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Dragonica
''Dragon Saga'' ( ko, 드래곤사가) called ''Dragonica'' before 2010, is a free-to-play 3D side-scrolling massively multiplayer online role-playing game developed by Barunson Interactive and Gravity Interactive. Development has been ongoing since March 2006. Operation of ''Dragon Saga'' is relegated to different publishers for their respective regions. Whilst being free-to-play, the game also includes a cash shop that allows for unique customization of player's characters. The game's commercial launch was in June 2009 in China and October 2009 in Europe and October 2010 in North America. Characters created during the Open Beta testing were carried over to the commercial release. Six content expansions for the game have been released, all of which are free: ''Tales of the Damned'' which was released on 16 October 2009 and ''Awakening of the Ice Dragon'' which was released on 15 February 2011 have both been released in North America. Plot ''Dragon Saga'' takes place on the c ...
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Dragonica
''Dragon Saga'' ( ko, 드래곤사가) called ''Dragonica'' before 2010, is a free-to-play 3D side-scrolling massively multiplayer online role-playing game developed by Barunson Interactive and Gravity Interactive. Development has been ongoing since March 2006. Operation of ''Dragon Saga'' is relegated to different publishers for their respective regions. Whilst being free-to-play, the game also includes a cash shop that allows for unique customization of player's characters. The game's commercial launch was in June 2009 in China and October 2009 in Europe and October 2010 in North America. Characters created during the Open Beta testing were carried over to the commercial release. Six content expansions for the game have been released, all of which are free: ''Tales of the Damned'' which was released on 16 October 2009 and ''Awakening of the Ice Dragon'' which was released on 15 February 2011 have both been released in North America. Plot ''Dragon Saga'' takes place on the c ...
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Gravity Interactive
Founded in March 2003, Gravity Interactive LLC was created to host games for North America developed by GRAVITY Co., Ltd. It is based in Buena Park near Orange County, California. Gravity was initially provided with several servers from Gravity Co., and began beta testing of the International Ragnarok Online (iRO) service in 2003. Commercial service subsequently began on June 1, 2003. In 2005, Gravity also began hosting the North American version of ROSE Online (naROSE). On January 1, 2006, Gravity Interactive LLC became Gravity Interactive, Inc. In February 2008, Gravity began beta testing its third MMORPG, Requiem: Bloodymare. Around mid to late 2012 Gravity began beta testing its fourth MMORPG, Maestia: Rise Of Keledus. In April 2013, Gravity began beta testing the second title in the Ragnarok Online series. Ragnarok Online 2 was launched in May 2013 and also available on Steam. PC Games Games which Gravity Interactive currently offers include: * ''Ragnarok Online'' * '' R ...
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Gamebryo
Gamebryo (; ; formerly NetImmerse until 2003) is a game engine developed by Gamebase Co., Ltd. and Gamebase USA, that incorporates a set of tools and plugins including run-time libraries, supporting video game developers for numerous cross-platform game titles in a variety of genres, and served as a basis for the Creation Engine. History Numerical Design Limited (NDL) was founded in 1983, mostly doing contract work for government and CAD clients in the computer graphics sector, though also some game developers such as Interactive Magic. This work led to the production of the NetImmerse game engine in 1997, evolving into Gamebryo by 2003. NDL was merged into Emergent Game Technologies (EGT, founded 2000, Butterfly.net until May 2005) in August 2005. NetImmerse then evolved to Gamebryo LightSpeed. During 2009 the development staff of Gamebryo was downsized, and by July 2010 the engineering office in Chapel Hill, North Carolina was closed. On November 11, 2010, assets of EGT ...
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Gamebryo Games
Gamebryo (; ; formerly NetImmerse until 2003) is a game engine developed by Gamebase Co., Ltd. and Gamebase USA, that incorporates a set of tools and plugins including run-time libraries, supporting video game developers for numerous cross-platform game titles in a variety of genres, and served as a basis for the Creation Engine. History Numerical Design Limited (NDL) was founded in 1983, mostly doing contract work for government and CAD clients in the computer graphics sector, though also some game developers such as Interactive Magic. This work led to the production of the NetImmerse game engine in 1997, evolving into Gamebryo by 2003. NDL was merged into Emergent Game Technologies (EGT, founded 2000, Butterfly.net until May 2005) in August 2005. NetImmerse then evolved to Gamebryo LightSpeed. During 2009 the development staff of Gamebryo was downsized, and by July 2010 the engineering office in Chapel Hill, North Carolina was closed. On November 11, 2010, assets of EGT ...
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GPotato
gPotato is a free multiplayer game portal website operated in Japan and South Korea by Gala Inc. and its subsidiaries, and formerly in North America and Europe by subsidiaries of South Korean-based Webzen. gPotato game portals are in South Korea and Japan. Games hosted at gPotato range from traditional MMORPGs to more accessible casual flash games/browser-based games, all of which are free-to-play so no annual/monthly payment is required; revenue is generated from a micropayment system. Games and their premium item shops can be accessed by the Group's regional gPotato portal sites. gPotato games are aimed at a broad range of players. Gala Inc.'s corporate philosophy is to "connect people all over the world and by doing that, contribute to global peace." With this in mind, the games published on gPotato portals have no blood in them and are appropriate for a wide age group of players. gPotato in North America and Europe was previously operated by Gala Inc. In February ...
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Video Games Developed In South Korea
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical video ...
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Windows Games
This is an index of Microsoft Windows games. This list has been split into multiple pages. Please use the Table of Contents to browse it. This list contains game titles across all lists. Notes See also * Lists of video games * Index of DOS games * List of Windows 3.x games {{Index footer Windows Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for serv ...
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Looting (gaming)
In video games, loot is the collection of items picked up by the player character that increase their power or level up their abilities, such as currency, spells, equipment and weapons. Loot is meant to reward the player for progressing in the game, and can be of superior quality to items that can be purchased. It can also be part of an upgrade system that permanently increases the player's abilities. Functions Early computer role-playing games such as SSI's ''Gold Box'' series rewarded player progress with in-game treasure, which was typically preset in the games' programming. Recent games tend to randomly or procedurally generate loot, with better loot such as more powerful weapons or stronger armor obtained from more difficult challenges. The random nature of loot was established in the roguelike genre of games and made mainstream through Blizzard Entertainment's '' Diablo'' which was based on roguelike design principles. Fixed items, determined essential for game progress ...
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Massively Multiplayer Online Role-playing Games
A massively multiplayer online role-playing game (MMORPG) is a video game that combines aspects of a role-playing video game and a massively multiplayer online game. As in role-playing games (RPGs), the player assumes the role of a character (often in a fantasy world or science-fiction world) and takes control over many of that character's actions. MMORPGs are distinguished from single-player or small multi-player online RPGs by the number of players able to interact together, and by the game's persistent world (usually hosted by the game's publisher), which continues to exist and evolve while the player is offline and away from the game. MMORPGs are played throughout the world. Worldwide revenues for MMORPGs exceeded half a billion dollars in 2005, and Western revenues exceeded a billion dollars in 2006. In 2008, the spending on subscription MMORPGs by consumers in North America and Europe grew to $1.4 billion. ''World of Warcraft'', a popular MMORPG, had over 10 million subscri ...
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Linux Games
Linux gaming refers to playing video games on a Linux operating system. History Linux gaming started largely as an extension of the already present Unix gaming scene, with both systems sharing many similar titles. These games were either mostly original or clones of arcade games and text adventures. A notable example of this are the "BSD Games", a collection of interactive fiction and other text-mode titles. The free software and open source methodologies which spawned the development of the operating system in general also spawned the creation of various early free games. Popular early titles included ''NetHack, Netrek, XBill, XEvil, xbattle, Xconq'' and ''XPilot''. As the operating system itself grew and expanded, the amount of free and open-source games also increased in scale and complexity. 1990–1998 The beginning of Linux as a gaming platform for commercial video games is widely credited to have begun in 1994 when Dave D. Taylor ported the game ''Doom'' to Linux ...
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IOS Games
iOS (formerly iPhone OS) is a mobile operating system created and developed by Apple Inc. exclusively for its hardware. It is the operating system that powers many of the company's mobile devices, including the iPhone; the term also includes the system software for iPads predating iPadOS—which was introduced in 2019—as well as on the iPod Touch devices—which were discontinued in mid-2022. It is the world's second-most widely installed mobile operating system, after Android. It is the basis for three other operating systems made by Apple: iPadOS, tvOS, and watchOS. It is proprietary software, although some parts of it are open source under the Apple Public Source License and other licenses. Unveiled in 2007 for the first-generation iPhone, iOS has since been extended to support other Apple devices such as the iPod Touch (September 2007) and the iPad (introduced: January 2010; availability: April 2010.) , Apple's App Store contains more than 2.1 million iOS appli ...
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