Digi Casse
The is a handheld game console developed by Bandai and released in Japan on 1984 and later in Europe in 1986 during the Second generation of video game consoles. Only 8 games are known to exist for the system. Games Each console came with 2 pack in games. In Japan there were two retail configurations, A and B. Europe had several retail configurations and four games released. A * * B * * European Release *Pelican *Penguin *Submarine *Frog & Insects Hardware Each game cartridge included an LCD. The system used one to two LR44 button cell A button cell, watch battery, or coin battery is a small single-cell battery shaped as a squat cylinder typically in diameter and high — resembling a button. Stainless steel usually forms the bottom body and positive terminal of the cell; insu ... batteries depending on the model. References Products introduced in 1984 Second-generation video game consoles Handheld game consoles Bandai consoles {{videogame-hardware ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Bandai
is a Japanese multinational toy manufacturer and distributor headquartered in Taitō, Tokyo. Its international branches, Bandai Namco Toys & Collectables America and Bandai UK, are respectively headquartered in Irvine, California and Richmond, London. Bandai is a subsidiary of Bandai Namco Holdings and is the parent company's core toy production division. From 1981 until 2001, Bandai produced video game consoles. Bandai was founded by World War II veteran Naoharu Yamashina as Bandai-Ya on July 5, 1950 as the corporate spin-off of a textile wholesaler. The company began as a distributor of metallic toys and rubber swimming rings, before moving to metal cars and aircraft models. It was renamed Bandai Co., Ltd. in 1961 and achieved considerable success with its action figures based on the anime ''Astro Boy''. History Origins and success with toys (1947–1968) In 1947, Naoharu Yamashina began working for a Kanazawa-based textile wholesaler. The eldest son to a rice retailer, Ya ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Handheld Game Console
A handheld game console, or simply handheld console, is a small, portable self-contained video game console with a built-in screen, game controls and speakers. Handheld game consoles are smaller than home video game consoles and contain the console, screen, speakers, and controls in one unit, allowing people to carry them and play them at any time or place.Li, Frederick W. B. Computer Games'. . Durham University. Retrieved December 19, 2008. p. 4. In 1976, Mattel introduced the first handheld electronic game with the release of ''Mattel Auto Race, Auto Race''. Later, several companies—including Coleco and Milton Bradley Company, Milton Bradley—made their own single-game, lightweight table-top or handheld electronic game devices. The first commercial successful handheld console was Merlin (console), Merlin from 1978 which sold more than 5 million units. The first handheld game console with interchangeable ROM cartridge, cartridges is the Milton Bradley Microvision in 1979. Ni ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Second Generation Of Video Game Consoles
In the history of video games, the second generation era refers to computer and video games, video game consoles, and handheld video game consoles available from 1976 to 1992. Notable ''platforms'' of the second generation include the Fairchild Channel F, Atari 2600, Intellivision, Odyssey 2, and ColecoVision. The generation began in November 1976 with the release of the Fairchild Channel F. This was followed by the Atari 2600 in 1977, Magnavox Odyssey² in 1978, Intellivision in 1980 and then the Emerson Arcadia 2001, ColecoVision, Atari 5200, and Vectrex,Barton, Matt and Loguidice, Bill. (2007)A History of Gaming Platforms: The Vectrex, Gamasutra. all in 1982. By the end of the era, there were over 15 different consoles. It coincided with, and was partly fuelled by, the golden age of arcade video games. This peak era of popularity and innovation for the medium resulted in many games for second generation home consoles being ports of arcade games. ''Space Invaders'', the first ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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ROM Cartridge
A ROM cartridge, usually referred to in context simply as a cartridge, cart, or card, is a replaceable part designed to be connected to a consumer electronics device such as a home computer, video game console or, to a lesser extent, electronic musical instruments. Read-Only Memory, ROM cartridges allow users to rapidly load and access programs and data alongside a floppy drive in a home computer; in a video game console, the cartridges are standalone. At the time around their release, ROM cartridges provided security against Software copyunauthorised copying of software. However, the manufacturing of ROM cartridges was more expensive than floppy disks, and the storage capacity was smaller. ROM cartridges and slots were also used for various hardware accessories and enhancements. The widespread usage of the ROM cartridge in video gaming applications has led it to be often colloquially called a game cartridge. History ROM cartridges were popularized by early home computer ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Design Master Senshi Mangajukuu
The (Simply called as "Denshi Manga Juku") is a touchscreen handheld game console developed by Bandai and released in Japan on 1995 during the fifth generation of video game consoles The fifth-generation era (also known as the 32-bit era, the 64-bit era, or the 3D era) refers to computer and video games, video game consoles, and handheld gaming consoles dating from approximately October 4, 1993 to March 23, 2006. For home c .... Overview On March 3, 1995 Bandai released a new portable gaming console geared towards children. It was called the Bandai Design Master Denshi Mangajuku (電子 漫画 塾), the first touch screen console ever created. Nine cartridges were made for the system, although only eight were released to retail and that four of them are considered as games, with the rest being made in the design/manga carts which contained various licensed characters you can use representations of in the actual games by piggy-backing the design carts onto a game cart. The g ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Handheld Game Console
A handheld game console, or simply handheld console, is a small, portable self-contained video game console with a built-in screen, game controls and speakers. Handheld game consoles are smaller than home video game consoles and contain the console, screen, speakers, and controls in one unit, allowing people to carry them and play them at any time or place.Li, Frederick W. B. Computer Games'. . Durham University. Retrieved December 19, 2008. p. 4. In 1976, Mattel introduced the first handheld electronic game with the release of ''Mattel Auto Race, Auto Race''. Later, several companies—including Coleco and Milton Bradley Company, Milton Bradley—made their own single-game, lightweight table-top or handheld electronic game devices. The first commercial successful handheld console was Merlin (console), Merlin from 1978 which sold more than 5 million units. The first handheld game console with interchangeable ROM cartridge, cartridges is the Milton Bradley Microvision in 1979. Ni ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Button Cell
A button cell, watch battery, or coin battery is a small single-cell battery shaped as a squat cylinder typically in diameter and high — resembling a button. Stainless steel usually forms the bottom body and positive terminal of the cell; insulated from it, the metallic top cap forms the negative terminal. Button cells are used to power small portable electronics devices such as wrist watches and pocket calculators. Wider variants are usually called coin cells. Devices using button cells are usually designed around a cell giving a long service life, typically well over a year in continuous use in a wristwatch. Most button cells have low self-discharge, holding their charge for a long time if not used. Relatively high-power devices such as hearing aids may use a zinc–air battery, which has a much higher capacity for a given size, but dries out after a few weeks even if not used. Button cells are single cells, usually disposable primary cells. Common anode materials are zinc ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Products Introduced In 1984
Product may refer to: Business * Product (business), an item that serves as a solution to a specific consumer problem. * Product (project management), a deliverable or set of deliverables that contribute to a business solution Mathematics * Product (mathematics) Algebra * Direct product Set theory * Cartesian product of sets Group theory * Direct product of groups * Semidirect product * Product of group subsets * Wreath product * Free product * Zappa–Szép product (or knit product), a generalization of the direct and semidirect products Ring theory * Product of rings * Ideal operations, for product of ideals Linear algebra * Scalar multiplication * Matrix multiplication * Inner product, on an inner product space * Exterior product or wedge product * Multiplication of vectors: ** Dot product ** Cross product ** Seven-dimensional cross product ** Triple product, in vector calculus * Tensor product Topology * Product topology Algebraic topology * Cap product * Cup produc ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Second-generation Video Game Consoles
The second generation is the generation following the one preceding it. Second generation, Generation II, or variants may also refer to: * Second generation immigrant ** Nisei, one of the second generation of people of Japanese descent in the Americas * Second generation of Chinese leaders, see Generations of Chinese leadership * Second-generation human rights, see Three generations of human rights * People whose parents took part in a Blessing ceremony of the Unification Church Arts and entertainment * ''Second Generation'' (novel), 1964 novel, by Raymond Williams * ''Second Generation'', 1978 novel by Howard Fast * '' The Second Generation'', 1994 collection of five fantasy novellas by Margaret Weis and Tracy Hickman * ''Second Generation'' (film), 2003 British television drama * ''Second Generation'' (advertisement), 2006 television ad for Nike * '' Second Generation of Postwar Writers'' in Japanese literature * ''Second Generation'' (2003), a British TV serial that was ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Handheld Game Consoles
A handheld game console, or simply handheld console, is a small, portable self-contained video game console with a built-in screen, game controls and speakers. Handheld game consoles are smaller than home video game consoles and contain the console, screen, speakers, and controls in one unit, allowing people to carry them and play them at any time or place.Li, Frederick W. B. Computer Games'. . Durham University. Retrieved December 19, 2008. p. 4. In 1976, Mattel introduced the first handheld electronic game with the release of '' Auto Race''. Later, several companies—including Coleco and Milton Bradley—made their own single-game, lightweight table-top or handheld electronic game devices. The first commercial successful handheld console was Merlin from 1978 which sold more than 5 million units. The first handheld game console with interchangeable cartridges is the Milton Bradley Microvision in 1979. Nintendo is credited with popularizing the handheld console concept with ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |