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Down Styphon!
''Down Styphon!'' is a miniatures wargame published by Fantasy Games Unlimited in 1977. Description The '' Musket & Pike'' rules for simulating battles of the 16th and 17th centuries with 15mm miniature soldiers had originally been published in 1973 by Simulations Publications Inc. (SPI). Using modified ''Musket & Pike'' rules, Mike Gilbert designed ''Down Styphon!'', a miniatures wargame that is based the battles described in H. Beam Piper's novel ''Lord Kalvan of Otherwhen''. Reception In the November-December 1977 edition of ''The Space Gamer'' (Issue No. 14), Tony Watson thought the game, although well-written, was just okay, saying, "The rules themselves are good, faithful to their inspiration. They are not very innovative, but they certainly provide all major components thus giving the players some interesting and accurate miniatures battles." In the October 1979 edition of ''Dragon A dragon is a reptilian legendary creature that appears in the folklore of many culture ...
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John F
John is a common English name and surname: * John (given name) * John (surname) John may also refer to: New Testament Works * Gospel of John, a title often shortened to John * First Epistle of John, often shortened to 1 John * Second Epistle of John, often shortened to 2 John * Third Epistle of John, often shortened to 3 John People * John the Baptist (died c. AD 30), regarded as a prophet and the forerunner of Jesus Christ * John the Apostle (lived c. AD 30), one of the twelve apostles of Jesus * John the Evangelist, assigned author of the Fourth Gospel, once identified with the Apostle * John of Patmos, also known as John the Divine or John the Revelator, the author of the Book of Revelation, once identified with the Apostle * John the Presbyter, a figure either identified with or distinguished from the Apostle, the Evangelist and John of Patmos Other people with the given name Religious figures * John, father of Andrew the Apostle and Saint Peter * Pope Jo ...
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Fantasy Games Unlimited
Fantasy Games Unlimited (FGU) is a publishing house for tabletop and role-playing games. The company has no in-house design teams and relies on submitted material from outside talent. History Founded in the summer of 1975 in Jericho, New York by Scott Bizar, the company's first publications were the wargames ''Gladiators'' and ''Royal Armies of the Hyborean Age''. Upon the appearance and popularity of ''Dungeons & Dragons'' from TSR, the company turned its attentions to role-playing games, seeking and producing systems from amateurs and freelancers, paying them 10% of the gross receipts. FGU also copyrighted their games in the name of the designer so that the designer would receive any additional royalties for licensed figurines and other uses. Rather than focusing on one line and supporting it with supplements, FGU produced a stream of new games. Because of the disparate authors, the rules systems were incompatible. FGU Incorporated published dozens of role-playing games. Fant ...
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Musket & Pike
''Musket & Pike'', subtitled "Tactical Combat, 1550-1680", is a board wargame published by Simulations Publications Inc. (SPI) in 1973 that simulates combat in Europe during the transition from edged weapons to firearms in the 16th and 17th centuries. Background During the English Civil War, the French War of the Three Henrys, the Dutch Revolt and the Thirty Years' War of the 16th and 17th centuries, battle tactics in Europe were forced to adapt as weaponry moved from the medieval pike to the single shot musket and pistol. Description ''Musket & Pike'' is a two-player board wargame that examines the tactics needed during historical battles during the period when pikemen were still an important part of an army but as reasonably reliable single-person firearms came to the fore. Components The game box contains: * 22" x 29" paper hex grid map scaled at per hex * 400 die-cut counters * map-folded rulesheet * various player aids and charts * small 6-sided die Gameplay The game u ...
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Simulations Publications Inc
A simulation is the imitation of the operation of a real-world process or system over time. Simulations require the use of models; the model represents the key characteristics or behaviors of the selected system or process, whereas the simulation represents the evolution of the model over time. Often, computers are used to execute the simulation. Simulation is used in many contexts, such as simulation of technology for performance tuning or optimizing, safety engineering, testing, training, education, and video games. Simulation is also used with scientific modelling of natural systems or human systems to gain insight into their functioning, as in economics. Simulation can be used to show the eventual real effects of alternative conditions and courses of action. Simulation is also used when the real system cannot be engaged, because it may not be accessible, or it may be dangerous or unacceptable to engage, or it is being designed but not yet built, or it may simply not e ...
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Michael 'Mike' Gilbert
Michael 'Mike' Gilbert (20 July 1947 – 14 August 2000) was a prolific U.S. fan artist in the late ’60s in Locus and other fanzines as well as an author, and publishing professional. Later he did illustrations for Fantasy Games Unlimited, Analog, F&SF, etc., and served as art director for If. He died August 14, 2000 of complications following open-heart surgery. He graduated from Rochester Institute of Technology in 1970. He married Sheila Gilbert, née Elkin, in 1971. Gilbert won the Hugo Award for Best Fan Artist in 1971. Bibliography Chapterbooks * The Day of the Ness (1975) with Andre Norton Cover Art * Victory on Janus (1968) * Locus, June 24, 1969 * Locus, July 31, 1969 * Locus, August 23, 1969 * Locus, September 10, 1969 * Locus, December 31, 1969 * The Magazine of Fantasy and Science Fiction, February 1970 * If, March 1970 * Locus, April 9, 1970 * Locus, May 22, 1970 * Locus, October 20, 1970 * Locus, May 25, 1971 * Locus, January 22, 1972 * Breaking Point (1973) * An ...
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Lord Kalvan Of Otherwhen
''Lord Kalvan of Otherwhen'' is a 1965 science fiction novel by American writer H. Beam Piper; it is part of his Paratime series of stories, and was expanded by John F. Carr to form the Kalvan series (with some installments co-written by Carr and other writers). It recounts the adventures of a Pennsylvania State Police, Pennsylvania state trooper who is accidentally transported to a more backward Parallel universe (fiction), parallel universe. It was published posthumously, making it Piper's final science fiction novel. The book is an expanded version of the novelettes "Gunpowder God", which had been published in the November 1964 issue of Analog Science Fiction and Fact, and "Down Styphon!", which had been published in the November 1965 issue of Analog. "Gunpowder God" itself is a Paratime-series rewrite of the unpublished story "When in the Course", which takes place in the H. Beam Piper#Terro-Human Future History, Terro-Human Future History milieu. Plot summary Humans on a ...
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The Space Gamer
''The Space Gamer'' was a magazine dedicated to the subject of science fiction and fantasy board games and tabletop role-playing games. It quickly grew in importance and was an important and influential magazine in its subject matter from the late 1970s through the mid-1980s. The magazine is no longer published, but the rights holders maintain a web presence using its final title ''Space Gamer/Fantasy Gamer''. History ''The Space Gamer'' (''TSG'') started out as a digest quarterly publication of the brand new Metagaming Concepts Metagaming Concepts, later known simply as Metagaming, was a company that published board games from 1974 to 1983. It was founded and owned by Howard Thompson, who designed the company's first game, '' Stellar Conquest''. The company also inven ... company in March 1975. Howard M. Thompson, the owner of Metagaming and the first editor of the magazine, stated "The magazine had been planned for after our third or fourth game but circumstances demand ...
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Metagaming Concepts
Metagaming Concepts, later known simply as Metagaming, was a company that published board games from 1974 to 1983. It was founded and owned by Howard Thompson, who designed the company's first game, ''Stellar Conquest''. The company also invented Microgames and published Steve Jackson's first designs, including ''Ogre'', '' G.E.V.'' and ''The Fantasy Trip''. History The company's first product, released in 1974, was ''Stellar Conquest'', which had been rejected by Avalon Hill in 1973. Many of Metagaming's notable titles were also science fiction wargames, including ''Ogre'', '' G.E.V.'', and '' WarpWar''. In 1975, Metagaming started ''The Space Gamer'' as a quarterly house magazine. By its 17th issue, ''TSG'' was a full size bimonthly magazine, printed on slick paper and covering games from other publishers, including fantasy games. Thompson and Metagaming pioneered the idea of publishing small, low-cost games in what came to be known as the MicroGame format. For a while, Me ...
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Dragon (magazine)
''Dragon'' is one of the two official magazines for source material for the ''Dungeons & Dragons'' role-playing game and associated products, along with ''Dungeon (magazine), Dungeon''. TSR, Inc. originally launched the monthly printed magazine in 1976 to succeed the company's earlier publication, ''The Strategic Review''. The final printed issue was #359 in September 2007. Shortly after the last print issue shipped in mid-August 2007, Wizards of the Coast (part of Hasbro, Inc.), the publication's current copyright holder, relaunched ''Dragon'' as an online magazine, continuing on the numbering of the print edition. The last published issue was No. 430 in December 2013. A digital publication called ''Dragon+'', which replaces the ''Dragon'' magazine, launched in 2015. It is created by Dialect in collaboration with Wizards of the Coast, and its numbering system for issues started at No. 1. History TSR In 1975, TSR, Inc. began publishing ''The Strategic Review''. At the time ...
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TSR (company)
TSR, Inc. was an American game publishing company, best known as the original publisher of ''Dungeons & Dragons'' (''D&D''). Its earliest incarnation, Tactical Studies Rules, was founded in October 1973 by Gary Gygax and Don Kaye. Gygax had been unable to find a publisher for ''D&D'', a new type of game he and Dave Arneson were co-developing, so founded the new company with Kaye to self-publish their products. Needing financing to bring their new game to market, Gygax and Kaye brought in Brian Blume in December as an equal partner. ''Dungeons & Dragons'' is generally considered the first tabletop role-playing game (TTRPG), and established the genre. When Kaye died suddenly in 1975, the Tactical Studies Rules partnership restructured into TSR Hobbies, Inc. and accepted investment from Blume's father Melvin. With the popular ''D&D'' as its main product, TSR Hobbies became a major force in the games industry by the late 1970s. Melvin Blume eventually transferred his shares to his ...
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Board Games Introduced In 1977
Board or Boards may refer to: Flat surface * Lumber, or other rigid material, milled or sawn flat ** Plank (wood) ** Cutting board ** Sounding board, of a musical instrument * Cardboard (paper product) * Paperboard * Fiberboard ** Hardboard, a type of fiberboard * Particle board, also known as ''chipboard'' ** Oriented strand board * Printed circuit board, in computing and electronics ** Motherboard, the main printed circuit board of a computer * A reusable writing surface ** Chalkboard ** Whiteboard Recreation * Board game ** Chessboard ** Checkerboard * Board (bridge), a device used in playing duplicate bridge * Board, colloquial term for the rebound statistic in basketball * Board track racing, a type of motorsport popular in the United States during the 1910s and 1920s * Boards, the wall around a bandy field or ice hockey rink * Boardsports * Diving board (other) Companies * Board International, a Swiss software vendor known for its business intelligence softw ...
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