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David Robinson's Supreme Court
''David Robinson Supreme Court'' (known in Japan as ) is a basketball video game released by Sega exclusively for the Sega Genesis in 1991. The game was endorsed by NBA player David Robinson but does not feature an NBA license and instead features four different fictional American teams. Robinson would later be featured in Sega's ''NBA Action'' games. Gameplay There are three modes: exhibition, playoffs, and role-playing (a kind of career mode). Winning the role-playing mode allows the player to play against an all-star team of players chosen by David Robinson himself. The court is viewed from an isometric perspective. Development The game was developed with the help of Mark Haigh-Hutchinson from the United Kingdom The United Kingdom of Great Britain and Northern Ireland, commonly known as the United Kingdom (UK) or Britain, is a country in Europe, off the north-western coast of the continental mainland. It comprises England, Scotland, Wales and .... Referen ...
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Malibu Comics
Malibu Comics Entertainment, Inc. (also known as Malibu Graphics) was an American comic book publisher active in the late 1980s and early 1990s, best known for its Ultraverse line of superhero titles. Notable titles published by Malibu included '' The Men in Black'', '' Ultraforce'', and '' Night Man''. The company's headquarters was in Calabasas, California. Malibu was initially publisher of record for Image Comics from 1992 to 1993. The company's other imprints included Adventure, Aircel and Eternity. Malibu also owned a small software development company that designed video games in the early to mid-1990s called Malibu Interactive. History Origins Malibu Comics was launched in 1986 by Dave Olbrich and Tom Mason (joined by Chris Ulm in 1987) thanks to the financing of Scott Mitchell Rosenberg, who was operating a comic book distribution company ( Sunrise Distributors) at the time. Olbrich had previously been managing editor of the trade publication ''Amazing Heroes'', as ...
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Mark Haigh-Hutchinson
Mark Haigh-Hutchinson (20 August 1964 – 15 January 2008) was an English video game developer. He is most notable for working on ''Zombies Ate My Neighbors'', mid to late 1990s '' Star Wars'' titles, and the ''Metroid Prime'' games. Biography Haigh-Hutchinson started his career at Artic Software, but moved to Vortex Software in 1984. In 1986, he left Vortex for Elite Systems, where he ported ''Paperboy'' to the Amstrad CPC. He then later worked at Tiertex. In 1989, he was hired by LucasArts, where he worked until 1999, mostly on ''Star Wars'' video games. Since 2000, he worked at Retro Studios, where he developed the camera system for the ''Metroid Prime'' series. On 15 January 2008 Haigh-Hutchinson died in Austin, Texas after battling pancreatic cancer, at the age of 43. He is survived by his wife, son, and daughter. Works Video games *'' Android One: The Reactor Run'' (1984) *''Highway Encounter'' (1985) *''Alien Highway'' (1986) *''Revolution'' (1986) *''Paperboy'' (19 ...
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Video Games Based On Real People
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practica ...
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Multiplayer And Single-player Video Games
A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system ( couch co-op), on different computing systems via a local area network, or via a wide area network, most commonly the Internet (e.g. ''World of Warcraft'', '' Call of Duty'', ''DayZ''). Multiplayer games usually require players to share a single game system or use networking technology to play together over a greater distance; players may compete against one or more human contestants, work cooperatively with a human partner to achieve a common goal, or supervise other players' activity. Due to multiplayer games allowing players to interact with other individuals, they provide an element of social communication absent from single-player games. History Non-networked Some of the earliest video games were two-player games, including early sports games (such as 1958's '' Tennis For Two'' and 1972's '' Pong''), ...
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Video Games With Isometric Graphics
Isometric video game graphics are graphics employed in video games and pixel art that use a parallel projection, but which angle the viewpoint to reveal facets of the environment that would otherwise not be visible from a top-down perspective or side view, thereby producing a three-dimensional (3D) effect. Despite the name, isometric computer graphics are not necessarily truly isometric—i.e., the , , and axes are not necessarily oriented 120° to each other. Instead, a variety of angles are used, with dimetric projection and a 2:1 pixel ratio being the most common. The terms "3/4 perspective", "3/4 view", " 2.5D", and "pseudo 3D" are also sometimes used, although these terms can bear slightly different meanings in other contexts. Once common, isometric projection became less so with the advent of more powerful 3D graphics systems, and as video games began to focus more on action and individual characters. However, video games using isometric projection—especial ...
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Video Games Developed In The United States
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first pract ...
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Sports Video Games Set In The United States
Sport pertains to any form of competitive physical activity or game that aims to use, maintain, or improve physical ability and skills while providing enjoyment to participants and, in some cases, entertainment to spectators. Sports can, through casual or organized participation, improve participants' physical health. Hundreds of sports exist, from those between single contestants, through to those with hundreds of simultaneous participants, either in teams or competing as individuals. In certain sports such as racing, many contestants may compete, simultaneously or consecutively, with one winner; in others, the contest (a ''match'') is between two sides, each attempting to exceed the other. Some sports allow a "tie" or "draw", in which there is no single winner; others provide tie-breaking methods to ensure one winner and one loser. A number of contests may be arranged in a tournament producing a champion. Many sports leagues make an annual champion by arranging games in a ...
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Sega Genesis-only Games
is a Japanese multinational video game and entertainment company headquartered in Shinagawa, Tokyo. Its international branches, Sega of America and Sega Europe, are headquartered in Irvine, California and London, respectively. Its division for the development of both arcade games and home video games, Sega Games, has existed in its current state since 2020; from 2015 to that point, the two had made up separate entities known as Sega Games and Sega Interactive Co., Ltd. Sega is a subsidiary of Sega Sammy Holdings. From 1983 until 2001, Sega also developed video game consoles. Sega was founded by American businessmen Martin Bromley and Richard Stewart as on June 3, 1960; shortly after, the company acquired the assets of its predecessor, Service Games of Japan. Five years later, the company became known as Sega Enterprises, Ltd., after acquiring Rosen Enterprises, an importer of coin-operated games. Sega developed its first coin-operated game, ''Periscope'', in 1966. Sega wa ...
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Sega Genesis Games
is a Japanese multinational video game and entertainment company headquartered in Shinagawa, Tokyo. Its international branches, Sega of America and Sega Europe, are headquartered in Irvine, California and London, respectively. Its division for the development of both arcade games and home video games, Sega Games, has existed in its current state since 2020; from 2015 to that point, the two had made up separate entities known as Sega Games and Sega Interactive Co., Ltd. Sega is a subsidiary of Sega Sammy Holdings. From 1983 until 2001, Sega also developed video game consoles. Sega was founded by American businessmen Martin Bromley and Richard Stewart as on June 3, 1960; shortly after, the company acquired the assets of its predecessor, Service Games of Japan. Five years later, the company became known as Sega Enterprises, Ltd., after acquiring Rosen Enterprises, an importer of coin-operated games. Sega developed its first coin-operated game, ''Periscope'', in 1966. Sega wa ...
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Sega Video Games
is a Japanese multinational corporation, multinational video game and entertainment company headquartered in Shinagawa, Tokyo. Its international branches, Sega of America and Sega Europe, are headquartered in Irvine, California and London, respectively. Its division for the development of both arcade games and home video games, Sega Games, has existed in its current state since 2020; from 2015 to that point, the two had made up separate entities known as Sega Games and Sega Interactive Co., Ltd. Sega is a subsidiary of Sega Sammy Holdings. From 1983 until 2001, Sega also developed List of Sega video game consoles, video game consoles. Sega was founded by American businessmen Martin Bromley and Richard Stewart as on June 3, 1960; shortly after, the company acquired the assets of its predecessor, History of Sega, Service Games of Japan. Five years later, the company became known as Sega Enterprises, Ltd., after acquiring Rosen Enterprises, an importer of Arcade game, coin-oper ...
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Malibu Interactive Games
Malibu may refer to: Places * Malibu, California, a United States city **Malibu High School **Malibu Lake **Malibu Creek * Malibu, British Columbia, a locality in Canada * Baja Malibu, a beach in Rosarito Beach Municipality, Baja California, Mexico Arts, entertainment, and media Music * ''Malibu'' (album), 2016, by Anderson Paak * "Malibu" (Hole song), 1998 * "Malibu" (Miley Cyrus song), 2017 * "Malibu" (Kim Petras song), 2020 * "Malibu", a jazz standard written by Benny Carter, included in ''Benny Carter Songbook Volume II'' * "Malibu", a 1978 song by Patricia Paay * "Malibu", a 1964 song by The Tymes * "Malibu", a song by Trixie Mattel from the album '' Barbara'', 2020 * '' Malibu Nights'', a 2018 album by LANY * "Malibú", a 1999 song by Jagúar * "Malibu", a song by Migos and Polo G from ''Culture III'', 2021 * ''Malibu'' (album), 2021, by Aftertaste Other arts, entertainment, and media * ''Malibu'' (film), a 1983 television miniseries * Malibu, a character played by Sh ...
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Basketball Video Games
Basketball is a team sport in which two teams, most commonly of five players each, opposing one another on a rectangular Basketball court, court, compete with the primary objective of #Shooting, shooting a basketball (ball), basketball (approximately in diameter) through the defender's hoop (a basket in diameter mounted high to a Backboard (basketball), backboard at each end of the court, while preventing the opposing team from shooting through their own hoop. A Field goal (basketball), field goal is worth two points, unless made from behind the 3 point line, three-point line, when it is worth three. After a foul, timed play stops and the player fouled or designated to shoot a technical foul is given one, two or three one-point free throws. The team with the most points at the end of the game wins, but if regulation play expires with the score tied, an additional period of play (Overtime (sports), overtime) is mandated. Players advance the ball by bouncing it while walking ...
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