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Dwarfstar Games
Dwarfstar Games was a division of Heritage Models that published microgame-sized fantasy and science fiction board wargames ''WarGames'' is a 1983 American science fiction techno-thriller film written by Lawrence Lasker and Walter F. Parkes and directed by John Badham. The film, which stars Matthew Broderick, Dabney Coleman, John Wood, and Ally Sheedy, follow ... in the early 1980s. They typically came with 12"x14" fold-out cardstock mapboards and 154 thin die-cut counters. The demise of its parent company also meant the end for Dwarfstar. ''Dragon Rage'' was reissued in a much larger format, with an additional board and scenarios, by Flatlined Games (Belgium) in 2011. Reception Steve List reviewed the first four games from Dwarfstar Games in '' Ares Magazine'' #12 and commented that "one is outstanding, one quite good and the others somewhat underwhelming. But or the pricethey are not too much of an investment." References External linksWebsite offering free auth ...
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Heritage Models
Heritage Models was an American game company that produced role-playing games and game supplements. History Wargame company Battleline Publications merged into Heritage USA to speed its growth. Heritage sold off the Battleline operation to Avalon Hill in October 1979. The company also formed the Dwarfstar Games line in the early 1980s. Publications *'' Der Kriegspielers Fantastiques'', a line of 25mm fantasy wargame figures. *'' Star Trek: Adventure Gaming in the Final Frontier'' was published in 1978. *'' John Carter, Warlord of Mars'' was published by Heritage Models, Inc. in 1978. *''Circus Maximus'', a combination of a racetrack-based game called ''Chariot Racing'' and a one-on-one combat game called ''Gladiator'', was published in 1979. When Battlefield was sold to Avalon Hill later in 1979, the new owners published the two components of ''Circus Maximus'' as two separate games the following year. While ''Gladiator'' retained its original title, ''Chariot Racing'' was renamed ...
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Microgame (board Games)
A microgame is a board game or wargame packaged in a small set. Description Microgames enjoyed popularity during the 1980s and have seen a revival with the popularity of tabletop games in the 21st century. The term generally refers to board games or wargames which were packaged and sold with instructions and maps or playing surfaces printed in a booklet format, or as one large sheet folded until it became "pocket sized" (approximately 4×7 inches). Game pieces (also known as chits or counters) were printed on one or more sheets of thick paper which the player sometimes had to cut for themselves. Other microgames had fully die-cut cardboard sheets like those included with most board wargames. Steve Jackson Games used the Pocket Box to package many of their games in this format. While small scale wargames and board games, including Tabletop Games' Micro Series Games, had existed before they began publishing, Metagaming Concepts first used the term "MicroGame" when they release ...
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Wargaming
A wargame is a strategy game in which two or more players command opposing armed forces in a realistic simulation of an armed conflict. Wargaming may be played for recreation, to train military officers in the art of strategic thinking, or to study the nature of potential conflicts. Many wargames recreate specific historic battles, and can cover either whole wars, or any campaigns, battles, or lower-level engagements within them. Many simulate land combat, but there are wargames for naval and air combat as well. Generally, activities where the participants actually perform mock combat actions (e.g. friendly warships firing dummy rounds at each other) are not considered wargames. Some writers may refer to a military's field training exercises as "live wargames", but certain institutions such as the US Navy do not accept this.''War Gamer's Handbook'' (US Naval War College), p. 4: "The .S. Naval War College's War Gaming Departmentuses the Perla (1990) definition, which describes w ...
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Barbarian Prince
''Barbarian Prince'' is a solitaire board game published by the Dwarfstar Games line of Heritage Models in 1981. Gameplay ''Barbarian Prince'' is a game in which the player is the barbarian prince Cal Arath, who must regain his birthright from usurpers who killed his father and took over his throne. In order to win the game, the player must accumulate 500 gold pieces in 70 days or less in order to finance the counter-coup that will regain the prince his throne. Each game-turn represents one day, and during that time, the prince can move one hex on foot or two hexes if mounted (or even three hexes if on a river raft or a pegasus). Every time he enters a new hex, the player generates a random event, which may be beneficial or of no consequence, but often involves encounters that can only be resolved with combat. The prince can also try a number of various actions each turn to generate money such as seeking news, hiring followers, searching ruins, or gaining an audience with the loc ...
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Demonlord (board Game)
''Demonlord'' is a two-player board game published in 1981 by Dwarfstar Games, a division of Heritage Models. Gameplay ''Demonlord'', designed by Arnold Hendrick, is a game of conquest in which one player plays as the Demon Empire, and the other opposes them as the Alliance of Hosar. The game components of the boxed set are: * a 12" x 14" hex map printed on heavy cardstock * 154 counters * a 24-page rulebook Each turn is composed of five phases: # Unit Movement # Invocation # Battles # Sieges # Alliances Players maneuver their armies across the map. The travel speed of each unit varies depending on the type of unit and the type of terrain. Combat occurs when two armies occupy the same hex. The involved counters are removed from the map and lined up against each other in two lines of battle. Leaders can be stacked with army units, using their spells to try to break the morale of their enemies. Three factors determine victory: missile fire, melee value and morale. If either missil ...
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Outpost Gamma
''Outpost Gamma'' is a 1981 board game published by Heritage Models. It's intended for two players and takes about 120 minutes to play. The game is for ages 12 and over. Gameplay ''Outpost Gamma'' is a game of a conflict involving colonists and explorers armed with advanced weaponry facing an overwhelming force of natives of the harsh planet Irda. Reception Bruce F. Webster reviewed ''Outpost Gamma'' in ''The Space Gamer'' No. 44. Webster commented that "I recommend ''Outpost Gamma'' without reservations. Like ''Ogre'' and ''GEV'', you will get far more than your money's worth." Steve List reviewed ''Outpost Gamma'' in '' Ares Magazine'' #12 and commented that "its system is not one which admits (or encourages) developing home-brew scenarios as does ''Star Soldier''. ''Outpost Gamma'' is not worth a visit." In a retrospective review of ''Outpost Gamma'' in '' Black Gate'', Sean McLachlan said "While the game balance was somewhat poor, we enjoyed playing. If we play this one ag ...
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Star Viking
''Star Viking'' is a 1981 board game published by Heritage Models. Gameplay ''Star Viking'' is a game in which one player controls the Federate force tasked with protecting a cluster of star systems, while the other player is the Star Vikings looking to raid the provinces. Reception Steve Jackson reviewed ''Star Viking'' in ''The Space Gamer'' No. 46. Jackson commented that "I give ''Star Viking'' an qualified recommendation. It would almost be worth the price foe the maps and counters alone! If you like the idea of plunder in outer space, you should probably pick this game up... but you may want to rewrite a lot of the rules to suit yourself. If Heritage had to 'borrow' so heavily from H. Beam Piper Henry Beam Piper (March 23, 1904 – ) was an American science fiction writer. He wrote many short stories and several novels. He is best known for his extensive Terro-Human Future History series of stories and a shorter series of "Paratime" alt ...'s Space_Viking.html"_;"title=" ...
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Dragon Rage (board Game)
''Dragon Rage'' is a 1982 board game published by Heritage/ Dwarfstar. Gameplay ''Dragon Rage'' is a game in which various groups of creatures, including Dragons, Giants, Goblins and Orcs try to break into a walled city to avenge the destruction of some Dragon eggs by a few city dwellers. Reception Matthew J. Costello reviewed ''Dragon Rage'' in ''The Space Gamer ''The Space Gamer'' was a magazine dedicated to the subject of science fiction and fantasy board games and tabletop role-playing games. It quickly grew in importance and was an important and influential magazine in its subject matter from the ...'' No. 63. Costello commented that "''Dragon Rage'' is a worthwhile game. to some extent, I felt like I was playing out a tactical skirmish from Chaosium's '' Dragon Pass'', ''Rage'' is an intriguing game, drawing you back for another go and it's a quick setup. One can only bemoan the passing of Heritage and the Dwarfstar line of games." References {{reflist Board games ...
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Lewis Pulsipher
Lewis Errol Pulsipher (born January 22, 1951), often credited as Lew Pulsipher, is an American teacher, game designer, and author, whose subject is role playing games, board games, card games, and video games. He was the first person in the North Carolina community college system to teach game design classes, in fall 2004. He has designed half a dozen published boardgames, written more than 150 articles about games, contributed to several books about games, and presented at game conventions and conferences. Early work Pulsipher graduated from Albion College (Albion, MI) in 1973, and earned a Ph.D. in military and diplomatic history from Duke University (1981). He discovered strategic gaming with early Avalon Hill wargames. In college, he designed many ''Diplomacy'' variants; while living in England in the late 1970s he wrote magazine articles about ''Dungeons & Dragons'' (''D&D''), and other role-playing games, and at one time or another was Contributing Editor to ''Dragon'' ...
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Grav Armor
''Grav Armor'' is a science fiction tank combat board game published by Heritage Models in 1982. Description ''Grav Armor'' is a two-player science-fiction tank game designed by Arnold Hendrick, with graphic design by David Helber, with Tom Maxwell, and cover art by Bob Depew. It was published by Heriatge Models as part of their Dwarfstar Games line. The microgame (board games), microgame comes in a small box and includes * six 4"x7" full-color geomorphic maps * 154 counters in three colors, most representing either ten vehicles or 100 infantry, others representing fighters, tanks, cities and forts * two six-sided dice * an information sheet * 24-page book containing rules and scenarios The maps display five different colors of terrain, but these can represent anything demanded by the scenario. For example, in one scenario, blue hexes could represent water, in the next scenario they could be snowy tundra or rough terrain. The six maps can be combined to provide many different ...
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Star Smuggler
''Star Smuggler'' is a 1982 board game published by Heritage/Dwarfstar. Gameplay ''Star Smuggler'' is a game for one in which the player is Duke Springer, who accumulates his fortune by trading any goods and services he can acquire using his starship in the ten-system Pavonis Sector to pay off his debt. Reception Steve List reviewed ''Star Smuggler'' in '' The Space Gamer'' No. 60. List commented that "It is an interesting, if not altogether successful, attempt at creating a one-player RPG. My qualified recommendation is to give it a look. You just might like it." Reviews *''Dragon A dragon is a reptilian legendary creature that appears in the folklore of many cultures worldwide. Beliefs about dragons vary considerably through regions, but dragons in western cultures since the High Middle Ages have often been depicted as ...'' #66 References {{reflist Board games introduced in 1982 Heritage Models games ...
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Ares (magazine)
''Ares'' was an American science fiction wargame magazine published by Simulations Publications, Inc. (SPI), and then TSR, Inc., between 1980 and 1984. In addition to the articles, each issue contained a wargame, complete with a foldout stiff paper map, a set of cardboard counters, and the rules. Publication history Simulations Publications, Inc. (SPI) began publishing ''Ares'' in 1980 as a science-fiction companion to ''Strategy & Tactics''.''Ares'' magazine was similar to ''Strategy & Tactics'', with a game every issue, but it focused on science-fiction and fantasy. SPI suffered financial problems and went into debt, and TSR bought the company and its assets in 1982. Shannon Appelcine stated that "TSR did very little with SPI's roleplaying games. ''Ares Magazine'' #12 (1982), which was prepared by SPI and published by TSR, included a game called 'Star Traders,' which was for use with ''Universe''; it was the last support for that game system ..As TSR turned further away fr ...
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