CyberTown
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CyberTown
Cybertown (CT) (formerly Colony City) was a free (changed to pay per year in 2002), family friendly, online community. There were places (chat rooms) available either through a 2D or 3D chat environment. Users were able to have jobs within the community, earning virtual money called CC's (CityCash) that could be used to buy 3D homes and items. Each user was allowed a free 2D home and could locate it within any of a number of colonies subdivided into neighborhoods and blocks. The cost was $5.00 per month or $49.99 a year. As of September 2011 the site's membership base declined. As of February, 2012, the domain for Cybertown and its parent company, IVN, was offline. New web site was launched by the fans of cybertown ocybertownrevival.com The history of this site has been discussed in detail by Nadeshda Kaneva as an illustration of the social dynamics that emerge in online communitiesKaneva, N. "Narrative power in Online Game worlds" p.56-73 in Williams, J. P., & Smith, J. H., e ...
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VRML
VRML (Virtual Reality Modeling Language, pronounced ''vermal'' or by its initials, originally—before 1995—known as the Virtual Reality Markup Language) is a standard file format for representing 3-dimensional (3D) interactive vector graphics, designed particularly with the World Wide Web in mind. It has been superseded by X3D. WRL file format VRML is a text file format where, e.g., vertices and edges for a 3D polygon can be specified along with the surface color, UV-mapped textures, shininess, transparency, and so on. URLs can be associated with graphical components so that a web browser might fetch a webpage or a new VRML file from the Internet when the user clicks on the specific graphical component. Animations, sounds, lighting, and other aspects of the virtual world can interact with the user or may be triggered by external events such as timers. A special Script Node allows the addition of program code (e.g., written in Java or ECMAScript) to a VRML file. VRML ...
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Online Community
An online community, also called an internet community or web community, is a community whose members interact with each other primarily via the Internet. Members of the community usually share common interests. For many, online communities may feel like home, consisting of a "family of invisible friends". Additionally, these "friends" can be connected through gaming communities and gaming companies. Those who wish to be a part of an online community usually have to become a member via a specific site and thereby gain access to specific content or links. An online community can act as an information system where members can post, comment on discussions, give advice or collaborate, and includes medical advice or specific health care research as well. Commonly, people communicate through social networking sites, chat rooms, forums, email lists, and discussion boards, and have advanced into daily social media platforms as well. This includes Facebook, Twitter, Instagram, Discord (so ...
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Chat Rooms
The term chat room, or chatroom (and sometimes group chat; abbreviated as GC), is primarily used to describe any form of synchronous conferencing, occasionally even asynchronous conferencing. The term can thus mean any technology, ranging from real-time online chat and online interaction with strangers (e.g., online forums) to fully immersive graphical social environments. The primary use of a chat room is to share information via text with a group of other users. Generally speaking, the ability to converse with multiple people in the same conversation differentiates chat rooms from instant messaging programs, which are more typically designed for one-to-one communication. The users in a particular chat room are generally connected via a shared internet or other similar connection, and chat rooms exist catering for a wide range of subjects. New technology has enabled the use of file sharing and webcams. History The first chat system was used by the U.S. government in 197 ...
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CT Shot
CT or ct may refer to: In arts and media * '' c't'' (''Computer Technik''), a German computer magazine * Freelancer Agent Connecticut (C.T.), a fictional character in the web series ''Red vs. Blue'' * Christianity Today, an American evangelical Christian magazine Businesses and organizations * CT Corp, an Indonesian conglomerate * CT Corporation, an umbrella brand for two businesses: CT Corporation and CT Liena * C/T Group, formerly Crosby Textor Group, social research and political polling company * Canadian Tire, a Canadian company engaged in retailing, financial services and petroleum * Calgary Transit, the public transit service in Calgary, Alberta, Canada * Central Trains (National Rail abbreviation), a former train operating company in the United Kingdom * Česká televize, the public television broadcaster in the Czech Republic * Community Transit, the public transit service in Snohomish County, Washington, U.S. * Comunión Tradicionalista, a former Spanish political ...
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Blaxxun
Blaxxun Interactive, originally named "Black Sun Interactive", was one of the first companies to develop a 3D community platform designed for the Internet using VRML and highly scalable multi-user server environments. Company history Blaxxun was founded in August 1995 with its sales/marketing offices in San Francisco, CA and management/development in Munich, Germany. blaxxun was funded by the US venture capital company CMGI, in the same portfolio as leading Internet companies like GeoCities and Lycos. Later blaxxun investors included tbg and General Electric. Blaxxun developed various 3D browsers and multi-user server platforms. Customers included BMW ("3D Car Configurator"), Deutsche Bank ("Virtual Shareholder Meeting"), IBM (3D Notebook Demo), Canal+ ("Virtual Paris"), Siemens, Intel, and many other major brands. In 1996, Blaxxun acquired Cybertown, a US-based community and evolved it into a 3D community that attracted more than 1 million registered users by 2000. blaxxun als ...
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Virtual World
A virtual world (also called a virtual space) is a computer-simulated environment which may be populated by many users who can create a personal avatar, and simultaneously and independently explore the virtual world, participate in its activities and communicate with others. These avatars can be textual, graphical representations, or live video avatars with auditory and touch sensations. Virtual worlds are closely related to mirror worlds. In a virtual world, the user accesses a computer-simulated world which presents perceptual stimuli to the user, who in turn can manipulate elements of the modeled world and thus experience a degree of presence. Such modeled worlds and their rules may draw from reality or fantasy worlds. Example rules are gravity, topography, locomotion, real-time actions, and communication. Communication between users can range from text, graphical icons, visual gesture, sound, and rarely, forms using touch, voice command, and balance senses. Massively multi ...
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Bowling
Bowling is a target sport and recreational activity in which a player rolls a ball toward pins (in pin bowling) or another target (in target bowling). The term ''bowling'' usually refers to pin bowling (most commonly ten-pin bowling), though in the United Kingdom and Commonwealth countries, bowling could also refer to target bowling, such as lawn bowls. In pin bowling, the goal is to knock over pins on a long playing surface known as a ''lane''. Lanes have a wood or synthetic surface onto which protective lubricating oil is applied in different specified oil patterns that affect ball motion. A strike is achieved when all the pins are knocked down on the first roll, and a spare is achieved if all the pins are knocked over on a second roll. Common types of pin bowling include ten-pin, candlepin, duckpin, nine-pin, and five-pin. The historical game skittles is the forerunner of modern pin bowling. In target bowling, the aim is usually to get the ball as close to a mark as ...
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Video Poker
Video poker is a casino game based on five-card draw poker. It is played on a computerized console similar in size to a slot machine. History Video poker first became commercially viable when it became economical to combine a television-like monitor with a solid state central processing unit. The earliest models appeared at the same time as the first personal computers were produced, in the mid-1970s, although they were primitive by today's standards. Video poker became more firmly established when SIRCOMA, which stood for Si Redd's Coin Machines (and which evolved over time to become International Game Technology), introduced Draw Poker in 1979. Throughout the 1980s video poker became increasingly popular in casinos, as people found the devices less intimidating than playing table games. Today video poker enjoys a prominent place on the gaming floors of many casinos. The game is especially popular with Las Vegas locals, who tend to patronize locals casinos off the Las Vegas Str ...
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Internet Forums
An Internet forum, or message board, is an online discussion site where people can hold conversations in the form of posted messages. They differ from chat rooms in that messages are often longer than one line of text, and are at least temporarily archived. Also, depending on the access level of a user or the forum set-up, a posted message might need to be approved by a moderator before it becomes publicly visible. Forums have a specific set of jargon associated with them; example: a single conversation is called a " thread", or ''topic''. A discussion forum is hierarchical or tree-like in structure: a forum can contain a number of subforums, each of which may have several topics. Within a forum's topic, each new discussion started is called a thread and can be replied to by as many people as so wish. Depending on the forum's settings, users can be anonymous or have to register with the forum and then subsequently log in to post messages. On most forums, users do not have to l ...
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