Draconus Ingame
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Draconus Ingame
''Draconus'' is an action-adventure platform game developed and published by Zeppelin Games in 1988. It was released for the Atari 8-bit computers, Commodore 64, and ZX Spectrum. ''Draconus'' is similar to ''Metroid''. Gameplay The player assumes the role of the hero, Frognum, whose task it is to reclaim his kingdom from the Tyrant beast. The game style is principally a platformer which finds the player running and jumping through various screens, numbering around a hundred. Many of the rooms include enemies, which generally follow fixed paths but may also swarm and chase the player. The player starts the game with two weapons: fire breath which is limited but may be replenished by collecting items, and a punch which is unlimited. Once destroyed, enemies do not respawn except in the C64 The Commodore 64, also known as the C64, is an 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7– ...
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Zeppelin Games
Eutechnyx Limited (formerly Zeppelin Games Limited, until 1994, and Merit Studios (Europe) Limited, until 1997) is a British video game developer based in Newcastle upon Tyne, England. Since 1997, the company has focused on racing games. They are known for their largely panned video game '' Ride to Hell: Retribution'', work with the ''NASCAR The Game'' franchise, and as a developer on various other racing titles and games. History Zeppelin Games (1987–1994) The company founder, Brian Jobling, started creating games for the Atari 800, ZX Spectrum, and Commodore 64 personal computers at home in the early 1980s as a 14-year-old. With the money that he made, he started the company, Zeppelin Games, in November 1987 when he was 17. Zeppelin Games produced a large number of games for various home computer systems including Atari 8-bit family, Commodore 64, ZX Spectrum, Atari ST and Amiga and by the early 90s were also making games for PC and consoles such as the Mega Drive/Gen ...
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