Dōbutsu Shōgi
is a small shogi variant for young children. It was invented by :Professional shogi player#Women's professionals, women's professional shogi player , partially to attract young girls to the game. It is played on a 3×4 board and generally follows the rules of standard shogi, including Shogi#Drops, drops, except that pieces can only move one square at a time, and the king reaching the enemy camp as an additional way to win the game. The pieces are square, like children's blocks, have cartoon figures of the relevant animal rather than kanji to identify them, and often have dots on the sides and corners of the directions the pieces can move. The game has been marketed overseas as "Let's Catch the Lion!" Play Each player starts the game with four pieces: * A Lion (king) in the center of the home row ("forest") * A Giraffe (rook) to the right of the king * An Elephant (bishop) to the left of the king * A Chick (pawn) in front of the king Each moves as in standard shogi, but is l ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Micro Shogi
Microshogi (五分摩訶将棋 ''gofun maka shōgi'' "5-minute (scarlet) poppy chess") is a modern variant of shogi (Japanese chess), with very different rules for promotion, and demotion. Kerry Handscomb of NOSTNOST (kNights of the Square Table), a (now defunct) correspondence game club formed in 1960 by Bob Lauzon and Jim France, enjoyed several hundred active members. gave it this English name. Although not confirmed, he credits its invention to the late Oyama Yasuharu, a top level shogi player. The game was invented before 1982. Equipment Two players play on a board ruled into a grid of 5 ranks (rows) by 4 files (columns). The squares are undifferentiated by marking or color. Each player has a set of 5 wedge-shaped pieces. The pieces are of slightly different sizes. From largest to smallest (or most to least powerful) they are: *1 king *1 bishop *1 gold general *1 silver general *1 pawn Game rules The game is identical to standard shogi with the following exceptions. Setu ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Board Games Introduced In 2008
Board or Boards may refer to: Flat surface * Lumber, or other rigid material, milled or sawn flat ** Plank (wood) ** Cutting board ** Sounding board, of a musical instrument * Cardboard (paper product) * Paperboard * Fiberboard ** Hardboard, a type of fiberboard * Particle board Particle board, also known as chipboard or low-density fiberboard, is an engineered wood product manufactured from wood chips and a synthetic resin or other suitable binder, which is pressed and extruded. Particle board is often confused with ..., also known as ''chipboard'' ** Oriented strand board * Printed circuit board, in computing and electronics ** Motherboard, the main printed circuit board of a computer * A reusable writing surface ** Chalkboard ** Whiteboard Recreation * Board game **Chessboard **Checkerboard * Board (bridge), a device used in playing duplicate bridge * Board, colloquial term for the rebound (basketball), rebound statistic in basketball * Board track racing, a type of mo ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Minichess
Minichess is a family of chess variants played with regular chess pieces and standard rules, but on a smaller board. The motivation for these variants is to make the game simpler and shorter than standard chess. The first chess-like game implemented on a computer was the 6×6 chess variant Los Alamos chess. The low memory capacity of early computers meant that a reduced board size and a smaller number of pieces were required for the game to be implementable on a computer. 3×3 and 3×4 boards Chess on a 3×3 board does not have any clearly defined starting position. However, it is a solved game: the outcome of every possible position is known. The best move for each side is known as well. The game was solved independently by Aloril in 2001 and by Kirill Kryukov in 2004. The solution by Kryukov is more complete, since it allows pawns to be placed everywhere, not only on the second row as by Aloril. The longest checkmate on a 3×3 board takes 16 moves. The number of legal position ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Los Alamos Chess
Los Alamos chess (or anti- clerical chessAnderson (1986), p. 105) is a chess variant played on a 6×6 board without bishops. This was the first chess-like game played by a computer program. This program was written at Los Alamos Scientific Laboratory by Paul Stein and Mark Wells for the computerPritchard (1994), p. 175 in 1956. The reduction of the board size and the number of pieces from standard chess was due to the very limited capacity of computers at the time. Game rules The starting position is illustrated. All rules are as in chess except: * There is no pawn double-step move, nor is there the ''en passant'' capture; * Pawns may not be promoted to bishops; * There is no castling. Los Alamos trials The computer played three games. The first it played against itself. The second one was against a strong human player, who played without a queen. The human player won. In the third game, MANIAC I played against a laboratory assistant who had been taught the rules o ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Dou Shou Qi
Jungle or Dou Shou Qi () is a modern Chinese board game with an obscure history. The game is played on a 7×9 board and is popular with children in the Far East.Pritchard (1994), p. 163. The game is also known as The Jungle Game, Animal Chess, Beast Chess, Children's Chess and Oriental Chess. Jungle is a two-player strategy game and has been cited by ''The Playboy Winner's Guide to Board Games'' as resembling the Western game '' Stratego''. A British version known as "Jungle King" was sold in the 1960s by the John Waddington company. Overview The Jungle gameboard represents a jungle terrain with dens, traps "set" around dens,Bell (1983), p. 119. and rivers. Each player controls eight game pieces representing different animals of various rank. Stronger-ranked animals can capture ("eat") animals of weaker or equal rank. The player who is first to maneuver any one of their pieces into the opponent's den wins the game.Parlett (1999), p. 143. An alternative way to win is to capture ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Whale Shogi
Whale Shogi (鯨将棋 ''kujira shōgi)'' is a modern variant of shogi (Japanese chess). It is not, however, Japanese: it was invented by R. Wayne Schmittberger of the United States in 1981. The game is similar to Judkins shogi, but with more pieces, and the pieces are named after types of whale. Game rules Objective The objective of the game is to capture your opponent's white whale. Game equipment Two players, Black and White (or 先手 ''sente'' and 後手 ''gote),'' play on a board ruled into a grid of 6 ranks (rows) by 6 files (columns). The squares are undifferentiated by marking or color. Each player has a set of 12 wedge-shaped pieces, of slightly different sizes. From largest to smallest (most to least powerful) they are: *1 white whale (W) *1 porpoise (P) *1 humpback (H) *1 gray whale (G) *1 narwhal (N) *1 blue whale (B) *6 dolphins (D) Each piece has its initial written on its face. On the reverse side of the porpoise is another letter (K for 'killer whale'), often ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Goro Goro Shogi
A shogi variant is a game related to or derived from shogi (Japanese chess). Many shogi variants have been developed over the centuries, ranging from some of the largest chess-type games ever played to some of the smallest. A few of these variants are still regularly played, though none are as popular as shogi itself. The drop rule, often considered the most notable feature of shogi, is absent from most shogi variants, which therefore play more like other forms of chess, with the board becoming less crowded as pieces are exchanged. This is especially true for variants larger than shogi itself − in fact, the largest well-known variant that features the drop rule is the 11×11 game wa shogi. Predecessors of modern shogi Some form of chess had almost certainly reached Japan by the 9th century, if not earlier, but the earliest surviving Japanese description of the rules of chess dates from the early 12th century, during the Heian period. Unfortunately, this description does not ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Minishogi
Minishogi (5五将棋 ''gogo shōgi'' "5V chess" or "5×5 chess") is a modern variant of shogi (Japanese chess). The game was invented (or rediscovered) around 1970 by Shigenobu Kusumoto of Osaka, Japan. The rules are nearly identical to those of standard shogi, with the exception that it is played on a 5x5 board with a reduced number of pieces, and each player's promotion zone consists only of the rank farthest from the player. Rules of the game Objective Like in standard shogi, each player aims to checkmate the opponent's king. Game equipment Two players play on a board ruled into a grid of five ranks (rows) by five files (columns). The squares are undifferentiated by marking or color. Each player begins with a set of 6 wedge-shaped pieces; these are: *1 king *1 rook *1 bishop *1 gold general *1 silver general *1 pawn Their movements are identical to those of their namesakes in standard shogi. Setup Each player places their pieces in the positions shown below, point ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Zugzwang
Zugzwang (German for "compulsion to move", ) is a situation found in chess and other turn-based games wherein one player is put at a disadvantage because of their obligation to make a move; a player is said to be "in zugzwang" when any legal move will worsen their position. Although the term is used less precisely in games such as chess, it is used specifically in combinatorial game theory to denote a move that directly changes the outcome of the game from a win to a loss. Putting the opponent in zugzwang is a common way to help the superior side win a game, and in some cases it is necessary in order to make the win possible. The term ''zugzwang'' was used in German chess literature in 1858 or earlier, and the first known use of the term in English was by World Champion Emanuel Lasker in 1905. The concept of zugzwang was known to chess players many centuries before the term was coined, appearing in an endgame study published in 1604 by Alessandro Salvio, one of the first writers ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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MADOKA (retouched)
Madoka is both a feminine Japanese given name and a Japanese surname. Possible writings Madoka can be written using different kanji characters and can mean: ;as a given name *円, "circle" *円花, "circle, flower" *窓香, "window, incense/aroma" ;as a surname *円, "circle" The name can also be written in hiragana () or katakana (). People with the given name *, Japanese professional wrestler *, Japanese voice actress *, Japanese women's footballer *, Japanese luger *, Japanese voice actress and singer *, Japanese shogi player *, Japanese long-distance runner *, Japanese cross-country skier *, Japanese ballet dancer *, Japanese voice actress and singer *, a Japanese rock star and guitarist for the band Unsraw People with the surname *, Japanese politician Fictional characters ;with the given name Madoka *, a character in the manga series ''Flame of Recca'' *Madoka, a character in the video games ''TwinBee'' and ''Otomedius'' *, a character in the anime series ''Aikatsu!'' ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |