Deryni Adventure Game
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Deryni Adventure Game
Written by fantasy novelist Aaron S. Rosenberg, the Deryni Adventure Game is a role-playing game that is based in the Deryni novels created by Katherine Kurtz. Setting The setting closely resembles earth's medieval Period except with the inclusion of the Deryni, a race of humans with powers like mental telepathy and telekinesis. Many of the stories focus around the conflicts between these two races. System The Deryni Adventure Game uses Freeform Universal Donated Game Engine (FUDGE), a system created in 1992 by Steffan O'Sullivan on the rec.games.design newsgroup. Its design focuses more on the story and the player instead of dice throws. History Grey Ghost Games released ''The Deryni Adventure Game'' (2005), a ''Fudge'' role-playing game based on the Deryni novels by Katherine Kurtz. The Deryni Adventure Game was one of the first products to be designed around the Fudge RPG system. Deryni Adventure Game also has custom dice, and a full size poster map of the Eleven Kingdoms ...
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Telepathy
Telepathy () is the purported vicarious transmission of information from one person's mind to another's without using any known human sensory channels or physical interaction. The term was first coined in 1882 by the classical scholar Frederic W. H. Myers, a founder of the Society for Psychical Research (SPR), and has remained more popular than the earlier expression ''thought-transference''.Glossary of Parapsychological terms – Telepathy
. Retrieved December 19, 2006.
Telepathy experiments have historically been criticized for a lack of proper controls and repeatability. There is no good evidence that telepathy e ...
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Role-playing Games Based On Novels
Role-playing or roleplaying is the changing of one's behaviour to assume a role, either unconsciously to fill a social role, or consciously to act out an adopted role. While the ''Oxford English Dictionary'' offers a definition of role-playing as "the changing of one's behaviour to fulfill a social role", in the field of psychology, the term is used more loosely in four senses: * To refer to the playing of roles generally such as in a theatre, or educational setting; * To refer to taking a role of a character or person and acting it out with a partner taking someone else's role, often involving different genres of practice; * To refer to a wide range of games including role-playing video game (RPG), play-by-mail games and more; * To refer specifically to role-playing games. Amusement Many children participate in a form of role-playing known as make believe, wherein they adopt certain roles such as doctor and act out those roles in character. Sometimes make believe adopts an oppos ...
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Fantasy Role-playing Games
Fantasy is a genre of speculative fiction involving magical elements, typically set in a fictional universe and sometimes inspired by mythology and folklore. Its roots are in oral traditions, which then became fantasy literature and drama. From the twentieth century, it has expanded further into various media, including film, television, graphic novels, manga, animations and video games. Fantasy is distinguished from the genres of science fiction and horror by the respective absence of scientific or macabre themes, although these genres overlap. In popular culture, the fantasy genre predominantly features settings that emulate Earth, but with a sense of otherness. In its broadest sense, however, fantasy consists of works by many writers, artists, filmmakers, and musicians from ancient myths and legends to many recent and popular works. Traits Most fantasy uses magic or other supernatural elements as a main plot element, theme, or setting. Magic, magic practitioners ( so ...
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Pyramid (magazine)
''Pyramid'' was a gaming magazine, publishing articles primarily on role-playing games, but including board games, card games, and other sorts of games. It began life in 1993 as a print publication of Steve Jackson Games for its first 30 issues, though it has been published on the Internet since March 1998. Print issues were bimonthly; the first online version published new articles each week; the second online version is monthly. ''Pyramid'' is headquartered in Austin, Texas. It replaced Steve Jackson Games' previous magazine '' Roleplayer''. ''Pyramid'' features general gaming articles by freelance authors, as well as Designer's Notes by Steve Jackson Games product developers, industry news, cartoons, and gaming product reviews. Although articles tend to concentrate on Steve Jackson Games products such as ''GURPS'', it has published articles on other games such as '' d20 System'', ''Talisman'', ''Nobilis'', ''Hero System'', and has featured various comic strips and single-pa ...
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Steffan O'Sullivan
Steffan O'Sullivan is the author of several role-playing game books. Career Steffan O'Sullivan was a ''GURPS'' writer whose projects included ''GURPS Swashbucklers'' (1990) and '' GURPS Bunnies & Burrows'' (1992). He designed the ''FUDGE'' role-playing game system, first releasing it for free on the internet on December 7, 1993. His friend Ann Dupuis was interested in starting her own game company, and using ''FUDGE'' as her flagship game; O'Sullivan agreed, provided the game remain free and available on the internet, so Dupuis created Wild Mule Games and released a limited print edition of ''FUDGE'' in 1994. Dupuis changed the company's name to Grey Ghost Press in 1995, and convinced O'Sullivan to work up a new ruleset for ''FUDGE'', released to the internet in June 1995, and published later that year as the first large-scale ''FUDGE'' release from Grey Ghost Press. O'Sullivan changed the name from ''FUDGE'' to ''Fudge'' in 2000, and officially transferred the rights to the game ...
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The Deryni Adventure Game
Written by fantasy novelist Aaron S. Rosenberg, the Deryni Adventure Game is a role-playing game that is based in the Deryni novels created by Katherine Kurtz. Setting The setting closely resembles earth's medieval Period except with the inclusion of the Deryni, a race of humans with powers like mental telepathy and telekinesis. Many of the stories focus around the conflicts between these two races. System The Deryni Adventure Game uses Freeform Universal Donated Game Engine (FUDGE), a system created in 1992 by Steffan O'Sullivan on the rec.games.design newsgroup. Its design focuses more on the story and the player instead of dice throws. History Grey Ghost Games released ''The Deryni Adventure Game'' (2005), a ''Fudge'' role-playing game based on the Deryni novels by Katherine Kurtz. The Deryni Adventure Game was one of the first products to be designed around the Fudge RPG system. Deryni Adventure Game also has custom dice, and a full size poster map of the Eleven Kingdoms ...
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Telekinesis
Psychokinesis (from grc, ψυχή, , soul and grc, κίνησις, , movement, label=ㅤ), or telekinesis (from grc, τηλε, , far off and grc, κίνησις, , movement, label=ㅤ), is a hypothetical psychic ability allowing a person to influence a physical system without physical interaction. Psychokinesis experiments have historically been criticized for lack of proper scientific control, controls and repeatability. There is no good evidence that psychokinesis is a real phenomenon, and the topic is generally regarded as pseudoscience. Etymology The word ''psychokinesis'' was coined in 1914 by American author Henry Holt (publisher), Henry Holt in his book ''On the Cosmic Relations''. The term is a Compound (linguistics) , compound of the Greek language, Greek words ψυχή (''psyche'') – meaning "mind", "soul", "spirit", or "breath" – and κίνησις (''kinesis'') – meaning "motion" or "movement". The American parapsychologist Joseph Banks Rhine , J. B. Rhi ...
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Medieval Period
In the history of Europe, the Middle Ages or medieval period lasted approximately from the late 5th to the late 15th centuries, similar to the post-classical period of global history. It began with the fall of the Western Roman Empire and transitioned into the Renaissance and the Age of Discovery. The Middle Ages is the middle period of the three traditional divisions of Western history: classical antiquity, the medieval period, and the modern period. The medieval period is itself subdivided into the Early, High, and Late Middle Ages. Population decline, counterurbanisation, the collapse of centralized authority, invasions, and mass migrations of tribes, which had begun in late antiquity, continued into the Early Middle Ages. The large-scale movements of the Migration Period, including various Germanic peoples, formed new kingdoms in what remained of the Western Roman Empire. In the 7th century, North Africa and the Middle East—most recently part of the Eastern Roma ...
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Aaron S
According to Abrahamic religions, Aaron ''′aharon'', ar, هارون, Hārūn, Greek (Septuagint): Ἀαρών; often called Aaron the priest ()., group="note" ( or ; ''’Ahărōn'') was a prophet, a high priest, and the elder brother of Moses. Knowledge of Aaron, along with his brother Moses, exclusively comes from religious texts, such as the Hebrew Bible, Bible and the Quran. The Hebrew Bible relates that, unlike Moses, who grew up in the Egyptian royal court, Aaron and his elder sister Miriam remained with their kinsmen in the eastern border-land of Egypt ( Goshen). When Moses first confronted the Egyptian king about the enslavement of the Israelites, Aaron served as his brother's spokesman ("prophet") to the Pharaoh (). Part of the Law given to Moses at Sinai granted Aaron the priesthood for himself and his male descendants, and he became the first High Priest of the Israelites. Aaron died before the Israelites crossed the Jordan river. According to the Book of Numbe ...
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Katherine Kurtz
Katherine Irene Kurtz (born October 18. 1944) is an American fantasy writer, author of sixteen historical fantasy novels in the ''Deryni'' series, as well as occult and urban fantasy. Resident in Ireland for over twenty years, she moved to Virginia in 2007. Early life and education Kurtz was born on October 18, 1944 in Coral Gables, Florida, where she also grew up. She secured a scholarship to study chemistry and graduated with a B.S. in chemistry from the University of Miami, later attending medical school for a year and taking an M.A. in Medieval History at UCLA. While pursuing her Masters, she worked for the Los Angeles Police Academy and began writing her first novels. She also worked in oceanography and television. Career Kurtz is best known for the Deryni novels and short stories. Her 1970 debut novel, ''Deryni Rising'', was one of the first fantasy novels written in a mode closer to historical fiction than to mythology or legend, as was common in the then-popular high fa ...
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Deryni Novels
The Deryni novels are a series of historical fantasy novels by the American author Katherine Kurtz. The first novel in the series to be published was ''Deryni Rising'' in 1970, and the most recent, ''The King's Deryni'', was published in 2014. As of 2016, the series consists of five trilogies, one stand-alone novel, various short stories, and two reference books. Most of the series is set in the land of Gwynedd, one of the fictional Eleven Kingdoms (portions of ''King Kelson's Bride'' take place in the rival kingdom of Torenth). Gwynedd itself is a medieval kingdom that roughly parallels 10th, 11th, or 12th-century England, Scotland, and Wales with a powerful Holy Church (based on the Roman Catholic Church), and a feudal government ruled by a hereditary monarchy. The population of the Eleven Kingdoms includes both humans and Deryni, a race of people with inherent psychic or magical abilities. Throughout the course of the series, relations between humans and Deryni result in on ...
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