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Denuvo
Denuvo Anti-Tamper is an anti-tamper technology and digital rights management (DRM) system developed by Austrian software company Denuvo Software Solutions GmbH, a subsidiary of Irdeto. The company also developed an anti-cheat counterpart. History Denuvo is developed by Denuvo Software Solutions GmbH, a software company based in Salzburg, Austria. The company was formed through a management buyout of DigitalWorks, the arm of the Sony Digital Audio Disc Corporation that developed the SecuROM DRM technology. It originally employed 45 people. In January 2018, the company was acquired by larger software company Irdeto. Development of the Denuvo software started in 2014. '' FIFA 15'', released in September 2014, was the first game to use Denuvo. 3DM, a Chinese warez group, first claimed to have breached Denuvo's technology in a blog post published on 1 December 2014, wherein they announced that they would release cracked versions of Denuvo-protected games ''FIFA 15'', '' Dragon ...
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Digital Rights Management
Digital rights management (DRM) is the management of legal access to digital content. Various tools or technological protection measures (TPM) such as access control technologies can restrict the use of proprietary hardware and copyrighted works. DRM technologies govern the use, modification, and distribution of copyrighted works (such as software and multimedia content), as well as systems that enforce these policies within devices. Laws in many countries criminalize the circumvention of DRM, communication about such circumvention, and the creation and distribution of tools used for such circumvention. Such laws are part of the United States' Digital Millennium Copyright Act (DMCA), and the European Union's Information Society Directive (the French DADVSI is an example of a member state of the European Union implementing the directive). DRM techniques include licensing agreements and encryption. The industry has expanded the usage of DRM to various hardware products, such as K ...
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Digital Rights Management
Digital rights management (DRM) is the management of legal access to digital content. Various tools or technological protection measures (TPM) such as access control technologies can restrict the use of proprietary hardware and copyrighted works. DRM technologies govern the use, modification, and distribution of copyrighted works (such as software and multimedia content), as well as systems that enforce these policies within devices. Laws in many countries criminalize the circumvention of DRM, communication about such circumvention, and the creation and distribution of tools used for such circumvention. Such laws are part of the United States' Digital Millennium Copyright Act (DMCA), and the European Union's Information Society Directive (the French DADVSI is an example of a member state of the European Union implementing the directive). DRM techniques include licensing agreements and encryption. The industry has expanded the usage of DRM to various hardware products, such as K ...
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SecuROM
SecuROM was a CD/DVD copy protection and digital rights management (DRM) product developed by Sony DADC. It aims to prevent unauthorised copying and reverse engineering of software, primarily commercial computer games running on Microsoft Windows. The method of disc protection in later versions is data position measurement, which may be used in conjunction with online activation DRM. SecuROM gained prominence in the late 2000s but generated controversy because of its requirement for frequent online authentication and strict key activation limits. A 2008 class-action lawsuit was filed against Electronic Arts for its use of SecuROM in the video game ''Spore''. Opponents, including the Electronic Frontier Foundation, believe that fair-use rights are restricted by DRM applications such as SecuROM. Software SecuROM limits the number of PCs activated at the same time from the same key and is not uninstalled upon removal of the game. SecuROM 7.x was the first version to include t ...
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Anti-tamper Software
Anti-tamper software is software which makes it harder for an attacker to modify it. The measures involved can be passive such as obfuscation to make reverse engineering difficult or active tamper-detection techniques which aim to make a program malfunction or not operate at all if modified. It is essentially tamper resistance implemented in the software domain. It shares certain aspects but also differs from related technologies like copy protection and trusted hardware, though it is often used in combination with them. Anti-tampering technology typically makes the software somewhat larger and also has a performance impact. There are no provably secure software anti-tampering methods; thus, the field is an arms race between attackers and software anti-tampering technologies. Tampering can be malicious, to gain control over some aspect of the software with an unauthorized modification that alters the computer program code and behaviour. Examples include installing rootkits and ba ...
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Ars Technica
''Ars Technica'' is a website covering news and opinions in technology, science, politics, and society, created by Ken Fisher and Jon Stokes in 1998. It publishes news, reviews, and guides on issues such as computer hardware and software, science, technology policy, and video games. ''Ars Technica'' was privately owned until May 2008, when it was sold to Condé Nast Digital, the online division of Condé Nast Publications. Condé Nast purchased the site, along with two others, for $25 million and added it to the company's ''Wired'' Digital group, which also includes ''Wired'' and, formerly, Reddit. The staff mostly works from home and has offices in Boston, Chicago, London, New York City, and San Francisco. The operations of ''Ars Technica'' are funded primarily by advertising, and it has offered a paid subscription service since 2001. History Ken Fisher, who serves as the website's current editor-in-chief, and Jon Stokes created ''Ars Technica'' in 1998. Its purpose was ...
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Just Cause 3
''Just Cause 3'' is a 2015 action-adventure game developed by Avalanche Studios and published by Square Enix's European subsidiary. It is the third game in the ''Just Cause'' series and the sequel to 2010's '' Just Cause 2''. It was released worldwide in December 2015, for Microsoft Windows, PlayStation 4 and Xbox One. Set six years after its predecessor, ''Just Cause 3'' follows series protagonist Rico Rodriguez as he returns to his homeland of Medici, a fictional Mediterranean island country under the control of dictator General Sebastiano Di Ravello. The game is played from a third-person perspective and allows players to explore the tropical island of Medici in an open world environment. ''Just Cause 3'' received mixed reviews. Critics praised its open-ended gameplay, destruction mechanics, and emphasis on player agency. Criticism was directed both at its narrative, which some considered clichéd and uninspired, and also its performance issues, particularly on the conso ...
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Polygon (website)
''Polygon'' is an American entertainment website that publishes blogs, reviews, guides, videos, and news primarily covering video games, as well as movies, comics, television and books. At its October 2012 launch as Vox Media's third property, ''Polygon'' sought to distinguish itself from competitors by focusing on the stories of the people behind the games instead of the games themselves. It also produced long-form magazine-style feature articles, invested in video content, and chose to let their review scores be updated as the game changed. The site was built over the course of ten months, and its 16-person founding staff included the editors-in-chief of the gaming sites ''Joystiq'', '' Kotaku'' and '' The Escapist''. Its design was built to HTML5 responsive standards with a pink color scheme, and its advertisements focused on direct sponsorship of specific kinds of content. Vox Media produced a documentary series on the founding of the site. History The gaming blog ''Poly ...
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Marketing Director
A chief marketing officer (CMO), also called a global marketing officer or marketing director, or chief brand officer, is a corporate executive responsible for managing marketing activities in an organization. Whilst historically these titles may have signified a legal responsibility, for example at Companies House in the UK, the titles are less strict/formal in the 21st Century and allow companies to acknowledge the evolving and increasingly significant role that marketers can play in an organisation, not least because of the inherent character of successful marketers. The CMO leads brand management, marketing communications (including advertising, promotions and public relations), market research, product marketing, distribution channel management, pricing, customer success, and customer service. The CMO is a member of the C-suite and typically reports to the chief executive officer. A number of senior vice presidents, vice presidents, directors, and other senior marketing ma ...
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The Fractured But Whole
''South Park: The Fractured but Whole'' is a 2017 role-playing video game developed by Ubisoft San Francisco and published by Ubisoft in collaboration with South Park Digital Studios. Based on the American animated sitcom ''South Park'', it is the sequel to the 2014 video game '' South Park: The Stick of Truth''. The game's narrative occurs one day after the events of its predecessor; it follows the New Kid, who has recently moved to South Park and becomes involved in an epic roleplay involving two rival superhero factions vying to create their own superhero media franchises. The superheroes' game unintentionally uncovers a conspiracy to raise crime in the town, bringing them into conflict with supervillains, genetically engineered monsters, the police, crime families, and the new kingpin of crime. The game is played from a 2.5D third-person perspective, replicating the aesthetic of the television series. The New Kid is able to freely explore South Park, interacting with char ...
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