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DECUS
The Digital Equipment Computer Users' Society (DECUS) was an independent computer user group related to Digital Equipment Corporation (DEC). The Connect User Group Community, formed from the consolidation in May, 2008 of DECUS, Encompass, HP-Interex, and ITUG is the Hewlett-Packard’s largest user community, representing more than 50,000 participants. History DECUS was the Digital Equipment Computer Users' Society, a users' group for Digital Equipment Corporation (DEC) computers. Members included companies and organizations who purchased DEC equipment; many members were application programmers who wrote code for DEC machines or system programmers who managed DEC systems. DECUS was founded in March 1961 by Edward Fredkin. DECUS was legally a part of Digital Equipment Corporation and subsidized by the company; however, it was run by unpaid volunteers. Digital staff members were not eligible to join DECUS, yet were allowed and encouraged to participate in DECUS activities ...
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Baseball (Computer Game)
Mainframe computers are computers used primarily by businesses and academic institutions for large-scale processes. Before personal computers, first termed microcomputers, became widely available to the general public in the 1970s, the computing industry was composed of mainframe computers and the relatively smaller and cheaper minicomputer variant. During the mid to late 1960s, many early history of video games, early video games were programmed on these computers. Developed prior to the rise of the commercial video game industry in the early 1970s, these early mainframe games were generally written by students or employees at large corporations in a machine language, machine or assembly language that could only be understood by the specific machine or computer type they were software development, developed on. While many of these games were lost as older computers were discontinued, some of them were porting, ported to high-level computer languages like BASIC, had expanded versio ...
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HP-Interex
Interex EMEA was the EMEA HP Users Organisation, representing the user community of Hewlett-Packard computers. The Connect User Group Community, formed from the consolidation in May, 2008 of Interex EMEA, Encompass, and ITUG, was the Hewlett-Packard’s largest user community representing more than 50,000 participants. Overview The group was organised by NUGs (National User Groups, by country) and SIGs (Special Interest Groups, by product). It organised seminars, training, information exchange, as well as international travel to IT events. They intended to independently inform their users community and help them to get the maximum from their investments. Their mission was to facilitate the usage of HP-UX, OpenVMS, Tru64 UNIX, NonStop Kernel & Linux on servers & networks produced and supported by Hewlett-Packard. The HP-Interex user groups had no direct affiliations with Hewlett-Packard, but they tried to collaborate with HP to provide their users with an optimum supp ...
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Digital Equipment Corporation
Digital Equipment Corporation (DEC ), using the trademark Digital, was a major American company in the computer industry from the 1960s to the 1990s. The company was co-founded by Ken Olsen and Harlan Anderson in 1957. Olsen was president until he was forced to resign in 1992, after the company had gone into precipitous decline. The company produced many different product lines over its history. It is best known for the work in the minicomputer market starting in the early 1960s. The company produced a series of machines known as the Programmed Data Processor, PDP line, with the PDP-8 and PDP-11 being among the most successful minis in history. Their success was only surpassed by another DEC product, the late-1970s VAX "supermini" systems that were designed to replace the PDP-11. Although a number of competitors had successfully competed with Digital through the 1970s, the VAX cemented the company's place as a leading vendor in the computer space. As microcomputers improved in t ...
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Empire (1977 Video Game)
''Empire'' is a 1977 turn-based wargame with simple rules. The game was conceived by Walter Bright starting in 1971, based on various war films and board games, notably ''Battle of Britain'' and ''Risk''. The game was ported to many platforms in the 1970s and 1980s. Several commercial versions were also released such as '' Empire: Wargame of the Century'', often adding basic graphics to the originally text-based user interface. Gameplay At the start of a new game, a random game map is generated on a square grid basis. The map normally consists of numerous islands, although a variety of algorithms were used in different versions of the game, producing different styles of maps. Randomly distributed on the land are a number of cities. The players start the game controlling one of these cities each. The area immediately around the city is visible, but the rest of the world map is blacked out in a fog of war. The city can be set to build armies, aircraft, and various types of ships ...
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Star Trek (Script Game)
Don Daglow (born circa 1953) is an American video game designer, programmer, and producer. He is best known for being the creator of early games from several different genres, including pioneering simulation game ''Utopia'' for Intellivision in 1981, role-playing game ''Dungeon'' in 1975, sports games including the first interactive computer baseball game ''Baseball'' in 1971, and the first graphical MMORPG, ''Neverwinter Nights'' in 1991. He founded long-standing game developer Stormfront Studios in 1988. In 2008 Daglow was honored at the 59th Annual Technology & Engineering Emmy Awards for ''Neverwinter Nights'' pioneering role in MMORPG development. Along with John Carmack of id Software and Mike Morhaime of Blizzard Entertainment, Daglow is one of only three game developers to accept awards at both the Technology & Engineering Emmy Awards and at the Academy of Interactive Arts & Sciences Interactive Achievement Awards. In 2003 he was the recipient of the CGE Achievement ...
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Dungeon (computer Game)
''Dungeon'' was one of the earliest role-playing video games, running on PDP-10 mainframe computers manufactured by Digital Equipment Corporation. History ''Dungeon'' was written in either 1975 or 1976 by Don Daglow, then a student at Claremont University Center (since renamed Claremont Graduate University). The game was an unlicensed implementation of the new tabletop role-playing game ''Dungeons & Dragons'' (''D&D'') and described the movements of a multi-player party through a monster-inhabited dungeon. Players chose what actions to take in combat and where to move each character in the party, which made the game very slow to play by today's standards. Characters earned experience points and gained skills as their "level" grew, as in ''D&D'', and most of the basic tenets of ''D&D'' were reflected. Daglow wrote in 1988, "In the mid-seventies I had a fully functioning fantasy role-playing game on the PDP-10, with both ranged and melee combat, lines of sight, auto-mapping ...
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Don Daglow
Don Daglow (born circa 1953) is an American video game designer, programmer, and producer. He is best known for being the creator of early games from several different genres, including pioneering simulation game ''Utopia'' for Intellivision in 1981, role-playing game '' Dungeon'' in 1975, sports games including the first interactive computer baseball game ''Baseball'' in 1971, and the first graphical MMORPG, '' Neverwinter Nights'' in 1991. He founded long-standing game developer Stormfront Studios in 1988. In 2008 Daglow was honored at the 59th Annual Technology & Engineering Emmy Awards for ''Neverwinter Nights'' pioneering role in MMORPG development. Along with John Carmack of id Software and Mike Morhaime of Blizzard Entertainment, Daglow is one of only three game developers to accept awards at both the Technology & Engineering Emmy Awards and at the Academy of Interactive Arts & Sciences Interactive Achievement Awards. In 2003 he was the recipient of the CGE Achiev ...
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Encompass
Encompass, the Enterprise Computing Association, was the original computer user group for business customers of Hewlett-Packard. Encompass's history began with DECUS, founded in 1961, for customers of the Digital Equipment Corporation, which was acquired in 1998 by Compaq. The U.S. Chapter incorporated as the user group Encompass U.S. Hewlett-Packard acquired Compaq in 2002. Encompass continued as an HP user group, aimed at business customers of all of HP's hardware, software, and services. The Encompass mission was to promote technical information exchange among its members and between the members and Hewlett-Packard. The Connect User Group Community, formed from the consolidation in May 2008 of Encompass, Interex EMEA, and ITUG is Hewlett-Packard's largest user community representing more than 50,000 participants. See Connect (users group) for more information. The Encompass Board at the time of the consolidation consisted of Nina Buik, Kristi Browder, Glen Kuykendall, Anth ...
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Edward Fredkin
Edward Fredkin (October 2, 1934 – June 13, 2023) was an American computer scientist, physicist and businessman who was an early pioneer of digital physics. Fredkin's primary contributions included work on reversible computing and cellular automata. While Konrad Zuse's book, '' Calculating Space'' (1969), mentioned the importance of reversible computation, the Fredkin gate represented the essential breakthrough. In more recent work, he used the term ''digital philosophy'' (DP). During his career, Fredkin was a professor of computer science at the Massachusetts Institute of Technology, a Fairchild Distinguished Scholar at Caltech, a distinguished career professor at Carnegie Mellon University, and a Research Professor of Physics at Boston University. Early life and education Fredkin's mother and father were both Russian-Jewish immigrants who met in Los Angeles, and he was the youngest child of four. His mother was a concert pianist, although she did not perform professionally ...
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Zork
''Zork'' is a text adventure game first released in 1977 by developers Tim Anderson (programmer), Tim Anderson, Marc Blank, Bruce Daniels, and Dave Lebling for the PDP-10 mainframe computer. The original developers and others, as the company Infocom, expanded and split the game into three titles''ZorkI: The Great Underground Empire'', ''ZorkII: The Wizard of Frobozz'', and ''ZorkIII: The Dungeon Master''which were released commercially for a range of personal computers beginning in 1980. In ''Zork'', the player explores the abandoned Great Underground Empire in search of treasure. The player moves between the game's hundreds of locations and interacts with objects by typing commands in natural language processing, natural language that the game interprets. The program acts as a narrator, describing the player's location and the results of the player's commands. It has been described as the most famous piece of interactive fiction. The original game, developed between 1977 and ...
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Users' Group
A users' group (also user's group or user group) is a type of club focused on the use of a particular technology, usually (but not always) computer-related. Overview Users' groups started in the early days of mainframe computers, as a way to share sometimes hard-won knowledge and useful software, usually written by end users independently of the vendor-supplied programming efforts. SHARE, a user group originated by aerospace industry corporate users of IBM mainframe computers, was founded in 1955 and is the oldest computer user group still active. DECUS, the DEC User's Society, was founded in 1961 and its descendant organization, Connect Worldwide, still operates. The Computer Measurement Group (CMG) was founded in 1974 by systems professionals with a common interest in (mainframe) capacity management, and continues today with a much broader mission. The first UNIX users' group organized in 1978. Users' groups began to proliferate with the microcomputer revolution of the la ...
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