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Dale Dougherty
Dale Dougherty (born 1956) is a co-founder of O'Reilly Media, along with Tim O'Reilly. While not at the company in its earliest stages as a technical documentation consulting company, Dale was instrumental in the development of O'Reilly's publishing business. He is the author of the O'Reilly book ''sed & awk''. Biography Dougherty was the founder, in 1993, and publisher of the Global Network Navigator (GNN), the first web portal and the first site on the internet to be supported by advertising. In 1995, AOL purchased GNN from O'Reilly & Associates. Part of the transaction included an investment by AOL of $3 million for 20 percent of O'Reilly's Songline Studios, which Dougherty ran. The organization published the Web Review and the Music Critic sites on the Internet. Dougherty helped popularize the term "Web 2.0" at the O'Reilly Media Web 2.0 Conference in late 2004, though it was coined by Darcy DiNucci in 1999. Dougherty is considered by some as the Father of the Maker Movem ...
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Dale Dougherty
Dale Dougherty (born 1956) is a co-founder of O'Reilly Media, along with Tim O'Reilly. While not at the company in its earliest stages as a technical documentation consulting company, Dale was instrumental in the development of O'Reilly's publishing business. He is the author of the O'Reilly book ''sed & awk''. Biography Dougherty was the founder, in 1993, and publisher of the Global Network Navigator (GNN), the first web portal and the first site on the internet to be supported by advertising. In 1995, AOL purchased GNN from O'Reilly & Associates. Part of the transaction included an investment by AOL of $3 million for 20 percent of O'Reilly's Songline Studios, which Dougherty ran. The organization published the Web Review and the Music Critic sites on the Internet. Dougherty helped popularize the term "Web 2.0" at the O'Reilly Media Web 2.0 Conference in late 2004, though it was coined by Darcy DiNucci in 1999. Dougherty is considered by some as the Father of the Maker Movem ...
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O'Reilly Media
O'Reilly Media (formerly O'Reilly & Associates) is an American learning company established by Tim O'Reilly that publishes books, produces tech conferences, and provides an online learning platform. Its distinctive brand features a woodcut of an animal on many of its book covers. Company Early days The company began in 1978 as a private consulting firm doing technical writing, based in the Cambridge, Massachusetts area. In 1984, it began to retain publishing rights on manuals created for Unix vendors. A few 70-page "Nutshell Handbooks" were well-received, but the focus remained on the consulting business until 1988. After a conference displaying O'Reilly's preliminary Xlib manuals attracted significant attention, the company began increasing production of manuals and books. The original cover art consisted of animal designs developed by Edie Freedman because she thought that Unix program names sounded like "weird animals". Global Network Navigator In 1993 O'Reilly Media creat ...
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Tim O'Reilly
Tim O'Reilly (born 6 June 1954) is the founder of O'Reilly Media (formerly O'Reilly & Associates). He popularised the terms open source and Web 2.0. Education and early life Born in County Cork, Ireland, Tim O'Reilly moved to San Francisco, California, with his family when he was a baby. He has three brothers and three sisters. As a teenager, encouraged by his older brother Sean, O'Reilly became a follower of George Simon, a writer and adherent of the general semantics program. Through Simon, O'Reilly became acquainted with the work of Alfred Korzybski, which he has cited as a formative experience. In 1973, O'Reilly enrolled at Harvard College to study classics and graduated ''cum laude'' with a Bachelor of Arts degree in 1975. During O'Reilly's first year at Harvard, George Simon died in an accident. Career After graduating, O'Reilly completed an edition of Simon's ''Notebooks, 1965–1973''. He also wrote a well-received book on the science fiction writer Frank Herbert a ...
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Global Network Navigator
The Global Network Navigator (GNN) was the first commercial web publication and the first web site to offer clickable advertisements. GNN was launched in May 1993, as a project of the technical publishing company O'Reilly Media, then known as O'Reilly & Associates. In June 1995, GNN was sold to AOL, which continued its editorial functions while converting it to a dial-up Internet Service Provider. AOL closed GNN in December 1996, moving all GNN subscribers to the AOL dial-up service. As a web portal History In September 1992, O'Reilly & Associates published the ''Whole Internet User's Guide and Catalog''. The company then created an online version using ViolaWWW, a web browser that introduced enhanced HTML features such as formatting, graphics, scripting, and embedded applets, and demonstrated a kiosk version that was deployed briefly at the Computer Literacy Bookshop in late 1992. In February 1993, the company's CEO, Tim O'Reilly, authorized a four-person "skunkworks" team, ...
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San Francisco Chronicle
The ''San Francisco Chronicle'' is a newspaper serving primarily the San Francisco Bay Area of Northern California. It was founded in 1865 as ''The Daily Dramatic Chronicle'' by teenage brothers Charles de Young and M. H. de Young, Michael H. de Young. The paper is owned by the Hearst Corporation, which bought it from the de Young family in 2000. It is the only major daily paper covering the city and county of San Francisco. The paper benefited from the growth of San Francisco and had the largest newspaper circulation on the West Coast of the United States by 1880. Like other newspapers, it experienced a rapid fall in circulation in the early 21st century and was ranked 18th nationally by circulation in the first quarter of 2021. In 1994, the newspaper launched the SFGATE website, with a soft launch in March and official launch November 3, 1994, including both content from the newspaper and other sources. "The Gate" as it was known at launch was the first large market newspaper ...
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Web 2
Web 2.0 (also known as participative (or participatory) web and social web) refers to websites that emphasize user-generated content, ease of use, participatory culture and interoperability (i.e., compatibility with other products, systems, and devices) for end users. The term was coined by Darcy DiNucci in 1999 and later popularized by Tim O'Reilly and Dale Dougherty at the first Web 2.0 Conference in 2004. Although the term mimics the numbering of software versions, it does not denote a formal change in the nature of the World Wide Web, but merely describes a general change that occurred during this period as interactive websites proliferated and came to overshadow the older, more static websites of the original Web. A Web 2.0 website allows users to interact and collaborate with each other through social media dialogue as creators of user-generated content in a virtual community. This contrasts the first generation of Web 1.0-era websites where people were limited to vie ...
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Darcy DiNucci
Darcy DiNucci is an author, web designer and expert in user experience. DiNucci coined the term ''Web 2.0'' in 1999 and predicted the influence it would have on public relations. Career DiNucci has worked in web design and user experience in a number of companies including Ammunition, Method, Adaptive Path, Sequence, and Smart Design. In 1999, DiNucci introduced the concept of ''Web 2.0'' and anticipated the influence it would likely have on public relations in an article in ''Print Magazine''. Works * * * * * See also * History of the Internet * History of the World Wide Web * Tim Berners Lee * Web 2.0 Summit The Web 2.0 Summit (originally known as the Web 2.0 Conference) was an annual event, held in San Francisco, California from 2004 to 2011, that featured discussions about the World Wide Web. The event was started by Tim O'Reilly, who is also widely ... References External links * {{DEFAULTSORT:DiNucci, Darcy Human–computer interaction User interfaces Web des ...
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Make (magazine)
''Make'' (stylized as ''Make:'' or ''MAKE:'') is an American magazine published by Make: Community LLC which focuses on Do It Yourself (DIY) and/or Do It With Others (DIWO) projects involving computers, electronics, metalworking, robotics, woodworking and other disciplines. The magazine is marketed to people who enjoyed making things and features complex projects which can often be completed with cheap materials, including household items. ''Make'' is considered "a central organ of the maker movement". In June 2019, ''Make'' magazine's parent company, Maker Media, abruptly shut down the bimonthly magazine due to lack of financial resources. As of June 10, 2019, it was reorganized and had since started publishing new quarterly issues, with volume 70 having shipped in October 2019. History and profile The magazine's first issue was released in February 2005 and then published as a quarterly in the months of February, May, August, and November; as of Fall 2022, 82 issues have been pu ...
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Maker Faire
Maker Faire is a convention of do it yourself aka-DIY enthusiasts started by ''Make'' magazine in 2006. Participants come from a wide variety of interests, such as robotics, 3D printing, computers, arts and crafts, and hacker culture. History In 2005, Dale Dougherty founded Make: magazine as a quarterly publication with Tim O’Reilly. The first Make: magazine was published in 2005 and the first Maker Faire took place in 2006 in San Mateo, Over the next 13 years, this inaugural maker faire expanded to more than 200 licensed Maker Faires in more than 40 countries. Dale Dougherty convened the first Maker Faire in 2006 in San Mateo, Calif., drawing a crowd of 20,000. Maker Media Inc. went out of business in June 2019, and Dale Doherty rebranded as Make Community. Maker Faires in the US Flagship Maker Faires Flagship Maker Faires are held in San Mateo, California and New York City. The last Bay Area Maker Faire was held in 2019. The decision to end the Faire was mostly f ...
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Naomi Wu
Naomi Wu, also known as Sexy Cyborg ( zh, s=机械妖姬, t=機械妖姬, p=Jīxiè Yāojī, l=Machinery Enchantress), is a Chinese DIY maker and internet personality. As an advocate of women in STEM, transhumanism, open source hardware, and body modification, she attempts to challenge gender and tech stereotypes with a flamboyant public persona, using objectification of her appearance to inspire women. Personal life Wu was raised as a boy due to the one-child policy in China at the time. She remembers wanting to look like the beautiful ladies who were mistresses of Hong Kong businessmen. She discovered her own gender and sexual identity when she was a teenager. She identifies as a dee lesbian. Work Wu at the 2017 Bangkok Mini Maker Faire alt=A structured light 3D scan of Shenzhen hardware hacker and DIY enthusiast Naomi Wu wearing a bikini., Structured-light 3D scan of Naomi Wu wearing a bikini and 3D-printed hollow wedges. Wu's maker projects often center on wea ...
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Maker Culture
The maker culture is a contemporary subculture representing a technology-based extension of DIY culture that intersects with hardware-oriented parts of hacker culture and revels in the creation of new devices as well as tinkering with existing ones. The maker culture in general supports open-source hardware. Typical interests enjoyed by the maker culture include engineering-oriented pursuits such as electronics, robotics, 3-D printing, and the use of computer numeric control tools, as well as more traditional activities such as metalworking, woodworking, and, mainly, its predecessor, traditional arts and crafts. The subculture stresses a cut-and-paste approach to standardized hobbyist technologies, and encourages cookbook re-use of designs published on websites and maker-oriented publications. There is a strong focus on using and learning practical skills and applying them to reference designs. There is also growing work on equity and the maker culture. Philosophical emphasis ...
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