Dan Bunten
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Dan Bunten
Danielle Bunten Berry (February 19, 1949 – July 3, 1998), formerly known as Dan Bunten, was an American game designer and programmer, known for the 1983 game ''M.U.L.E.'', one of the first influential multiplayer video games, and 1984's '' The Seven Cities of Gold''. In 1998, she was awarded the Lifetime Achievement Award by the Computer Game Developers Association. In 2007, the Academy of Interactive Arts & Sciences chose Berry as the 10th inductee into its Hall of Fame. Early life Berry was born in St. Louis, Missouri and moved to Little Rock, Arkansas as a junior in high school. She was the oldest of six siblings. While growing up in Little Rock, Berry's family didn't always have enough money to make ends meet, so Berry took a job at a pharmacy. She also held a leadership role with the Boy Scouts. According to Berry, one of her fondest childhood memories involved playing games with her family. She was quoted saying, “When I was a kid, the only times my family spent ...
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Little Rock, Arkansas
(The Little Rock, The "Little Rock") , government_type = council-manager government, Council-manager , leader_title = List of mayors of Little Rock, Arkansas, Mayor , leader_name = Frank Scott Jr. , leader_party = Democratic Party (United States), D , leader_title2 = City council, Council , leader_name2 = Little Rock Board of Directors , unit_pref = Imperial , area_total_sq_mi = 123.00 , area_total_km2 = 318.58 , area_land_sq_mi = 120.05 , area_land_km2 = 310.92 , area_metro_sq_mi = 4090.34 , area_metro_km2 = 10593.94 , population_as_of = 2020 United States Census, 2020 , population_est = , pop_est_as_of = , population_demonym = Little Rocker , population_footnotes = , population_total = 202591 , population_rank = US: List of United States cities by population, 118 ...
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Electronic Arts
Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry and promoted the designers and programmers responsible for its games as "software artists." EA published numerous games and some productivity software for personal computers, all of which were developed by external individuals or groups until 1987's ''Skate or Die!''. The company shifted toward internal game studios, often through acquisitions, such as Distinctive Software becoming EA Canada in 1991. Currently, EA develops and publishes games of established franchises, including ''Battlefield'', ''Need for Speed'', ''The Sims'', ''Medal of Honor'', ''Command & Conquer'', ''Dead Space'', ''Mass Effect'', ''Dragon Age'', ''Army of Two'', ''Apex Legends'', and '' Star Wars'', as well as the EA Sports titles '' FIFA'', ''Madden NFL'', ''NBA Live'', ''NHL'', an ...
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Modem Wars
''Dan Bunten's Modem Wars'' is a real-time tactics game developed by Ozark Softscape and published by Electronic Arts in 1988 for the Commodore 64. A version for IBM PC compatibles was released in 1989. ''Modem Wars'' is played over a modem connection between two machines (via telephone or null modem serial connection), with both players controlling a group of robotic units trying to eliminate the opponent's command center. Features such as fog of war, varied unit types, terrain, and formations, all now standards in the genre, are included. The game has a replay feature, referred to as a "game film". A separate utility allows replays to be uploaded to bulletin board systems for sharing. Gameplay Each player is presented with a map of which they control the lower half. Across the center is a line, below which they can set up their units. Each unit which crosses this line gains a point. If the ComCen crosses it, many additional points are scored. A second line is three quarters o ...
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The Seven Cities Of Gold (game)
''The Seven Cities of Gold'' is a strategy video game created by Danielle Bunten Berry (credited as Dan Bunten) and Ozark Softscape and published by Electronic Arts in 1984. The player takes the role of a late 15th-century explorer for the Spanish Empire, setting sail to the New World in order to explore the map and interact with the natives in order to win gold and please the Spanish court. The name derives from the "seven cities" of Quivira and Cíbola that were said to be located somewhere in the Southwest United States. It is considered to be one of the earliest open world video games. Gameplay The game begins with the player having been given an exploration fleet by the Spanish crown, consisting of four ships, one hundred men, and some trade goods. The game appears showing a city in Spain, a fairly simplified 2D side-scrolling representation of the town consisting of the player's home, a palace, a pub and an outfitters. The player can walk about the town with the joystick ...
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Civilization Video Game
''Sid Meier's Civilization'' is a 1991 turn-based strategy 4X video game developed and published by MicroProse. The game was originally developed for MS-DOS running on a PC, and has undergone numerous revisions for various platforms. The player is tasked with leading an entire human civilization over the course of several millennia by controlling various areas such as urban development, exploration, government, trade, research, and military. The player can control individual units and advance the exploration, conquest and settlement of the game's world. The player can also make such decisions as setting forms of government, tax rates and research priorities. The player's civilization is in competition with other computer-controlled civilizations, with which the player can enter diplomatic relationships that can either end in alliances or lead to war. ''Civilization'' was designed by Sid Meier and Bruce Shelley following the successes of '' Silent Service'', ''Sid Meier's Pira ...
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Seven Cities Of Gold
The myth of the Seven Cities of Gold, also known as the Seven Cities of Cibola (), was popular in the 16th century and later featured in several works of popular culture. According to legend, the seven cities of gold referred to Aztec mythology revolving around the Pueblos of the Spanish Nuevo México, today's New Mexico and Southwestern United States. Besides "Cibola", names associated with similar lost cities of gold also included El Dorado, Paititi, City of the Caesars, Lake Parime at Manoa, Antilia, and Quivira. Origins of myth/legend In the 16th century, the Spaniards in New Spain (now Mexico) began to hear rumors of "Seven Cities of Gold" called "Cíbola" located across the desert, hundreds of miles to the north. The stories may have their root in an earlier Portuguese legend about seven cities founded on the island of Antillia by a Catholic expedition in the 8th century, or one based on the capture of Mérida, Spain by the Moors in 1150. The later Spanish tales were la ...
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Cartels & Cutthroat$
''Cartels & Cutthroats'' (stylized on the box cover, but not the title screen, as ''¢artels & Cutthroat$'') is a 1981 video game published by Strategic Simulations. Gameplay ''Cartels & Cutthroats'' is a game in which the players own companies as part of an economic simulation. Reception Robin D. Roberts reviewed the game for ''Computer Gaming World'', and stated that "While an excellent program, the casual gamer may find his interest wane after a short time. This game is best suited for those who are interested in marketing simulations and are willing to expend the time needed to play them well." Bob Proctor reviewed the game for ''Computer Gaming World'', and stated that " what is happening and includes strategy tips. There is enough information here to qualify this game as an introductory course for Micro-economics; in fact, at a recent seminar, ''Cartels & Cutthroats'' was shown as an example of Computer-Assisted Instruction. Don't let that fool you; it's a great game!" Re ...
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Heart Of Africa
''Heart of Africa'' is a strategy video game for the Commodore 64 similar in style to '' The Seven Cities of Gold''. Created by Ozark Softscape and published by Electronic Arts in 1985, it casts the player as an adventurer searching for the Lost Tomb of Pharaoh Ahnk Ahnk in Africa during the 1890s. Gameplay The game begins with the player having disembarked a steamer north of Cairo in January 1890. The player uses a joystick to move about and choose various game options. The game is played on a screen with a small map in the center and various icons and information surrounding it. Above the map is the current month and year, to the right is information displaying how much food and money the player has, as well as the number of gifts and what is currently in the player's hands. To the left are four icons that allow the player to interact with the game. By pressing the joystick fire button the player can select one of the icons. *The diary icon allows the player to page through th ...
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Robot Rascals
''Robot Rascals'' is a hybrid digital/analog game by Ozark Softscape and published by Electronic Arts in 1986 for the Apple II, Commodore 64, and IBM PC compatibles. ''Robot Rascals'' is a multiplayer-only scavenger hunt for people at a single computer. It uses physical cards as part of the game. Design is credited to Dan Bunten. Gameplay The player controls a robot, for which they can select the color, and goes on a scavenger hunt. The game comes with set of cards, which are to be distributed to the other players. They determine which items they need to find before they get "home". The first player to find all their items indicated on the cards wins. The game includes facilities to swap cards with other players. Each turn, a player gets a pre-determined amount of fuel to do their scavenging. Each item is randomly placed on the map and it is up to the player to find that item, some which are even in bodies of water, such as a lake. Each time every player has gone through their ...
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Robert A
The name Robert is an ancient Germanic given name, from Proto-Germanic "fame" and "bright" (''Hrōþiberhtaz''). Compare Old Dutch ''Robrecht'' and Old High German ''Hrodebert'' (a compound of '' Hruod'' ( non, Hróðr) "fame, glory, honour, praise, renown" and ''berht'' "bright, light, shining"). It is the second most frequently used given name of ancient Germanic origin. It is also in use as a surname. Another commonly used form of the name is Rupert. After becoming widely used in Continental Europe it entered England in its Old French form ''Robert'', where an Old English cognate form (''Hrēodbēorht'', ''Hrodberht'', ''Hrēodbēorð'', ''Hrœdbœrð'', ''Hrœdberð'', ''Hrōðberχtŕ'') had existed before the Norman Conquest. The feminine version is Roberta. The Italian, Portuguese, and Spanish form is Roberto. Robert is also a common name in many Germanic languages, including English, German, Dutch, Norwegian, Swedish, Scots, Danish, and Icelandic. It can be use ...
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Time Enough For Love
''Time Enough for Love'' is a science fiction novel by American writer Robert A. Heinlein, first published in 1973. The work was nominated for the Nebula Award for Best Novel in 1973 and both the Hugo and Locus Awards in 1974. Plot The book covers several periods from the life of Lazarus Long (born Woodrow Wilson Smith), an early beneficiary of a breeding experiment designed to increase mankind's natural lifespan. The experiment is known as the Howard Families, after the program's initiator. Lazarus is the result of more a mutation than the breeding experiment, and he is the oldest living human at more than two thousand years old. The first half of the book takes the form of several novellas connected by Lazarus's retrospective narrative. In the framing story, Lazarus has decided that life is no longer worth living, but, in what is described as a reverse '' Arabian Nights'' scenario, agrees not to end his life for as long as his companion and descendant, chief executive of th ...
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Copyright Infringement Of Software
Copyright infringement (at times referred to as piracy) is the use of works protected by copyright without permission for a usage where such permission is required, thereby infringing certain exclusive rights granted to the copyright holder, such as the right to reproduce, distribute, display or perform the protected work, or to make derivative works. The copyright holder is typically the work's creator, or a publisher or other business to whom copyright has been assigned. Copyright holders routinely invoke legal and technological measures to prevent and penalize copyright infringement. Copyright infringement disputes are usually resolved through direct negotiation, a notice and take down process, or litigation in civil court. Egregious or large-scale commercial infringement, especially when it involves counterfeiting, is sometimes prosecuted via the criminal justice system. Shifting public expectations, advances in digital technology and the increasing reach of the Internet ...
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