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Data Age
Data Age was a California-based video game company that developed and published titles for the Atari 2600 platform in the mid-1980s. Among their more well-known titles were ''Journey Escape'' (a tie-in with the band Journey) and ''Frankenstein's Monster'', both published in 1982. The company was founded by Martin Meeker and four other designers. The employed 35 people by December 1982. Games Data Age released fewer than a dozen games, generally to mixed reception. ''Frankenstein's Monster'' has been cited as a standout among Atari 2600 games by several game reviewers, while ''Sssnake'' and ''Warplock'' (both 1982) were included on a list of the ten worst games for the 2600. ''Journey Escape'' also received poor reviews and weak sales, despite a $4.5 million marketing campaign, which combined with heavy licensing fees helped lead to the company's failure. Other games released by Data Age are ''Airlock An airlock, air-lock or air lock, often abbreviated to just lock, is a ...
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California
California is a U.S. state, state in the Western United States, located along the West Coast of the United States, Pacific Coast. With nearly 39.2million residents across a total area of approximately , it is the List of states and territories of the United States by population, most populous U.S. state and the List of U.S. states and territories by area, 3rd largest by area. It is also the most populated Administrative division, subnational entity in North America and the 34th most populous in the world. The Greater Los Angeles area and the San Francisco Bay Area are the nation's second and fifth most populous Statistical area (United States), urban regions respectively, with the former having more than 18.7million residents and the latter having over 9.6million. Sacramento, California, Sacramento is the state's capital, while Los Angeles is the List of largest California cities by population, most populous city in the state and the List of United States cities by population, ...
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Video Game Industry
The video game industry encompasses the development, marketing, and monetization of video games. The industry encompasses dozens of job disciplines and thousands of jobs worldwide. The video game industry has grown from niches to mainstream. , video games generated annually in global sales. In the US, it earned about in 2007, in 2008, and 2010, according to the ESA annual report. Research from Ampere Analysis indicated three points: the sector has consistently grown since at least 2015 and expanded 26% from 2019 to 2021, to a record ; the global games and services market is forecast to shrink 1.2% annually to in 2022; the industry is not recession-proof. The industry has influenced the advance of personal computers with sound cards, graphics cards and 3D graphic accelerators, CPUs, and co-processors like PhysX. Sound cards, for example, were originally developed for games and then improved for the music industry. Industry overview Size In 2017 in the United Stat ...
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Journey Escape
''Journey Escape'' is a video game developed and manufactured by Data Age in San Jose, California for the Atari 2600 console, and released in 1982. It stars the rock band Journey, one of the world's most popular acts at the time, and is based on their album ''Escape''. Plot From the game's manual: :''You're on the road with Journey, one of the world's hottest rock groups. A spectacular performance has just ended. Now it's up to you to guide each Journey Band Member past hordes of Love-Crazed Groupies, Sneaky Photographers, and Shifty-Eyed Promoters to the safety of the Journey Escape Vehicle in time to make the next concert. Your mighty manager and loyal roadies are there to help, but the escape is up to you!'' Gameplay The player must lead the band members to their " Scarab Escape Vehicle" (as featured on the cover) and protect the concert cash from "love-crazed" groupies, sneaky photographers, stage barriers and "shifty-eyed" promoters. Assisting the player are roadies, which ...
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Frankenstein's Monster (Atari 2600)
''Frankenstein's Monster'' is a platform game developed for the Atari 2600 video game console, based on Mary Shelley's 1818 novel '' Frankenstein; or, The Modern Prometheus ''. It was released by Data Age in 1983. Plot The player character has to "make his way through the ghoulish castle of Dr. Frankenstein," where he "must prevent him from completing his creation." The player must "gather stones from the dungeon and bring them to the tower where emust build a barricade around ''Frankenstein's monster'' before he has accumulated enough energy to come alive," which he does using the so-called "Power Probe," a device absorbing energy from an electrical storm. Gameplay left, The player is near the bottom of the screen; the monster at top center. The player must attempt to stop Frankenstein's monster from coming to life, by building walls around the monster. To do this, the player must retrieve bricks by crossing pits of acid and other obstacles. To fully imprison the monster (an ...
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Video Game Developer
A video game developer is a broad term for a software developer specializing in video game development – the process and related disciplines of creating video games. A game developer can range from one person who undertakes all tasks to a large business with employee responsibilities split between individual disciplines, such as Video game programmer, programmers, Video game design#Game designer, designers, Game art design#Video game artist, artists, etc. Most game development companies have video game publisher financial and usually marketing support. Self-funded developers are known as independent or indie developers and usually make indie games. A developer may specialize in specific Game engine, game engines or specific video game consoles (such as Nintendo's Nintendo Switch, Switch, Microsoft's Xbox Series X and Series S, Sony's PlayStation 5), or may develop for a number of systems (including personal computers and mobile devices). Video game developers specialize in certai ...
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Video Game Publisher
A video game publisher is a company that publishes video games that have been developed either internally by the publisher or externally by a video game developer. They often finance the development, sometimes by paying a video game developer (the publisher calls this ''external development'') and sometimes by paying an internal staff of developers called a ''studio''. The large video game publishers also distribute the games they publish, while some smaller publishers instead hire distribution companies (or larger video game publishers) to distribute the games they publish. Other functions usually performed by the publisher include deciding on and paying for any licenses used by the game; paying for localization; layout, printing, and possibly the writing of the user manual; and the creation of graphic design elements such as the box design. Some large publishers with vertical structure also own publishing subsidiaries (labels). Large publishers may also attempt to boost effic ...
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Atari 2600
The Atari 2600, initially branded as the Atari Video Computer System (Atari VCS) from its release until November 1982, is a home video game console developed and produced by Atari, Inc. Released in September 1977, it popularized microprocessor-based hardware and games stored on swappable ROM cartridges, a format first used with the Fairchild Channel F in 1976. The VCS was bundled with two joystick controllers, a conjoined pair of paddle controllers, and a game cartridgeinitially '' Combat'' and later '' Pac-Man''. Atari was successful at creating arcade video games, but their development cost and limited lifespan drove CEO Nolan Bushnell to seek a programmable home system. The first inexpensive microprocessors from MOS Technology in late 1975 made this feasible. The console was prototyped as codename Stella by Atari subsidiary Cyan Engineering. Lacking funding to complete the project, Bushnell sold Atari to Warner Communications in 1976. The Atari VCS launched in 1977 with n ...
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Journey (band)
Journey is an American rock band formed in San Francisco in 1973 by former members of Santana, Steve Miller Band, and Frumious Bandersnatch. The band currently consists of guitarist/vocalist Neal Schon (the last original member), keyboardists/vocalists Jonathan Cain and Jason Derlatka, drummer/vocalist Deen Castronovo, bassist Todd Jensen, and lead vocalist Arnel Pineda. Journey had their biggest commercial success between 1978 and 1987, when Steve Perry was lead vocalist; they released a series of hit songs, including "Don't Stop Believin' (1981), which in 2009 became the top-selling track in iTunes history among songs not released in the 21st century. ''Escape'', Journey's seventh and most successful album, reached number one on the ''Billboard'' 200 and yielded another of their most popular singles, " Open Arms". The 1983 follow-up album, ''Frontiers'', was almost as successful in the United States, reaching number two and spawning several successful singles; it broadened ...
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San Francisco Examiner
The ''San Francisco Examiner'' is a newspaper distributed in and around San Francisco, California, and published since 1863. Once self-dubbed the "Monarch of the Dailies" by then-owner William Randolph Hearst, and flagship of the Hearst Corporation chain, the ''Examiner'' converted to free distribution early in the 21st century and is owned by Clint Reilly Communications, which bought the newspaper at the end of 2020 along with the ''SF Weekly''. History Founding The ''Examiner'' was founded in 1863 as the ''Democratic Press'', a pro- Confederacy, pro-slavery, pro-Democratic Party paper opposed to Abraham Lincoln, but after his assassination in 1865, the paper's offices were destroyed by a mob, and starting on June 12, 1865, it was called ''The Daily Examiner''. Hearst acquisition In 1880, mining engineer and entrepreneur George Hearst bought the ''Examiner''. Seven years later, after being elected to the U.S. Senate, he gave it to his son, William Randolph Hearst, who was ...
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Newspapers
A newspaper is a periodical publication containing written information about current events and is often typed in black ink with a white or gray background. Newspapers can cover a wide variety of fields such as politics, business, sports and art, and often include materials such as opinion columns, weather forecasts, reviews of local services, obituaries, birth notices, crosswords, editorial cartoons, comic strips, and advice columns. Most newspapers are businesses, and they pay their expenses with a mixture of subscription revenue, newsstand sales, and advertising revenue. The journalism organizations that publish newspapers are themselves often metonymically called newspapers. Newspapers have traditionally been published in print (usually on cheap, low-grade paper called newsprint). However, today most newspapers are also published on websites as online newspapers, and some have even abandoned their print versions entirely. Newspapers developed in the 17th ...
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Sssnake
''Sssnake'' is a video game for the Atari 2600 produced by Data Age in 1982. Its gameplay is similar to ''Centipede'', except the player moves in the center of the screen and fires towards the top, bottom and sides. Reception In 1991, ''Digital Press'' included the game on a list of the ten worst Atari 2600 games. References External links *Sssnake'' at AtariAge *Sssnake' at GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ... Atari 2600 games Atari 2600-only games 1982 video games Fixed shooters Video game clones Video games about reptiles Video games developed in the United States Multiplayer and single-player video games {{action-videogame-stub ...
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Airlock (video Game)
''Airlock'' is a platfom video game for the Atari 2600 published by Data Age in 1982. The player runs and jumps through the interior of a crippled submarine with only ten seconds to complete each level. Gameplay Reception Frank Lovece, writing for ''Electronic Fun with Computers & Games ''Electronic Fun with Computers & Games'' was a video game magazine published in the United States from November 1982 to May 1984. For the last two issues it was renamed ''ComputerFun''. Content The magazine was split up into the following sect ...'' in 1982, disliked that "there's little to the game once you've passed the first level." He pointed out that because the remaining time carries over to subsequent levels, the game gets easier as you progress. In a review long after the game's release, Keita Iida concluded: "Graphics are drab in typical Data Age fashion, and sounds consist of nothing more than blips and beeps. On the other hand, it's one of the better efforts by one of the first ...
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