Deadtime Stories (video Game)
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Deadtime Stories (video Game)
''Deadtime Stories'' is a 2010 hidden object PC game developed by I-play and distributed by Big Fish Games. The premise of the game centers around a mysterious character known as Edward Blackgate, and the lost souls interred in his private cemetery, "Everlasting Life". The player meets these lost souls and learns about the events that lead to their downfalls, respectively. About the Game Miss Jessie Bodeen is characterized as a New Orleans Voodoo queen, who acts as a healer for the local African Americans working as servants in the city. As a healer, she has pledged to do no harm. Now a resident at "Everlasting Life", Jessie tells the story of her downfall when she accepts a commission from Delphine LaLaurie, a character based on her real-life counterpart. For $150, this character was supposed to keep away another socialite A socialite is a person from a wealthy and (possibly) aristocratic background, who is prominent in high society. A socialite generally spends a sign ...
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I-play
Oberon Media was a multi-platform casual games company, delivering casual games across online, social, mobile/Smartphone, interactive TV and retail categories. Oberon games were adopted by global digital and media companies, such as Acer, Microsoft, AT&T, Yahoo!, Electronic Arts, and Orange France. Oberon Media's game publishing division, ''I-play'', worked with game developers to produce casual games across online, social, mobile/Smartphone, console and iTV platforms. Founded in 2003, Oberon Media was headquartered in New York with offices in North America, Europe and Asia, and was backed by Goldman Sachs, Morgan Stanley and Oak Investment Partners.Oberon Media Adds Bob Hayes as Chief Operating Offic ...
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Social Season
The social season, or season, refers to the traditional annual period in the spring and summer when it is customary for members of the social elite of British society to hold balls, dinner parties and charity events. Until the First World War, it was also the appropriate time to be resident in the city (generally meaning London) rather than in the country in order to attend such events. In modern times in the United Kingdom, "the Season" is known to encompass various prestigious events that take place during the spring and summer. According to ''The Sloaney'' magazine's online guide "Sloaney Season", it starts with Cheltenham Festival (March), and includes the Grand National (April), The Boat Race (April), Badminton Horse Trials (May), Chelsea Flower Show (May), Epsom Derby (June), Royal Ascot (June), Test matches at Lord's (July), Wimbledon (July), Henley Royal Regatta (July), Edinburgh International Festival (August) and others, ending with Goodwood Revival (September ...
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Video Games Set In Cemeteries
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical video ...
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Fiction About Louisiana Voodoo
Fiction is any creative work, chiefly any narrative work, portraying individuals, events, or places that are imaginary, or in ways that are imaginary. Fictional portrayals are thus inconsistent with history, fact, or plausibility. In a traditional narrow sense, "fiction" refers to written narratives in prose often referring specifically to novels, novellas, and short stories. More broadly, however, fiction encompasses imaginary narratives expressed in any medium, including not just writings but also live theatrical performances, films, television programs, radio dramas, comics, role-playing games, and video games. Definition Typically, the fictionality of a work is publicly marketed and so the audience expects the work to deviate in some ways from the real world rather than presenting, for instance, only factually accurate portrayals or characters who are actual people. Because fiction is generally understood to not fully adhere to the real world, the themes and context of ...
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