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Darksword Adventures
''Darksword Adventures'' is a book by Margaret Weis and Tracy Hickman that was published by Bantam/Spectra in 1988. It describes the world of Thimhallen, the setting the '' Darksword'' trilogy written by Weis and Hickman. Most of the book describes the world and its history. The final chapter, "Phantasia", describes a fantasy role-playing game that is set in Thimhallen. Description ''Darksword Adventures'' is a book that describes a role-playing game set in Thimhallen, the world of Margaret Weis and Tracy Hickman's '' Darksword'' novels. The rules for the game are largely found in the final chapter of the book, while the previous chapters give an in-depth background of the world: * The first chapter describes the universe as well as a travelogue of Thimhallen. * The second chapters provides a detailed chronology of Thimhallen's history, including events of the ''Darksword'' trilogy. * The third chapter describes magic and its economic and social repercussions. * The fourth ...
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Darksword Adventures
''Darksword Adventures'' is a book by Margaret Weis and Tracy Hickman that was published by Bantam/Spectra in 1988. It describes the world of Thimhallen, the setting the '' Darksword'' trilogy written by Weis and Hickman. Most of the book describes the world and its history. The final chapter, "Phantasia", describes a fantasy role-playing game that is set in Thimhallen. Description ''Darksword Adventures'' is a book that describes a role-playing game set in Thimhallen, the world of Margaret Weis and Tracy Hickman's '' Darksword'' novels. The rules for the game are largely found in the final chapter of the book, while the previous chapters give an in-depth background of the world: * The first chapter describes the universe as well as a travelogue of Thimhallen. * The second chapters provides a detailed chronology of Thimhallen's history, including events of the ''Darksword'' trilogy. * The third chapter describes magic and its economic and social repercussions. * The fourth ...
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Margaret Weis
Margaret Edith Weis (; born March 16, 1948) is an American fantasy and science fiction author, of dozens of novels and short stories. At TSR, Inc., she teamed with Tracy Hickman to create the ''Dragonlance'' role-playing game (RPG) world. She is founding CEO and owner of Sovereign Press, Inc and Margaret Weis Productions, licensing several popular television and movie franchises to make RPG series in addition to their own. In 1999, ''Pyramid'' magazine named Weis one of ''The Millennium's Most Influential Persons'', saying she and Hickman are "basically responsible for the entire gaming fiction genre". In 2002, she was inducted into the Origins Hall of Fame in part for ''Dragonlance''. Early life Margaret Weis was born on March 16, 1948, in Independence, Missouri, where she was raised. She discovered heroic fantasy fiction while studying at the University of Missouri (MU). She said, "I read Tolkien when it made its first big sweep in the colleges back in 1966. A girlfriend of min ...
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Tracy Hickman
Tracy Raye Hickman (born November 26, 1955) is an American fantasy author. He wrote the ''Dragonlance'' novels with Margaret Weis. He also wrote role playing game material while working for TSR, Inc., TSR and has cowritten novels with his wife, Laura Hickman. He is the author or co-author of over 60 books. Early life Tracy Hickman was born and raised in Salt Lake City, Utah. His parents instilled in him a love of reading; he recalls visiting the local bookmobile with them. Hickman took a particular interest in the science fiction genre. He graduated from Provo High School in 1974. His major interests were drama, music and Air Force JROTC. In 1975, Hickman began two years of service as a missionary for the Church of Jesus Christ of Latter-day Saints (LDS Church). He served in Hawaii for six months while awaiting visa approval for travel to Indonesia, where he served in Surabaya, Djakarta, and the mountain city of Bandung until 1977. Within four months of his return to the United ...
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Bantam Spectra
Bantam Spectra is the science fiction division of American publishing company Bantam Books, which is owned by Random House. According to their website, Spectra publishes "science fiction, fantasy, horror, and speculative novels from recognizable authors". Spectra authors have collectively won 31 such awards in the fields of science fiction and fantasy, and been nominated on 132 occasions. These authors include the following: * Anthony Ballantyne * Bruce Sterling * Catherine Asaro * Catherynne Valente * Charles Platt * Christopher Barzak * Connie Willis * Dan Simmons * David Brin * David J Williams * Doug Beason * Elisabeth Vonarburg * Elizabeth Bear * Elizabeth Hand * Ellen Kushner * George R. R. Martin * Gregory Benford * Ian McDonald * Jamil Nasir * Joe Lansdale * John Ford * Justina Robson * Karen Fowler * Kelley Armstrong * Kevin J. Anderson * Kim Robinson * Lisa Goldstein * Liz Williams * M. K. Hobson * Maggie Furey * Margaret Ogden * Mark Budz * Michael M ...
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Darksword
The ''Darksword'' series consists of the initial three books of ''The Darksword Trilogy'', a supplemental role-playing volume, and a single-volume sequel. It was written by Margaret Weis and Tracy Hickman with cover art by Larry Elmore. It is the story of a young man, born without magic in a society where magic is life, who has been prophesied to destroy the world. The books are published by Bantam Spectra, the science fiction division of Random House. Each book of the trilogy reached the ''New York Times'' best seller list. Overview The ''Darksword Trilogy'' consists of ''Forging the Darksword'' (December 1, 1987), ''Doom of the Darksword'' (May 1988), and ''Triumph of the Darksword'' (September 1988). A fourth book is a sequel, ''Legacy of the Darksword'' (June 1998). The role-playing game is ''Darksword Adventures'' (December 1988). Reception ''Forging the Darksword'' reached 15 on the New York Times ''The New York Times'' (''the Times'', ''NYT'', or the Gray Lady) is ...
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Role-playing Game
A role-playing game (sometimes spelled roleplaying game, RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out these roles within a narrative, either through literal acting or through a process of structured decision-making regarding character development. Actions taken within many games succeed or fail according to a formal role-playing game system, system of rules and guidelines. There are several forms of role-playing games. The original form, sometimes called the tabletop role-playing game (TRPG), is conducted through discussion, whereas in live action role-playing game, live action role-playing (LARP), players physically perform their characters' actions.(Tychsen et al. 2006:255) "LARPs can be viewed as forming a distinct category of RPG because of two unique features: (a) The players physically embody their characters, and (b) the game takes place in a physica ...
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Player Characters
A player character (also known as a playable character or PC) is a fictional character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters that are not controlled by a player are called non-player characters (NPCs). The actions of non-player characters are typically handled by the game itself in video games, or according to rules followed by a gamemaster refereeing tabletop role-playing games. The player character functions as a fictional, alternate body for the player controlling the character. Video games typically have one player character for each person playing the game. Some games, such as multiplayer online battle arena, hero shooter, and fighting games, offer a group of player characters for the player to choose from, allowing the player to control one of them at a time. Where more than one player character is available, the characters may have distinctive abilities and differing styles ...
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Larry Elmore
Larry Elmore (born August 5, 1948) is an American fantasy artist whose work includes creating illustrations for video games, comics, magazines, and fantasy books. His list of work includes illustrations for ''Dungeons & Dragons'', ''Dragonlance'', and his own comic strip series ''SnarfQuest''. He is author of the book ''Reflections of Myth''. Early life and education Elmore was born August 5, 1948, in Louisville, Kentucky, and grew up in Grayson County in midwestern Kentucky. Elmore described his school days by saying, "The rural school I attended didn't have any art program, so I spent my time drawing - and daydreaming. I was a pretty bad student ... I was always getting into trouble for drawing in class. I wish I had a quarter for every drawing of mine a teacher destroyed." He majored in art at Western Kentucky University. Career A month after graduating from college, Elmore was drafted into the U.S. Army and stationed in Germany. After leaving the service, Elmore worked as an ...
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Stephen D
Stephen or Steven is a common English first name. It is particularly significant to Christians, as it belonged to Saint Stephen ( grc-gre, Στέφανος ), an early disciple and deacon who, according to the Book of Acts, was stoned to death; he is widely regarded as the first martyr (or "protomartyr") of the Christian Church. In English, Stephen is most commonly pronounced as ' (). The name, in both the forms Stephen and Steven, is often shortened to Steve or Stevie. The spelling as Stephen can also be pronounced which is from the Greek original version, Stephanos. In English, the female version of the name is Stephanie. Many surnames are derived from the first name, including Stephens, Stevens, Stephenson, and Stevenson, all of which mean "Stephen's (son)". In modern times the name has sometimes been given with intentionally non-standard spelling, such as Stevan or Stevon. A common variant of the name used in English is Stephan ; related names that have found some curr ...
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The Complete Guide To Role-Playing Games
Rick Swan is a game designer and author who worked for TSR. His work for TSR, mostly for Advanced Dungeons & Dragons, appeared from 1989 to 1995. Swan also wrote '' The Complete Guide to Role-Playing Games'' (1990), published by St. Martin's Press. He was a regular columnist for InQuest Gamer. Publications *"Monstrous Compendium: Dragonlance Appendix", 1989 *"Monstrous Compendium: Kara-Tur Appendix", 1990 *" The Complete Wizard's Handbook", 1990 *"Marvel Super Heroes The Uncanny X-MEN Adventure Book", 1990 *"The Complete Ranger's Handbook", 1993 *"The Complete Paladin's Handbook", 1994 *"The Complete Barbarian's Handbook", 1995 *" The Complete Book of Villains", 1994 *"In the Cage: A Guide to Sigil", 1995 (with Wolfgang Baur) *" The Great Glacier", 1992 *" Nightmare Keep (Advanced Dungeons & Dragons/Forgotten Realms module FA2)", 1990 *" Dragon Magic", 1989 *" The Complete Guide to Role-Playing Games", 1990 *"The Heart of the Enemy", 1992 *" Ronin Challenge (Advanced Dungeons a ...
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Rick Swan
Rick Swan is a game designer and author who worked for TSR. His work for TSR, mostly for Advanced Dungeons & Dragons, appeared from 1989 to 1995. Swan also wrote ''The Complete Guide to Role-Playing Games'' (1990), published by St. Martin's Press. He was a regular columnist for InQuest Gamer. Publications *"Monstrous Compendium: Dragonlance Appendix", 1989 *"Monstrous Compendium: Kara-Tur Appendix", 1990 *" The Complete Wizard's Handbook", 1990 *"Marvel Super Heroes The Uncanny X-MEN Adventure Book", 1990 *"The Complete Ranger's Handbook", 1993 *"The Complete Paladin's Handbook", 1994 *"The Complete Barbarian's Handbook", 1995 *" The Complete Book of Villains", 1994 *"In the Cage: A Guide to Sigil", 1995 (with Wolfgang Baur) *"The Great Glacier", 1992 *"Nightmare Keep (Advanced Dungeons & Dragons/Forgotten Realms module FA2)", 1990 *" Dragon Magic", 1989 *"The Complete Guide to Role-Playing Games", 1990 *"The Heart of the Enemy", 1992 *"Ronin Challenge (Advanced Dungeons and Dra ...
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AD&D
In insurance, accidental death and dismemberment (AD&D) is a policy that pays benefits to the beneficiary if the cause of death is an accident. This is a limited form of life insurance which is generally less expensive, or in some cases is an added benefit to an existing life insurance policy. Accidental death In the event of an accidental death, this insurance will pay benefits in addition to any life insurance but only up to a set amount total regardless of any other insurance held by same insurer, held by the client. This is called ''double indemnity coverage'' and is often available even when accidental death insurance is merely an add-on to a regular life insurance plan. Some of the covered accidents include traffic accidents, exposure, homicide, falls, heavy equipment accidents and drowning. Accidental deaths are the fifth leading cause of death in the U.S.
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