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Dablo
Dablo (also called Dablot Prejjesne) is a family of two-player Abstract strategy game, strategy board games of the Sámi people. Different variants of the game have been played in different parts of Sápmi. Names The word "dablo" is a non-Sámi attempt to write the South Sámi word ''daabloe'' and the Lule Sámi word ''dábllo''. This word actually just means "board game" or "gameboard". In South Sámi, ''daabloe'' may also mean "grid pattern". Another term for the game is which is in modern South Sámi spelling . This simply means "to play a board game on a board", as opposed to , a children's variant of the game that is played on a reindeer hide rather than a board. The game is likely to have had another name than these among the Sámi, but outside researchers confused the name for the general activity "board gaming" with the name of the concrete games. This was also done when outside researchers wrote down the rules for the Sámi tafl games, tafl game now called Tablut. In th ...
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Sáhkku
Sáhkku is a board game of the Sami people. The game is traditional among the North Sámi, Skolt Sámi, Inari Sámi and Lule Sámi but may also have been played in other parts of Sápmi. Rules Sáhkku is a running-fight game, which means that players move their pieces along a track with the goal of eliminating the other players' pieces. Many different variants of sáhkku have been played in different parts of Sápmi. The oral transfer of the sáhkku rules between generations was largely broken off during the 1900s (see Sáhkku today). A few of the local variants have survived into our time, other local variants have been reconstructed based on a combination of memories and written sources, and for some places only fragments of the local rules are known from old documents. Board A sáhkku board (''sáhkkufiellu'', ''bircunfiellu'' or ''sáhkkulávdi'') can traditionally be designed in a number of different ways. At its simplest, a sáhkku board has three parallel rows of short l ...
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Tafl Games
Tafl games (pronounced avl also known as hnefatafl games) are a family of ancient Nordic and Celtic strategy board games played on a checkered or latticed gameboard with two armies of uneven numbers. Most probably they are based upon the Roman game Ludus latrunculorum. Names of different variants of Tafl include Hnefatafl, Tablut, Tawlbwrdd, Brandubh, Ard Rí, and Alea Evangelii. Games in the tafl family were played in Norway, Sweden, Denmark, Iceland, Britain, Ireland, and Lapland. Tafl gaming was eventually supplanted by chess in the 12th century, Murray 1951, pp. 56–57. but the tafl variant of the Sami people, tablut, was in play until at least the 18th century. The rules for tablut were written down by the Swedish naturalist Linnaeus in 1732, and these were translated from Latin to English in 1811. All modern tafl games are based on the 1811 translation, which had many errors. New rules were added to amend the issues resulting from these errors, leading to the ...
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Tafl Games
Tafl games (pronounced avl also known as hnefatafl games) are a family of ancient Nordic and Celtic strategy board games played on a checkered or latticed gameboard with two armies of uneven numbers. Most probably they are based upon the Roman game Ludus latrunculorum. Names of different variants of Tafl include Hnefatafl, Tablut, Tawlbwrdd, Brandubh, Ard Rí, and Alea Evangelii. Games in the tafl family were played in Norway, Sweden, Denmark, Iceland, Britain, Ireland, and Lapland. Tafl gaming was eventually supplanted by chess in the 12th century, Murray 1951, pp. 56–57. but the tafl variant of the Sami people, tablut, was in play until at least the 18th century. The rules for tablut were written down by the Swedish naturalist Linnaeus in 1732, and these were translated from Latin to English in 1811. All modern tafl games are based on the 1811 translation, which had many errors. New rules were added to amend the issues resulting from these errors, leading to the ...
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Sámi People
The Sámi ( ; also spelled Sami or Saami) are a Finno-Ugric languages#Speakers, Finno-Ugric-speaking people inhabiting the region of Sápmi (formerly known as Lapland), which today encompasses large northern parts of Norway, Sweden, Finland, and of the Murmansk Oblast, Russia, most of the Kola Peninsula in particular. The Sámi have historically been known in English as Lapps or Laplanders, but these terms are regarded as offensive by the Sámi, who prefer the area's name in their own languages, e.g. Northern Sámi . Their traditional languages are the Sámi languages, which are classified as a branch of the Uralic language family. Traditionally, the Sámi have pursued a variety of livelihoods, including coastal fishing, fur trapping, and Shepherd, sheep herding. Their best-known means of livelihood is semi-nomadic reindeer herding. about 10% of the Sámi were connected to reindeer herding, which provides them with meat, fur, and transportation; around 2,800 Sámi people were ...
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Italian Damone
{{Short description, Strategy board game Italian Damone is a two-player abstract strategy board game from Italy. It belongs to the draughts (checkers) family, and it is specifically a diagonal checkers variant. Each player's pieces are initially placed on two opposite corners of the board and move towards the opposite corner with the possibility of promotion for most of its pieces. The flow of the game is generally between these two opposite corners hence the diagonality of the game. Each player only has eight pieces to start the game, which is relatively small compared to most checker variants. Unlike the undifferentiated pieces as found in most checker variants at the beginning of the game, the pieces in Italian Damone are already differentiated by rank. The pieces are ranked from high to low as Damone, Damas, and Pedine. The Damone is sometimes referred to as Imperatore. The standard game has 1 Damone, 2 Damas, and 5 Pedines for each player. A player's piece can only captu ...
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Italian Checkers
Italian draughts ( it, Dama italiana) is a variant of the draughts family played mainly in Italy and Northern Africa. It is a two-handed game played on a board consisting of sixty-four squares, thirty-two white and thirty-two black. There are twenty-four pieces: twelve white and twelve black. The board is placed so that the rightmost square on both sides of the board is black. Gameplay White always moves first, and players alternate moving. Men (called ''pedine''—a single man is called ''pedina'') move one square diagonally forward. Should they reach the file farthest from the player to which they belong, they become kings (called ''dame'', italian for "ladies"—a single one is called ''dama''). This is denoted by placing another piece of the same colour on top of them (or, if this is impossible, placing another piece of the other colour underneath them). Kings can move forward or back one square, again only diagonally. Capturing is mandatory in Italian draughts. Shoul ...
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Abstract Strategy Games
Abstract strategy games admit a number of definitions which distinguish these from strategy games in general, mostly involving no or minimal narrative theme, outcomes determined only by player choice (with no randomness), and perfect information. For example, Go is a pure abstract strategy game since it fulfills all three criteria; chess and related games are nearly so but feature a recognizable theme of ancient warfare; and Stratego is borderline since it is deterministic, loosely based on 19th-century Napoleonic warfare, and features concealed information. Definition Combinatorial games have no randomizers such as dice, no simultaneous movement, nor hidden information. Some games that do have these elements are sometimes classified as abstract strategy games. (Games such as '' Continuo'', Octiles, '' Can't Stop'', and Sequence, could be considered abstract strategy games, despite having a luck or bluffing element.) A smaller category of abstract strategy games manages to ...
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Draughts
Checkers (American English), also known as draughts (; British English), is a group of strategy board games for two players which involve diagonal moves of uniform game pieces and mandatory captures by jumping over opponent pieces. Checkers is developed from alquerque. The term "checkers" derives from the checkered board which the game is played on, whereas "draughts" derives from the verb "to draw" or "to move". The most popular forms of checkers in Anglophone countries are American checkers (also called English draughts), which is played on an 8×8 checkerboard; Russian draughts, Turkish draughts both on an 8x8 board, and International draughts, played on a 10×10 board – the latter is widely played in many countries worldwide. There are many other variants played on 8×8 boards. Canadian checkers and Singaporean/Malaysian checkers (also locally known as ''dum'') are played on a 12×12 board. American checkers was weakly solved in 2007 by a team of Canadian computer s ...
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Kharbaga
Kharbaga is a two-player abstract strategy game from North Africa. In a way, it is a miniature version of Zamma; however, there are more diagonal lines per square on the board as compared to Zamma. The game is considered part of the Zamma family. The game is also similar to Alquerque and draughts. The board is essentially an Alquerque board with twice the number of diagonal lines or segments allowing for greater freedom of movement. The initial setup is also similar to Alquerque, where every space on the board is filled with each player's pieces except for the middle point of the board. Moreover, each player's pieces are also set up on each player's half of the board. The game specifically resembles draughts in that pieces must move in the forward directions until they are crowned " Mullah" (or "Sultan") which is the equivalent of the King in draughts. The Mullah can move in any direction. It is unknown how old the game is; however, the idea that pieces must move forward until they ...
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Draughts
Checkers (American English), also known as draughts (; British English), is a group of strategy board games for two players which involve diagonal moves of uniform game pieces and mandatory captures by jumping over opponent pieces. Checkers is developed from alquerque. The term "checkers" derives from the checkered board which the game is played on, whereas "draughts" derives from the verb "to draw" or "to move". The most popular forms of checkers in Anglophone countries are American checkers (also called English draughts), which is played on an 8×8 checkerboard; Russian draughts, Turkish draughts both on an 8x8 board, and International draughts, played on a 10×10 board – the latter is widely played in many countries worldwide. There are many other variants played on 8×8 boards. Canadian checkers and Singaporean/Malaysian checkers (also locally known as ''dum'') are played on a 12×12 board. American checkers was weakly solved in 2007 by a team of Canadian computer s ...
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