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Displair
__NOTOC__ Displair is a 3D interactive raster display technology developed by a Russian company of the same name. The Displair projects images onto sheets of water droplets suspended in air, giving the illusion of a hologram. Unlike other cold fog projecting technologies, the images projected by the Displair can also respond rapidly to multi-touch manipulation, as well as allowing taste and aroma to be incorporated. History Developer Maxim Kamanin introduced the Displair at Seliger 2010. In July of that year he chose the "Displair" name for both the product and the company as a portmanteau of the English words “display” and “air”. The company subsequently obtained investment for further development of the prototype, technology licensing, and small-scale commercial production. Applications to date have included displays for in-store advertising and kiosks. Technology The Displair device projects still and moving images onto a " screenless" display consisting of cold ...
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Displair 3D Fog Display Device
__NOTOC__ Displair is a 3D interactive raster display technology developed by a Russian company of the same name. The Displair projects images onto sheets of water droplets suspended in air, giving the illusion of a hologram. Unlike other cold fog projecting technologies, the images projected by the Displair can also respond rapidly to multi-touch manipulation, as well as allowing taste and aroma to be incorporated. History Developer Maxim Kamanin introduced the Displair at Seliger 2010. In July of that year he chose the "Displair" name for both the product and the company as a portmanteau of the English words “display” and “air”. The company subsequently obtained investment for further development of the prototype, technology licensing, and small-scale commercial production. Applications to date have included displays for in-store advertising and kiosks. Technology The Displair device projects still and moving images onto a " screenless" display consisting of cold ...
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Fog Display
A fog display, fog screen, vapor screen or vapor display is a system that uses haze machines or water vapor to create a semi-transparent wall, or "curtain" of suspended particles which trapped in a thin sheet ( laminar flow) of air and are illuminated by a projector, in order to produce a display whose images seem to float in mid air. Several commercial systems exist, such as FogScreen, Displair and Heliodisplay. There is also an open-source variant being developed called Hoverlay II This system can be expanded using multiple projectors to create a three-dimensional image, thus becoming a volumetric 3D display. See also * Smoke and mirrors Smoke and mirrors is a classic technique in magical illusions that makes an entity appear to hover in empty space. It was documented as early as 1770 and spread widely after its use by the charlatan Johann Georg Schröpfer, who claimed the app ... References {{Display technology Display technology ...
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Stereo Display
A 3D display is a display device capable of conveying depth to the viewer. Many 3D displays are stereoscopic displays, which produce a basic 3D effect by means of stereopsis, but can cause eye strain and visual fatigue. Newer 3D displays such as holographic and light field displays produce a more realistic 3D effect by combining stereopsis and accurate focal length for the displayed content. Newer 3D displays in this manner cause less visual fatigue than classical stereoscopic displays. As of 2021, the most common type of 3D display is a stereoscopic display, which is the type of display used in almost all virtual reality equipment. 3D displays can be near-eye displays like in VR headsets, or they can be in a device further away from the eyes like a 3D-enabled mobile device or 3D movie theater. The term “3D display” can also be used to refer to a volumetric display which may generate content that can be viewed from all angles. One company that produces volumetric displa ...
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Raster Graphics
upright=1, The Smiley, smiley face in the top left corner is a raster image. When enlarged, individual pixels appear as squares. Enlarging further, each pixel can be analyzed, with their colors constructed through combination of the values for red, green and blue. In computer graphics and digital photography, a raster graphic represents a two-dimensional picture as a rectangular matrix or grid of square pixels, viewable via a computer display, paper, or other display medium. A raster is technically characterized by the width and height of the image in pixels and by the number of bits per pixel. Raster images are stored in image files with varying dissemination, production, generation, and acquisition formats. The printing and prepress industries know raster graphics as contones (from ''continuous tones''). In contrast, line art is usually implemented as vector graphics in digital systems. Many raster manipulations map directly onto the mathematical formalisms of linear al ...
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Hologram
Holography is a technique that enables a wavefront to be recorded and later re-constructed. Holography is best known as a method of generating real three-dimensional images, but it also has a wide range of other Holography#Applications, applications. In principle, it is possible to make a hologram for any type of Holography#Non-optical holography, wave. A hologram is made by superimposing a second wavefront (normally called the reference beam) on the wavefront of interest, thereby generating an interference pattern which is recorded on a physical medium. When only the second wavefront illuminates the interference pattern, it is diffracted to recreate the original wavefront. Holograms can also be Computer-generated holography, computer-generated by modelling the two wavefronts and adding them together digitally. The resulting digital image is then printed onto a suitable mask or film and illuminated by a suitable source to reconstruct the wavefront of interest. Overview and ...
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Multi-touch
In computing, multi-touch is technology that enables a surface (a touchpad or touchscreen) to recognize the presence of more than one somatosensory system, point of contact with the surface at the same time. The origins of multitouch began at CERN, MIT, University of Toronto, Carnegie Mellon University and Bell Labs in the 1970s. CERN started using multi-touch screens as early as 1976 for the controls of the Super Proton Synchrotron. Capacitive multi-touch displays were popularized by Apple Inc., Apple's iPhone in 2007. Plural-point awareness may be used to implement additional functionality, such as pinch to zoom or to activate certain subroutines attached to Gesture recognition, predefined gestures. Several uses of the term multi-touch resulted from the quick developments in this field, and many companies using the term to market older technology which is called ''gesture-enhanced single-touch'' or several other terms by other companies and researchers. Several other similar or ...
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Portmanteau
A portmanteau word, or portmanteau (, ) is a blend of wordsGarner's Modern American Usage
, p. 644.
in which parts of multiple words are combined into a new word, as in ''smog'', coined by blending ''smoke'' and ''fog'', or ''motel'', from ''motor'' and ''hotel''. In , a portmanteau is a single morph that is analyzed as representing two (or more) underlying s. When portmanteaus shorten es ...
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Screenless Video
Screenless video is any system for transmitting visual information from a video source without the use of a screen. Screenless computing systems can be divided into three groups: Visual Image, Retinal Direct, and Synaptic Interface. Visual image Visual Image screenless display includes any image that the eye can perceive. The most common example of Visual Image screenless display is a hologram. In these cases, light is reflected off some intermediate object (hologram, LCD panel, or cockpit window) before it reaches the retina. In the case of LCD panels the light is refracted from the back of the panel, but is nonetheless a reflected source. Google has proposed a similar system to replace the screens of tablet computers and smartphones. Retinal display Virtual retinal display systems are a class of screenless displays in which images are projected directly onto the retina. They are distinguished from visual image systems because light is not reflected from some intermediate ...
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Cavitation
Cavitation is a phenomenon in which the static pressure of a liquid reduces to below the liquid's vapour pressure, leading to the formation of small vapor-filled cavities in the liquid. When subjected to higher pressure, these cavities, called "bubbles" or "voids", collapse and can generate shock waves that may damage machinery. These shock waves are strong when they are very close to the imploded bubble, but rapidly weaken as they propagate away from the implosion. Cavitation is a significant cause of wear in some engineering contexts. Collapsing voids that implode near to a metal surface cause cyclic stress through repeated implosion. This results in surface fatigue of the metal causing a type of wear also called "cavitation". The most common examples of this kind of wear are to pump impellers, and bends where a sudden change in the direction of liquid occurs. Cavitation is usually divided into two classes of behavior: inertial (or transient) cavitation and non-inertial c ...
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Screenless Video
Screenless video is any system for transmitting visual information from a video source without the use of a screen. Screenless computing systems can be divided into three groups: Visual Image, Retinal Direct, and Synaptic Interface. Visual image Visual Image screenless display includes any image that the eye can perceive. The most common example of Visual Image screenless display is a hologram. In these cases, light is reflected off some intermediate object (hologram, LCD panel, or cockpit window) before it reaches the retina. In the case of LCD panels the light is refracted from the back of the panel, but is nonetheless a reflected source. Google has proposed a similar system to replace the screens of tablet computers and smartphones. Retinal display Virtual retinal display systems are a class of screenless displays in which images are projected directly onto the retina. They are distinguished from visual image systems because light is not reflected from some intermediate ...
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Virtual Retinal Display
A virtual retinal display (VRD), also known as a retinal scan display (RSD) or retinal projector (RP), is a display technology that draws a raster display (like a television) directly onto the retina of the eye. History In the past similar systems have been made by projecting a defocused image directly in front of the user's eye on a small "screen", normally in the form of large glasses. The user focused their eyes on the background, where the screen appeared to be floating. The disadvantage of these systems was the limited area covered by the "screen", the high weight of the small televisions used to project the display, and the fact that the image would appear focused only if the user was focusing at a particular "depth". Limited brightness made them useful only in indoor settings as well. Only recently a number of developments have made a true VRD system practical. In particular the development of high-brightness LEDs have made the displays bright enough to be used during t ...
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Display Devices
Display may refer to: Technology * Display device, output device for presenting information, including: ** Cathode ray tube, video display that provides a quality picture, but can be very heavy and deep ** Electronic visual display, output device to present information for visual or tactile reception *** Flat-panel display, video display that is much lighter and thinner than deeper, usually older types **** Liquid-crystal display (LCD), displays that use liquid crystals to form images ***** Liquid crystal display television (LCD TV), color TVs that use an LCD to form images **** Light-emitting diode (LED), emitting light when electrically charged, producing electroluminescence *** Stereo display, a display device able to convey image depth to a viewer **** Volumetric display, forms a visual representation of an object in three physical dimensions ** Refreshable braille display, electromechanical device to display braille characters ** Split-flap display, electromechanical alphanu ...
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