Dutch Game Garden
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Dutch Game Garden
The Dutch Game Garden is a video game studio incubator which was launched in Utrecht, The Netherlands in 2008 using funding from the European Regional Development Fund. The organisation is the largest such program in the Netherlands. History The universities in Utrecht- Hogeschool voor de Kunsten Utrecht and Utrecht University had been offering courses in game development since 2002. The Utrecht city council and Dutch government recognised the potential for the rapidly growing video game sector in 2008, which at the time suffered from a lack of visibility in the Netherlands. The only major studio in the country at that time was Guerrilla Games, and so the Dutch Game Garden was conceived as a means to invest in new studios. Many studios at the Dutch Game Garden were formed by former students from games programs at the local universities. By 2014 the program had resulted in the creation of 200 jobs and 6 million euros in revenue. Events In 2010, the Dutch Game Garden introduced ...
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Private Foundation
A private foundation is a tax-exempt organization not relying on broad public support and generally claiming to serve humanitarian purposes. The Bill & Melinda Gates Foundation is the largest private foundation in the U.S. with over $38 billion in assets.National Center for Charitable Statistics Most private foundations are much smaller. Out of the 84,000 private foundations that filed with the IRS in 2008, approximately 66% have less than $1 million in assets, and 93% have less than $10 million in assets. In aggregate, private foundations in the U.S. control over $628 billion in assets and made more than $44 billion in charitable contributions in 2007. Unlike a charitable foundation, a private foundation does not generally solicit funds from the public or have the legal requirements and reporting responsibilities of a registered, non-profit or charitable foundation. Not all foundations engage in philanthropy: some private foundations are used for estate planning purposes. Des ...
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Reus (video Game)
''Reus'' is an indie game produced by independent game studio Abbey Games. ''Reus'' is a god game in which the player controls giants who can modify the nature of the planet through terraforming, creating life, and altering genes. The game was released for Microsoft Windows on May 16, 2013. Gameplay ''Reus'' involves guiding four elemental giants who have the ability to shape the two-dimensional planet. The giants can provide resources on each "patch" of land, such as animals, plants, or minerals. The goal is to provide support to the planet's humans, who act on their own and cannot be directly controlled. The actions of the player can influence the humans' behavior; for example, providing humans with too many resources can cause them to be greedy and wage wars with each other. Development Abbey Games was supported by the Dutch Game Garden, an EU funded studio incubation program. ''Reus'' (Dutch language, Dutch for "giant") was announced by Abbey Games in a blog post on th ...
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Descenders
''Descenders'' is a cycling video game developed by Dutch studio RageSquid and published by No More Robots. It was released for Linux, macOS, Windows, and Xbox One on 7 May 2019, for PlayStation 4 on 25 August 2020, for Nintendo Switch on 6 November 2020 and Xbox Series X/S on 8 June 2021. A mobile version for iOS and Android was released on 4 August 2022. Gameplay ''Descenders'' is a downhill mountain biking video game which puts players in different environments. Each level in the game is procedurally generated. In each level, the player races a downward course on a relatively dirt trail. During the trials, the player gains opportunities to perform tricks with their bicycle. Each level also presents a set of random objectives to complete, such as performing a trick a certain number of times, or finishing a race within a certain time. Each level also contains checkpoints which serve as respawn points upon bailing. Bail often, and the player fails the level. Development The g ...
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An Interactive Period Drama
An, AN, aN, or an may refer to: Businesses and organizations * Airlinair (IATA airline code AN) * Alleanza Nazionale, a former political party in Italy * AnimeNEXT, an annual anime convention located in New Jersey * Anime North, a Canadian anime convention * Ansett Australia, a major Australian airline group that is now defunct (IATA designator AN) * Apalachicola Northern Railroad (reporting mark AN) 1903–2002 ** AN Railway, a successor company, 2002– * Aryan Nations, a white supremacist religious organization * Australian National Railways Commission, an Australian rail operator from 1975 until 1987 * Antonov, a Ukrainian (formerly Soviet) aircraft manufacturing and services company, as a model prefix Entertainment and media * Antv, an Indonesian television network * ''Astronomische Nachrichten'', or ''Astronomical Notes'', an international astronomy journal * ''Avisa Nordland'', a Norwegian newspaper * '' Sweet Bean'' (あん), a 2015 Japanese film also known as ''A ...
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Tovertafel
Tovertafel ("Magic Table") is a games console designed for use in healthcare settings that was launched in 2015 by the Dutch medical technologies company Active Cues. The console contains a high-quality projector, infrared sensors, a loudspeaker and a processor with which interactive games are projected onto a table. The console has been developed for people with cognitive challenges in care institutions, daycare, public libraries and schools. There are variants for various target groups, including people with dementia, people with an intellectual disability and children with a developmental disorder. The device has been used in institutions in the Netherlands, Belgium, the UK, Ireland, Germany, France, Sweden, Denmark, Norway, Australia and New Zealand. Origins The ideas behind the Tovertafel originated in 2009 from the PhD research of Hester Anderiesen. Anderiesen started her research at the faculty of industrial design Engineering (IDE) at Delft University of Technology. ...
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Metrico
''Metrico'' is a puzzle-platform game developed and published by independent Dutch developer Digital Dreams for the PlayStation Vita. The music is by Dutch electronic music producer Palmbomen. The project was supported by the Dutch Game Garden, a studio incubation program. It was released in North America on 5 August 2014, and in Europe on 6 August 2014. ''Metrico'' was initially available for free for members of PlayStation Plus. A re-release of the original game with additional content was released for Microsoft Windows, PlayStation 4, and Xbox One on 23 August 2016 entitled ''Metrico+''. Gameplay ''Metrico'' is a 3D-platform game, and levels often have simple colour-schemes. Typically, level backgrounds are a solid colour, and the midground may include visuals such as mountains, which are typically simple-toned prisms. Platforms are mostly simple-toned geometric shapes, such as cubes and 3D-rectangles. Reception ''Metrico'' received mixed reviews from critics. On aggreg ...
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Awesomenauts
''Awesomenauts'' is a multiplayer online battle arena (MOBA) video game developed by Dutch video game development company Ronimo Games. The game was released for PlayStation 3 and Xbox 360 consoles in May 2012, and for Microsoft Windows systems in August 2012. It was later ported to OS X and Linux. Another version of the game, ''Awesomenauts Assemble!'', incorporating all the changes and additions available on Windows, OS X and Linux, was released for the PlayStation 4 in March 2014 and for the Xbox One in September 2016. In May 2017, the PC version of the game transitioned to a free-to-play title, incorporating an in-game currency and reward system to allow players to gain access to new characters and other customization aspects. In September 2019, Ronimo Games announced that development on the game has stopped indefinitely. Despite this, ''Awesomenauts'' is still available to play, and the game maintains a consistent player base on Steam. Gameplay ''Awesomenauts'' is a multipla ...
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Ronimo Games
Ronimo Games is a Dutch video game developer founded in 2007 by former students of the Utrecht School of the Arts. History The team that formed Ronimo Games initially came together under the name of Banana Games,Developer's site De Blob
and created the original freeware PC version of ''''. Publisher noticed the game, was very impressed with the team's work, and acquired the rights to the game. THQ subsequently handed over further development to

Ridiculous Fishing
''Ridiculous Fishing'' is a mobile fishing video game where players use motion and touch controls to catch fish and subsequently shoot them out of the sky for cash. The game is known for its developers' battle against a cloned version of their game released by another company. The game was developed and published by VlambeerRami Ismail and Jan Willem Nijmanand released for iOS on March 13, 2013, and later that year for Android. Players cast a fishing line into the ocean and use motion controls to avoid fish as the hook sinks and to catch as many fish as possible as the reel retracts. Players then touch the screen to shoot fish out of the sky for money that can be spent on upgrades. Nijman developed the idea during a television show about tuna fishermen. The game was first released as a Flash game ''Radical Fishing'' with the same basic mechanics. A year after Vlambeer began their iOS development, Gamenauts released ''Ninja Fishing'', a clone of the game. The team worked on ot ...
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Utrecht
Utrecht ( , , ) is the List of cities in the Netherlands by province, fourth-largest city and a List of municipalities of the Netherlands, municipality of the Netherlands, capital and most populous city of the Provinces of the Netherlands, province of Utrecht (province), Utrecht. It is located in the eastern corner of the Randstad conurbation, in the very centre of mainland Netherlands, about 35 km south east of the capital Amsterdam and 45 km north east of Rotterdam. It has a population of 361,966 as of 1 December 2021. Utrecht's ancient city centre features many buildings and structures, several dating as far back as the High Middle Ages. It has been the religious centre of the Netherlands since the 8th century. It was the most important city in the Netherlands until the Dutch Golden Age, when it was surpassed by Amsterdam as the country's cultural centre and most populous city. Utrecht is home to Utrecht University, the largest university in the Netherlands, as well as seve ...
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Vlambeer
Vlambeer was a Dutch independent video game developer based in Utrecht. Founded in 2010, the studio was composed of Rami Ismail and Jan Willem Nijman, and closed down on its tenth anniversary after the two recognized they were moving in different directions. The studio was known for the games '' Super Crate Box'' (2010), '' Serious Sam: The Random Encounter'' (2011), '' Ridiculous Fishing'' (2013), '' Luftrausers'' (2014), and ''Nuclear Throne'' (2015), as well as for their stand against video game cloning. History Vlambeer was founded in 2010 by Rami Ismail and Jan Willem Nijman after both dropped out from a game design course at the Utrecht School of the Arts. According to Ismail, they had been developing a game outside of the school but when the school found out, the school demanded the rights to the game, which they refused, leading to their decision to drop out. Ismail and Nijman began by working together to develop a prototype, initially created by Nijman, called "Crates ...
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Guerrilla Games
Guerrilla B.V. (trade name: Guerrilla Games) is a Dutch First-party developer, first-party video game developer based in Amsterdam and part of PlayStation Studios. The company was founded as Lost Boys Games in January 2000 through the merger of three smaller development studios as a subsidiary of multimedia Conglomerate (company), conglomerate company Lost Boys (company), Lost Boys. Lost Boys Games became independent the following year and was acquired by Media Republic in 2003, renaming the studio to Guerrilla Games before being purchased by Sony Interactive Entertainment in 2005. As of June 2021, the company employs 360 people under the leadership of joint studio heads Angie Smets, Jan-Bart van Beek, and Michiel van der Leeuw. It is best known for the ''Killzone'' and ''Horizon'' game series. History Guerrilla is the result of a merger between three Dutch video game studios: Orange Games, Digital Infinity, and Formula Game Development. Orange Games was founded in 1993 by Arj ...
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