Duel Arcane
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Duel Arcane
''Duel Arcane'' is a game of magical combat designed by John Shannonhouse and published by Gamelords in 1980. Components ''Duel Arcane'' consists of a 28-page rulebook with 4 pull-out character sheets. Gameplay ''Duel Arcane'' is a game of combat between magicians who have the ability to shapeshift into various animals. Before play begins, each player creates a mage by rolling dice to generate values for five abilities: Talent, Reflexes, Perception, Stamina and Resistance. From those values, seven more characteristics can be calculated: Hits to Unconsciousness, Hits to Kill, Fatigue Points, Initiative Roll Base, Accuracy Base, Parry Base and Damage Dice Base. The mage also has the ability to assume animal form, including a special totem form. To determine which animals, the player randomly determines the special totem form (or rarely, multiple totem forms). The player then randomly determines how many other animal forms can be learned. For combat, players declare what their mage wi ...
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Gamelords
Gamelords was an American game company that produced tabletop role-playing games and game supplements. History Kerry Lloyd founded the company, with three friends - Richard Meyer, Janet Trautvetter, and Michael Watkins in 1980. Gamelords was centered in Gaithersburg, Maryland. Gamelords published the role-playing game '' Thieves' Guild'' in 1980. Looking to produce more group-oriented products for ''The Fantasy Trip'', Howard M. Thompson of Metagaming Concepts signed an agreement in 1982 with Gamelords to create a campaign world for the game, but he terminated the agreement after only two campaign books were published. When FASA ended its support of '' Traveller'', William H. Keith, Jr. and J. Andrew Keith moved their ''Traveller'' writing to Gamelords. The Keith brothers wrote seven ''Traveller'' supplements for Gamelords, including ''The Mountain Environment'' (1983), ''The Undersea Environment'' (1983), and ''The Desert Environment'' (1984). Gamelords was sold to Tadashi E ...
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The Space Gamer
''The Space Gamer'' was a magazine dedicated to the subject of science fiction and fantasy board games and tabletop role-playing games. It quickly grew in importance and was an important and influential magazine in its subject matter from the late 1970s through the mid-1980s. The magazine is no longer published, but the rights holders maintain a web presence using its final title ''Space Gamer/Fantasy Gamer''. History ''The Space Gamer'' (''TSG'') started out as a digest quarterly publication of the brand new Metagaming Concepts Metagaming Concepts, later known simply as Metagaming, was a company that published board games from 1974 to 1983. It was founded and owned by Howard Thompson, who designed the company's first game, '' Stellar Conquest''. The company also inven ... company in March 1975. Howard M. Thompson, the owner of Metagaming and the first editor of the magazine, stated "The magazine had been planned for after our third or fourth game but circumstances demand ...
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Aaron Allston
Aaron Dale Allston (December 8, 1960 – February 27, 2014) was an American game designer and author of many science fiction books, notably ''Star Wars'' novels. His works as a game designer include game supplements for role-playing games, several of which served to establish the basis for products and subsequent development of TSR's ''Dungeons & Dragons'' game setting Mystara. His later works as a novelist include those of the ''X-Wing'' series: ''Wraith Squadron'', '' Iron Fist'', ''Solo Command'', ''Starfighters of Adumar'', and ''Mercy Kill''. He wrote two entries in the ''New Jedi Order'' series: '' Enemy Lines I: Rebel Dream'' and '' Enemy Lines II: Rebel Stand''. Allston wrote three of the nine Legacy of the Force novels: ''Betrayal'', ''Exile'', and '' Fury'', and three of the nine Fate of the Jedi novels: '' Outcast'', ''Backlash'', and ''Conviction''. Early life and education Allston was born December 8, 1960, in Corsicana, Texas, to Tom Dale Allston and Rose Binford B ...
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Steve Jackson Games
Steve Jackson Games (SJGames) is a game company, founded in 1980 by Steve Jackson, that creates and publishes role-playing, board, and card games, and (until 2019) the gaming magazine ''Pyramid''. History Founded in 1980, six years after the creation of ''Dungeons & Dragons'', SJ Games created several role-playing and strategy games with science fiction themes. SJ Games' early titles were microgames initially sold in 4×7 inch ziploc bags, and later in the similarly sized Pocket Box. Games such as ''Ogre'', ''Car Wars'', and ''G.E.V'' (an ''Ogre'' spin-off) were popular during SJ Games' early years. Game designers such as Loren Wiseman and Jonathan Leistiko have worked for Steve Jackson Games. Today SJ Games publishes a variety of games, such as card games, board games, strategy games, and in different genres, such as fantasy, sci-fi, and gothic horror. They also published the book ''Principia Discordia'', the sacred text of the Discordian religion. Raid by the Secret S ...
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Dragon (magazine)
''Dragon'' is one of the two official magazines for source material for the ''Dungeons & Dragons'' role-playing game and associated products, along with ''Dungeon (magazine), Dungeon''. TSR, Inc. originally launched the monthly printed magazine in 1976 to succeed the company's earlier publication, ''The Strategic Review''. The final printed issue was #359 in September 2007. Shortly after the last print issue shipped in mid-August 2007, Wizards of the Coast (part of Hasbro, Inc.), the publication's current copyright holder, relaunched ''Dragon'' as an online magazine, continuing on the numbering of the print edition. The last published issue was No. 430 in December 2013. A digital publication called ''Dragon+'', which replaces the ''Dragon'' magazine, launched in 2015. It is created by Dialect in collaboration with Wizards of the Coast, and its numbering system for issues started at No. 1. History TSR In 1975, TSR, Inc. began publishing ''The Strategic Review''. At the time ...
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Lester W
Lester is an ancient Anglo-Saxon surname and given name. Notable people and characters with the name include: People Given name * Lester Bangs (1948–1982), American music critic * Lester W. Bentley (1908–1972), American artist from Wisconsin * Lester Bird (1938–2021), second prime minister of Antigua and Barbuda (1994–2004) * Lester Cotton (born 1996), American football player * Lester del Rey (1915–1993), American science fiction author and editor * Lester Flatt (1914–1979), American bluegrass musician * Lester Gillis (1908–1934), better known as Baby Face Nelson, American gangster * Lester Holt (born 1959), American television journalist * Lester Charles King (1907–1989), English geomorphologist * Lester Lanin (1907–2004), American jazz and pop music bandleader * Lester Lockett (1912–2005), American Negro League baseball player * Lester Maddox (1915–2003), governor and lieutenant governor of the U.S. state of Georgia * Lester Patrick (1883–1960), Cana ...
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TSR (company)
TSR, Inc. was an American game publishing company, best known as the original publisher of ''Dungeons & Dragons'' (''D&D''). Its earliest incarnation, Tactical Studies Rules, was founded in October 1973 by Gary Gygax and Don Kaye. Gygax had been unable to find a publisher for ''D&D'', a new type of game he and Dave Arneson were co-developing, so founded the new company with Kaye to self-publish their products. Needing financing to bring their new game to market, Gygax and Kaye brought in Brian Blume in December as an equal partner. ''Dungeons & Dragons'' is generally considered the first tabletop role-playing game (TTRPG), and established the genre. When Kaye died suddenly in 1975, the Tactical Studies Rules partnership restructured into TSR Hobbies, Inc. and accepted investment from Blume's father Melvin. With the popular ''D&D'' as its main product, TSR Hobbies became a major force in the games industry by the late 1970s. Melvin Blume eventually transferred his shares to his ...
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Pegasus (game Magazine)
''Pegasus'' was a gaming magazine published from 1981 to 1983 by Judges Guild. Contents ''Pegasus'' was a magazine containing a 32-page supplement in each issue, plus articles on AD&D variants, new magic and monsters, tips on gamemastering, fiction and reviews. History After failing with new licenses and computer games, Judges Guild rebooted its magazines with ''Pegasus'' #1 (April/May 1981), again by Mike Reagan. The first issue was 96 pages, larger than Judges Guild's old magazines, and returned to the pulp-quality pages and covers of the previous magazines. The first issue included a 36-page city-state campaign installment, "The Black Ring" by Dan Hauffe. Guild membership just got members a subscription to ''Pegasus'', and with issue #3 (1981), that also included a 10% discount on some products, highlighted in each issue of the magazine. Over its lifetime, ''Pegasus'' would feature articles for ''D&D'', '' Arduin Grimoire'', ''Champions'', ''The Fantasy Trip'', ''The Morrow Pr ...
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