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Delta 4 Software
Delta 4 was a British software developer created by Fergus McNeill, writing and publishing interactive fiction. Delta 4 designed games between 1984 and 1992. Some were self-published, others were released by CRL Group, Piranha Software, Silversoft, or On-Line Entertainment. Delta 4 were also credited with providing the code for Jonathan Nash's tape magazine '' YS2'' which was given away free with ''Your Sinclair'' magazine and published by Future Publishing. History Delta 4 was formed by McNeill with a few friends whilst still at school. Their debut text adventure games were the ''Dragonstar'' trilogy ("...like ''Classic Adventure'' but without the interesting bits.") and two ''Holy Joystick'' comedy adventures, self-published in 1984. Gilsoft's '' The Quill'' was the design software. Their first critical success was ''Bored of the Rings'', inspired by the ''Harvard Lampoon'' novel of the same name. Published in 1985, it received a ''Sinclair User'' Classic award. They also ...
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Fergus McNeill
Fergus McNeill is a Scottish author and award-winning interactive entertainment developer. He has designed and created games since the early 1980s, working with companies such as CRL, Silversoft, Macmillan Group, Activision, SCi Eidos and EA. He was a founder member of TIGA and is a member of the Crime Writers' Association and BAFTA. He is the author of a series of contemporary crime thrillers published by Hodder & Stoughton. Background McNeill grew up in Scotland, living in Helensburgh and later in Fintry. When he was 11, his family moved to Hampshire, England, where he attended Swanmore Secondary School. Whilst there, he wrote his first games, which attracted coverage in the specialist computer press, and this led to him abandoning college plans in order to pursue a full-time career in the games industry. Career McNeill started developing adventure games using The Quill software. Initially, these were sold by mail-order under the Delta 4 brand, before publishing deals with ...
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Video Game Industry
The video game industry encompasses the development, marketing, and monetization of video games. The industry encompasses dozens of job disciplines and thousands of jobs worldwide. The video game industry has grown from niches to mainstream. , video games generated annually in global sales. In the US, it earned about in 2007, in 2008, and 2010, according to the ESA annual report. Research from Ampere Analysis indicated three points: the sector has consistently grown since at least 2015 and expanded 26% from 2019 to 2021, to a record ; the global games and services market is forecast to shrink 1.2% annually to in 2022; the industry is not recession-proof. The industry has influenced the advance of personal computers with sound cards, graphics cards and 3D graphic accelerators, CPUs, and co-processors like PhysX. Sound cards, for example, were originally developed for games and then improved for the music industry. Industry overview Size In 2017 in the United Stat ...
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Ascential
Ascential plc, formerly EMAP, is a British business-to-business media business specialising in exhibitions & festivals and information services. It is listed on the London Stock Exchange and is a constituent of the FTSE 250 Index. History Richard Winfrey purchased the ''Spalding Guardian'' in 1887 and later purchased the ''Lynn News'' and the '' Peterborough Advertiser''; he also started the ''North Cambs Echo''. He became a Liberal politician and campaigner for agricultural rights and the papers were used to promote his political views in and around Spalding, Boston, Sleaford and Peterborough. During World War II Winfrey's newspaper interests began to be passed over to his son, Richard Pattinson Winfrey (1902–1985). In 1947, under the direction of 'Pat' Winfrey, the family's newspaper titles were consolidated to form the East Midland Allied Press (EMAP): this was achieved by the merger of the Northamptonshire Printing and Publishing Co., the Peterborough Advertiser Co., the ...
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The One (magazine)
''The One'' was a video game magazine in the United Kingdom which covered 16-bit home gaming during the late 1980s and early 1990s. It was first published by EMAP in October 1988 and initially covered computer games aimed at the Atari ST, Amiga, and IBM PC compatible markets. Like many similar magazines, it contained sections of news, game reviews, previews, tips, help guides, columnist writings, readers' letters, and cover-mounted disks of game demos. The magazine was sometimes criticised for including "filler" content such as articles on Arnold Schwarzenegger with the justification that an upcoming film had a computer game tie-in. Readers also initially had trouble buying the magazine due to the name; ''The One'' lead to confusion among newsagents over exactly which magazine they meant. History In 1988 the 16-bit computer scene was beginning to emerge. With Commodore's Amiga and Atari's ST starting to gain more and more coverage in the multi format titles, EMAP decided it ...
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First-person Shooter
First-person shooter (FPS) is a sub-genre of shooter video games centered on gun and other weapon-based combat in a first-person perspective, with the player experiencing the action through the eyes of the protagonist and controlling the player character in a three-dimensional space. The genre shares common traits with other shooter games, and in turn falls under the action game genre. Since the genre's inception, advanced 3D and pseudo-3D graphics have challenged hardware development, and multiplayer gaming has been integral. The first-person shooter genre has been traced back to ''Wolfenstein 3D'' (1992), which has been credited with creating the genre's basic archetype upon which subsequent titles were based. One such title, and the progenitor of the genre's wider mainstream acceptance and popularity, was ''Doom'' (1993), often considered the most influential game in this genre; for some years, the term ''Doom'' clone was used to designate this genre due to ''Doom''s i ...
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Shane (film)
''Shane'' is a 1953 American Technicolor Western film starring Alan Ladd, Jean Arthur and Van Heflin. Released by Paramount Pictures,''Variety'' film review; April 15, 1953, page 6.''Harrison's Reports'' film review; April 18, 1953, page 63. the film is noted for its landscape cinematography, editing, performances, and contributions to the genre.Andrew, Geoff. "Shane", ''Time Out Film Guide'', Time Out Guides Ltd., London, 2006. The picture was produced and directed by George Stevens from a screenplay by A. B. Guthrie Jr., based on the 1949 novel of the same name by Jack Schaefer. Its Oscar-winning cinematography was by Loyal Griggs. ''Shane'' was the last feature film and the only color film of Arthur's career. It also features Brandon deWilde, Jack Palance, Emile Meyer, Elisha Cook Jr., Edgar Buchanan,and Ben Johnson. It was listed as No. 45 in the 2007 edition of AFI's 100 Years...100 Movies list, and No. 3 on AFI's 10 Top 10 in the 'Western' category. In 1993, th ...
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Clint Eastwood
Clinton Eastwood Jr. (born May 31, 1930) is an American actor and film director. After achieving success in the Western TV series '' Rawhide'', he rose to international fame with his role as the "Man with No Name" in Sergio Leone's "''Dollars Trilogy''" of Spaghetti Westerns during the mid-1960s and as antihero cop Harry Callahan in the five ''Dirty Harry'' films throughout the 1970s and 1980s. These roles, among others, have made Eastwood an enduring cultural icon of masculinity. Elected in 1986, Eastwood served for two years as the mayor of Carmel-by-the-Sea, California. An Academy Award nominee for Best Actor, Eastwood won Best Director and Best Picture for his Western film ''Unforgiven'' (1992) and his sports drama '' Million Dollar Baby'' (2004). His greatest commercial successes are the adventure comedy ''Every Which Way but Loose'' (1978) and its action comedy sequel ''Any Which Way You Can'' (1980). Other popular Eastwood films include the Westerns ''Hang 'Em H ...
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Man With No Name
The Man with No Name ( it, Uomo senza nome) is the antihero character portrayed by Clint Eastwood in Sergio Leone's "''Dollars Trilogy''" of Italian Spaghetti Western films: ''A Fistful of Dollars'' (1964), '' For a Few Dollars More'' (1965), and ''The Good, the Bad and the Ugly'' (1966). He is recognizable by his poncho, brown hat, tan cowboy boots, fondness for cigarillos, and the fact that he rarely talks. The "Man with No Name" concept was invented by the American distributor United Artists, looking for a strong angle to sell the films as a trilogy. Eastwood's character does indeed have a name and a different one in each film: "Joe", "Manco" and "Blondie", respectively. When Clint Eastwood was honored with the American Film Institute's Lifetime Achievement Award in 1996, Jim Carrey gave the introductory speech and said: The Man with No Name' had no name, so we could fill in our own." In 2008, ''Empire'' chose the Man with No Name as the 33rd greatest movie character of al ...
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Adventure Game
An adventure game is a video game genre in which the player assumes the role of a protagonist in an interactive story driven by exploration and/or Puzzle video game, puzzle-solving. The Video game genres, genre's focus on story allows it to draw heavily from other narrative-based media, literature and film, encompassing a wide variety of literary genres. Many adventure games (List of text-based computer games, text and List of graphic adventure games, graphic) are designed for a single player, since this emphasis on story and character makes multiplayer design difficult. ''Colossal Cave Adventure'' is identified as the first such adventure game, first released in 1976, while other notable adventure game series include ''Zork'', ''King's Quest'', ''Monkey Island'', and ''Myst''. Initial adventure games developed in the 1970s and early 1980s were text-based, using text parsers to translate the player's input into commands. As personal computers became more powerful with better grap ...
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Western Fiction
Western fiction is a genre of literature set in the American Old West frontier and typically set from the late eighteenth to the late nineteenth century. Well-known writers of Western fiction include Zane Grey from the early 20th century and Louis L'Amour from the mid-20th century. The genre peaked around the early 1960s, largely due to the popularity of televised Westerns such as '' Bonanza''. Readership began to drop off in the mid- to late 1970s and reached a new low in the 2000s. Most bookstores, outside a few west American states, only carry a small number of Western fiction books. History Pre-1850s The predecessor of the western in American literature emerged early with tales of the frontier. The most famous of the early 19th-century frontier novels were James Fenimore Cooper's five novels comprising the '' Leatherstocking Tales''. Cooper's novels were largely set in what was at the time the American frontier: the Appalachian Mountains and areas west of there. As ...
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Point-and-click Game
An adventure game is a video game genre in which the player assumes the role of a protagonist in an interactive story driven by exploration and/or puzzle-solving. The genre's focus on story allows it to draw heavily from other narrative-based media, literature and film, encompassing a wide variety of literary genres. Many adventure games (text and graphic) are designed for a single player, since this emphasis on story and character makes multiplayer design difficult. ''Colossal Cave Adventure'' is identified as the first such adventure game, first released in 1976, while other notable adventure game series include ''Zork'', ''King's Quest'', '' Monkey Island'', and ''Myst''. Initial adventure games developed in the 1970s and early 1980s were text-based, using text parsers to translate the player's input into commands. As personal computers became more powerful with better graphics, the graphic adventure-game format became popular, initially by augmenting player's text commands wi ...
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Action-adventure Game
The action-adventure genre is a video game hybrid genre that combines core elements from both the action game and adventure game genres. Typically, pure adventure games have situational problems for the player to solve to complete a storyline, involving very little to no action. If there is action, it is generally confined to isolated instances. Pure action games have gameplay based on real-time interactions that challenges the player's reflexes and eye–hand coordination. Action-adventure games combine these genres by engaging both reflexes and eye–hand coordination and problem-solving skills. Definition An action adventure game can be defined as a game with a mix of elements from an action game and an adventure game, especially crucial elements like puzzles. Action-adventures require many of the same physical skills as action games, but also offer a storyline, numerous characters, an inventory system, dialogue, and other features of adventure games. They are fast ...
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