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''bit Generations'' is a video game franchise for the Game Boy Advance, published by Nintendo. It was first announced under the name ''Digitylish'' at the Electronic Entertainment Expo (E3) in 2005. Each of the games in the series feature simple controls, gameplay and graphics. All the games were developed by Skip Ltd., except for ''Digidrive'', which was developed by Q-Games. The ''bit Generations'' series has only been released in Japan. The games were released in two "series" - the games in Series One were released in Japan on July 13, 2006. Series Two was released on July 27, 2006. However, from June 1, 2006, Nintendo had sent out 700 copies of the games to random Club Nintendo members, encouraging them to preview the games and to post their opinions at the ''bit Generations'' official website. Each game costs 2000 yen. In March 2006, some of the games were given an ESRB rating and were labelled under the title ''Digilux Series''. However, Nintendo of America did not announce ...
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Art Style
''Art Style'' is a video game series created by skip Ltd. for WiiWare and DSiWare. The first game in the ''Art Style'' series, ''Orbient'', was released for WiiWare in September 2008. Another two ''Art Style'' games, ''Cubello'' and ''Rotohex'', were released during October 2008 while two more were added in 2010. Seven DSiWare ''Art Style'' games were released on that service after its launch in Japan in December 2008, with the first two being ''Aquario'' and ''Decode''. According to Nintendo, games in the ''Art Style'' series emphasize "elegant design, polished graphics, and pick-up-and-play controls" that create "an experience focused purely on fun and engaging game play." WiiWare titles released in the series cost 600 Nintendo Points, while DSiWare titles cost 500 points. ''Art Style'' was preceded by a series of seven similar games for the Game Boy Advance called ''bit Generations ''bit Generations'' is a video game franchise for the Game Boy Advance, published by Nintendo ...
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Nintendo Franchises
This is a list of video game franchises published by Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produce ..., organized alphabetically. All entries include multiple video games, not counting ports or altered re-releases. List of Nintendo video game franchises – This color indicates a sub-series of a larger video game franchise. References General * Text was copied froNintendo franchisesat Nintendo Wiki, which is released under a Creative Commons Attribution-Share Alike 3.0 (Unported) (CC BY-SA 3.0) license Specific {{Nintendo franchises Nintendo franchises Lists of video game franchises Nintendo Video game franchises ...
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Skip Ltd
Skip or Skips may refer to: Acronyms * SKIP (Skeletal muscle and kidney enriched inositol phosphatase), a human gene * Simple Key-Management for Internet Protocol * SKIP of New York (Sick Kids need Involved People), a non-profit agency aiding families with sick or developmentally disabled children * System of Kanji Indexing by Patterns, an original system for indexing kanji by the Kodansha Kanji Learner's Dictionary Business * Skip (company), scooter sharing service * Skip Ltd., a Japanese video game developer * SkipTheDishes, food delivery company Characters * Skip Ricter, a character in the movie ''Cars'' * the title character of the autobiography ''My Dog Skip'' by Willie Morris and the film adaptation of the same name * Skip, a minor character from the TV series ''Angel'' * Skip, a character from the British children's show ''Bob the Builder'' * Skips, a character on the American animated series ''Regular Show'' * Skips, on '' Camp Lazlo'', an American animated TV se ...
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Magnavox Odyssey
The Magnavox Odyssey is the first commercial home video game console. The hardware was designed by a small team led by Ralph H. Baer at Sanders Associates, while Magnavox completed development and released it in the United States in September 1972 and overseas the following year. The Odyssey consists of a white, black, and brown box that connects to a television set, and two rectangular controllers attached by wires. It is capable of displaying three square dots and one line of varying height on the screen in monochrome black and white, with differing behavior for the dots depending on the game played. Players place plastic overlays on the screen to display additional visual elements for each game, and one or two players for each game control their dots with the knobs and buttons on the controller by the rules given for the game. The console cannot generate audio or track scores. The Odyssey console came packaged with dice, paper money, and other board game paraphernalia to ac ...
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Puzzle Video Games
Puzzle video games make up a broad genre of video games that emphasize puzzle solving. The types of puzzles can test problem-solving skills, including logic, pattern recognition, sequence solving, spatial recognition, and word completion. History Puzzle video games owe their origins to brain teasers and puzzles throughout human history. The mathematical strategy game Nim, and other traditional, thinking games, such as Hangman and Bulls and Cows (commercialized as ''Mastermind''), were popular targets for computer implementation. Universal Entertainment's ''Space Panic'', released for the arcades in 1980, is a precursor to later puzzle-platform games such as Apple Panic (1981), ''Lode Runner'' (1983), ''Door Door'' (1983), and ''Doki Doki Penguin Land'' (1985). ''Blockbuster'', by Alan Griesemer and Stephen Bradshaw (Atari 8-bit, 1981), is a computerized version of the Rubik's Cube puzzle. ''Snark Hunt'' (Atari 8-bit, 1982) is a single-player game of logical deduction, a ...
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Nintendo Games
Lists of games on Nintendo consoles covers video games provided by Nintendo. The lists include lists of games for home consoles, handheld consoles, hybrid and others. For Nintendo games and other products, see List of Nintendo products. Home consoles *List of Famicom games **List of Famicom Disk System games *List of Nintendo Entertainment System games *List of Super Nintendo Entertainment System games *List of Nintendo 64 games *List of GameCube games *List of Wii games *List of Wii U games Handheld consoles *List of Game & Watch games#Games, List of Game & Watch games *List of Game Boy games *List of Virtual Boy games *List of Game Boy Color games *List of Game Boy Advance games *List of Nintendo DS games *List of Nintendo 3DS games Hybrid *List of Nintendo Switch games Other

*List of Super Game Boy games {{DEFAULTSORT:Nintendo games Nintendo-related lists, Games Video game lists by company ...
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Game Boy Advance-only Games
A game is a structured form of play, usually undertaken for entertainment or fun, and sometimes used as an educational tool. Many games are also considered to be work (such as professional players of spectator sports or games) or art (such as jigsaw puzzles or games involving an artistic layout such as Mahjong, solitaire, or some video games). Games are sometimes played purely for enjoyment, sometimes for achievement or reward as well. They can be played alone, in teams, or online; by amateurs or by professionals. The players may have an audience of non-players, such as when people are entertained by watching a World Chess Championship, chess championship. On the other hand, players in a game may constitute their own audience as they take their turn to play. Often, part of the entertainment for children playing a game is deciding who is part of their audience and who is a player. A toy and a game are not the same. Toys generally allow for unrestricted play whereas games com ...
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Game Boy Advance Games
A game is a structured form of play, usually undertaken for entertainment or fun, and sometimes used as an educational tool. Many games are also considered to be work (such as professional players of spectator sports or games) or art (such as jigsaw puzzles or games involving an artistic layout such as Mahjong, solitaire, or some video games). Games are sometimes played purely for enjoyment, sometimes for achievement or reward as well. They can be played alone, in teams, or online; by amateurs or by professionals. The players may have an audience of non-players, such as when people are entertained by watching a chess championship. On the other hand, players in a game may constitute their own audience as they take their turn to play. Often, part of the entertainment for children playing a game is deciding who is part of their audience and who is a player. A toy and a game are not the same. Toys generally allow for unrestricted play whereas games come with present rules. K ...
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Action Video Games
An action game is a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction-time. The genre includes a large variety of sub-genres, such as fighting games, beat 'em ups, shooter games, and platform games. Multiplayer online battle arena and some real-time strategy games are also considered action games. In an action game, the player typically controls a character often in the form of a protagonist or avatar. This player character must navigate a level, collecting objects, avoiding obstacles, and battling enemies with their natural skills as well as weapons and other tools at their disposal. At the end of a level or group of levels, the player must often defeat a boss enemy that is more challenging and often a major antagonist in the game's story. Enemy attacks and obstacles deplete the player character's health and lives, and the player receives a game over when they run out of lives. Alternatively, the player gets to the end of the g ...
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2006 Video Games
2006 saw the release of many sequels and prequels in video games, prominently including ''New Super Mario Bros.'', ''Sonic the Hedgehog'', and '' The Legend of Zelda: Twilight Princess'', alongside many prominent new releases including '' Bully'', ''Company of Heroes'', ''Dead Rising'', '' Gears of War'', '' Just Cause'', '' Lost Planet: Extreme Condition'', ''Ōkami'', ''Prey'', '' Resistance: Fall of Man'', ''Saints Row'', and ''Thrillville''. Two new home consoles were released during the year: Nintendo's Wii and Sony's PlayStation 3. The year's best-selling game console was the Nintendo DS, while the year's best-selling video game was ''New Super Mario Bros.'' for the DS. The year's most critically acclaimed title was ''The Legend of Zelda: Twilight Princess'' for Nintendo's GameCube and Wii consoles. Events Business Critically acclaimed titles Metacritic (MC) and GameRankings (GR) are aggregators of video game journalism reviews. Financial performance Best-se ...
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Famitsu
formerly ''Famicom Tsūshin'', is a line of Japanese video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa. ''Famitsu'' is published in both weekly and monthly formats as well as in the form of special topical issues devoted to only one console, video game company, or other theme. the original ''Famitsu'' publication, is considered the most widely read and respected video game news magazine in Japan. From October 28, 2011, the company began releasing the digital version of the magazine exclusively on BookWalker weekly. The name ''Famitsu'' is a portmanteau abbreviation of the word "Famicom" itself comes from a portmanteau abbreviation of "Family Computer" (the Japanese name for the Nintendo Entertainment System)—the dominant video game console in Japan during the 1980s. History , a computer game magazine, started in 1982 as an extra issue of ''ASCII'', and later it became a periodic magazine. was a column in ''Logi ...
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Bit Generation Box
The bit is the most basic unit of information in computing and digital communications. The name is a portmanteau of binary digit. The bit represents a logical state with one of two possible values. These values are most commonly represented as either , but other representations such as ''true''/''false'', ''yes''/''no'', ''on''/''off'', or ''+''/''−'' are also commonly used. The relation between these values and the physical states of the underlying storage or device is a matter of convention, and different assignments may be used even within the same device or program. It may be physically implemented with a two-state device. The symbol for the binary digit is either "bit" per recommendation by the IEC 80000-13:2008 standard, or the lowercase character "b", as recommended by the IEEE 1541-2002 standard. A contiguous group of binary digits is commonly called a ''bit string'', a bit vector, or a single-dimensional (or multi-dimensional) ''bit array''. A group of eight bit ...
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