Dead Space 1
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Dead Space 1
''Dead Space'' is a 2008 survival horror video game developed by EA Redwood Shores and published by Electronic Arts. It was released for PlayStation 3, Xbox 360, and Microsoft Windows as the debut entry in the ''Dead Space'' series. Set on a mining spaceship overrun by deadly monsters called Necromorphs following the discovery of an artifact called the Marker, the player controls engineer Isaac Clarke as he navigates the spaceship and fights the Necromorphs while struggling with growing psychosis. Gameplay has Isaac exploring different areas through its narrative, solving environmental puzzles and finding ammunition and equipment to survive. ''Dead Space'' was pitched in early 2006, with an early prototype running on Xbox. Creator Glen Schofield wanted to make the most frightening horror game he could imagine, drawing inspiration from the video game '' Resident Evil 4'' and films including '' Event Horizon'' and '' Solaris''. The team pushed for innovation and realism in th ...
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EA Redwood Shores
Visceral Games (formerly EA Redwood Shores) was an American video game developer studio owned by Electronic Arts. The studio is known for the ''Dead Space'' series. History EA Redwood Shores (1998–2009) In 1998, Electronic Arts (EA) moved from San Mateo, California to a new corporate headquarters building that they had constructed in Redwood Shores, California. In this move, they founded a studio at this location, named EA Redwood Shores, which operated under the general "EA Games" division. EA Redwood Shores's initial title was '' Future Cop: LAPD'', released in 1998. Subsequent games through 2008 were generally licensed tie-ins with movies and other properties. According to designers Ben Wanat and Wright Bagwell, EA had not been keen on producing original intellectual property (IP) during this time, but the studio was pursuing an idea of making a second sequel to ''System Shock'' and Vice President and General Manager Glen Schofield had been trying to coax EA's executives t ...
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Glen Schofield
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Science Fiction
Science fiction (sometimes shortened to Sci-Fi or SF) is a genre of speculative fiction which typically deals with imaginative and futuristic concepts such as advanced science and technology, space exploration, time travel, parallel universes, extraterrestrial life, sentient artificial intelligence, cybernetics, certain forms of immortality (like mind uploading), and the singularity. Science fiction predicted several existing inventions, such as the atomic bomb, robots, and borazon, whose names entirely match their fictional predecessors. In addition, science fiction might serve as an outlet to facilitate future scientific and technological innovations. Science fiction can trace its roots to ancient mythology. It is also related to fantasy, horror, and superhero fiction and contains many subgenres. Its exact definition has long been disputed among authors, critics, scholars, and readers. Science fiction, in literature, film, television, and other media, has beco ...
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Dead Space Gameplay
Death is the irreversible cessation of all biological functions that sustain an organism. For organisms with a brain, death can also be defined as the irreversible cessation of functioning of the whole brain, including brainstem, and brain death is sometimes used as a legal definition of death. The remains of a former organism normally begin to decompose shortly after death. Death is an inevitable process that eventually occurs in almost all organisms. Death is generally applied to whole organisms; the similar process seen in individual components of an organism, such as cells or tissues, is necrosis. Something that is not considered an organism, such as a virus, can be physically destroyed but is not said to die. As of the early 21st century, over 150,000 humans die each day, with ageing being by far the most common cause of death. Many cultures and religions have the idea of an afterlife, and also may hold the idea of judgement of good and bad deeds in one's life (heaven, ...
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Motive Studios
Motive Studio (also known as EA Motive and Motive) is a Canadian video game developer and studio of Electronic Arts (EA) based in Montreal. History Motive Studio was founded within Electronic Arts (EA) by Jade Raymond, a former Ubisoft executive and producer, at the helm. Her appointment was announced on 13 July 2015. Motive focuses on action-adventure games and creating new intellectual properties. Kim Swift was hired as Motive's design director in January 2017. The Montreal studio of BioWare, another EA developer, was merged into Motive in August 2017. A Vancouver branch for Motive was announced in June 2018. Following Raymond's departure in 2018, Patrick Klaus, a former managing director for Ubisoft Quebec, was hired by EA as senior vice-president and Motive's general manager. While Motive had been working on ''Star Wars'' titles from the formation of the studio, the studio also had a second project under the working name ''Gaia'' that it had been developing. Motive nor E ...
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Dead Space (2023 Video Game)
''Dead Space'' is an upcoming survival horror game developed by Motive Studio and published by Electronic Arts. A remake of the 2008 game of the same name developed by EA Redwood Shores, it is scheduled to be released on January 27, 2023, for PlayStation 5, Windows, and Xbox Series X/S. It is the first release in the ''Dead Space'' series since 2013's ''Dead Space 3''. Synopsis The game retains the same basic plot as the original. Set in the 26th century, the story follows engineer Isaac Clarke, a crewman on a repair vessel assigned to the USG ''Ishimura'', a massive planetary mining ship that has gone silent. While investigating a distress call sent by the ship's medical officer Nicole Brennan (Isaac's girlfriend), the vessel's crew is attacked by mutated human corpses; Isaac is forced to fend for himself as he tries to save his surviving crewmates and learn the truth behind the loss of ''Ishimura''. Development Games journalist Jeff Grubb of ''GamesBeat'' reported tha ...
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Downfall
Downfall may refer to: Books * ''Downfall: The End of the Imperial Japanese Empire'', a 1999 book by Richard B. Frank about the last days of World War II * ''The Downfall'' (novel), 1892 book by Émile Zola * ''Downfall'', a Dragonlance novel by Jean Rabe * ''Downfall'', 8th novel in the ''Bionicle Legends'' series * ''Downfall'' (book), a 2011 book about the political career of Tommy Sheridan Film and television * ''Downfall'' (2004 film) (''Der Untergang''), 2004 German film about the last days of Nazi Germany * ''Downfall'' (1997 film), a 1997 Korean film starring Shin Eun-gyeong * ''Downfall'' (1923 film), a 1923 German silent film * ''Downfall'' (game show), an American game show, hosted by Chris Jericho * '' Dead Space: Downfall'', a 2008 animated science fiction film * "Downfall" (''RahXephon'' episode) * ''The Downfall'' (film) (''Kataforos''), Greek film Music * Downfall (band), a Californian punk rock band Albums * ''My Downfall (Original Soundtrack)'', a 2 ...
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Dead Space (comics)
''Dead Space'' is a science fiction horror comic book series written by Antony Johnston and illustrated by Ben Templesmith, published from March to September 2008 by the American company Image Comics. The comic was compiled into a graphic novel and released online as a motion comic. It is a prequel to the 2008 survival horror video game of the same name, detailing the five weeks leading up to the destruction of a space colony on the planet Aegis VII following the discovery of an artifact called the Marker. The comic series began production during development of the video game as part of Electronic Art's multimedia expansion of the plot referred to by staff as "IP cubed". Reception of the comic series has been generally positive, with several journalists praising its writing and artwork. All issues ranked in the top 300 sales charts compiled by Diamond Comic Distributors; the first issue sold over 6,000 copies, while subsequent issues saw sales of between 3,000 and 5,000 copies d ...
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Dead Space 3
''Dead Space 3'' is a 2013 survival horror Action game, action video game developed by Visceral Games and published by Electronic Arts for Microsoft Windows, PlayStation 3 and Xbox 360. It is the third and final main entry in the ''Dead Space (franchise), Dead Space'' series. The game's story follows player-character Isaac Clarke and his allies as they explore the frozen planet Tau Volantis to discover the origins of the growing threat from their enemies the Necromorphs. Players control Isaac and explore the environment, solve puzzles, and find resources while fighting Necromorphs and hostile humans called Unitologists. The game supports online Cooperative video game, cooperative Multiplayer video game, multiplayer sessions in which a second player takes the role of new character John Carver. Production of the game began in 2011 after the release of ''Dead Space 2''; the sequel was initially planned as a horror-focused experience but demands from Electronic Arts resulted in the ...
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Dead Space 2
''Dead Space 2'' is a 2011 survival horror game developed by Visceral Games and published by Electronic Arts. It was released for PlayStation 3, Windows, and Xbox 360 in January. The second mainline entry in the ''Dead Space'' series, set on the Titan-based Sprawl space station, the story follows series protagonist Isaac Clarke as he fights against both an outbreak of the monstrous Necromorphs and debilitating mental illness induced by the alien Markers. Gameplay features Isaac exploring a series of levels, solving puzzles to progress, and finding resources while fighting off Necromorphs. The game included a competitive multiplayer, with the Sprawl's security forces fighting teams of Necromorphs. Pre-production began in 2008, immediately following the release of the original ''Dead Space''. The storyline, alongside building upon and expanding the series lore, focused on Isaac's deteriorating mental state, with classic nursery rhymes being used as motifs playing into the narrative ...
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List Of Video Games Considered The Best
This is a list of video games that multiple reputable video game journalists or magazines have considered to be among the best of all time. The games listed here are included on at least six separate "best/greatest of all time" lists from different publications, as chosen by their editorial staffs. List Publications The reference numbers in the notes section show which of the 46 selected publications list the game. # '' 1001 Video Games You Must Play Before You Die'' – 2013 # ''The Age'' – 2005 # ''Collider'' – 2020 # ''Digitally Downloaded'' – 2016 # '' Electric Playground Network'' – 2013 # ''Edge'' – 2000, 2015, 2017 # ''Electronic Fun with Computers & Games'' - 1984 # ''Empire'' – 2009 # ''Entertainment Weekly'' – 2003 # ''Esquire'' – 2018, 2020 # ''FHM'' – 2010 # ''Flux'' – 1995 # '' G4'' – 2012 # '' GamesMaster'' - 1996 # ''Gamecenter'' - 2000 # ''Game Informer'' – 2009, 2018 # ''Game On! From Pong to Oblivion'' – 2006 # ''GameSpot'' – 20 ...
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HUD (video Gaming)
In video gaming, the HUD (heads-up display) or status bar is the method by which information is visually relayed to the player as part of a game's user interface. It takes its name from the head-up displays used in modern aircraft. The HUD is frequently used to simultaneously display several pieces of information including the main character's health, items, and an indication of game progression (such as score or level). Shown on the HUD While the information that is displayed on the HUD depends greatly on the game, there are many features that players recognize across many games. Most of them are static onscreen so that they stay visible during gameplay. Common features include: * Health/lives – this might include the player's character and possibly other important characters, such as allies or bosses. Real-time strategy games usually show the health of every unit visible on screen. Also, in many (but not all) first- and third-person shooters, when the player is damage ...
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