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Daala
Daala is a video coding format under development by the Xiph.Org Foundation under the lead of Timothy B. Terriberry mainly sponsored by the Mozilla Corporation. Like Theora and Opus, Daala is available free of any royalties and its reference implementation is being developed as free and open-source software. The name is taken from the fictional character of Admiral Natasi Daala from the ''Star Wars'' universe. The reference implementation is written in C and published, together with its source code, as free software under the terms of a BSD-like license. Software patents are being filed for techniques used in and developed for Daala. Those patents are freely licensed to everybody to use for any purpose. However, the patent holders reserve the right to use them to counter patent infringement lawsuits filed by others. Since June 20, 2013, the development is accompanied by a series of sporadically published posts on the underlying technology on the website of the Xiph.Org Founda ...
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List Of Star Wars Legends Characters
This is an incomplete list of characters from the ''Star Wars'' expanded universe, now rebranded ''Star Wars Legends''. The accompanying works were declared non-canon to the ''Star Wars'' franchise by Lucasfilm in 2014. This list applies ''only'' to characters who completely appear in ''Legends'' media, and who therefore do not exist in the canon continuity. For characters belonging to the canon continuity, see List of ''Star Wars'' characters. # ;: A droid working with Jerec in '' Star Wars Jedi Knight: Dark Forces II''. A ; A dark side entity, Abeloth began as a mortal woman who came across the immortal Force entities, the Ones, on their mysterious home world. Taking on the mantle of the Mother, Abeloth helped The Father keep the peace between her warring dark side of the force Son and light side of the force Daughter for many years. However, fearing her own mortality, the Mother bathed in the Pool of Knowledge and drank from the Font of Power, in hopes of remaining ...
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NETVC
NETVC was the name given to a planned royalty-free video codec that was intended to be developed in the former Internet Video Codec working group of the IETF. It was intended to provide a royalty-free alternative to industry standards such as H.264/AVC and HEVC that have required licensing payments for many uses. The chairs of the working group were Matthew Miller of Outer Planes and Mo Zanaty of Cisco Systems. A list of criteria to be met by the new video standard was produced in April 2020 as Informational RFC 8761, and the working group was closed. Concept The October 2015 basic draft requirements for NETVC were support for a bit depth of 8-bits to 10-bits per sample, 4:2:0 chroma subsampling, 4:4:4 YUV, low coding delay capability, feasible real time decoder/encoder software implementations, temporal scalability, and error resilience tools. The October 2015 optional draft requirements for NETVC included support for a bit depth of up to 16-bits per sample, 4:2:2 chroma subs ...
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Lapped Transform
In signal processing, a lapped transform is a type of linear discrete block transformation where the basis functions of the transformation overlap the block boundaries, yet the number of coefficients overall resulting from a series of overlapping block transforms remains the same as if a non-overlapping block transform had been used. Lapped transforms substantially reduce the blocking artifacts that otherwise occur with block transform coding techniques, in particular those using the discrete cosine transform. The best known example is the modified discrete cosine transform used in the MP3, Vorbis, AAC, and Opus audio codecs. Although the best-known application of lapped transforms has been for audio coding, they have also been used for video and image coding and various other applications. They are used in video coding for coding I-frames in VC-1 and for image coding in the JPEG XR format. More recently, a form of lapped transform has also been used in the development of the Daa ...
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High Efficiency Video Coding
High Efficiency Video Coding (HEVC), also known as H.265 and MPEG-H Part 2, is a video compression standard designed as part of the MPEG-H project as a successor to the widely used Advanced Video Coding (AVC, H.264, or MPEG-4 Part 10). In comparison to AVC, HEVC offers from 25% to 50% better data compression at the same level of video quality, or substantially improved video quality at the same bit rate. It supports resolutions up to 8192×4320, including 8K UHD, and unlike the primarily 8-bit AVC, HEVC's higher fidelity Main 10 profile has been incorporated into nearly all supporting hardware. While AVC uses the integer discrete cosine transform (DCT) with 4×4 and 8×8 block sizes, HEVC uses integer DCT and DST transforms with varied block sizes between 4×4 and 32×32. The High Efficiency Image Format (HEIF) is based on HEVC. , HEVC is used by 43% of video developers, and is the second most widely used video coding format after AVC. Concept In most ways, HEVC is an extensi ...
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Xiph
Xiph.Org Foundation is a nonprofit organization that produces free multimedia formats and software tools. It focuses on the Ogg family of formats, the most successful of which has been Vorbis, an open and freely licensed audio format and codec designed to compete with the patented WMA, MP3 and AAC. As of 2013, development work was focused on Daala, an open and patent-free video format and codec designed to compete with VP9 and the patented High Efficiency Video Coding. In addition to its in-house development work, the foundation has also brought several already-existing but complementary free software projects under its aegis, most of which have a separate, active group of developers. These include Speex, an audio codec designed for speech, and FLAC, a lossless audio codec. The Xiph.Org Foundation has criticized Microsoft and the RIAA for their lack of openness. They state that if companies like Microsoft had owned patents on the Internet, then other companies would have tri ...
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Theora
Theora is a free file format, free Lossy compression, lossy video compression format. It is developed by the Xiph.Org Foundation and distributed without licensing fees alongside their other free and open media projects, including the Vorbis audio format and the Ogg container. The libtheora video codec is the reference implementation (computing), reference implementation of the Theora video compression format being developed by the Xiph.Org Foundation. Theora is derived from the formerly Proprietary software, proprietary VP3 codec, released into the public domain by On2 Technologies. It is broadly comparable in design and bitrate efficiency to MPEG-4 Part 2, early versions of Windows Media Video, and RealVideo while lacking some of the features present in some of these other codecs. It is comparable in open standards philosophy to the BBC's Dirac (video compression format), Dirac codec. Theora is named after Theora Jones, Edison Carter's Controller on the ''Max Headroom (TV ...
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Vector Quantisation
Vector quantization (VQ) is a classical quantization technique from signal processing that allows the modeling of probability density functions by the distribution of prototype vectors. It was originally used for data compression. It works by dividing a large set of points (vectors) into groups having approximately the same number of points closest to them. Each group is represented by its centroid point, as in k-means and some other clustering algorithms. The density matching property of vector quantization is powerful, especially for identifying the density of large and high-dimensional data. Since data points are represented by the index of their closest centroid, commonly occurring data have low error, and rare data high error. This is why VQ is suitable for lossy data compression. It can also be used for lossy data correction and density estimation. Vector quantization is based on the competitive learning paradigm, so it is closely related to the self-organizing map model ...
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Pyramid Vector Quantization
Pyramid vector quantization (PVQ) is a method used in audio and video codecs to quantize and transmit unit vectors, i.e. vectors whose magnitudes are known to the decoder but whose directions are unknown. PVQ may also be used as part of a gain/shape quantization scheme, whereby the magnitude and direction of a vector are quantized separately from each other. PVQ was initially described in 1986 in the paper "A Pyramid Vector Quantizer" by Thomas R. Fischer. One caveat of PVQ is that it operates under the taxicab distance (L1-norm). Conversion to/from the more familiar Euclidean distance (L2-norm) is possible via vector projection, though results in a less uniform distribution of quantization points (the poles of the Euclidean ''n''-sphere become denser than non-poles). No efficient algorithm for the ideal (i.e., uniform) vector quantization of the Euclidean ''n''-sphere is known as of 2010. This non-uniformity can be reduced by applying deformation like coordinate-wise power befo ...
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Opus Codec
Opus is a lossy audio coding format developed by the Xiph.Org Foundation and standardized by the Internet Engineering Task Force, designed to efficiently code speech and general audio in a single format, while remaining low-latency enough for real-time interactive communication and low-complexity enough for low-end embedded processors. Opus replaces both Vorbis and Speex for new applications, and several blind listening tests have ranked it higher-quality than any other standard audio format at any given bitrate until transparency is reached, including MP3, AAC, and HE-AAC. Opus combines the speech-oriented LPC-based SILK algorithm and the lower-latency MDCT-based CELT algorithm, switching between or combining them as needed for maximal efficiency. Bitrate, audio bandwidth, complexity, and algorithm can all be adjusted seamlessly in each frame. Opus has the low algorithmic delay (26.5 ms by default) necessary for use as part of a real-time communication link, networked ...
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Video Coding Format
A video coding format (or sometimes video compression format) is a content representation format for storage or transmission of digital video content (such as in a data file or bitstream). It typically uses a standardized video compression algorithm, most commonly based on discrete cosine transform (DCT) coding and motion compensation. A specific software, firmware, or hardware implementation capable of compression or decompression to/from a specific video coding format is called a video codec. Some video coding formats are documented by a detailed technical specification document known as a video coding specification. Some such specifications are written and approved by standardization organizations as technical standards, and are thus known as a video coding standard. The term 'standard' is also sometimes used for ''de facto'' standards as well as formal standards. Video content encoded using a particular video coding format is normally bundled with an audio stream (encoded ...
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Software Release Life Cycle
A software release life cycle is the sum of the stages of development and maturity for a piece of computer software ranging from its initial development to its eventual release, and including updated versions of the released version to help improve the software or fix software bugs still present in the software. There are several models for such a life cycle. A common method is that suggested by Microsoft, which divides software development into five phases: Pre-alpha, Alpha, Beta, Release candidate, and Stable. Pre-alpha refers to all activities performed during the software project before formal testing. The alpha phase generally begins when the software is feature complete but likely to contain several known or unknown bugs. The beta phase generally begins when the software is deemed feature complete, yet likely to contain several known or unknown bugs. Software in the production phase will generally have many more bugs in it than completed software, as well as speed/performan ...
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Opus (audio Format)
Opus is a lossy audio coding format developed by the Xiph.Org Foundation and standardized by the Internet Engineering Task Force, designed to efficiently code speech and general audio in a single format, while remaining low-latency enough for real-time interactive communication and low-complexity enough for low-end embedded processors. Opus replaces both Vorbis and Speex for new applications, and several blind listening tests have ranked it higher-quality than any other standard audio format at any given bitrate until transparency is reached, including MP3, AAC, and HE-AAC. Opus combines the speech-oriented LPC-based SILK algorithm and the lower-latency MDCT-based CELT algorithm, switching between or combining them as needed for maximal efficiency. Bitrate, audio bandwidth, complexity, and algorithm can all be adjusted seamlessly in each frame. Opus has the low algorithmic delay (26.5 ms by default) necessary for use as part of a real-time communication link, networke ...
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