Dota 2 Asian Championships
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Dota 2 Asian Championships
The ''Dota 2'' Asia Championships 2015, () also known as DAC 2015, was a professional ''Dota 2'' tournament that occurred in Shanghai, China from January 5-February 9, 2015 at the Shanghai Grand Stage. It was organized and hosted by Perfect World. The tournament resembled The International, in that there were a number of teams directly invited and that there was a compendium released which contributed to the tournament's prize purse. The tournament was won by Evil Geniuses. Sixteen teams competed in the tournament. Eight teams received direct invitations, they were Vici Gaming, LGD Gaming, Newbee, Invictus Gaming, Team Secret, Evil Geniuses, MVP Phoenix, and Rave. The rest of the teams were determined through qualifiers held for America, Europe, Asia, and a wildcard. The qualified teams through wildcard were TongFu.WanZhou, CDEC Gaming, EHOME, Big God, Cloud9, HellRaisers, Natus Vincere Natus Vincere (Latin for "born to win"), abbreviated NAVI (formerly Na`Vi), is a Ukraini ...
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Dota 2
''Dota 2'' is a 2013 multiplayer online battle arena (MOBA) video game by Valve. The game is a sequel to ''Defense of the Ancients'' (''DotA''), a community-created mod for Blizzard Entertainment's '' Warcraft III: Reign of Chaos.'' ''Dota 2'' is played in matches between two teams of five players, with each team occupying and defending their own separate base on the map. Each of the ten players independently controls a powerful character known as a "hero" that all have unique abilities and differing styles of play. During a match players collect experience points and items for their heroes to successfully defeat the opposing team's heroes in player versus player combat. A team wins by being the first to destroy the other team's "Ancient", a large structure located within their base. Development of ''Dota 2'' began in 2009 when IceFrog, lead designer of ''Defense of the Ancients'', was hired by Valve to create a modernized remake for them in the Source game engine. It was re ...
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2010s In Shanghai
1 (one, unit, unity) is a number representing a single or the only entity. 1 is also a numerical digit and represents a single unit of counting or measurement. For example, a line segment of ''unit length'' is a line segment of length 1. In conventions of sign where zero is considered neither positive nor negative, 1 is the first and smallest positive integer. It is also sometimes considered the first of the infinite sequence of natural numbers, followed by  2, although by other definitions 1 is the second natural number, following  0. The fundamental mathematical property of 1 is to be a multiplicative identity, meaning that any number multiplied by 1 equals the same number. Most if not all properties of 1 can be deduced from this. In advanced mathematics, a multiplicative identity is often denoted 1, even if it is not a number. 1 is by convention not considered a prime number; this was not universally accepted until the mid-20th century. Additionally, 1 is the s ...
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Esports Competitions In China
Esports, short for electronic sports, is a form of competition using video games. Esports often takes the form of organized, multiplayer video game competitions, particularly between professional players, individually or as teams. Although organized competitions have long been a part of video game culture, these were largely between amateurs until the late 2000s, when participation by professional gamers and spectatorship in these events through live streaming saw a large surge in popularity. By the 2010s, esports was a significant factor in the video game industry, with many game developers actively designing and providing funding for tournaments and other events. The most common video game genres associated with esports are multiplayer online battle arena (MOBA), first-person shooter (FPS), fighting, card, battle royale and real-time strategy (RTS) games. Popular esports franchises include ''League of Legends'', ''Dota'', ''Counter-Strike'', ''Valorant'', ''Overwatch'', ''Str ...
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