Dead Reign
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Dead Reign
''Dead Reign'' is a zombie apocalypse role-playing game published by Palladium Books. The first print of the main book was in November 2008. Publication history ''Dead Reign'' is a zombie apocalypse game from Palladium Books, and rated as an "SDC" game on the company's Megaversal system, putting it at a more-human power level than most games from Palladium. Two supplements for ''Dead Reign'' were published in 2008, and according to Shannon Appelcline the game "generally showed that Palladium was doing more than just surviving in the years following the Crisis [of Treachery]; it was also continuing to innovate settings". Sourcebooks #Civilization Gone ''(first printing May 2009)'' #Dark Places ''(first printing before 7 October 2011)'' #Endless Dead ''(first printing May 2012)'' #Fear the Reaper ''(first printing before 25 December 2013)'' #Graveyard Earth ''(first printing November 2014)'' #Hell Followed ''(first printing December 2016)'' #In the Face of Death ''(first printi ...
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Infobox Game
An infobox is a digital or physical Table (information), table used to collect and present a subset of information about its subject, such as a document. It is a structured document containing a set of attribute–value pairs, and in Wikipedia represents a summary of information about the subject of an Article (publishing), article. In this way, they are comparable to data table (information), tables in some aspects. When presented within the larger document it summarizes, an infobox is often presented in a sidebar (publishing), sidebar format. An infobox may be implemented in another document by transclusion, transcluding it into that document and specifying some or all of the attribute–value pairs associated with that infobox, known as parameterization. Wikipedia An infobox may be used to summarize the information of an article on Wikipedia. They are used on similar articles to ensure consistency of presentation by using a common format. Originally, infoboxes (and templates ...
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Dead Reign RPG 2008
Death is the irreversible cessation of all biological functions that sustain an organism. For organisms with a brain, death can also be defined as the irreversible cessation of functioning of the whole brain, including brainstem, and brain death is sometimes used as a legal definition of death. The remains of a former organism normally begin to decompose shortly after death. Death is an inevitable process that eventually occurs in almost all organisms. Death is generally applied to whole organisms; the similar process seen in individual components of an organism, such as cells or tissues, is necrosis. Something that is not considered an organism, such as a virus, can be physically destroyed but is not said to die. As of the early 21st century, over 150,000 humans die each day, with ageing being by far the most common cause of death. Many cultures and religions have the idea of an afterlife, and also may hold the idea of judgement of good and bad deeds in one's life ( h ...
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Kevin Siembieda
Kevin Siembieda (born April 2, 1956) is an American artist, writer, designer and publisher of role-playing games. Career Siembieda is a third-generation Polish American. He attended the College for Creative Studies in Detroit from 1974 to 1977. He wanted to be a comic book artist, but found the industry difficult to break into and published a small-press comic (''A+ Plus'', 1977-1978) with his company, Megaton Publications. In 1979 Siembieda discovered the '' Dungeons & Dragons Basic Rulebook'' and joined a role-playing group, the Wayne Street Weregamers, which met at Wayne State University in Detroit (where he befriended Erick Wujcik, who ran the group). Siembieda ran a game for the group, the Palladium of Desires, a combination of ''AD&D'' and his house rules. By 1980 the Wayne Weregamers became the Detroit Gaming Centre, with Siembieda its assistant director and Wujcik its director. Siembieda tried to interest gaming companies in his RPG with little interest; only Judges Guild ...
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Palladium Books
Palladium Books is a publisher of role-playing games (RPGs) perhaps best known for its popular, expansive '' Rifts'' series (1990–present). Palladium was founded April 1981 in Detroit, Michigan by current president and lead game designer Kevin Siembieda, and is now based in Westland, Michigan. The company enjoys the support of a small but dedicated fanbase who praise its various game series for their innovative settings and ease of adaptability to various personal preferences, play styles, and power levels. History The first game released by Palladium Books was '' The Mechanoid Invasion'' in 1981, followed by the first-editions of '' The Palladium Role-Playing Game'' in 1983 and ''Heroes Unlimited'' in 1984, with Valley of the Pharaohs releasing between the two. Other popular titles include adaptations of ''Teenage Mutant Ninja Turtles'' (1985) and ''Robotech'' (1986). Palladium was also one of the major distributors of ''Robotech'' merchandise for several years. Between the l ...
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Apocalyptic And Post-apocalyptic Fiction
Apocalyptic and post-apocalyptic fiction is a subgenre of speculative fiction in which the Earth's (or another planet's) civilization is collapsing or has collapsed. The apocalypse event may be climatic, such as runaway climate change; astronomical, such as an impact event; destructive, such as nuclear holocaust or resource depletion; medical, such as a pandemic, whether natural or human-caused; end time, such as the Last Judgment, Second Coming or Ragnarök; or more imaginative, such as a zombie apocalypse, cybernetic revolt, technological singularity, dysgenics or alien invasion. The story may involve attempts to prevent an apocalypse event, deal with the impact and consequences of the event itself, or it may be post-apocalyptic, set after the event. The time may be directly after the catastrophe, focusing on the psychology of survivors, the way to keep the human race alive and together as one, or considerably later, often including that the existence of pre-catastro ...
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Horror Fiction
Horror is a genre of fiction which is intended to frighten, scare, or disgust. Horror is often divided into the sub-genres of psychological horror and supernatural horror, which is in the realm of speculative fiction. Literary historian J. A. Cuddon, in 1984, defined the horror story as "a piece of fiction in prose of variable length... which shocks, or even frightens the reader, or perhaps induces a feeling of repulsion or loathing". Horror intends to create an eerie and frightening atmosphere for the reader. Often the central menace of a work of horror fiction can be interpreted as a metaphor for larger fears of a society. Prevalent elements of the genre include ghosts, demons, vampires, werewolves, ghouls, the Devil, witches, monsters, extraterrestrials, dystopian and post-apocalyptic worlds, serial killers, cannibalism, cults, dark magic, satanism, the macabre, gore and torture. History Before 1000 The horror genre has ancient origins, with roots in folklore ...
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English Language
English is a West Germanic language of the Indo-European language family, with its earliest forms spoken by the inhabitants of early medieval England. It is named after the Angles, one of the ancient Germanic peoples that migrated to the island of Great Britain. Existing on a dialect continuum with Scots, and then closest related to the Low Saxon and Frisian languages, English is genealogically West Germanic. However, its vocabulary is also distinctively influenced by dialects of France (about 29% of Modern English words) and Latin (also about 29%), plus some grammar and a small amount of core vocabulary influenced by Old Norse (a North Germanic language). Speakers of English are called Anglophones. The earliest forms of English, collectively known as Old English, evolved from a group of West Germanic (Ingvaeonic) dialects brought to Great Britain by Anglo-Saxon settlers in the 5th century and further mutated by Norse-speaking Viking settlers starting in the 8th and 9th ...
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Megaversal System
The Megaversal system, sometimes known as the Palladium system, is a role-playing game system used in most of the role-playing games published by Palladium Books. It uses dice for roll-under percentile skill checks, roll-high combat checks and saving throws, and determination of damage sustained in melee encounters by which a character's Health (gaming)#Hit points, hit points, Structural Damage Capacity (S.D.C.), or Mega-Damage Capacity (M.D.C.) is reduced accordingly. Conception Shannon Appelcline, in his book ''Designers & Dragons'', states that the Megaversal system was an overhaul of the game system that Palladium had originally derived from ''Advanced Dungeons & Dragons'': "It was one part highly traditional – with its character classes, experience points and levels – and one part arcane – with its abbreviations like OCCs, RCCs, PCCs, PPE, SDC and MDC." References

{{RPG systems, state=expanded Megaverse (Palladium Books), * Role-playing game systems ...
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Zombie Apocalypse
Zombie apocalypse is a genre of fiction in which society collapses due to overwhelming swarms of zombies. Typically only a few individuals or small bands of survivors are left living. In some versions, the reason the dead rise and attack humans is unknown, in others, a parasite or infection is the cause, framing events much like a plague. Some stories have every corpse rise, regardless of the cause of death, whereas others require exposure to the infection. The genre originated in the 1968 American horror film ''Night of the Living Dead'', which was directed by George A. Romero, who took inspiration from the 1954 novel '' I Am Legend'' by Richard Matheson. Romero's film introduced the concept of the flesh-eating zombie and spawned numerous other fictional works, including films, video games and literature. The zombie apocalypse has been used as a metaphor for various contemporary fears, such as global contagion, the breakdown of society, and the end of the world. It has repe ...
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Role-playing Game
A role-playing game (sometimes spelled roleplaying game, RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out these roles within a narrative, either through literal acting or through a process of structured decision-making regarding character development. Actions taken within many games succeed or fail according to a formal role-playing game system, system of rules and guidelines. There are several forms of role-playing games. The original form, sometimes called the tabletop role-playing game (TRPG), is conducted through discussion, whereas in live action role-playing game, live action role-playing (LARP), players physically perform their characters' actions.(Tychsen et al. 2006:255) "LARPs can be viewed as forming a distinct category of RPG because of two unique features: (a) The players physically embody their characters, and (b) the game takes place in a physica ...
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Megaverse (Palladium Books)
Megaverse may refer to: *Megaversal system, role-playing game mechanics designed for Palladium Books *Multiverse, or megaverse, any hypothetical set of multiple universes in cosmology and other disciplines See also * Metaverse (other) * Multiverse (other) * Omniverse (other) * Universe (other) The universe is all of time and space and their contents. Universe may also refer to: Science and technology Mathematics * Universe (mathematics), a class large enough to contain all sets one may wish to use ** Universal set, a mathematical set w ...
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Horror Role-playing Games
Horror may refer to: Arts, entertainment, and media Genres *Horror fiction, a genre of fiction **Japanese horror, Japanese horror fiction **Korean horror, Korean horror fiction *Horror film, a film genre *Horror comics, comic books focusing on horror *Horror punk, a music genre *Horrorcore, a subgenre of hip hop music based on horror *Horror game, a video game genre **Survival horror, a video game subgenre of horror and action-adventure *Horror podcast, a podcast genre Films * ''Horror'' (2002 film), an American film by Dante Tomaselli * ''#Horror'', a 2015 American film by Tara Subkoff *''Horror'', Italian title for the 1963 Italian-Spanish film ''The Blancheville Monster'' Fictional characters * Horror (''Garo''), fictional monsters in the Tokusatsu series ''Garo'' *Horror icon, a significant person or fictional character in a horror genre Music Groups and labels * Ho99o9 (pronounced Horror), an American hip hop group * The Horrors, an English rock band Albums and EPs * ''H ...
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