Dogs Of War (2000 Video Game)
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Dogs Of War (2000 Video Game)
''Dogs of War'' is a science fiction real-time strategy game developed by Silicon Dreams Studio and published by TalonSoft. The game is particular in that it does not simply provide a top-down view to command one's army, but also allows the player to control units individually in third-person view. Plot Around 2200, the Empire on Earth sends colonists to space to seek resources for the now-depleted Earth. The first settlement is on Primus IV. Its colonists are applauded and praised for their bravery. The Empire then sets up colonies all over the galaxy. Suddenly, Primus IV is attacked by a reptilian race known only as the Mantai. Much of the colonist population is killed, but the Empire sends no help. The Empire forgets about Primus IV, as does the rest of the universe. After the colonists manage to fight off the Mantai to less inhabitable parts of the world, they begin to rebuild. Soon after, they discover a material known as SL-18. It is proven to be the perfect material to use ...
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Silicon Dreams Studio
Silicon Dreams Studio Limited was a British video game developer based in Adderbury, England. History Silicon Dreams Studio was founded by Geoff Brown in March 1994 as the in-house development team for video game publisher U.S. Gold, also founded by Brown, and became part of the CentreGold umbrella. In April 1996, the entirety of CentreGold (including Silicon Dreams) was acquired by Eidos Interactive for . However, in December 1996, Brown re-acquired a 75% share in the Silicon Dreams label for at least , and merged it into a new, legally incorporated entity, Silicon Dreams Studio, which became a subsidiary of Geoff Brown Holdings (later renamed Kaboom Studios). In August 2003, Kaboom Studios, facing financial difficulties, closed down sister studio, Attention to Detail, which led media to expect similar to happen to Silicon Dreams Studio. Silicon Dreams Studio entered liquidation on 3 September 2003, laying off all of its 55 employees and cancelling the in-development ''Ur ...
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GameSpot
''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition to the information produced by ''GameSpot'' staff, the site also allows users to write their own reviews, blogs, and post on the site's forums. It has been owned by Fandom, Inc. since October 2022. In 2004, ''GameSpot'' won "Best Gaming Website" as chosen by the viewers in Spike TV's second ''Video Game Award Show'', and has won Webby Awards several times. The domain ''gamespot.com'' attracted at least 60 million visitors annually by October 2008 according to a Compete.com study. History In January 1996, Pete Deemer, Vince Broady and Jon Epstein quit their positions at IDG and founded SpotMedia Communications. SpotMedia then launched ''GameSpot'' on May 1, 1996. Originally, ''GameSpot'' focused solely on personal computer games, so a sis ...
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Video Games Developed In The United Kingdom
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical vide ...
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Silicon Dreams Studio Games
Silicon is a chemical element with the symbol Si and atomic number 14. It is a hard, brittle crystalline solid with a blue-grey metallic luster, and is a Tetravalence, tetravalent metalloid and semiconductor. It is a member of carbon group, group 14 in the periodic table: carbon is above it; and germanium, tin, lead, and flerovium are below it. It is relatively unreactive. Because of its high chemical affinity for oxygen, it was not until 1823 that Jöns Jakob Berzelius was first able to prepare it and characterize it in pure form. Its oxides form a family of anions known as silicates. Its melting and boiling points of 1414 °C and 3265 °C, respectively, are the second highest among all the metalloids and nonmetals, being surpassed only by boron. Silicon is the eighth Abundance of the chemical elements, most common element in the universe by mass, but very rarely occurs as the pure element in the Earth's crust. It is widely distributed in space in cosmic dusts, plan ...
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Real-time Strategy Video Games
Real-time or real time describes various operations in computing or other processes that must guarantee response times within a specified time (deadline), usually a relatively short time. A real-time process is generally one that happens in defined time steps of maximum duration and fast enough to affect the environment in which it occurs, such as inputs to a computing system. Examples of real-time operations include: Computing * Real-time computing, hardware and software systems subject to a specified time constraint * Real-time clock, a computer clock that keeps track of the current time * Real-time Control System, a reference model architecture suitable for software-intensive, real-time computing * Real-time Programming Language, a compiled database programming language which expresses work to be done by a particular time Applications * Real-time computer graphics, sub-field of computer graphics focused on producing and analyzing images in real time ** Real-time camera system ...
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Windows Games
This is an index of Microsoft Windows games. This list has been split into multiple pages. Please use the Table of Contents to browse it. This list contains game titles across all lists. Notes See also * Lists of video games * Index of DOS games * List of Windows 3.x games {{Index footer Windows Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for serv ...
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Multiplayer Online Games
A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local area network, or via a wide area network, most commonly the Internet (e.g. ''World of Warcraft'', ''Call of Duty'', DayZ (video game), ''DayZ''). Multiplayer games usually require players to share a single game system or use Mobile network, networking technology to play together over a greater distance; players may compete against one or more human contestants, work Cooperative video game, cooperatively with a human partner to achieve a common goal, or Gamemaster, supervise other players' activity. Due to multiplayer games allowing players to interact with other individuals, they provide an element of social communication absent from single-player games. History Non-networked Some of the earliest video games were two-player games, including early sports g ...
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Cancelled Dreamcast Games
The Dreamcast is a video game console by Sega. While Sega found success in its Sega Genesis in the early 1990s, they experienced a series of commercial failures with their subsequent releases of Sega CD, 32X, and Sega Saturn, and hoped to reverse their fortunes with their release of the Dreamcast. However, the Dreamcast too featured a relatively short lifespan, launching across 1998 and 1999 in different regions, and being discontinued worldwide in March 2001. While the console had a moderately successful launch and opening year, momentum was slowed in the latter half of 2000, around the time of competitor Sony's launch of the PlayStation 2.https://www.polygon.com/23185499/bernie-stolar-sega-obituary-playstation-dreamcast The platform specifically featured a large number of game cancellations when Sony , commonly stylized as SONY, is a Japanese multinational conglomerate corporation headquartered in Minato, Tokyo, Japan. As a major technology company, it operates as o ...
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Review Aggregator
A review aggregator is a system that collects reviews of products and services (such as films, books, video games, software, hardware, and cars). This system stores the reviews and uses them for purposes such as supporting a website where users can view the reviews, selling information to third parties about consumer tendencies, and creating databases for companies to learn about their actual and potential customers. The system enables users to easily compare many different reviews of the same work. Many of these systems calculate an approximate average assessment, usually based on assigning a numeric value to each review related to its degree of positive rating of the work. Review aggregation sites have begun to have economic effects on the companies that create or manufacture items under review, especially in certain categories such as electronic games, which are expensive to purchase. Some companies have tied royalty payment rates and employee bonuses to aggregate scores, and ...
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PC Zone
''PC Zone'', founded in 1993, was the first magazine dedicated to games for IBM-compatible personal computers to be published in the United Kingdom. Earlier PC magazines such as ''PC Leisure'', ''PC Format'' and ''PC Plus'' had covered games but only as part of a wider remit. The precursor to ''PC Zone'' was the award-winning multiformat title ''Zero''. The magazine was published by Dennis Publishing Ltd. until 2004, when it was acquired by Future plc along with ''Computer And Video Games'' for £2.5m. In July 2010, it was announced by Future plc that ''PC Zone'' was to close. The last issue of ''PC Zone'' went on sale 2 September 2010. First issue ''PC Zone'' was first published by Dennis Publishing in April 1993 and cost £3.95. Billed as the first UK magazine dedicated exclusively to PC games, it was sold with two accompanying floppy disks carrying game demonstrations. The first editor was Paul Lakin. The magazine was split into four sections: Reviews, Blueprints, Features ...
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