Dave Akers
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Dave Akers
Dave Akers is a video game programmer and designer who worked on the M Network ports of ''BurgerTime'', ''Bump 'n' Jump'', and ''Star Strike'' for the Atari 2600. He co-designed the 1989 arcade game '' Klax'' with Mark Stephen Pierce and worked on '' Escape from the Planet of the Robot Monsters''. Akers prototyped ''Klax'' in AmigaBASIC in just a few weeks, then ported it line-by-line to C. As of the spring of 2006, Akers was working as an English teacher in Numazu, Japan Japan ( ja, 日本, or , and formally , ''Nihonkoku'') is an island country in East Asia. It is situated in the northwest Pacific Ocean, and is bordered on the west by the Sea of Japan, while extending from the Sea of Okhotsk in the north .... In 2013, Dave Akers developed ''Paddle Party'', a game for Intellivision released by Elektronite. References Atari people Video game designers Year of birth missing (living people) Living people {{videogame-bio-stub ...
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M Network
M Network was a video game division of Mattel that, in the 1980s, produced games in cartridge format for the Atari 2600 video game system. History In the early 1980s, Mattel's Intellivision video game console was a direct competitor to Atari's Video Computer System (VCS), better known as the Atari 2600. Although Mattel designed and produced video game cartridges for their own system, the company surprised the industry by also releasing simplified versions of its games for the 2600 under the M Network label. M Network produced home ports of popular arcade games, including ''BurgerTime'', ''Bump 'n' Jump'' and '' Lock 'n' Chase'' (all 1982) as well as original titles such as '' Tron: Deadly Discs'' (1982 – based on the Disney movie) and '' Kool-Aid Man'' (1983), one of the earliest "promogames", originally available only via mail order by sending in UPC symbols from Kool-Aid containers. Mattel programmers (named by ''TV Guide'' as the "Blue Sky Rangers") were also encourage ...
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BurgerTime
originally released as in Japan, is a 1982 arcade game developed by Data East initially for its DECO Cassette System. The player is chef Peter Pepper, who must walk over hamburger ingredients located across a maze of platforms while avoiding characters who pursue him. In the United States, Data East USA licensed ''BurgerTime'' for distribution by Bally Midway as a standard dedicated arcade game. Data East also released its own version of ''BurgerTime'' in the United States through its DECO Cassette System. The Data East and Midway versions are distinguished by the manufacturer's name on the title screen and by the marquee and cabinet artworks, as the game itself is identical. The game's original Japanese title ''Hamburger'' changed outside of Japan to ''BurgerTime'', reportedly to avoid potential trademark issues. In addition to all releases in the Western world, ''BurgerTime'' also became the title used for the Japanese ports and sequels. When Data East went bankrupt in 200 ...
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Bump 'n' Jump
''Bump 'n' Jump'' is an overhead-view vehicular combat game developed by Data East and originally released in Japan as . The arcade version was available as both a dedicated board and as part of Data East's DECO Cassette System. It was distributed in North America by Bally Midway. The goal is to drive to the end of a course while knocking enemy vehicles into the sides of the track and jumping over large obstacles such as bodies of water. The arcade game was a commercial success in Japan and North America. The game was ported to the Atari 2600, Intellivision, ColecoVision, Nintendo Entertainment System, and Sharp X1. The Famicom version of ''Burnin' Rubber'' was published as in Japan in 1986. Gameplay The enemy vehicles are cars and trucks. Cars can be bumped into obstacles or jumped upon and destroyed, while trucks cannot be bumped; they can only be jumped upon to destroy them, and will sometimes drop obstacles that will destroy the player or one extra life. At the end of e ...
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Star Strike
''Star Strike'' is a single-player video game, released by Mattel for its Intellivision video game system in 1981. The Intellivision's best-selling game in 1982, with over 800,000 copies sold, ''Star Strike'' was inspired by the attack on the Death Star in the 1977 film ''Star Wars''. The player must drop bombs on alien weapons silos before Earth moves into range. A port of ''Star Strike'' for the Atari 2600 was published under Mattel's M Network label in 1982. Gameplay In ''Star Strike'', invading aliens have targeted a super-weapon on planet Earth. As soon as Earth moves into range, the weapon will be fired and destroy the planet. The player controls a spaceship launched at the invaders in an attempt to destroy the weapon before it can be fired. To do so, the player must bomb five red weapons silos in a narrow trench. If one of the silos remains when Earth is in range, the planet is doomed; George Plimpton bragged that the game depicted the "total destruction of a planet" ...
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Atari 2600
The Atari 2600, initially branded as the Atari Video Computer System (Atari VCS) from its release until November 1982, is a home video game console developed and produced by Atari, Inc. Released in September 1977, it popularized microprocessor-based hardware and games stored on swappable ROM cartridges, a format first used with the Fairchild Channel F in 1976. The VCS was bundled with two joystick controllers, a conjoined pair of paddle controllers, and a game cartridgeinitially '' Combat'' and later '' Pac-Man''. Atari was successful at creating arcade video games, but their development cost and limited lifespan drove CEO Nolan Bushnell to seek a programmable home system. The first inexpensive microprocessors from MOS Technology in late 1975 made this feasible. The console was prototyped as codename Stella by Atari subsidiary Cyan Engineering. Lacking funding to complete the project, Bushnell sold Atari to Warner Communications in 1976. The Atari VCS launched in 1977 with n ...
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Klax (video Game)
''Klax'' is a puzzle video game released in arcades in 1990 by Atari Games while Namco distributed the game in Japanese markets. It was designed by Dave Akers and Mark Stephen Pierce. The object is to catch colored blocks tumbling down a machine and arrange them in colored rows and patterns to make them disappear. ''Klax'' was originally published as a coin-op follow-up to ''Tetris'', about which Atari Games was in a legal dispute at the time. The Atari 2600 version, released in mid 1990, and ''Fatal Run'', are the final releases for the console which was discontinued in early 1992. Gameplay Controls consist of a four-position joystick and a button. The player controls a small paddle at the lower end of a constantly running conveyor belt. Using the joystick, the player can move the paddle left or right to catch tiles in various colors as they advance down the conveyor. Below the paddle is a well that can hold up to 25 tiles in five columns of five; pressing the button causes th ...
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