Dragon Oath
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Dragon Oath
''Dragon Oath'', also known as ''Tian Long Ba Bu'' (abbreviation: ''TLBB'') in China, is a free-to-play MMORPG developed and published by Changyou.com and Sohu and launched in May 2007. The game's story is based on the novel ''Demi-Gods and Semi-Devils'' by Louis Cha. Since its initial launch in China, ChangYou.com has taken steps to sell ''Dragon Oath'' on an international stage. The game now has servers in Europe, Malaysia, Vietnam and the United States. Much like the servers in Europe, the servers in America are scheduled to close on July 25, 2016. Gameplay ''Dragon Oath'' is a 2.5D martial arts-style fighting and community-building game designed to give players the freedom to "choose their own destiny" and play the game in any way they decide. The game features 9 playable classes based on Ancient Kung-fu disciplines. Game setting ''Dragon Oath'' is set in a world based heavily on Buddhist cosmology and the concept of the Eight Races of non-human entities. At the heart of the ...
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Sohu
Sohu, Inc. () is a Chinese Internet company headquartered in the Sohu Internet Plaza in Haidian District, Beijing. Sohu and its subsidiaries offer advertising, a search engine (Sogou.com), on-line multiplayer gaming (ChangYou.com) and other services. History Sohu was founded as Internet Technologies China (ITC) in 1996 by Charles Zhang after he completed his PhD from the Massachusetts Institute of Technology and received venture capital funding from colleagues he met there. The following year, Zhang changed the name of ITC to Sohoo in homage to Yahoo! after meeting its cofounder, Jerry Yang; the name was soon after changed to Sohu to differentiate it from the American company. Sohu has been listed on NASDAQ since 2000 through a variable interest entity (VIE) based in Delaware. Sohu's Sogou.com search engine was in talks to be sold in July 2013 to Qihoo for around $1.4 billion. On September 17, 2013, it was announced that Tencent has invested $448 million for a minority shar ...
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Fantasy Massively Multiplayer Online Role-playing Games
Fantasy is a genre of speculative fiction involving magical elements, typically set in a fictional universe and sometimes inspired by mythology and folklore. Its roots are in oral traditions, which then became fantasy literature and drama. From the twentieth century, it has expanded further into various media, including film, television, graphic novels, manga, animations and video games. Fantasy is distinguished from the genres of science fiction and horror by the respective absence of scientific or macabre themes, although these genres overlap. In popular culture, the fantasy genre predominantly features settings that emulate Earth, but with a sense of otherness. In its broadest sense, however, fantasy consists of works by many writers, artists, filmmakers, and musicians from ancient myths and legends to many recent and popular works. Traits Most fantasy uses magic or other supernatural elements as a main plot element, theme, or setting. Magic, magic practitioners ( so ...
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Massively Multiplayer Online Games
A massively multiplayer online game (MMOG or more commonly MMO) is an online video game with a large number of players, often hundreds or thousands, on the same server. MMOs usually feature a huge, persistent open world, although there are games that differ. These games can be found for most network-capable platforms, including the personal computer, video game console, or smartphones and other mobile devices. MMOs can enable players to cooperate and compete with each other on a large scale, and sometimes to interact meaningfully with people around the world. They include a variety of gameplay types, representing many video game genres. History The most popular type of MMOG, and the subgenre that pioneered the category, is the massively multiplayer online role-playing game (MMORPG), which descended from university mainframe computer MUD and adventure games such as '' Rogue'' and ''Dungeon'' on the PDP-10. These games predate the commercial gaming industry and the Internet, ...
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Persistent Worlds
Persistent may refer to: * Persistent data * Persistent data structure * Persistent identifier * Persistent memory * Persistent organic pollutant * Persistent Systems, a technology company * USS ''Persistent'', three United States Navy ships See also * The Persistence of Memory (other) * Persistence (other) Persistence may refer to: Math and computers * Image persistence, in LCD monitors * Persistence (computer science), the characteristic of data that outlives the execution of the program that created it * Persistence of a number, a mathematical ... * Stereotypes {{disambig ...
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Works Based On Demi-Gods And Semi-Devils
Works may refer to: People * Caddy Works (1896–1982), American college sports coach * Samuel Works (c. 1781–1868), New York politician Albums * '' ''Works'' (Pink Floyd album)'', a Pink Floyd album from 1983 * ''Works'', a Gary Burton album from 1972 * ''Works'', a Status Quo album from 1983 * ''Works'', a John Abercrombie album from 1991 * ''Works'', a Pat Metheny album from 1994 * ''Works'', an Alan Parson Project album from 2002 * ''Works Volume 1'', a 1977 Emerson, Lake & Palmer album * ''Works Volume 2'', a 1977 Emerson, Lake & Palmer album * '' The Works'', a 1984 Queen album Other uses * Microsoft Works, a collection of office productivity programs created by Microsoft * IBM Works, an office suite for the IBM OS/2 operating system * Mount Works, Victoria Land, Antarctica See also * The Works (other) * Work (other) Work may refer to: * Work (human activity), intentional activity people perform to support themselves, others, or the community ** ...
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Wuxia Video Games
( ), which literally means "martial heroes", is a genre of Chinese fiction concerning the adventures of martial artists in ancient China. Although is traditionally a form of historical fiction, its popularity has caused it to be adapted for such diverse art forms as Chinese opera, manhua, television dramas, films, and video games. It forms part of popular culture in many Chinese-speaking communities around the world. The word "" is a compound composed of the elements (, literally "martial", "military", or "armed") and (, literally "chivalrous", "vigilante" or "hero"). A martial artist who follows the code of is often referred to as a (, literally "follower of ") or (, literally "wandering "). In some translations, the martial artist is referred to as a "swordsman" or "swordswoman" even though they may not necessarily wield a sword. The heroes in wuxia fiction typically do not serve a lord, wield military power, or belong to the aristocratic class. They often originate ...
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Video Games Set In The Song Dynasty
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, Video file format, computer files, and Streaming media, network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a Live television, live technology. Charles Ginsburg led an Ampex re ...
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Video Games Based On Novels
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical video ...
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Video Games Developed In China
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical video ...
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Windows Games
This is an index of Microsoft Windows games. This list has been split into multiple pages. Please use the Table of Contents to browse it. This list contains game titles across all lists. Notes See also * Lists of video games * Index of DOS games * List of Windows 3.x games {{Index footer Windows Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for serv ...
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