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Dinowaurs
Mikengreg is an independent video game development team of Mike Boxleiter and Greg Wohlwend. Their games include ''Solipskier'', '' Gasketball'', and ''TouchTone''. The two met in a game development class at Iowa State University and later began to collaborate on the Adobe Flash game ''Dinowaurs''. When the project was funded, they founded Intuition Games with other college friends in Ames, Iowa, where they worked on small Flash games such as ''Gray'', ''Liferaft'', and ''Fig. 8'' for Flash game sites such as Kongregate. ''Dinowaurs'' was one of the first games signed for the Kongregate platform. Their other games involved controlling the weather, influencing individuals in a riot, and riding a bicycle. Boxleiter and Wohlwend worked on several additional games that were put on hiatus. They later became Mikengreg in 2010 and released ''Solipskier'' in August for both Flash and iOS later that year. Its success let them take a more experimental approach towards their next game, the ...
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Greg Wohlwend
Greg Wohlwend is an American independent video game developer and artist whose games include ''Threes!'' and ''Ridiculous Fishing''. He originally formed Intuition Games with Iowa State University classmate Mike Boxleiter in 2007 where they worked on '' Dinowaurs'' and other small Adobe Flash games. Trained as an artist, Wohlwend worked mainly on the visual assets. As Mikengreg, they released '' Solipskier'' (2010, iOS), whose success let the two take a more experimental approach with '' Gasketball'', which did not fare as well. At the same time, Wohlwend collaborated with Asher Vollmer to make ''Puzzlejuice'', and with Adam Saltsman to make '' Hundreds'' based on Wohlwend's first game design. He later released ''Threes!'' with Vollmer in 2014 to critical acclaim. His later games ''TouchTone'' and '' TumbleSeed'' were also the products of collaborations. Wohlwend was named among Forbes' 2014 "30 under 30" in the games industry. Career Wohlwend studied graphic design at Iow ...
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Solipskier
''Solipskier'' is a sports video game for Adobe Flash, iOS, and Android developed and published by Mikengreg, the two-person team of Michael Boxleiter and Greg Wohlwend. In ''Solipskier'', the player draws the snowy slope for an on-screen skier to pass through slalom gates and tunnels. The character accelerates with downhill sections and can launch into the air to perform tricks and earn a higher score. The idea came from a brainstorming session about parallax scrolling with speedy action in the foreground and the ability for the player to "paint" the terrain. It was Boxleiter and Wohlwend's first game to receive public appreciation. It was released August 29, 2010 to generally favorable reviews and was a runner-up in the 2011 Game Developers Conference Independent Games Festival's Best Mobile Game category. Gameplay In the sports game ''Solipskier'', the player draws the ground for the on-screen skier to pass through a level filled with gates, tunnels, and walls. Drawing ...
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Independent Video Game Development
An indie game, short for independent video game, is a video game typically created by individuals or smaller development teams without the financial and technical support of a large game publisher, in contrast to most "AAA" (triple-A) games. However, the "indie" term may apply to other scenarios where the development of the game has some measure of independence from a publisher even if a publisher helps fund and distribute a game, such as creative freedom. Because of their independence and freedom to develop, indie games often focus on innovation, experimental gameplay, and taking risks not usually afforded in AAA games, and may explore the medium to produce unique experiences in art games. Indie games tend to be sold through digital distribution channels rather than at retail due to lack of publisher support. The term is synonymous with that of independent music or independent film in those respective mediums. Indie game development bore out from the same concepts of amateur ...
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2008 United States Presidential Election
The 2008 United States presidential election was the 56th quadrennial presidential election, held on Tuesday, November 4, 2008. The Democratic ticket of Barack Obama, the junior senator from Illinois, and Joe Biden, the senior senator from Delaware, defeated the Republican ticket of John McCain, the senior senator from Arizona, and Sarah Palin, the governor of Alaska. Obama became the first African American to be elected to the presidency, as well as being only the third sitting United States senator elected president, joining Warren G. Harding and John F. Kennedy. Meanwhile, Biden became the first senator running mate of a senator elected president since Lyndon B. Johnson (who was Kennedy's running mate) in the 1960 election. Incumbent Republican President George W. Bush was ineligible to pursue a third term due to the term limits established by the 22nd Amendment. McCain secured the Republican nomination by March 2008, defeating former governors Mitt Romney, Mike Hu ...
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Scorched Earth (video Game)
''Scorched Earth'' is a shareware artillery video game. It was released for MS-DOS in 1991, originally written by Wendell Hicken using Borland C++ and Turbo Assembler. Players control tanks to do turn-based battle in two-dimensional terrain, adjusting the angle and power of each tank turret before each shot. Gameplay ''Scorched Earth'' is one of many games in the genre of "turn-based artillery games". Such games are among the earliest computer games, with versions existing for mainframes with only teletype output. ''Scorched Earth'', with a plethora of weapon types and power-ups, is considered the modern archetype of its format. The game has a wide variety of customization options from gravity, wind, money, meteorite showers, and a similarly large pool of different payloads, allowing for a large amount of entirely different situations. The AI players can display text messages before firing, such as "I shall smash your ugly tank!" and before dying, such as "Join the army, see ...
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The Escapist (magazine)
''The Escapist'' (formerly known as ''Escapist Magazine'') is an American video game website and online magazine. First published as a weekly online magazine by Themis Media on July 12, 2005, ''The Escapist'' eventually pivoted to a traditional web journalism format. In 2018, ''Escapist Magazine'' launched Volume Two, a rehauled website in conjunction with its purchase by Enthusiast Gaming. The site name reverted to ''The Escapist'' in April 2020. Gamurs Group acquired the site in September 2022. History 2005–2011: Founding and popularity ''The Escapist'' was conceived as a PDF-format magazine by Themis Media, whose president Alexander Macris had previously found success with its sister site WarCry Network. Editor-in-chief Julianne Greer had not been involved in the gaming industry before ''The Escapist'', and had a background in marketing and new media. The premier issue featured pieces from well-known gaming-community authors including Jerry Holkins, Kieron Gillen, and Joh ...
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Game Developers Conference
The Game Developers Conference (GDC) is an annual conference for video game developers. The event includes an expo, networking events, and awards shows like the Game Developers Choice Awards and Independent Games Festival, and a variety of tutorials, lectures, and round Table, roundtables by industry professionals on game-related topics covering Video game programmer, programming, game design, design, audio, production, business and management, and visual arts. History Originally called the Computer Game Developers Conference, the first conference was organized in April 1988 by Chris Crawford (game designer), Chris Crawford in his San Jose, California-area living room. About twenty-seven designers attended, including Don Daglow, Brenda Laurel, Brian Moriarty, Gordon Walton, Tim Brengle, Cliff Johnson (game designer), Cliff Johnson, Dave Menconi, and Carol and Ivan Manley. The second conference, held that same year at a Holiday Inn at Milpitas, California, Milpitas, attracted abou ...
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Adult Swim
Adult Swim (AS; stylized as [adult swim] and often abbreviated as [as]) is an American adult-oriented night-time cable television Television channel, channel that shares channel space with the basic cable network Cartoon Network and is programmed by its in-house production studio, Williams Street. It is part of American media conglomerate Warner Bros. Discovery. Adult Swim runs nightly from 9 p.m. – 6 a.m. Eastern Time Zone, ET/Pacific Time Zone, PT. Debuting in 2001, Adult Swim served as the nighttime identity of Cartoon Network, and it was established as alternative programming during late night hours when Cartoon Network's primary target audience would normally be sleeping. By 2005, Adult Swim would be granted its own separate Nielsen ratings report from Cartoon Network due to its targeting a different audience. The block features stylistically varied animated and live-action shows, including original programming, broadcast syndication, syndicated series, anime, and short fi ...
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Civilization (series)
''Civilization'' is a series of turn-based strategy video games, first released in 1991. Sid Meier developed the first game in the series and has had creative input for most of the rest, and his name is usually included in the formal title of these games, such as ''Sid Meier's Civilization VI''. There are six main games in the series, a number of expansion packs and spin-off games, as well as board games inspired by the video game series. The series is considered a formative example of the 4X genre, in which players achieve victory through four routes: "eXplore, eXpand, eXploit, and eXterminate". All titles in the series share similar gameplay, centered on building a civilization on a macro-scale from prehistory up to the near future. Each turn allows the player to move their units on the map, build or improve new cities and units, and initiate negotiations with the human or Artificial intelligence, computer-controlled players. The player will also choose technologies to research. ...
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Master Of Magic
''Master of Magic'' is a single-player, fantasy turn-based 4X strategy game in which the player plays as a wizard attempting to dominate two linked worlds. From a small settlement, the player manages resources, builds cities and armies, and researches spells, growing an empire and fighting the other wizards. The game was developed by Simtex and published by MicroProse for MS-DOS in 1994. Sometimes described as a fantasy-themed spin-off of classic ''Civilization'' or sci-fi themed ''Master of Orion'', it has proven to be quite enduring, becoming a cult classic in its niche of fantasy-themed 4X strategy games. While it never received a direct sequel, a number of other games published since have been described as inspired by it, and reviewers and players remain divided on whether any has succeeded at recapturing the feeling and gameplay of the original. ''Master of Magic''s early versions had many bugs, and were heavily criticized by reviewers. The last official patch version 1. ...
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