Disciples 2
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Disciples 2
''Disciples II: Dark Prophecy'' is a 2002 turn-based strategy game by Strategy First for Microsoft Windows. It is the sequel to the 1999 game '' Disciples: Sacred Lands'', and has become significantly more successful in terms of both sales and popularity than its predecessor. A collector's edition version of the game was released, which included a card game based upon the story and five extra quests. Three expansion packs were released: ''Guardians of the Light'', ''Servants of the Dark'', and ''Rise of the Elves''. Two compilation editions followed: ''Disciples 2: Gallean's Return'' contains the base game plus ''Guardians of the Light'' and ''Servants of the Dark'', while ''Disciples II: Rise of the Elves'' combines the base game with ''Rise of the Elves'' and an additional campaign. Developed by Linux Game Publishing, a port for Linux was in development between 2002 and 2003 before going unreleased. A port of ''Disciples II'' for the Nintendo DS was in development, but not ...
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Strategy First
Strategy First Inc. is a Canadian video game publisher based in Montreal. Founded in 1988 by Don McFatridge, Steve Wall and Dave Hill, the company filed for bankruptcy in 2004 and was subsequently acquired by Silverstar Holdings in 2005. Initially specializing in developing strategy video games, it since switched to primarily publishing, releasing games like the ''Disciples'' series, the ''Jagged Alliance'' series, '' O.R.B: Off-World Resource Base'', and the ''Space Empires'' series. History Strategy First was founded by Don McFatridge, Steve Wall and Dave Hill, three board game designers. During one lunch break in 1988, they decided that they would begin their careers anew, establishing Strategy First as a video game development company. Richard Therrien joined as a partner shortly thereafter. The four wished to focus on strategy video games and named the company accordingly. By May 2004, Strategy First had amassed over in debt and had shrunk from more than 100 employe ...
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Renaissance
The Renaissance ( , ) , from , with the same meanings. is a period in European history marking the transition from the Middle Ages to modernity and covering the 15th and 16th centuries, characterized by an effort to revive and surpass ideas and achievements of classical antiquity. It occurred after the Crisis of the Late Middle Ages and was associated with great social change. In addition to the standard periodization, proponents of a "long Renaissance" may put its beginning in the 14th century and its end in the 17th century. The traditional view focuses more on the early modern aspects of the Renaissance and argues that it was a break from the past, but many historians today focus more on its medieval aspects and argue that it was an extension of the Middle Ages. However, the beginnings of the period – the early Renaissance of the 15th century and the Italian Proto-Renaissance from around 1250 or 1300 – overlap considerably with the Late Middle Ages, conventi ...
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