Da Capo III
is a Japanese visual novel developed by Circus that was released in limited and regular editions on April 27, 2012 as a DVD for Windows and is rated for ages 15 and up. It is the third main installment of the ''Da Capo'' visual novel franchise, after ''Da Capo'' and ''Da Capo II''. The story takes place 20 years after the events from ''Da Capo II''. The gameplay in ''Da Capo III'' follows a branching plot line which offers pre-determined scenarios with courses of interaction, and focuses on the five female main characters. A 13-episode anime adaptation aired between January and March 2013. Gameplay ''Da Capo III'' is a romance visual novel in which the player assumes the role of Kiyotaka Yoshino. Much of its gameplay is spent on reading the story's narrative and dialogue. ''Da Capo III'' follows a branching plot line with multiple endings, and depending on the decisions that the player makes during the game, the plot will progress in a specific direction. There are five ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Fantasy
Fantasy is a genre of speculative fiction that involves supernatural or Magic (supernatural), magical elements, often including Fictional universe, imaginary places and Legendary creature, creatures. The genre's roots lie in oral traditions, which later became fantasy literature, fantasy literature and drama. From the twentieth century onward, it has expanded into various media, including film, television, graphic novels, manga, animation, and video games. The expression ''fantastic literature'' is often used for this genre by Anglophone literary critics. An archaic spelling for the term is ''phantasy''. Fantasy is generally distinguished from the genres of science fiction and horror fiction, horror by an absence of scientific or macabre themes, although these can occur in fantasy. In popular culture, the fantasy genre predominantly features settings that reflect the actual Earth, but with some sense of otherness. Characteristics Many works of fantasy use magic (paranorma ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Actas
is a Japanese animation studio founded in 1998. It is currently a subsidiary of Bandai Namco Filmworks, which in turn is a subsidiary to Bandai Namco Holdings. History Actas was founded on July 6, 1998, by Hiroshi Katō and Jūtarō Ōba, who previously worked for Tatsunoko Production and Ashi Productions. Following Katō's death in 2009, Shunpei Maruyama was named the new company president. The studio also had a subsidiary animation studio Karaku, but Actas merged it with the main company in July 2017. In September 2017, Bandai Visual has announced that it had acquired Actas. In August 2023, it was announced that former president and animation producer Shunpei Maruyama had died. Works TV series * 1999–2000: '' Gozonji! Gekko Kamen-kun'' * 2000–2001: '' Shin Megami Tensei: Devil Children'' * 2002–2003: '' Transformers: Armada'' * 2002–2003: '' Shin Megami Tensei: D-Children – Light & Dark'' * 2003–2004: '' Pluster World'' (with Brain's Base) * 2003–2004: '' Mer ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Nonlinear Gameplay
A video game with nonlinear gameplay presents players with challenges that can be completed in a number of different sequences. Each may take on (or even encounter) only some of the challenges possible, and the same challenges may be played in a different order. Conversely, a video game with linear gameplay will confront a player with a fixed sequence of challenges: every player faces every challenge and has to overcome them in the same order. A nonlinear game will allow greater player freedom than a linear game. For example, a nonlinear game may permit multiple sequences to finish the game, a choice between paths to victory, different types of victory, or optional side-Quest (video games), quests and subplots. Some games feature both linear and nonlinear elements, and some games offer a sandbox mode that allows players to explore an open world game environment independently from the game's main objectives, if any objectives are provided at all. A game that is significantly nonli ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Gameplay
Gameplay is the specific way in which players interact with a game. The term applies to both video games and Tabletop game, tabletop games. Gameplay is the connection between the player and the game, the player's overcoming of challenges, and the pattern of player behavior defined through the game's rules. History Arising alongside game development, video game development in the 1980s, the term ''gameplay'' was initially used solely within the context of video games, though now it is also used for tabletop games. Definition of term There is no consensus on the precise definition of gameplay. It has been differently defined by different authors, but all definitions refer to player interaction with a game. For example: * "The structures of player interaction with the game system and with other players in the game." * "Gameplay here is seen as the interactive gaming process of the player with the game." Theorists also agree that video game gameplay is distinct from graphics and ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Visual Novel
A visual novel (VN) is a form of digital interactive fiction. Visual novels are often associated with the medium of video games, but are not always labeled as such themselves. They combine a textual narrative with static or animated illustrations and a varying degree of interactivity. The format is more likely referred to as a visual novel game. Visual novels originated in and are especially prevalent in Japan, where they made up nearly 70% of the PC game titles released in 2006. In Japanese, a distinction is often made between visual novels (NVL, from "novel"), which consist primarily of narration and have very few interactive elements, and adventure games (AVG or ADV, from "adventure"), which incorporate problem-solving and other types of gameplay. This distinction is normally lost outside Japan, as both visual novels and ADV-style adventure games are commonly referred to as "visual novels" by international fans. Visual novels are rarely produced exclusively for dedicated ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Da Capo 4
is a Japanese visual novel developed by Circus that was released for Windows on May 31, 2019, and was released for the Nintendo Switch and PlayStation 4 on December 19, 2019. It has a spin-off, ''Da Capo 4 Fortunate Departures'', which was released for Windows on February 26, 2021 and was released for the Nintendo Switch and PlayStation 4 on October 27, 2022. Both game has its adult version, named ''Da Capo 4 Plus Harmony'' and ''Da Capo 4 Sweet Harmony'' respectively, released for Windows on August 27, 2021 and April 28, 2022. ''D.C.4'' is the fourth main installment in the ''Da Capo'' series, after ''Da Capo'', ''Da Capo II'' and ''Da Capo III''. The game was first announced on September 23, 2018, and takes place in a different setting to its predecessors: Kagami Island. The story is told from the perspective of the protagonist Ichito Tokisaka and the narrative focuses on his relationship with the seven main heroines. The gameplay is mostly reading text and dialogue between the c ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Da Capo II
is a Japanese Eroge, adult visual novel developed by Circus (company), Circus which was first released on May 26, 2006, for Windows computers. It is a part of the ongoing ''Da Capo'' series of games by Circus, and is the direct sequel to Circus' previous title ''Da Capo (visual novel), Da Capo'' released in 2002. ''Da Capo II'' is described by Circus as a . A fan disc, ''Da Capo II: Spring Celebration'', was released on April 27, 2007, and features springtime stories set after the endings for each of the six ''Da Capo II'' heroines. An all-ages consumer port titled ''Da Capo II: Plus Situation'' containing additional scenarios was released for the PlayStation 2 in May 2008. The PlayStation 2 version was later ported to PC, titled ''Da Capo II: Plus Communication'' and containing the hentai scenes found in the original release, in December 2008. There have been many drama CDs, and two separate sets of novels and manga created based on the original game. An anime adaptation ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Da Capo (visual Novel)
is a Japanese adult visual novel developed by Circus's division Circus Northern which was released as a limited edition on June 28, 2002 playable on Windows as a CD-ROM; a DVD-ROM version followed on July 26, 2002. An English release was scheduled for December 25, 2008, and the game was available for a brief time on that date, but the title was pulled until January 20, 2009. ''Da Capo'' began as a series of prelude short scenarios in the '' Suika'' fandisc ''Archimedes no Wasuremono'', and since the initial release, there have been numerous different versions released for Windows and PlayStation 2 over the years with updated scenarios and characters. The gameplay in ''Da Capo'' follows a plot line which offers pre-determined scenarios with courses of interaction, and focuses on the appeal of the seven female main characters. Circus described ''Da Capo'' as a . A sequel set 53 years after the end of ''Da Capo'', ''Da Capo II'', was released on May 26, 2006 and features a new ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Sun Television
is a commercial television station headquartered in Kobe, Hyōgo Prefecture, Japan, and a member of the Japanese Association of Independent Television Stations (JAITS). Office *the head office - Kobe Ekimae Just Square, 1-1, Higashi-Kawasakicho Itchome, Chūō-ku, Kobe, Hyōgo Prefecture, Japan *Himeji Branch Office - Kobe Shimbun Building, 78, Toyozawacho, Himeji, Hyōgo Prefecture, Japan *Tajima Branch Station - Kobe Shimbun Tajima Office, 7-23, Kotobukicho, Toyooka, Hyōgo Prefecture, Japan *Tamba Branch Station - Kobe Shimbun Tamba Office, 48-1, Kaibaracho-Kominami, Tamba, Hyōgo Prefecture, Japan *Awaji Branch Station - Kobe Shimbun Awaji Office, 2-8, Sakaemachi Nichome, Sumoto, Hyōgo Prefecture, Japan *Osaka Branch Office - Pacific Marks Higobashi Building, 10-8, Edobori Itchome, Nishi-ku, Osaka, Japan *Tokyo Branch Office - Nippon Press Center Building, 2-1 Uchisaiwaicho Nichome, Chiyoda, Tokyo, Japan *Kyushu Branch Station - 2-10-1, Daimyo Nichome, Chūō-ku, Fu ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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AT-X (company)
is a Japanese anime television network owned by AT-X, Inc. was founded on June 26, 2000 as a subsidiary of TV Tokyo Medianet, which is (in turn) owned by TV Tokyo. Its headquarters are in Minato, Tokyo. AT-X network has been broadcasting anime via satellite, cable, and IPTV since December 24, 1997. AT-X broadcasts many '' Comic Gum'' anime adaptations. ''Ikki Tousen'', '' Ah My Buddha'' and '' Juden Chan'' were shown on this channel first, before they were rebroadcast on Tokyo MX. Due to its status as a premium channel, AT-X is also known for showing uncensored versions of several anime like ''Juden Chan'', ''Ah My Buddha'', ''Girls Bravo'', ''Elfen Lied'', '' Mahoromatic'', ''High School DxD'' and '' Redo of Healer'', which would normally get censored on free-to-air television because of the large amounts of mature content. Timeline * December 24, 1997 - AT-X begins broadcasting on DirecTV Channel 270. * November 30, 1998 - Bandai Chara Net TV (owned by Bandai, which AT-X ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Nippon BS Broadcasting
() is a private satellite broadcasting station in Kanda, Tokyo, Japan. It is an independent television station and is a subsidiary of Bic Camera. Its channel name is BS11 (''BS Eleven'') and was BS11 Digital until March 31, 2011. It was founded as on August 23, 1999, changed its name to Nippon BS Broadcasting on February 28, 2007, and high-definition television broadcasts commenced on December 1, 2007. BS11 gives high priority to news programs, sports, K-drama, TV Show, anime including late night anime and 3D television 3D television (3DTV) is television that conveys depth perception to the viewer by employing techniques such as stereoscopy, stereoscopic display, free viewpoint television, multi-view display, or any other form of 3D display. Most modern 3D te ... programs. [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Mainichi Broadcasting System
JOOY-DTV (channel 4), branded as or (formerly known as from 1959 to 2011), is a Japanese television station serving as the Kansai region key station of the Japan News Network, owned-and-operated by a subsidiary of MBS Media Holdings with its studios being based in the Kita-ku ward of Osaka. From its sign on in 1959 to 2021, MBS operated as a unified broadcaster, with its radio and television operations being intact until 2017 when a major restructuring caused the operations to be held under the second incarnation of MBS. In 2021, the radio division was spun-off as a separate wholly-owned subsidiary. Overview MBS is a core station of the Japan News Network (JNN), with TBS TV as its key station. MBS is a member of the "Five Company Federation" (comprising it, TBS, HBC, CBC and RKB) and is also a major shareholder of TBS Holdings. It distributes G-Guide EPG data, and used to distribute analog G-Guide program data to Tokushima Prefecture, where the only commercial TV stati ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |