Depth Charge (video Game)
   HOME
*





Depth Charge (video Game)
''Depth Charge'' is a game for the Apple II family of computers, created in 1978 by programmer Chris Oberth and published by The Elektrik Keyboard of Chicago, Illinois. Game play Like the 1977 arcade game ''Depthcharge'' that it emulates, ''Depth Charge'' puts the player in control of a small ship that drops depth charges A depth charge is an anti-submarine warfare (ASW) weapon. It is intended to destroy a submarine by being dropped into the water nearby and detonating, subjecting the target to a powerful and destructive hydraulic shock. Most depth charges use h ... onto passing submarines. The ship makes three passes from right to left across the top of the screen, and four submarines at varying depths move from left to right below it. Destroying deeper subs earns the player more points; one extra pass is awarded at 600 points another at 900 points. The screen inverts in overtime. Hits, misses, score and high score are displayed at the bottom of the screen. References ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


The Elektrik Keyboard
The Elektrik Keyboard was a computer and musical instrument store located on North Lincoln Avenue in Chicago, Illinois in the 1970s and 1980s. In the late '70s it added personal computers to its lineup, and began publishing Apple II computer software written by programmer Chris Oberth. The software, advertised in the company's catalog and sold on cassette, largely consisted of games including some that emulated popular arcade Arcade most often refers to: * Arcade game, a coin-operated game machine ** Arcade cabinet, housing which holds an arcade game's hardware ** Arcade system board, a standardized printed circuit board * Amusement arcade, a place with arcade games * ... titles. Software The Elektrik Keyboard published the following titles written by Chris Oberth in 1978 and 1979: File:Elektrik keyboard catalog 1of6.jpg File:elektrik keyboard catalog 2.jpg File:elektrik keyboard catalog 3.jpg File:elektrik keyboard catalog 4.jpg File:elektrik keyboard catalog 5.jpg File:elekt ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Christian Oberth
Christian H. "Chris" Oberth (died July 16, 2012) was a game programmer who created early titles for the Apple II family of personal computers, handheld electronic games for Milton Bradley, and games for coin-operated arcade machines published in the early 1980s. Though not a hit in arcades, Oberth's 1982 ''Anteater'' for Stern Electronics was an influential concept, cloned by a number of developers for 8-bit home computers, including Sierra On-Line as ''Oil's Well''. The following year he wrote his own home version as '' Ardy the Aardvark'' (Datamost, 1983). Oberth's first commercial games, '' Phasor Zap'' (1978) and '' 3-D Docking Mission'' (1978) for the Apple II, were published by Programma International, a company which also published games from future arcade game designers Bob Flanagan and Gary Shannon as well as rejecting the first effort from Mark Turmell. His next thirteen Apple II games, in addition to ''Phasor Zap'' and ''3-D Docking Mission'', were published by The Elekt ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  




1978 In Video Gaming
1978 saw the release of new video games such as ''Space Invaders''. The year is considered the beginning of the golden age of arcade video games. The year's highest-grossing video game was Taito's arcade game ''Space Invaders'', while the best-selling home system was the Atari Video Computer System (Atari VCS). Financial performance Highest-grossing arcade games ''Space Invaders'' was the top-grossing video game worldwide in 1978. The following table lists the top-grossing arcade games of 1978 in Japan, the United Kingdom, United States, and worldwide. Japan In Japan, the following titles were the highest-grossing arcade games of 1978, according to the third annual '' Game Machine'' chart, which lists both arcade video games and electro-mechanical games (EM games) on the same arcade game chart. Taito's ''Space Invaders'' was the first video game to become highest-grossing overall arcade game on the annual ''Game Machine'' charts, after the two previous charts were top ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Single-player
A single-player video game is a video game where input from only one player is expected throughout the course of the gaming session. A single-player game is usually a game that can only be played by one person, while "single-player mode" is usually a game mode designed to be played by a single player, though the game also contains multi-player modes. Most modern console games and arcade games are designed so that they can be played by a single player; although many of these games have modes that allow two or more players to play (not necessarily simultaneously), very few actually require more than one player for the game to be played. The ''Unreal Tournament'' series is one example of such. History The earliest video games, such as ''Tennis for Two'' (1958), ''Spacewar!'' (1962), and ''Pong'' (1972), were symmetrical games designed to be played by two players. Single-player games gained popularity only after this, with early titles such as ''Speed Race'' (1974) and ''Space Invade ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Apple II
The Apple II (stylized as ) is an 8-bit home computer and one of the world's first highly successful mass-produced microcomputer products. It was designed primarily by Steve Wozniak; Jerry Manock developed the design of Apple II's foam-molded plastic case, Rod Holt developed the switching power supply, while Steve Jobs's role in the design of the computer was limited to overseeing Jerry Manock's work on the plastic case. It was introduced by Jobs and Wozniak at the 1977 West Coast Computer Faire, and marks Apple's first launch of a personal computer aimed at a consumer market—branded toward American households rather than businessmen or computer hobbyists. ''Byte'' magazine referred to the Apple II, Commodore PET 2001, and TRS-80 as the "1977 Trinity". As the Apple II had the defining feature of being able to display color graphics, the Apple logo was redesigned to have a spectrum of colors. The Apple II is the first model in the Apple II series, followed by Apple ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Apple II Series
The Apple II series (trademarked with square brackets as "Apple ] ''" and rendered on later models as "Apple //") is a family of home computers, one of the first highly successful mass-produced microcomputer products, designed primarily by Steve Wozniak, manufactured by Apple Computer (now Apple Inc.), and launched in 1977 with the Apple II, original Apple II. In terms of ease of use, features, and expandability, the Apple II was a major advancement over its predecessor, the Apple I, a limited-production bare circuit board computer for electronics hobbyists. Through 1988, a number of models were introduced, with the most popular, the Apple IIe, remaining relatively unchanged into the 1990s. A model with more advanced graphics and sound and a 16-bit processor, the Apple IIGS, was added in 1986. It remained compatible with earlier Apple II models, but the IIGS had more in common with mid-1980s systems like the Atari ST, Amiga, and Acorn Archimedes. The Apple II was ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Chicago, Illinois
(''City in a Garden''); I Will , image_map = , map_caption = Interactive Map of Chicago , coordinates = , coordinates_footnotes = , subdivision_type = Country , subdivision_name = United States , subdivision_type1 = State , subdivision_type2 = Counties , subdivision_name1 = Illinois , subdivision_name2 = Cook and DuPage , established_title = Settled , established_date = , established_title2 = Incorporated (city) , established_date2 = , founder = Jean Baptiste Point du Sable , government_type = Mayor–council , governing_body = Chicago City Council , leader_title = Mayor , leader_name = Lori Lightfoot ( D) , leader_title1 = City Clerk , leader_name1 = Anna Valencia ( D) , unit_pref = Imperial , area_footnotes = , area_tot ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Depthcharge
''Depthcharge'' is a single-player arcade game released in 1977 by Gremlin Industries. The game, which uses a black-and-white CRT display, presents the player with a cut-away view of a section of ocean, on the surface of which is a destroyer with submarines passing beneath it. The player drops depth charges (up to six at a time) to destroy the submarines and moves the ship back and forth in order to avoid the submarines' mines. Up to four submarines may be present at any given time, each of which bears a score for destroying it that increases with its depth. Legacy Arcade clones * ''Depthbomb'' (ディプスボンブ) (Sega, 1978) * ''Sub Hunter'' (サブハンター) (Taito) * ''Submarine'' (サブマリン) (Data East) * ''Deep Scan'' (Sega, 1979) Home clones * ''Depth Charge (video game), Depth Charge'' (Apple II, 1978) * ''Depthcharge'' (Commodore 64, 1983) * ''Sub Chase'' (ZX Spectrum, 1983) * ''Submarine'' (ZX Spectrum, 1984) * ''Depth Charge'' (ZX Spectrum, 1984) * ''S ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Depth Charges
A depth charge is an anti-submarine warfare (ASW) weapon. It is intended to destroy a submarine by being dropped into the water nearby and detonating, subjecting the target to a powerful and destructive hydraulic shock. Most depth charges use high explosive charges and a fuze set to detonate the charge, typically at a specific depth. Depth charges can be dropped by ships, patrol aircraft, and helicopters. Depth charges were developed during World War I, and were one of the first viable methods of attacking a submarine underwater. They were widely used in World War I and World War II, and remained part of the anti-submarine arsenals of many navies during the Cold War, during which they were supplemented, and later largely replaced, by anti-submarine homing torpedoes. A depth charge fitted with a nuclear warhead is also known as a "nuclear depth bomb". These were designed to be dropped from a patrol plane or deployed by an anti-submarine missile from a surface ship, or another ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

1978 Video Games
Events January * January 1 – Air India Flight 855, a Boeing 747 passenger jet, crashes off the coast of Bombay, killing 213. * January 5 – Bülent Ecevit, of Republican People's Party, CHP, forms the new government of Turkey (42nd government). * January 6 – The Holy Crown of Hungary (also known as Stephen of Hungary Crown) is returned to Hungary from the United States, where it was held since World War II. * January 10 – Pedro Joaquín Chamorro Cardenal, a critic of the Nicaraguan government, is assassinated; riots erupt against Anastasio Somoza Debayle, Somoza's government. * January 18 – The European Court of Human Rights finds the British government guilty of mistreating prisoners in Northern Ireland, but not guilty of torture. * January 22 – Ethiopia declares the ambassador of West Germany ''persona non grata''. * January 24 ** Soviet Union, Soviet satellite Kosmos 954 burns up in Earth's atmosphere, scattering debris over Canada's Northwest Territories. ** ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Apple II Games
An apple is an edible fruit produced by an apple tree (''Malus domestica''). Apple fruit tree, trees are agriculture, cultivated worldwide and are the most widely grown species in the genus ''Malus''. The tree originated in Central Asia, where its wild ancestor, ''Malus sieversii'', is still found today. Apples have been grown for thousands of years in Asia and Europe and were brought to North America by European colonization of the Americas, European colonists. Apples have Religion, religious and mythology, mythological significance in many cultures, including Norse mythology, Norse, Greek mythology, Greek, and Christianity in Europe, European Christian tradition. Apples grown from seed tend to be very different from those of their parents, and the resultant fruit frequently lacks desired characteristics. Generally, apple cultivars are propagated by clonal grafting onto rootstocks. Apple trees grown without rootstocks tend to be larger and much slower to fruit after plantin ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]