures game and contacted local company Chameleon Eclectic about publishing it, which resulted in '' Fields of Honor: The American War for Independence'' (1994); ownership of the game remained with Pinnacle, but it was published in conjunction with Chameleon Eclectic. Hensley had the idea for a new game centering ...
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Gerald Brom
Gerald Brom (born March 9, 1965), known professionally as Brom, is an American gothic fantasy artist and illustrator, known for his work in role-playing games, novels, and comics. Early life Brom was born March 9, 1965, in Albany, Georgia. As the son of a U.S. Army pilot he spent much of his early years on the move, living in other countries such as Japan and Germany (he graduated from Frankfurt American High School), and in U.S. states including Alabama and Hawaii. Brought up as a military dependent he was known by his last name only, and now signs his name as simply Brom: "I get that asked more than just about any other question. It's my real name, my last name. I got called Brom all the time as a kid, and it just stuck." Brom has been drawing and painting since childhood, although he had never taken any formal art classes. "I wouldn't exactly call myself self-taught, because I've always looked at the work of other artists and emulated what I liked about it. So you can say th ...
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Weird West
Weird West (aka Weird Western) is a term used for the hybrid genres of fantasy Western, horror Western and science fiction Western. The term originated with DC's ''Weird Western Tales'' in 1972, but the idea is older as the genres have been blended since the 1930s, possibly earlier, in B-movie Westerns, comic books, movie serials and pulp magazines. Individually, the hybrid genres combine elements of the Western genre with those of fantasy, horror and science fiction respectively. Media Literature Two early examples of Western fantasy are the short story "The Horror from the Mound" by Robert E. Howard, published in the May 1932 issue of the pulp magazine ''Weird Tales'', and the novelette "Spud and Cochise" by anthropologist and Pulitzer Prize-winning author Oliver La Farge, published in the non-genre magazine ''The Forum'' in January 1936. One of the earliest novels to introduce fantasy into a Western setting was ''The Circus of Dr. Lao'' (1935), by Charles G. Finney, ...
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Metaplot
The metaplot (also, metastory) is the overarching storyline that binds together events in the official continuity of a published role-playing game campaign setting, also defined as an "evolving history of a given fictional universe". Major official story events that change the world, or simply move important non-player characters from one place to another, are part of the metaplot for a game. Metaplot information is usually included within gaming products such as rule books and modules as they are released. Major events in the metaplot are often used to explain changes in the rules in between versions of the games, as was the case with the Time of Judgment in White Wolf Publishing, White Wolf's World of Darkness and the Time of Troubles and the Sundering for TSR, Inc., TSR's/Wizards of the Coast's ''Forgotten Realms''. Because of events like this, many gaming groups choose to ignore the metaplot for a game entirely. Metaplot is often developed not just by the writers, but by teams ...
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Wild West
The American frontier, also known as the Old West or the Wild West, encompasses the geography, history, folklore, and culture associated with the forward wave of American expansion in mainland North America that began with European colonial settlements in the early 17th century and ended with the admission of the last few western territories as states in 1912 (except Alaska, which was not admitted into the Union until 1959). This era of massive migration and settlement was particularly encouraged by President Thomas Jefferson following the Louisiana Purchase, giving rise to the expansionist attitude known as " Manifest Destiny" and the historians' " Frontier Thesis". The legends, historical events and folklore of the American frontier have embedded themselves into United States culture so much so that the Old West, and the Western genre of media specifically, has become one of the defining periods of American national identity. The archetypical Old West period is generally ...
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Greg Gorden
Greg Gorden is an American game designer who has worked primarily on role-playing games. Career Greg Gorden has worked for several gaming companies: * For Victory Games he participated, during the early 1980s, in the design of the ''James Bond 007'' role-playing game (1983). * For Mayfair Games he was in 1985 the main designer of the '' DC Heroes'' role-playing game. Also for Mayfair Games, partnering with White Wolf, he designed ''D.O.A.'', but the game was not published. * For West End Games Gorden brought help to Greg Costikyan and the WEG team in the design of all the editions of '' Star Wars: The Roleplaying Game'' (1987, 1992 and 1996). For the same game, in the supplements' list, he was the main author of ''The Star Wars Rules Companion'' (1989) and the ''Imperial Sourcebook'' (First Edition: 1989, Second Edition: 1994Greg Gorden, ''Imperial Sourcebook, Second Edition'', West End Games, New York, June 1994, Editor: Bill Smith, Hardcover, p. 144, ). Also for West End Game ...
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Origins Award
The Origins Awards are American awards for outstanding work in the game industry. They are presented by the Academy of Adventure Gaming Arts and Design at the Origins Game Fair on an annual basis for the previous year, so (for example) the 1979 awards were given at the 1980 Origins. The Origins Award is commonly referred to as a Calliope, as the statuette is in the likeness of the muse of the same name. Academy members frequently shorten this name to "Callie". History Originally, the ''Charles S. Roberts Awards'' and the Origins Awards were one and the same. Starting with the 1987 awards, the Charles S. Roberts were given separately, and they moved away from Origins entirely in 2000, leaving the Origins Awards as a completely separate system. In 1978, the awards also hosted the 1977 ''H. G. Wells awards'' for role-playing games and miniature wargaming. Categories The Origins Awards were originally presented at the Origins Game Fair in five categories: ''Best Professional Gam ...
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Pulp Magazines
Pulp magazines (also referred to as "the pulps") were inexpensive fiction magazines that were published from 1896 to the late 1950s. The term "pulp" derives from the cheap wood pulp paper on which the magazines were printed. In contrast, magazines printed on higher-quality paper were called "glossies" or "slicks". The typical pulp magazine had 128 pages; it was wide by high, and thick, with ragged, untrimmed edges. The pulps gave rise to the term pulp fiction in reference to run-of-the-mill, low-quality literature. Pulps were the successors to the penny dreadfuls, dime novels, and short-fiction magazines of the 19th century. Although many respected writers wrote for pulps, the magazines were best known for their lurid, exploitative, and sensational subject matter, even though this was but a small part of what existed in the pulps. Successors of pulps include paperback books, digest magazines, and men's adventure magazines. Modern superhero comic books are sometimes considered ...
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White Wolf Publishing
White Wolf Publishing was an American roleplaying game and book publisher. The company was founded in 1991 as a merger between Lion RampantA Brief History of Game #10: Lion Rampant: 1987-1990
RPGnet (Retrieved 14 June 2007)
and ''White Wolf Magazine'' (est. 1986 in Rocky Face, GA; it later became "White Wolf Inphobia"), and was initially led by of the former and Steve Wieck and of the latter. White Wolf Publis ...
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