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Dragonstomper
''Dragonstomper'' is an Atari 2600 role-playing video game programmed by Stephen Landrum and published in 1982 by Starpath. It requires the Starpath Supercharger peripheral. ''Dragonstomper'' follows the adventures of a dragon hunter who is given a quest by the king to defeat a dragon and reclaim a magical amulet that was stolen. The player makes his way over the countryside vanquishing various adversaries and gaining gold and experience. After achieving strength, the player enters a shop in an oppressed village where equipment can be purchased, soldiers hired, and special scrolls obtained to defeat the dragon in its lair. The final leg of the journey traverses into the dragon's lair where he must avoid a series of traps strewn throughout the cave and defeat the dragon. Gameplay During the first segment of the game ("The Wilderness"), the player's goal is to either collect enough money and valuables to bribe the town guard into letting him pass through, or to find an identi ...
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Dragonstomper
''Dragonstomper'' is an Atari 2600 role-playing video game programmed by Stephen Landrum and published in 1982 by Starpath. It requires the Starpath Supercharger peripheral. ''Dragonstomper'' follows the adventures of a dragon hunter who is given a quest by the king to defeat a dragon and reclaim a magical amulet that was stolen. The player makes his way over the countryside vanquishing various adversaries and gaining gold and experience. After achieving strength, the player enters a shop in an oppressed village where equipment can be purchased, soldiers hired, and special scrolls obtained to defeat the dragon in its lair. The final leg of the journey traverses into the dragon's lair where he must avoid a series of traps strewn throughout the cave and defeat the dragon. Gameplay During the first segment of the game ("The Wilderness"), the player's goal is to either collect enough money and valuables to bribe the town guard into letting him pass through, or to find an identi ...
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Starpath Supercharger
The Starpath Supercharger (originally called the Arcadia Supercharger) is an expansion peripheral cartridge created by Starpath, for playing cassette-based proprietary games on the Atari 2600 video game console. The device consists of a long cartridge with a handle on the end, and an audio cassette cable. It adds 6 KB to the Atari 2600's 128 bytes of RAM (increasing it 49-fold to 6,272 bytes of RAM), allowing for the creation of specially compatible games which are larger and have higher resolution graphics than normal cartridges. A cable coming out of the side of the cartridge plugs into the earphone jack of any standard cassette player, for loading all Supercharger games from standard audio cassettes. Games All Supercharger games were developed by Starpath. ;Initial releases Listed in order of release: #''Phaser Patrol'' #'' Communist Mutants from Space'' #'' Fireball'' #''Suicide Mission'' #''Escape from the Mindmaster'' (prototype is called ''Labyrinth'') #'' Dragonsto ...
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Role-playing Video Games
A role-playing video game (commonly referred to as simply a role-playing game or RPG, as well as a computer role-playing game or CRPG) is a video game genre where the player controls the actions of a character (or several party members) immersed in some well-defined world, usually involving some form of character development by way of recording statistics. Many role-playing video games have origins in tabletop role-playing games Adams, Rollings 2003, p. 347 and use much of the same terminology, settings and game mechanics. Other major similarities with pen-and-paper games include developed story-telling and narrative elements, player character development, complexity, as well as replay value and immersion. The electronic medium removes the necessity for a gamemaster and increases combat resolution speed. RPGs have evolved from simple text-based console-window games into visually rich 3D experiences. Characteristics Role-playing video games use much of the same terminology, s ...
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Role-playing Video Game
A role-playing video game (commonly referred to as simply a role-playing game or RPG, as well as a computer role-playing game or CRPG) is a video game genre where the player controls the actions of a character (or several party members) immersed in some well-defined world, usually involving some form of character development by way of recording statistics. Many role-playing video games have origins in tabletop role-playing games Adams, Rollings 2003, p. 347 and use much of the same terminology, settings and game mechanics. Other major similarities with pen-and-paper games include developed story-telling and narrative elements, player character development, complexity, as well as replay value and immersion. The electronic medium removes the necessity for a gamemaster and increases combat resolution speed. RPGs have evolved from simple text-based console-window games into visually rich 3D experiences. Characteristics Role-playing video games use much of the same terminology, s ...
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Role-playing Video Game
A role-playing video game (commonly referred to as simply a role-playing game or RPG, as well as a computer role-playing game or CRPG) is a video game genre where the player controls the actions of a character (or several party members) immersed in some well-defined world, usually involving some form of character development by way of recording statistics. Many role-playing video games have origins in tabletop role-playing games Adams, Rollings 2003, p. 347 and use much of the same terminology, settings and game mechanics. Other major similarities with pen-and-paper games include developed story-telling and narrative elements, player character development, complexity, as well as replay value and immersion. The electronic medium removes the necessity for a gamemaster and increases combat resolution speed. RPGs have evolved from simple text-based console-window games into visually rich 3D experiences. Characteristics Role-playing video games use much of the same terminology, s ...
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Warrior
A warrior is a person specializing in combat or warfare, especially within the context of a tribal or clan-based warrior culture society that recognizes a separate warrior aristocracies, class, or caste. History Warriors seem to have been present in the earliest pre-state societies. Scholars have argued that horse-riding Yamnaya warriors from the Pontic–Caspian steppe played a key role during the Indo-European migrations and the diffusion of Indo-European languages across Eurasia. Most of the basic weapons used by warriors appeared before the rise of most hierarchical systems. Bows and arrows, clubs, spears, swords, and other edged weapons were in widespread use. However, with the new findings of metallurgy, the aforementioned weapons had grown in effectiveness. When the first hierarchical systems evolved 5000 years ago, the gap between the rulers and the ruled had increased. Making war to extend the outreach of their territories, rulers often forced men from lower orders ...
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Experience Points
An experience point (often abbreviated as exp or XP) is a unit of measurement used in some tabletop role-playing games (RPGs) and role-playing video games to quantify a player character's life experience and progression through the game. Experience points are generally awarded for the completion of missions, overcoming obstacles and opponents, and successful role-playing. In many RPGs, characters start as fairly weak and untrained. When a sufficient amount of experience is obtained, the character "levels up", achieving the next stage of character development. Such an event usually increases the character's statistics, such as maximum health, magic and strength, and may permit the character to acquire new abilities or improve existing ones. Levelling up may also give the character access to more challenging areas or items. In some role-playing games, particularly those derived from ''Dungeons & Dragons'', experience points are used to improve characters in discrete experience lev ...
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Quarterstaff
A quarterstaff (plural quarterstaffs or quarterstaves), also short staff or simply staff is a traditional European pole weapon, which was especially prominent in England during the Early Modern period. The term is generally accepted to refer to a shaft of hardwood from long, sometimes with a metal tip, ferrule, or spike at one or both ends. The term "short staff" compares this to the "long staff" based on the pike with a length in excess of . The height of the staff should be around the same as the user plus their hand set upright on their head (approximately ). Etymology The name "quarterstaff" is first attested in the mid-16th century. The "quarter" possibly refers to the means of production, the staff being made from quartersawn hardwood (as opposed to a staff of lower quality made from conventionally sawn lumber or from a tree branch).OED; The possibility that the name derives from the way the staff is held, the right hand grasping it one-quarter of the distance from the ...
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Potion
A potion () is a liquid "that contains medicine, poison, or something that is supposed to have magic powers.” It derives from the Latin word ''potus'' which referred to a drink or drinking. The term philtre is also used, often specifically for a love potion, a potion that is supposed to create feelings of love or attraction in the one who drinks it. Throughout history there have been several types of potions for a range of purposes. Reasons for taking potions ranged from curing an illness, to securing immortality to trying to induce love. These potions, while often ineffective or poisonous, occasionally had some degree of medicinal success depending on what they sought to fix and the type and amount of ingredients used. Some popular ingredients used in potions across history include Spanish fly, nightshade plants, cannabis and opium. During the 17th to 19th century, it was common in Europe to see peddlers offering potions for ailments ranging from heartbreak to the plague ...
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Arachnid
Arachnida () is a class of joint-legged invertebrate animals (arthropods), in the subphylum Chelicerata. Arachnida includes, among others, spiders, scorpions, ticks, mites, pseudoscorpions, harvestmen, camel spiders, whip spiders and vinegaroons. Almost all adult arachnids have eight legs, although the front pair of legs in some species has converted to a sensory function, while in other species, different appendages can grow large enough to take on the appearance of extra pairs of legs. The term is derived from the Greek word (''aráchnē'', 'spider'), from the myth of the hubristic human weaver Arachne, who was turned into a spider. Almost all extant arachnids are terrestrial, living mainly on land. However, some inhabit freshwater environments and, with the exception of the pelagic zone, marine environments as well. They comprise over 100,000 named species, of which 47,000 are species of spiders. Morphology Almost all adult arachnids have eight legs, unlike adult inse ...
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Electronic Games
An electronic game is a game that uses electronics to create an interactive system with which a player can play. Video games are the most common form today, and for this reason the two terms are often used interchangeably. There are other common forms of electronic game including handheld electronic games, standalone systems (e.g. pinball, slot machines, or electro-mechanical arcade games), and exclusively non-visual products (e.g. audio games). Teletype games The earliest form of computer game to achieve any degree of mainstream use was the text-based Teletype game. Teletype games lack video display screens and instead present the game to the player by printing a series of characters on paper which the player reads as it emerges from the platen. Practically this means that each action taken will require a line of paper and thus a hard-copy record of the game remains after it has been played. This naturally tends to reduce the size of the gaming universe or alternatively to requi ...
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Bow And Arrow
The bow and arrow is a ranged weapon system consisting of an elastic launching device (bow) and long-shafted projectiles ( arrows). Humans used bows and arrows for hunting and aggression long before recorded history, and the practice was common to many prehistoric cultures. They were important weapons of war from ancient history until the early modern period, where they were rendered increasingly obsolete by the development of the more powerful and accurate firearms. Today, bows and arrows are mostly used for hunting and sports. Archery is the art, practice, or skill of using bows to shoot arrows.Paterson ''Encyclopaedia of Archery'' p. 17 A person who shoots arrows with a bow is called a bowman or an archer. Someone who makes bows is known as a bowyer,Paterson ''Encyclopaedia of Archery'' p. 31 someone who makes arrows is a fletcher,Paterson ''Encyclopaedia of Archery'' p. 56 and someone who manufactures metal arrowheads is an arrowsmith.Paterson ''Encyclopaedia of Arche ...
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