David Hudnut
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David Hudnut
David Hudnut is an artist whose work has appeared in role-playing games. Career His ''Dungeons & Dragons'' work includes the cover art for ''Heroes of Battle'' (2005), ''Heroes of Horror'' (2005), and the adventures '' Red Hand of Doom'' (2006), and ''Expedition to the Demonweb Pits'' (2007), and interior art for ''Draconomicon'' (2003), ''Unearthed Arcana'' (2004), ''Planar Handbook'' (2004), ''Frostburn'' (2004), ''Races of Destiny'' (2004), ''Complete Adventurer'' (2005), ''Sandstorm'' (2005), ''Player's Handbook II'' (2006), ''Monster Manual IV'' (2006), and ''Rules Compendium'' (2007). He also did the cover art for the Dragonlance novel ''The Alien Sea'' (2006). He is known for his work on the ''Magic: The Gathering ''Magic: The Gathering'' (colloquially known as ''Magic'' or ''MTG'') is a Tabletop game, tabletop and Digital collectible card game, digital Collectible card game, collectable card game created by Richard Garfield. Released in 1993 by Wizards ...'' collec ...
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United States
The United States of America (U.S.A. or USA), commonly known as the United States (U.S. or US) or America, is a country primarily located in North America. It consists of 50 states, a federal district, five major unincorporated territories, nine Minor Outlying Islands, and 326 Indian reservations. The United States is also in free association with three Pacific Island sovereign states: the Federated States of Micronesia, the Marshall Islands, and the Republic of Palau. It is the world's third-largest country by both land and total area. It shares land borders with Canada to its north and with Mexico to its south and has maritime borders with the Bahamas, Cuba, Russia, and other nations. With a population of over 333 million, it is the most populous country in the Americas and the third most populous in the world. The national capital of the United States is Washington, D.C. and its most populous city and principal financial center is New York City. Paleo-Americ ...
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Frostburn
''Frostburn'' is a supplemental book to the 3.5 edition of the ''Dungeons and Dragons'' fantasy role-playing game. Contents ''Frostburn'' provides rules for adventuring in a cold environment as well as an environment known as frostfell, which is a sort of arctic environment with extreme (sometimes even magical) cold. The book contains information about cold and how it affect characters in the game, as well as various monsters, races, weapons, and spells that can be found in a ''Frostfell'' environment. Publication history ''Frostburn'' was written by Wolfgang Baur, James Jacobs, and George Strayton, and published in September 2004. Cover art was by Sam Wood, with interior art by Steve Belledin, Mitch Cotie, Ed Cox, Dennis Crabapple McClain, Steve Ellis, David Griffith, David Hudnut, Dana Knutson, Doug Kovacs, and Dan Scott. This book follows two other books, ''Sandstorm A dust storm, also called a sandstorm, is a meteorological phenomenon common in arid and ...
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Living People
Related categories * :Year of birth missing (living people) / :Year of birth unknown * :Date of birth missing (living people) / :Date of birth unknown * :Place of birth missing (living people) / :Place of birth unknown * :Year of death missing / :Year of death unknown * :Date of death missing / :Date of death unknown * :Place of death missing / :Place of death unknown * :Missing middle or first names See also * :Dead people * :Template:L, which generates this category or death years, and birth year and sort keys. : {{DEFAULTSORT:Living people 21st-century people People by status ...
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The Gathering
The Gathering may refer to: Film and television * ''The Gathering'' (1977 film), an American television film directed by Randal Kleiser * ''The Gathering'' (2003 film), a British thriller/horror film directed by Brian Gilbert * ''The Gathering'' (miniseries), a 2007 American thriller starring Peter Fonda * ''The Gathering'' (audio drama), a 2006 audio drama based on the television programme ''Doctor Who'' * The Gathering, a contest among immortals in the Highlander franchise * '' Babylon 5: The Gathering'', the 1993 pilot movie for ''Babylon 5'' TV episodes * "The Gathering" (''Gargoyles'') * "The Gathering" (''Ghost Whisperer'') * "The Gathering" (''Highlander: The Series''), pilot * "The Gathering" (''Outlander'') * "The Gathering" (''Star Wars: The Clone Wars'') * "The Gathering" (''Torchwood'') Literature * ''The Gathering'' (Armstrong novel), a 2011 novel by Kelley Armstrong * ''The Gathering'' (Carmody novel), a 1993 novel by Isobelle Carmody * ''The Gath ...
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The Alien Sea
This is a list of the published novels set in the fantasy world of ''Dragonlance'', which was originally created as a setting for the ''Dungeons & Dragons'' tabletop role-playing game. Novels Unreleased Anthologies The Dragonlance short story collections are mainly divided into the two publishing lines ''Tales'' and ''Dragons Anthologies''. With most recent collections the dividing line has been somewhat erased. In the following are the short story collections listed in chronological order of their publishing dates. Tales I Tales II Although some versions refer to these three books as the ''Tales II'' trilogy, others refer to them belonging to the original ''Tales'' trilogy, continuing from volume IV (this is because they were originally published as two trilogies and later renumbered as one six-book series). Dragons Anthologies Tales of the Fifth Age Tales/Dragons from the War of Souls/World of Krynn These three collections are presented as a trilogy by th ...
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Dragonlance
''Dragonlance'' is a shared universe created by Laura and Tracy Hickman, and expanded by Tracy Hickman and Margaret Weis under the direction of TSR, Inc. into a series of fantasy novels. The Hickmans conceived ''Dragonlance'' while driving in their car on the way to TSR for a job interview. Tracy Hickman met his future writing partner Margaret Weis at TSR, and they gathered a group of associates to play the ''Dungeons & Dragons'' role-playing game. The adventures during that game inspired a series of gaming modules, a series of novels, licensed products such as board games, and lead miniature figures. In 1984, TSR published the first ''Dragonlance'' game module, ''Dragons of Despair'', and the first novel, ''Dragons of Autumn Twilight''. The novel began the ''Chronicles'' trilogy, a core element of the ''Dragonlance'' world. While the authoring team of Tracy Hickman and Margaret Weis wrote the setting's central books, numerous other authors contributed novels, short stories a ...
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Rules Compendium
''Rules Compendium'' is a book written for the 3.5 edition of the ''Dungeons & Dragons'' fantasy role-playing game. Contents The ''Rules Compendium'' consists of material that originally appeared in the ''Player's Handbook'', ''Dungeon Master's Guide'', ''Monster Manual'', ''Book of Exalted Deeds'', ''Complete Adventurer'', ''Complete Arcane'', '' Complete Warrior'', ''Frostburn'', ''Heroes of Horror'', ''Libris Mortis'', ''Magic Item Compendium'', ''Player's Handbook II'', ''Races of Destiny'', ''Races of Stone'', ''Races of the Wild'', ''Sandstorm'', '' Stormwrack'', and ''Tome of Battle''. Publication history The book was compiled and edited by Chris Sims, and was released October 2007. Cover art was by Francis Tsai, with interior art by Steven Belledin, Peter Bergting, Matt Cavotta, Mitch Cotie, Eric Deschamps, Tony DiTerlizzi, Chad Dulac, Steve Ellis, Jason Engle, Carl Frank, Tomás Giorello, Rebecca Guay, Chris Hawkes, Ralph Horsley, David Hudnut, Jeremy Jarvis, Todd ...
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Sandstorm (Dungeons & Dragons)
''Sandstorm'' is an optional supplemental source book for the 3.5 edition of the ''Dungeons & Dragons'' roleplaying game. Contents ''Sandstorm'' describes how DMs can create adventures and even campaigns set in a desert or wasteland environment. The book details many hazards that are associated with real-life dangers to desert travelers. Furthermore, ''Sandstorm'' corrects many false ideas about deserts, such as the belief that quicksands are commonly found in the desert; the book explains that quicksands require water to form, and are usually found near an oasis, although quicksands are still rare even there. The book gives ideas for DMs as well as players in using new prestige classes and new races. In addition, book references several 3rd edition books, such as ''Deities and Demigods''. At the beginning of the book, examples of wasteland areas found in the campaign settings of Greyhawk and the Forgotten Realms are given. Chapter summary # The Waste: This describes the ...
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Complete Adventurer
''Complete Adventurer'' is a supplemental hard-cover rulebook for the 3.5 edition of the ''Dungeons & Dragons'' game system published by Wizards of the Coast. Contents It focuses on the skill based character classes of D&D, replacing and expanding upon an earlier soft-cover rulebook entitled '' Song and Silence''. It also provides a catchall for anything that doesn't fit into ''Complete Arcane'', ''Complete Divine'', '' Complete Warrior'', or ''Complete Psionic''. It presents additional base classes, prestige classes, and feats. New classes ''Complete Adventurer'' introduces three new character classes to ''D&D'' 3.5. These classes are strongly related to the rogue class, and are highly skill based. The classes added are Ninja, Scout and Spellthief. Ninja The ninja class represents the standard image of a stealthy fighter. A ninja can come unseen, attack quickly but furiously, then leave unseen. The ninja excels at quick, powerful attacks but lacks the combat stamina of o ...
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Races Of Destiny
''Races of Destiny'' is a supplement for the 3.5 edition of the ''Dungeons & Dragons'' roleplaying game. Contents This book deals with races that live primarily in urban settings, specifically humans, half-orcs, and a new race called the Illumian, whose most notable features are the sigils that constantly orbit their heads. This book is centered on races, their human blood and the effects of this. Many of the resources in ''Races of Destiny'' deal specifically with urban settings and nearly all have racial requirements. Publication history ''Races of Destiny'' was written by David Noonan, Eric Cagle, and Aaron Rosenberg, and was published in December 2004. Cover art was by Adam Rex, with interior art by Ed Cox, Wayne England, David Hudnut, Chuck Lukacs, Jeff Miracola, Monte Moore, Jim Nelson, Michael Phillippi, Eric Polak, Richard Sardinha, and Ron Spencer. Dave Noonan explains how the designers approached the subject matter in initial discussions and design: "A lot of ou ...
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Planar Handbook
''Planar Handbook'' is an optional supplemental source book for the 3.5 edition of the ''Dungeons & Dragons'' fantasy roleplaying game. Contents It contains updates for the 3.5 edition of the fictional Dungeons & Dragons universe for some material from the Planescape campaign setting, along with new races, equipment, spells and feats for characters adventuring on the Planes. Publication history The ''Planar Handbook'' was written by Bruce R. Cordell and Gwendolyn F.M. Kestrel, and was published in July 2004. Cover art was by Matt Cavotta, with interior art by Brent Chumley, Emily Fiegenschuh, David Hudnut, Dana Knutson, Doug Kovacs, David Martin, Dennis Crabapple-Martin, James Pavelec, Steve Prescott, Vinod Rams, and David Roach. Bruce Cordell admitted that "the ''Planar Handbook'' is ambitiously titled, which means we had to be selective in covering only those things we believed would be most useful to plane-venturing players. Essentially, after a few concept meetings i ...
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Fantasy Art
Fantastic art is a broad and loosely defined art genre. It is not restricted to a specific school of artists, geographical location or historical period. It can be characterised by subject matter – which portrays non-realistic, mystical, mythical or folkloric subjects or events – and style, which is representational and naturalistic, rather than abstract – or in the case of magazine illustrations and similar, in the style of graphic novel art such as manga. Fantasy has been an integral part of art since its beginnings, but has been particularly important in mannerism, magic realist painting, romantic art, symbolism, surrealism and lowbrow. In French, the genre is called le fantastique, in English it is sometimes referred to as ''visionary art'', ''grotesque art'' or mannerist art. It has had a deep and circular interaction with fantasy literature. The subject matter of fantastic art may resemble the product of hallucinations, and Fantastic artist Richard Dadd spent mu ...
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