Deus Ex (series)
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Deus Ex (series)
''Deus Ex'' is a series of role-playing video games, set during the mid 21st century. Focusing on the conflict between secretive factions who wish to control the world by proxy, and the effects of transhumanistic attitudes and technologies in a dystopian near-future setting, the series also includes references to real-world conspiracy theories, historical mythologies and philosophies, and provides a commentary on capitalist values and division in society. The first two games in the series were developed by Ion Storm, and subsequent entries were developed by Eidos-Montréal, following Ion Storm's closure. The Ion Storm games were published by Eidos Interactive, and all Eidos-Montréal media was published by Square Enix until 2022, when ownership was sold to Embracer Group. The series consists of six games: ''Deus Ex'' (2000), '' Deus Ex: Invisible War'' (2003), '' Deus Ex: Human Revolution'' (2011), '' Deus Ex: The Fall'' (2013), ''Deus Ex Go'' (2016) and '' Deus Ex: Mankind D ...
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Action Role-playing Game
An action role-playing game (often abbreviated action RPG or ARPG) is a subgenre of video games that combines core elements from both the action game and role-playing genre. Definition The games emphasize real-time combat where the player has direct control over the characters as opposed to turn or menu-based combat while still having a focus on character's Stats in order to determine relative strength and abilities. These games often use action game combat systems similar to hack and slash or shooter games. Action role-playing games may also incorporate action-adventure games, which include a mission system and role-playing game mechanics, or MMORPGs with real-time combat systems. History 1970s and early 1980s Allgame listed the following games released prior to 1984 as action RPGs: ''Temple of Apshai'' (1979) and its sequel ''Gateway to Apshai'' (1983), ''Beneath the Pyramids'' for the Apple II (1980), '' Bokosuka Wars'' (1983), and '' Sword of Fargoal'' (1983). Je ...
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Wii U
The Wii U ( ) is a home video game console developed by Nintendo as the successor to the Wii. Released in late 2012, it is the first eighth-generation video game console and competed with Microsoft's Xbox One and Sony's PlayStation 4. The Wii U is the first Nintendo console to support HD graphics. The system's primary controller is the Wii U GamePad, which features an embedded touchscreen, directional buttons, analog sticks, and action buttons. The screen can be used either as a supplement to the main display or in supported games to play the game directly on the GamePad. The Wii U Pro Controller can be used in its place as a more traditional alternative. The Wii U is backward compatible with all Wii software and accessories. Games can support any combination of the GamePad, Wii Remote, Nunchuk, Balance Board, or Nintendo's Classic Controller or Wii U Pro Controller. Online functionality centers around the Nintendo Network platform and Miiverse, an integrated social network ...
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Human Revolution
Human Revolution may refer to: * '' Deus Ex: Human Revolution'', a 2011 video game in the ''Deus Ex'' series * ''The Human Revolution'', a multi-volume novel by Daisaku Ikeda, and adaptations * The Human Revolution (human origins), the sudden emergence of language, consciousness and culture in our species * Human evolution (origins of society and culture), the physical emergence of Homo sapiens as a distinct species * Neolithic Revolution, the wide-scale transition from hunting and gathering to agriculture * Origins of society The origins of society — the evolutionary emergence of distinctively human social organization — is an important topic within evolutionary biology, anthropology, prehistory and palaeolithic archaeology. While little is known for certain, debates ...
, the emergence of distinctively human social organizations {{disambiguation ...
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Invisible War
''The Invisible War'' is a 2012 American documentary film written and directed by Kirby Dick and produced by Amy Ziering and Tanner King Barklow about sexual assault in the United States military. It premiered at the 2012 Sundance Film Festival, where it received the U.S. Documentary Audience Award. The film has been lauded by advocates, lawmakers, and journalists for its influence on government policies to reduce the prevalence of rape in the armed forces. ''The Invisible War'' is the recipient of a Peabody Award and Emmy Awards for Best Documentary Feature and Outstanding Investigative Journalism. It was nominated for Best Documentary Feature at the 85th Academy Awards. Background In 2010, 108,121 veterans screened positive for military sexual trauma, and 68,379 had at least one Veterans Health Administration outpatient visit for related conditions. Also in 2010, The Department of Defense processed reports of 3,198 new assaults but estimated the actual number of assaults to ...
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Embracer Group
Embracer Group AB (formerly Nordic Games Licensing AB and THQ Nordic AB) is a Swedish video game and media holding company based in Karlstad. The company was established under the name Nordic Games Licensing in 2011 as part of Nordic Games Group and as the parent of publisher Nordic Games GmbH. The company has acquired several assets from defunct publishers, beginning with those of JoWooD in 2011 and THQ in 2013. In August 2016, Nordic Games Licensing and its publishing subsidiary changed their names to THQ Nordic AB and THQ Nordic GmbH, utilising the "THQ" trademark that it had acquired in 2014. In November 2016, it became a public company listed on Nasdaq First North. Throughout 2018, THQ Nordic acquired Koch Media Holding (parent of Koch Media) and Coffee Stain Holding (parent of Coffee Stain Studios), both of which became independently operating groups within THQ Nordic, complementary to THQ Nordic GmbH. To avoid confusion with THQ Nordic GmbH and to clarify its position a ...
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Social Class
A social class is a grouping of people into a set of Dominance hierarchy, hierarchical social categories, the most common being the Upper class, upper, Middle class, middle and Working class, lower classes. Membership in a social class can for example be dependent on education, wealth, occupation, income, and belonging to a particular subculture or social network. "Class" is a subject of analysis for List of sociologists, sociologists, political scientists, anthropologists and Social history, social historians. The term has a wide range of sometimes conflicting meanings, and there is no broad consensus on a definition of "class". Some people argue that due to social mobility, class boundaries do not exist. In common parlance, the term "social class" is usually synonymous with "Socioeconomic status, socio-economic class", defined as "people having the same social, economic, cultural, political or educational status", e.g., "the working class"; "an emerging professional class". H ...
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Capitalism
Capitalism is an economic system based on the private ownership of the means of production and their operation for Profit (economics), profit. Central characteristics of capitalism include capital accumulation, competitive markets, price system, private property, Property rights (economics), property rights recognition, voluntary exchange, and wage labor. In a market economy, decision-making and investments are determined by owners of wealth, property, or ability to maneuver capital or production ability in Capital market, capital and financial markets—whereas prices and the distribution of goods and services are mainly determined by competition in goods and services markets. Economists, historians, political economists and sociologists have adopted different perspectives in their analyses of capitalism and have recognized various forms of it in practice. These include ''Laissez-faire capitalism, laissez-faire'' or free-market capitalism, anarcho-capitalism, state capi ...
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Dystopian
A dystopia (from Ancient Greek δυσ- "bad, hard" and τόπος "place"; alternatively cacotopiaCacotopia (from κακός ''kakos'' "bad") was the term used by Jeremy Bentham in his 1818 Plan of Parliamentary Reform (Works, vol. 3, p. 493). or simply anti-utopia) is a speculated community or society that is undesirable or frightening. It is often treated as an Opposite (semantics), antonym of ''utopia'', a term that was coined by Sir Thomas More and figures as the title of his best known work, published in 1516, which created a blueprint for an ideal society with minimal crime, violence and poverty. The relationship between utopia and dystopia is in actuality not one simple opposition, as many utopian elements and components are found in dystopias as well, and ''vice versa''. Dystopias are often characterized by rampant fear or distress , tyrannical governments, environmental disaster, or other characteristics associated with a cataclysmic decline in society. Distinct the ...
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Role-playing Video Game
A role-playing video game (commonly referred to as simply a role-playing game or RPG, as well as a computer role-playing game or CRPG) is a video game genre where the player controls the actions of a character (or several party members) immersed in some well-defined world, usually involving some form of character development by way of recording statistics. Many role-playing video games have origins in tabletop role-playing games Adams, Rollings 2003, p. 347 and use much of the same terminology, settings and game mechanics. Other major similarities with pen-and-paper games include developed story-telling and narrative elements, player character development, complexity, as well as replay value and immersion. The electronic medium removes the necessity for a gamemaster and increases combat resolution speed. RPGs have evolved from simple text-based console-window games into visually rich 3D experiences. Characteristics Role-playing video games use much of the same terminology, s ...
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Mankind Divided – VR Experience
Humans (''Homo sapiens'') are the most abundant and widespread species of primate, characterized by bipedalism and exceptional cognitive skills due to a large and complex brain. This has enabled the development of advanced tools, culture, and language. Humans are highly social and tend to live in complex social structures composed of many cooperating and competing groups, from families and kinship networks to political states. Social interactions between humans have established a wide variety of values, social norms, and rituals, which bolster human society. Its intelligence and its desire to understand and influence the environment and to explain and manipulate phenomena have motivated humanity's development of science, philosophy, mythology, religion, and other fields of study. Although some scientists equate the term ''humans'' with all members of the genus ''Homo'', in common usage, it generally refers to ''Homo sapiens'', the only extant member. Anatomically modern huma ...
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