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Cuphead
''Cuphead'' is a run-and-gun video game developed and published by Studio MDHR. The game follows the titular Cuphead who, in a deal with the Devil after losing a game at the Devil's casino, is sent on a quest to repossess the souls of runaway debtors as payment for Cuphead's loss. In the game, up to two players control Cuphead and/or his brother Mugman to fight through several levels and boss fights; the game does not have a rigid narrative structure. As the game progresses, the protagonist acquires more power and abilities, eventually threatening the Devil himself. Players, however, can only equip a limited number of these abilities at a given time. The game's creators, brothers Chad and Jared Moldenhauer, took inspiration from the rubber hose style of the golden age of American animation and the surrealist qualities of works of Walt Disney Animation Studios, Fleischer Studios, Warner Bros. Cartoons, MGM Cartoon Studio and Walter Lantz Productions. Reminiscent of the '30s ...
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The Cuphead Show!
''The Cuphead Show!'' is an animated slapstick comedy streaming television series developed by Dave Wasson for Netflix, loosely based on the 2017 Canadian video game ''Cuphead'' by Studio MDHR. Chad and Jared Moldenhauer, the creators of ''Cuphead'', serve as executive producers, along with Wasson and CJ Kettler from King Features Syndicate, and Cosmo Segurson serving as co-executive producer. The series was released worldwide on February 18, 2022, and received generally positive reviews from critics, with praise for its animation, voice acting, music, humor and tone, but some felt it lacked in substance, with the episodes' plots being criticized for being "too fragmented" and "often repetitive". The second season was released on August 19, 2022, followed, soon after, by the third season released on November 18, 2022. Plot Set in the 1930s-style world of the Inkwell Isles, ''The Cuphead Show!'' follows the misadventures of Cuphead and Mugman, a pair of anthropomorphic cup bro ...
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Cuphead Gameplay, Captain Brineybeard
''Cuphead'' is a run-and-gun video game developed and published by Studio MDHR. The game follows the titular Cuphead who, in a deal with the Devil after losing a game at the Devil's casino, is sent on a quest to repossess the souls of runaway debtors as payment for Cuphead's loss. In the game, up to two players control Cuphead and/or his brother Mugman to fight through several levels and boss fights; the game does not have a rigid narrative structure. As the game progresses, the protagonist acquires more power and abilities, eventually threatening the Devil himself. Players, however, can only equip a limited number of these abilities at a given time. The game's creators, brothers Chad and Jared Moldenhauer, took inspiration from the rubber hose style of the golden age of American animation and the surrealist qualities of works of Walt Disney Animation Studios, Fleischer Studios, Warner Bros. Cartoons, MGM Cartoon Studio and Walter Lantz Productions. Reminiscent of the '30 ...
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Rubber Hose Animation
Rubber hose animation was the first animation style that became standardized in the American animation field. The defining feature is the curving motion most things possess, resembling that of a rubber hose. While the style fell out of fashion during the 1930s, there has been a minor revitalization of it in recent years with works such as the video games ''Cuphead'' and ''Bendy and the Ink Machine'', and the film '' Steven Universe: The Movie''. History Beginnings and rise In the early days of hand drawn animation in the 1920s, the studios' main areas were not in Hollywood, but New York City. Animation was a new phenomenon and there were no experienced animators; yet there were skilled artists working on newspapers, creating comic strips in a time when even the comic strips themselves were relatively new. Many of them became fascinated with the introduction of moving drawings, and saw them as new possibilities and challenges to use their skills on something they found more ...
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Evan Skolnick
Evan Skolnick is an American writer, editor and producer who has created content in a wide variety of media including newspapers, magazines, comic books, books, websites, CD-ROMs, computer games and video games. He is currently an instructor in the Game Design & Development program at Cogswell College in San Jose, California, and a prominent game writer, with credits on recent titles such as '' Cuphead: Don’t Deal with the Devil!'', ''Mafia III'' and '' Star Wars: Battlefront''. Biography Early years Skolnick grew up in several suburbs east of Hartford, Connecticut. From an early age his interest in both writing and art was apparent, and when he was 15 he began publication of ''Phantasy'' magazine, a small fanzine devoted to the then-wildly popular ''Dungeons & Dragons'' “paper and dice” role-playing games. The magazine’s popularity grew to the point that two local Connecticut newspapers, the '' Hartford Courant'' and the ''Journal Inquirer'', ran stories profiling the tee ...
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Boss Fight
In video games, a boss is a significant computer-controlled opponent. A fight with a boss character is commonly referred to as a boss battle or boss fight. Bosses are generally far stronger than other opponents the player has faced up to that point. Boss battles are generally seen at climax points of particular sections of games, such as at the end of a level or stage or guarding a specific objective. A miniboss is a boss weaker or less significant than the main boss in the same area or level, though usually more powerful than the standard opponents and often fought alongside them. A superboss (sometimes 'secret' or 'hidden' boss) is generally much more powerful than the bosses encountered as part of the main game's plot and is often an optional encounter. A final boss is often the main antagonist of a game's story and the defeat of that character usually provides a positive conclusion to the game. A boss rush is a stage where the player faces multiple previous bosses again ...
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Fleischer Studios
Fleischer Studios () is an American animation studio founded in 1929 by brothers Max and Dave Fleischer, who ran the pioneering company from its inception until its acquisition by Paramount Pictures, the parent company and the distributor of its films. In its prime, Fleischer Studios was a premier producer of animated cartoons for theaters, with Walt Disney Productions being its chief competitor in the 1930s. Today, the company is again family owned and oversees the licensing and merchandising for its characters. Fleischer Studios characters included Koko the Clown, Betty Boop, Bimbo, Popeye the Sailor, and Superman. Unlike other studios, whose characters were anthropomorphic animals, the Fleischers' most successful characters were humans (with the exception of Bimbo, a black-and-white cartoon dog). The cartoons of the Fleischer Studio were very different from those of Disney, both in concept and in execution. As a result, they were rough rather than refined and consciously ar ...
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British Academy Games Awards
The BAFTA Games Awards or British Academy Games Awards are an annual British awards ceremony honouring "outstanding creative achievement" in the video game industry. First presented in 2004 following the restructuring of the BAFTA Interactive Entertainment Awards, the awards are presented by the British Academy of Film and Television Arts (BAFTA). Since the inaugural BAFTA Games Awards in 2004, eighteen ceremonies have taken place. The most recent, the 18th British Academy Games Awards, was held at the Queen Elizabeth Hall on the 7th of April 2022. Categories Active Categories * Animation (introduced in 2020) * Artistic Achievement * Audio Achievement * Best Game * British Game * Debut Game * EE Mobile Game (introduced in 2018, audience award) *Evolving Game *Family (previously "Children's Game") *BAFTA Fellowship (presented sporadically) * Game Beyond Entertainment (introduced in 2017) *Game Design *Multiplayer *Music *Narrative (previously "Screenplay/Story") *Orig ...
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Run And Gun (video Game)
Shoot 'em ups (also known as shmups or STGs ) are a sub-genre of action games. There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain types of character movement, while others allow a broader definition including characters on foot and a variety of perspectives. The genre's roots can be traced back to earlier shooting games, including target shooting electro-mechanical games of the mid-20th-century and the early mainframe game ''Spacewar!'' (1962). The shoot 'em up genre was established by the hit arcade game ''Space Invaders'', which popularised and set the general template for the genre in 1978, and spawned many clones. The genre was then further developed by arcade hits such as ''Asteroids'' and ''Galaxian'' in 1979. Shoot 'em ups were popular throughout the 1980s to early 1990s, diversifying into a variety of subgenres such as scrolling shooters, run and gun games and rail shooter ...
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Shoot 'em Up
Shoot 'em ups (also known as shmups or STGs ) are a sub-genre of action games. There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain types of character movement, while others allow a broader definition including characters on foot and a variety of perspectives. The genre's roots can be traced back to earlier shooting games, including target shooting electro-mechanical games of the mid-20th-century and the early mainframe game '' Spacewar!'' (1962). The shoot 'em up genre was established by the hit arcade game ''Space Invaders'', which popularised and set the general template for the genre in 1978, and spawned many clones. The genre was then further developed by arcade hits such as ''Asteroids'' and ''Galaxian'' in 1979. Shoot 'em ups were popular throughout the 1980s to early 1990s, diversifying into a variety of subgenres such as scrolling shooters, run and gun games and rail shoote ...
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Netflix
Netflix, Inc. is an American subscription video on-demand over-the-top streaming service and production company based in Los Gatos, California. Founded in 1997 by Reed Hastings and Marc Randolph in Scotts Valley, California, it offers a film and television series library through distribution deals as well as its own productions, known as Netflix Originals. As of September 2022, Netflix had 222 million subscribers worldwide, including 73.3 million in the United States and Canada; 73.0 million in Europe, the Middle East and Africa, 39.6 million in Latin America and 34.8 million in the Asia-Pacific region. It is available worldwide aside from Mainland China, Syria, North Korea, and Russia. Netflix has played a prominent role in independent film distribution, and it is a member of the Motion Picture Association (MPA). Netflix can be accessed via web browsers or via application software installed on smart TVs, set-top boxes connected to televisions, tablet computers, smartph ...
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Golden Age Of American Animation
The golden age of American animation was a period in the history of U.S. animation that began with the popularization of sound cartoons in 1928 and gradually ended in the late 1960s, where theatrical animated shorts began losing popularity to the newer medium of television animation, produced on cheaper budgets and in a more limited animation style by companies such as Hanna-Barbera, UPA, Jay Ward Productions, and DePatie-Freleng. Many popular characters emerged from this period, including Disney's' '' Mickey Mouse'', ''Minnie Mouse'', '' Donald Duck'', '' Daisy Duck'', '' Goofy'', and ''Pluto''; Warner Bros.' ''Bugs Bunny'', ''Daffy Duck'', '' Porky Pig'', ''Tweety'', and '' Sylvester''; MGM's ''Tom and Jerry'' and ''Droopy''; Fleischer Studios' '' Betty Boop''; ''Felix the Cat''; Walter Lantz's ''Woody Woodpecker''; Terrytoons' ''Mighty Mouse''; UPA's '' Mr. Magoo''; and Jay Ward Productions' ''Rocky and Bullwinkle''. Feature-length animation began during this period, most ...
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Unity (game Engine)
Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Worldwide Developers Conference as a MacOS, Mac OS X game engine. The engine has since been gradually extended to support a variety of Desktop computer, desktop, Mobile phone, mobile, Video game console, console and virtual reality platforms. It is particularly popular for iOS and Android (operating system), Android mobile game development, is considered easy to use for beginner developers, and is popular for indie game development. The engine can be used to create Three-dimensional space, three-dimensional (3D) and Two-dimensional space, two-dimensional (2D) games, as well as interactive Computer simulation, simulations and other experiences. The engine has been adopted by industries outside video gaming, such as film industry, film, automotive industry, automotive, architecture, engineering, construction, and the United States Armed Forces. History The U ...
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