Dun Darach
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Dun Darach
''Dun Darach'' is an arcade adventure developed and published in 1985 by Gargoyle Games for the ZX Spectrum and Amstrad CPC computers. It is a prequel to the 1984 game ''Tir Na Nog (game), Tir Na Nog''. The plot has Celtic hero Cuchulainn on a search to find his companion Lóeg in the mysterious city of Dun Darach. Inspiration for the game came from the works of Fritz Leiber and Michael Moorcock. The background history is based on Celtic folklore about the demigod Cuchulainn and his battles against the people of Connachta in ancient Ireland. ''Dun Darach'' was critically acclaimed upon its original release, with praise singling out its graphics. Retrospective reviews were less than positive, with one reviewer preferring ''Tir Na Nog''. It was re-released on different game compilations and Covermount, cover tapes in issues of British video game magazines. Plot and gameplay One day Cuchulainn travels home with his charioteer companion Lóeg from a battle against the Connachta. O ...
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A dun is an ancient or medieval fort. In Ireland and Britain it is mainly a kind of hillfort and also a kind of Atlantic roundhouse. Etymology The term comes from Irish language, Irish ''dún'' or Scottish Gaelic ''dùn'' (meaning "fort"), and is cognate with Old Welsh ''din'' (whence Welsh language, Welsh ''dinas'' "city" comes). In certain instances, place-names containing ''Dun-'' or similar in Northern England and Southern Scotland, may be derived from a Common Brittonic, Brittonic cognate of the Welsh form ''din''. In this region, substitution of the Brittonic form by the Gaelic equivalent may have been widespread in toponyms. The Dacian Dava (Dacian), dava (hill fort) is probably etymologically cognate. Details In some areas duns were built on any suitable cliff, crag or hillock, particularly south of the Firth of Clyde and the Firth of Forth. There are many duns on the west coast of Ireland and they feature in Irish mythology. For example, the tale of the ''Táin ...
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