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Decltype
In the C++ programming language, decltype is a keyword used to query the type of an expression. Introduced in C++11, its primary intended use is in generic programming, where it is often difficult, or even impossible, to express types that depend on template parameters. As generic programming techniques became increasingly popular throughout the 1990s, the need for a type-deduction mechanism was recognized. Many compiler vendors implemented their own versions of the operator, typically called typeof, and some portable implementations with limited functionality, based on existing language features were developed. In 2002, Bjarne Stroustrup proposed that a standardized version of the operator be added to the C++ language, and suggested the name "decltype", to reflect that the operator would yield the "declared type" of an expression. decltype's semantics were designed to cater to both generic library writers and novice programmers. In general, the deduced type matches the type of ...
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C++11
C++11 is a version of the ISO/IEC 14882 standard for the C++ programming language. C++11 replaced the prior version of the C++ standard, called C++03, and was later replaced by C++14. The name follows the tradition of naming language versions by the publication year of the specification, though it was formerly named ''C++0x'' because it was expected to be published before 2010. Although one of the design goals was to prefer changes to the libraries over changes to the core language, C++11 does make several additions to the core language. Areas of the core language that were significantly improved include multithreading support, generic programming support, uniform initialization, and performance. Significant changes were also made to the C++ Standard Library, incorporating most of the C++ Technical Report 1 (TR1) libraries, except the library of mathematical special functions. C++11 was published as ''ISO/IEC 14882:2011'' in September 2011 and is available for a fee. The worki ...
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C++0x
C++11 is a version of the ISO/IEC 14882 standard for the C++ programming language. C++11 replaced the prior version of the C++ standard, called C++03, and was later replaced by C++14. The name follows the tradition of naming language versions by the publication year of the specification, though it was formerly named ''C++0x'' because it was expected to be published before 2010. Although one of the design goals was to prefer changes to the libraries over changes to the core language, C++11 does make several additions to the core language. Areas of the core language that were significantly improved include multithreading support, generic programming support, uniform initialization, and performance. Significant changes were also made to the C++ Standard Library, incorporating most of the C++ Technical Report 1 (TR1) libraries, except the library of mathematical special functions. C++11 was published as ''ISO/IEC 14882:2011'' in September 2011 and is available for a fee. The work ...
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Programming Language
A programming language is a system of notation for writing computer programs. Most programming languages are text-based formal languages, but they may also be graphical. They are a kind of computer language. The description of a programming language is usually split into the two components of syntax (form) and semantics (meaning), which are usually defined by a formal language. Some languages are defined by a specification document (for example, the C programming language is specified by an ISO Standard) while other languages (such as Perl) have a dominant implementation that is treated as a reference. Some languages have both, with the basic language defined by a standard and extensions taken from the dominant implementation being common. Programming language theory is the subfield of computer science that studies the design, implementation, analysis, characterization, and classification of programming languages. Definitions There are many considerations when defini ...
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Value (computer Science)
In computer science and software programming, a value is the representation of some entity that can be manipulated by a program. The members of a type are the values of that type. The "value of a variable" is given by the corresponding mapping in the environment. In languages with assignable variables, it becomes necessary to distinguish between the ''r-value'' (or contents) and the ''l-value'' (or location) of a variable. In declarative (high-level) languages, values have to be referentially transparent. This means that the resulting value is independent of the location of the expression needed to compute the value. Only the contents of the location (the bits, whether they are 1 or 0) and their interpretation are significant. Value category Despite its name, in the C++ language standards this terminology is used to categorize expressions, not values. Assignment: l-values and r-values Some languages use the idea of l-values and r-values, deriving from the typical mode o ...
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Intel C++ Compiler
Intel oneAPI DPC++/C++ Compiler and Intel C++ Compiler Classic are Intel’s C, C++, SYCL, and Data Parallel C++ (DPC++) compilers for Intel processor-based systems, available for Windows, Linux, and macOS operating systems. Overview Intel oneAPI DPC++/C++ Compiler is available for Windows and Linux and supports compiling C, C++, SYCL, and Data Parallel C++ (DPC++) source, targeting Intel IA-32, Intel 64 (aka x86-64), Core, Xeon, and Xeon Scalable processors, as well as GPUs including Intel Processor Graphics Gen9 and above, Intel Xe architecture, and Intel Programmable Acceleration Card with Intel Arria 10 GX FPGA. Like Intel C++ Compiler Classic, it also supports the Microsoft Visual Studio and Eclipse IDE development environments, and supports threading via Intel oneAPI Threading Building Blocks, OpenMP, and native threads. DPC++ builds on the SYCL specification from The Khronos Group. It is designed to allow developers to reuse code across hardware targets (CPUs and a ...
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C++ Builder
C++Builder is a rapid application development (RAD) environment, originally developed by Borland and owned by Embarcadero Technologies (a subsidiary of Idera), for writing programs in the C++ programming language currently targeting Windows (both IA-32 and x64), iOS and for several releases, macOS and Android (still supported, but only Android 32-bit apps.) C++Builder combines the Visual Component Library and IDE written in Object Pascal with multiple C++ compilers. Most components developed in Delphi can be used in C++Builder with no or little modification, although the reverse is not true, but this constraint is valid only for source code. Binary code generated by Delphi can easily be linked to binary code generated by C++Builder and vice versa to generate an executable written in both Object Pascal and C++. With this approach, C++ can be called from Object Pascal and vice versa. Since both Delphi and C++ use the same back end linker, the debugger can single step from De ...
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Codegear
CodeGear is a wholly owned division of Embarcadero Technologies. CodeGear develops software development tools such as the Delphi Integrated development environment, the programming language Delphi, and the database server InterBase. Originally a division of Borland Software Corporation, it was launched on 14 November 2006. History On 8 February 2006 Borland announced that it would seek a buyer for its IDE division and database products. During the spin-off negotiations, these divisions ("developer tools group") internally reorganized into a division called ''CodeGear''. Eventually, five parties bid for the group. However, no bidder offered Borland "numbers that appropriately reflected the value we think is in the business," according to a conference call with Borland CEO Tod Nielsen. Borland's 2006 annual report showed that its CodeGear IDE business had sales of US$75.7 million in 2006, which accounted for 25 percent of Borland's total revenue. On 7 May 2008, Borland Softwar ...
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C++/CLI
C++/CLI is a variant of the C++ programming language, modified for Common Language Infrastructure. It has been part of Visual Studio 2005 and later, and provides interoperability with other .NET languages such as C#. Microsoft created C++/CLI to supersede Managed Extensions for C++. In December 2005, Ecma International published C++/CLI specifications as the ECMA-372 standard. Syntax changes C++/CLI should be thought of as a language of its own (with a new set of keywords, for example), instead of the C++ superset-oriented Managed C++ (MC++) (whose non-standard keywords were styled like or ). Because of this, there are some major syntactic changes, especially related to the elimination of ambiguous identifiers and the addition of .NET-specific features. Many conflicting syntaxes, such as the multiple versions of operator in MC++, have been split: in C++/CLI, .NET reference types are created with the new keyword (i.e. garbage collected new()). Also, C++/CLI has introduced the ...
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Visual C++
Microsoft Visual C++ (MSVC) is a compiler for the C, C++ and C++/CX programming languages by Microsoft. MSVC is proprietary software; it was originally a standalone product but later became a part of Visual Studio and made available in both trialware and freeware forms. It features tools for developing and debugging C++ code, especially code written for the Windows API, DirectX and .NET. Many applications require redistributable Visual C++ runtime library packages to function correctly. These packages are often installed independently of applications, allowing multiple applications to make use of the package while only having to install it once. These Visual C++ redistributable and runtime packages are mostly installed for standard libraries that many applications use."Do I ...
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Microsoft
Microsoft Corporation is an American multinational technology corporation producing computer software, consumer electronics, personal computers, and related services headquartered at the Microsoft Redmond campus located in Redmond, Washington, United States. Its best-known software products are the Windows line of operating systems, the Microsoft Office suite, and the Internet Explorer and Edge web browsers. Its flagship hardware products are the Xbox video game consoles and the Microsoft Surface lineup of touchscreen personal computers. Microsoft ranked No. 21 in the 2020 Fortune 500 rankings of the largest United States corporations by total revenue; it was the world's largest software maker by revenue as of 2019. It is one of the Big Five American information technology companies, alongside Alphabet, Amazon, Apple, and Meta. Microsoft was founded by Bill Gates and Paul Allen on April 4, 1975, to develop and sell BASIC interpreters for the Altair 8800. It rose to do ...
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Destructor (computer Science)
In object-oriented programming, a destructor (sometimes abbreviated dtor) is a method which is invoked mechanically just before the memory of the object is released. It can happen when its lifetime is bound to scope and the execution leaves the scope, when it is embedded in another object whose lifetime ends, or when it was allocated dynamically and is released explicitly. Its main purpose is to free the resources (memory allocations, open files or sockets, database connections, resource locks, etc.) which were acquired by the object during its life and/or deregister from other entities which may keep references to it. Use of destructors is needed for the process of Resource Acquisition Is Initialization (RAII). With most kinds of automatic garbage collection algorithms, the releasing of memory may happen a long time after the object becomes unreachable, making destructors (called finalizers in this case) unsuitable for most purposes. In such languages, the freeing of resources ...
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Subclass (computer Science)
In object-oriented programming, inheritance is the mechanism of basing an object or class upon another object ( prototype-based inheritance) or class ( class-based inheritance), retaining similar implementation. Also defined as deriving new classes ( sub classes) from existing ones such as super class or base class and then forming them into a hierarchy of classes. In most class-based object-oriented languages, an object created through inheritance, a "child object", acquires all the properties and behaviors of the "parent object" , with the exception of: constructors, destructor, overloaded operators and friend functions of the base class. Inheritance allows programmers to create classes that are built upon existing classes, to specify a new implementation while maintaining the same behaviors ( realizing an interface), to reuse code and to independently extend original software via public classes and interfaces. The relationships of objects or classes through inheritance give ris ...
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