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Dark Sword
The ''Darksword'' series consists of the initial three books of ''The Darksword Trilogy'', a supplemental role-playing volume, and a single-volume sequel. It was written by Margaret Weis and Tracy Hickman with cover art by Larry Elmore. It is the story of a young man, born without magic in a society where magic is life, who has been prophesied to destroy the world. The books are published by Bantam Spectra, the science fiction division of Random House. Each book of the trilogy reached the '' New York Times'' best seller list. Overview The ''Darksword Trilogy'' consists of ''Forging the Darksword'' (December 1, 1987), ''Doom of the Darksword'' (May 1988), and ''Triumph of the Darksword'' (September 1988). A fourth book is a sequel, ''Legacy of the Darksword'' (June 1998). The role-playing game is ''Darksword Adventures ''Darksword Adventures'' is a book by Margaret Weis and Tracy Hickman that was published by Bantam/Spectra in 1988. It describes the world of Thimhallen, the s ...
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Margaret Weis
Margaret Edith Weis (; born March 16, 1948) is an American fantasy and science fiction author, of dozens of novels and short stories. At TSR, Inc., she teamed with Tracy Hickman to create the ''Dragonlance'' role-playing game (RPG) world. She is founding CEO and owner of Sovereign Press, Inc and Margaret Weis Productions, licensing several popular television and movie franchises to make RPG series in addition to their own. In 1999, ''Pyramid'' magazine named Weis one of ''The Millennium's Most Influential Persons'', saying she and Hickman are "basically responsible for the entire gaming fiction genre". In 2002, she was inducted into the Origins Hall of Fame in part for ''Dragonlance''. Early life Margaret Weis was born on March 16, 1948, in Independence, Missouri, where she was raised. She discovered heroic fantasy fiction while studying at the University of Missouri (MU). She said, "I read Tolkien when it made its first big sweep in the colleges back in 1966. A girlfriend of min ...
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Tracy Hickman
Tracy Raye Hickman (born November 26, 1955) is an American fantasy author. He wrote the ''Dragonlance'' novels with Margaret Weis. He also wrote role playing game material while working for TSR, Inc., TSR and has cowritten novels with his wife, Laura Hickman. He is the author or co-author of over 60 books. Early life Tracy Hickman was born and raised in Salt Lake City, Utah. His parents instilled in him a love of reading; he recalls visiting the local bookmobile with them. Hickman took a particular interest in the science fiction genre. He graduated from Provo High School in 1974. His major interests were drama, music and Air Force JROTC. In 1975, Hickman began two years of service as a missionary for the Church of Jesus Christ of Latter-day Saints (LDS Church). He served in Hawaii for six months while awaiting visa approval for travel to Indonesia, where he served in Surabaya, Djakarta, and the mountain city of Bandung until 1977. Within four months of his return to the United ...
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Larry Elmore
Larry Elmore (born August 5, 1948) is an American fantasy artist whose work includes creating illustrations for video games, comics, magazines, and fantasy books. His list of work includes illustrations for ''Dungeons & Dragons'', ''Dragonlance'', and his own comic strip series ''SnarfQuest''. He is author of the book ''Reflections of Myth''. Early life and education Elmore was born August 5, 1948, in Louisville, Kentucky, and grew up in Grayson County in midwestern Kentucky. Elmore described his school days by saying, "The rural school I attended didn't have any art program, so I spent my time drawing - and daydreaming. I was a pretty bad student ... I was always getting into trouble for drawing in class. I wish I had a quarter for every drawing of mine a teacher destroyed." He majored in art at Western Kentucky University. Career A month after graduating from college, Elmore was drafted into the U.S. Army and stationed in Germany. After leaving the service, Elmore worked as an ...
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Fantasy
Fantasy is a genre of speculative fiction involving Magic (supernatural), magical elements, typically set in a fictional universe and sometimes inspired by mythology and folklore. Its roots are in oral traditions, which then became fantasy literature and drama. From the twentieth century, it has expanded further into various media, including film, television, graphic novels, manga, animations and video games. Fantasy is distinguished from the genres of science fiction and horror fiction, horror by the respective absence of scientific or macabre themes, although these genres overlap. In popular culture, the fantasy genre predominantly features settings that emulate Earth, but with a sense of otherness. In its broadest sense, however, fantasy consists of works by many writers, artists, filmmakers, and musicians from ancient mythology, myths and legends to many recent and popular works. Traits Most fantasy uses magic (paranormal), magic or other supernatural elements as a ma ...
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Role-playing Game
A role-playing game (sometimes spelled roleplaying game, RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out these roles within a narrative, either through literal acting or through a process of structured decision-making regarding character development. Actions taken within many games succeed or fail according to a formal role-playing game system, system of rules and guidelines. There are several forms of role-playing games. The original form, sometimes called the tabletop role-playing game (TRPG), is conducted through discussion, whereas in live action role-playing game, live action role-playing (LARP), players physically perform their characters' actions.(Tychsen et al. 2006:255) "LARPs can be viewed as forming a distinct category of RPG because of two unique features: (a) The players physically embody their characters, and (b) the game takes place in a physica ...
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Dragonlance Chronicles
The ''Dragonlance Chronicles'' is a trilogy of fantasy novels written by Margaret Weis and Tracy Hickman, which take place in the Dragonlance setting. This series is the first set of Dragonlance novels, and is followed by the ''Dragonlance Legends'' series. The three books in the series are ''Dragons of Autumn Twilight'' (November 1984), '' Dragons of Winter Night'' (July 1985), and ''Dragons of Spring Dawning'' (September 1985). History The ''Dragonlance Chronicles'' novels were based on a series of ''Dungeons & Dragons'' (''D&D'') game modules. The ''Chronicles'' trilogy came about because the designers wanted novels to tell the story of the game world they were creating, something to which TSR, Inc. (TSR) agreed only reluctantly. Soon after Tracy Hickman came to TSR in 1982, management announced the intention to develop his series of dragons based role-playing adventures. Hickman's storyline was chosen for the Dragonlance books due to the 12 part storyline. Hickman's proposal ...
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Role-playing Game
A role-playing game (sometimes spelled roleplaying game, RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out these roles within a narrative, either through literal acting or through a process of structured decision-making regarding character development. Actions taken within many games succeed or fail according to a formal role-playing game system, system of rules and guidelines. There are several forms of role-playing games. The original form, sometimes called the tabletop role-playing game (TRPG), is conducted through discussion, whereas in live action role-playing game, live action role-playing (LARP), players physically perform their characters' actions.(Tychsen et al. 2006:255) "LARPs can be viewed as forming a distinct category of RPG because of two unique features: (a) The players physically embody their characters, and (b) the game takes place in a physica ...
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New York Times
''The New York Times'' (''the Times'', ''NYT'', or the Gray Lady) is a daily newspaper based in New York City with a worldwide readership reported in 2020 to comprise a declining 840,000 paid print subscribers, and a growing 6 million paid digital media, digital subscribers. It also is a producer of popular podcasts such as ''The Daily (podcast), The Daily''. Founded in 1851 by Henry Jarvis Raymond and George Jones (publisher), George Jones, it was initially published by Raymond, Jones & Company. The ''Times'' has won List of Pulitzer Prizes awarded to The New York Times, 132 Pulitzer Prizes, the most of any newspaper, and has long been regarded as a national "newspaper of record". For print it is ranked List of newspapers by circulation, 18th in the world by circulation and List of newspapers in the United States, 3rd in the U.S. The paper is owned by the New York Times Company, which is Public company, publicly traded. It has been governed by the Sulzberger family since 189 ...
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Darksword Adventures
''Darksword Adventures'' is a book by Margaret Weis and Tracy Hickman that was published by Bantam/Spectra in 1988. It describes the world of Thimhallen, the setting the '' Darksword'' trilogy written by Weis and Hickman. Most of the book describes the world and its history. The final chapter, "Phantasia", describes a fantasy role-playing game that is set in Thimhallen. Description ''Darksword Adventures'' is a book that describes a role-playing game set in Thimhallen, the world of Margaret Weis and Tracy Hickman's '' Darksword'' novels. The rules for the game are largely found in the final chapter of the book, while the previous chapters give an in-depth background of the world: * The first chapter describes the universe as well as a travelogue of Thimhallen. * The second chapters provides a detailed chronology of Thimhallen's history, including events of the ''Darksword'' trilogy. * The third chapter describes magic and its economic and social repercussions. * The fourth ...
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American Fantasy Novel Series
American(s) may refer to: * American, something of, from, or related to the United States of America, commonly known as the "United States" or "America" ** Americans, citizens and nationals of the United States of America ** American ancestry, people who self-identify their ancestry as "American" ** American English, the set of varieties of the English language native to the United States ** Native Americans in the United States, indigenous peoples of the United States * American, something of, from, or related to the Americas, also known as "America" ** Indigenous peoples of the Americas * American (word), for analysis and history of the meanings in various contexts Organizations * American Airlines, U.S.-based airline headquartered in Fort Worth, Texas * American Athletic Conference, an American college athletic conference * American Recordings (record label), a record label previously known as Def American * American University, in Washington, D.C. Sports teams Soccer * Ba ...
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Fantasy Books By Series
Fantasy is a genre of speculative fiction involving magical elements, typically set in a fictional universe and sometimes inspired by mythology and folklore. Its roots are in oral traditions, which then became fantasy literature and drama. From the twentieth century, it has expanded further into various media, including film, television, graphic novels, manga, animations and video games. Fantasy is distinguished from the genres of science fiction and horror by the respective absence of scientific or macabre themes, although these genres overlap. In popular culture, the fantasy genre predominantly features settings that emulate Earth, but with a sense of otherness. In its broadest sense, however, fantasy consists of works by many writers, artists, filmmakers, and musicians from ancient myths and legends to many recent and popular works. Traits Most fantasy uses magic or other supernatural elements as a main plot element, theme, or setting. Magic, magic practitioners ( so ...
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Novels By Margaret Weis
A novel is a relatively long work of narrative fiction, typically written in prose and published as a book. The present English word for a long work of prose fiction derives from the for "new", "news", or "short story of something new", itself from the la, novella, a singular noun use of the neuter plural of ''novellus'', diminutive of ''novus'', meaning "new". Some novelists, including Nathaniel Hawthorne, Herman Melville, Ann Radcliffe, John Cowper Powys, preferred the term "romance" to describe their novels. According to Margaret Doody, the novel has "a continuous and comprehensive history of about two thousand years", with its origins in the Ancient Greek and Roman novel, in Chivalric romance, and in the tradition of the Italian renaissance novella.Margaret Anne Doody''The True Story of the Novel'' New Brunswick, NJ: Rutgers University Press, 1996, rept. 1997, p. 1. Retrieved 25 April 2014. The ancient romance form was revived by Romanticism, especially the historica ...
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