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Dina (video Game Console)
The Dina, also known in Taiwan as the Chuang Zao Zhe 50(Chinese:創造者 50), is a home video game console of the third generation originally manufactured by Bit Corporation, later sold in the United States by Telegames as the Telegames Personal Arcade. It is a clone of both the ColecoVision and Sega SG-1000 consoles, with one cartridge slot for each platform, and came bundled with the game ''Meteoric Shower'', which was built into the system. Telegames never advertised its compatibility with the SG-1000. Hardware The Dina's controllers are modeled after the D-pad style made famous by the Nintendo Entertainment System The Nintendo Entertainment System (NES) is an 8-bit third-generation home video game console produced by Nintendo. It was first released in Japan in 1983 as the commonly known as the The NES, a redesigned version, was released in America .... Since the controllers are too small to possess numeric keypads, a single numeric keypad is present on the cons ...
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Telegames
Telegames, Inc. is an American video game company based in Mabank, Texas, with a sister operation based in England. Telegames was known for supporting not just modern game systems but also classic game systems, after they had been abandoned by its manufacturer. For example, by 1997 Telegames was the Atari Jaguar's only software publisher, and continued to publish for the system up through 1998. Effective September 2004 though, Telegames, Inc. ceased support for all "classic" and "orphaned" video game systems and software in order to support only modern consoles. Today, the company focuses on modern gaming consoles by developing and publishing games for the Nintendo DS handheld game system and Apple's iPad. Product history Below is a list of all games that were either developed or published by Telegames, Inc. Mobile phone *''Universal Chaos'' Nintendo 3DS *''Classic Games Overload: Card & Puzzle Edition'' Apple iPad *''Solitaire Overload Part 1'' (now delisted) *''Solitaire ...
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Third-generation Video Game Consoles
Third generation may refer to: * Third Generation (album), ''Third Generation'' (album), a 1982 album by Hiroshima * The Third Generation (1920 film), ''The Third Generation'' (1920 film), an American drama film directed by Henry Kolker * The Third Generation (1979 film), ''The Third Generation'' (1979 film), a West German black comedy by Rainer Werner Fassbinder * The Third Generation (2009 film), ''The Third Generation'' (2009 film), a Nepalese documentary by Manoj Bhusal *Generation III reactor, a class of nuclear reactor *A group of Pokémon, see List of generation III Pokémon *List of early third generation computers See also

* 3G, third-generation mobile telecommunications * Third-generation programming language * History of video game consoles (third generation) (1983–1995) * Sansei, grandchildren of Japanese-born emigrants {{disambiguation ...
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Sega Card
The Sega Card, known in Japan as Sega My Card, is a memory card format used as game storage for the SG-1000/SC-3000 and the Mark III/Master System. Produced from 1983 to 1987 by Mitsubishi Plastics, the cards are plugged into onboard cardslots or into compatible adapters. Several versions of the format were created, including a rewritable one that allows new titles to be downloaded to a card. While substantially cheaper to produce than cartridges, the storage limitations of the format resulted in Sega exclusively distributing games on cartridges. Despite the failure of the Sega Card, NEC found more success with its own memory card format, the HuCard, which was the primary storage medium for its PC Engine game console. History The format was originally released in 1983 in the Japanese market, under the name My Card. Initially it was for use with the SC-3000 and the SG-1000 series of consoles via an optional accessory, the Card Catcher. Later Sega platforms, the Sega Mark III and ...
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Nintendo Entertainment System
The Nintendo Entertainment System (NES) is an 8-bit third-generation home video game console produced by Nintendo. It was first released in Japan in 1983 as the commonly known as the The NES, a redesigned version, was released in American test markets on October 18, 1985, before becoming widely available in North America and other countries. After developing a series of successful arcade games in the early 1980s, Nintendo planned to create a home video game console. Rejecting more complex proposals, the Nintendo president Hiroshi Yamauchi called for a simple, cheap console that ran games stored on cartridges. The controller design was reused from Nintendo's portable Game & Watch games. Nintendo released several add-ons, such as a light gun for shooting games. The NES was one of the best-selling consoles of its time and helped revitalize the US game industry following the video game crash of 1983. It introduced a now-standard business model of licensing third-party d ...
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D-pad
A D-pad (short for directional pad or digital pad; officially referred to by Nintendo as a +Control Pad) is a flat, usually thumb-operated, often digital, four-way directional control with one button on each point, found on nearly all modern video game console gamepads, game controllers, on the remote control units of some television and DVD players, and smart phones. Like early video game joysticks, the vast majority of D-pads are digital; in other words, only the directions provided on the D-pad buttons can be used, with no intermediate values. However, combinations of two directions (up and left, for example) do provide diagonals and many modern D-pads can be used to provide eight-directional input if appropriate. Although D-pads offer less flexibility than analog sticks, they can easily be manipulated (requiring little movement of the thumb) with very high accuracy. They are also far less demanding in maintenance and do not protrude very far from the controller, making them ...
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SG-1000
The is a home video game console manufactured by Sega. It was Sega's first entry into the home video game hardware business. Developed in response to a downturn in arcades starting in 1982, the SG-1000 was created on the advice of Hayao Nakayama, president of Sega's Japanese arm, and was released on July 15, 1983, the same day that Nintendo released the Family Computer in Japan. It also saw limited release in Australia and New Zealand. The SG-1000 was released in several forms, including the SC-3000 computer and the redesigned SG-1000 II released in 1984. The SG-1000 and the SC-3000 both support a library of 76 ROM cartridge games and 29 Sega My Card games. A third iteration of the console, the Sega Mark III, was released in 1985. It provided an improved custom video display processor over previous iterations and served as the basis for the Master System in 1986, Sega's first internationally released console. All SG-1000 games are fully compatible with the Mark III and th ...
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ColecoVision
ColecoVision is a second-generation home video-game console developed by Coleco and launched in North America in August 1982. It was released a year later in Europe by CBS Electronics as the CBS ColecoVision. The console offered a closer experience to more powerful arcade video games compared to competitors such as the Atari 2600 and Intellivision. The initial catalog of twelve games on ROM cartridge included the first home version of Nintendo's ''Donkey Kong'' as the pack-in game. Approximately 136 games were published between 1982 and 1984, including Sega's ''Zaxxon'' and some ports of lesser known arcade games that found a larger audience on the console, such as '' Lady Bug'', ''Cosmic Avenger'', and ''Venture''. Coleco released a series of hardware add-ons and special controllers to expand the capabilities of the console. "Expansion Module #1" allows the system to play Atari 2600 cartridges. A later module converts ColecoVision into the Coleco Adam home computer. Coleco ...
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United States
The United States of America (U.S.A. or USA), commonly known as the United States (U.S. or US) or America, is a country primarily located in North America. It consists of 50 states, a federal district, five major unincorporated territories, nine Minor Outlying Islands, and 326 Indian reservations. The United States is also in free association with three Pacific Island sovereign states: the Federated States of Micronesia, the Marshall Islands, and the Republic of Palau. It is the world's third-largest country by both land and total area. It shares land borders with Canada to its north and with Mexico to its south and has maritime borders with the Bahamas, Cuba, Russia, and other nations. With a population of over 333 million, it is the most populous country in the Americas and the third most populous in the world. The national capital of the United States is Washington, D.C. and its most populous city and principal financial center is New York City. Paleo-Americ ...
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Bit Corporation
Bit Corporation () was a Taiwanese game developer and console manufacturer. Games Bit Corporation produced original software for the Atari 2600 and ColecoVision, which it released worldwide under both its own name and the Puzzy brand, as well as being distributed by Zimag. These games included such titles as '' Bobby Is Going Home'', ''Snail Against Squirrel'', ''Mr. Postman'' and ''Open, Sesame!'', which was one of only two games for the system to feature speech synthesis. The company also produced games for the NES and Famicom including ''Duck'', ''Othello'', ''Jackpot'' and ''Crime Busters''; all but the ''Crime Busters'' were released in Australia by HES Interactive, while ''Crime Busters'' was released in Brazil by Gradiente. List of Atari 2600 games * '' Open, Sesame!'' (1982) * '' Bobby Is Going Home'' (1983) * '' Dancing Plate'' (1983) * ''Mission 3000 A.D.'' (1983) * ''Mr. Postman'' (1983) * ''Phantom Tank'' (1983) * ''Sea Monster'' (1983) * ''Snail Against Squirrel' ...
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Home Video Game Console
A home video game console is a video game console that is designed to be connected to a display device, such as a television, and an external power source as to play video games. Home consoles are generally less powerful and customizable than personal computers, designed to have advanced graphics abilities but limited memory and storage space to keep the units affordable. While initial consoles were dedicated units with only a few games fixed into the electronic circuits of the system, most consoles since support the use of swappable game media, either through game cartridges, optical discs, or through digital distribution to internal storage. There have been numerous home video game consoles since the first commercial unit, the Magnavox Odyssey in 1972. Historically these consoles have been grouped into generations lasting each about six years based on common technical specifications. As of 2021, there have been nine console generations, with the current leading manufactures ...
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ROM Cartridge
A ROM cartridge, usually referred to in context simply as a cartridge, cart, or card, is a replaceable part designed to be connected to a consumer electronics device such as a home computer, video game console or, to a lesser extent, electronic musical instruments. Read-Only Memory, ROM cartridges allow users to rapidly load and access programs and data alongside a floppy drive in a home computer; in a video game console, the cartridges are standalone. At the time around their release, ROM cartridges provided security against Software copyunauthorised copying of software. However, the manufacturing of ROM cartridges was more expensive than floppy disks, and the storage capacity was smaller. ROM cartridges and slots were also used for various hardware accessories and enhancements. The widespread usage of the ROM cartridge in video gaming applications has led it to be often colloquially called a game cartridge. History ROM cartridges were popularized by early home computer ...
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